Cantha Map (future?) - Page 2 — Guild Wars 2 Forums

Cantha Map (future?)

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  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    Yes, start off giving us new regions to the east, underwater, and woodland cascades!

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Neage.3579Neage.3579 Member ✭✭

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    If I remember correctly when GW 2 launched they also said that Mounts would never be a thing either. Just saying stances change over time.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    @Neage.3579 said:

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    If I remember correctly when GW 2 launched they also said that Mounts would never be a thing either. Just saying stances change over time.

    They neither said never to mounts or never to Cantha in GW2's lifetime.

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Agent Noun.7350Agent Noun.7350 Member ✭✭✭

    As much as I'd love to go to Cantha, I think other races deserve some time in the spotlight, too. Heart of Thorns centered on the sylvari and Path of Fire centered on humans. An expansion that takes us to Cantha would necessarily center on humans again. Asura are in the spotlight constantly because their technology is behind everything, so that leaves norn and charr who have so far been left out.

  • Overlord RainyDay.2084Overlord RainyDay.2084 Member ✭✭✭
    edited August 29, 2018

    @starlinvf.1358 said:
    So the idea of a modified or amalgamate version of traditions, symbolism or historical reference comes off as insulting if it even hints at casting them in a negative light.

    I think this is the real problem. Cantha as it was left in GW1 had become an oppressed, xenophobic place, and as far as we know it hasn't changed since then. If we went back to Cantha there would be no way to avoid the elephant in the room that is The Empire of the Dragon without MASSIVE retconning. If Cantha in it's GW1 state was offensive enough, there's no way having the China/Japan/Korea analogue as a full-on oppressive, evil empire is gonna fly. Even if we stuck to the Jade Sea and Echovald regions, which are somewhat less east asian inspired, and walled off Shing Jea and Kaineng, Domain of Winds-style, It's still going to come across as offensive.

    I think we have a better chance of them making the continent of "Arid" into Totally-Not-Asia 2.0 than going back to Cantha.

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @Overlord RainyDay.2084 said:

    @starlinvf.1358 said:
    So the idea of a modified or amalgamate version of traditions, symbolism or historical reference comes off as insulting if it even hints at casting them in a negative light.

    I think this is the real problem. Cantha as it was left in GW1 had become an oppressed, xenophobic place, and as far as we know it hasn't changed since then. If we went back to Cantha there would be no way to avoid the elephant in the room that is The Empire of the Dragon without MASSIVE retconning. If Cantha in it's GW1 state was offensive enough, there's no way having the China/Japan/Korea analogue as a full-on oppressive, evil empire is gonna fly. Even if we stuck to the Jade Sea and Echovald regions, which are somewhat less east asian inspired, and walled off Shing Jea and Kaineng, Domain of Winds-style, It's still going to come across as offensive.

    I think we have a better chance of them making the continent of "Arid" into Totally-Not-Asia 2.0 than going back to Cantha.

    or people can get over themselves because it's a game and any similarities (or lack of) to real life are coincidental

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • starlinvf.1358starlinvf.1358 Member ✭✭✭✭

    @Fenom.9457 said:

    @Overlord RainyDay.2084 said:

    @starlinvf.1358 said:
    So the idea of a modified or amalgamate version of traditions, symbolism or historical reference comes off as insulting if it even hints at casting them in a negative light.

    I think this is the real problem. Cantha as it was left in GW1 had become an oppressed, xenophobic place, and as far as we know it hasn't changed since then. If we went back to Cantha there would be no way to avoid the elephant in the room that is The Empire of the Dragon without MASSIVE retconning. If Cantha in it's GW1 state was offensive enough, there's no way having the China/Japan/Korea analogue as a full-on oppressive, evil empire is gonna fly. Even if we stuck to the Jade Sea and Echovald regions, which are somewhat less east asian inspired, and walled off Shing Jea and Kaineng, Domain of Winds-style, It's still going to come across as offensive.

    I think we have a better chance of them making the continent of "Arid" into Totally-Not-Asia 2.0 than going back to Cantha.

    or people can get over themselves because it's a game and any similarities (or lack of) to real life are coincidental

    Good luck telling that to China

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    Stop with that Cantha. I bet there isn't a future map of it just yet.
    1. We have already seen it in GW1. Even if it has changed and can offer something different, there will be a lot of similarities.
    2. Enough of that human storyline. We need something new - we need the Asura origins, Charr storyline, and the poor Norn - they are always forgotten.
    3. Jungle expansion, desert expansion. It's time for the Ice+Bloodlegion homeland one. Anet won't offer similarly themed exp for sure and most likely it will be completely different than before.
    4. Ice+Bloodlegion homeland is actually the most desired by the community and offers a lot of interesting discoveries. Not to mention it will sell good, I can bet that this will be the best selling expansion! Cantha is super lame compared to this.
    5. Personal opinion - the expansions locations are moving anticlockwise :)))

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • zealex.9410zealex.9410 Member ✭✭✭✭

    It doesnt help that i played factions recently. I loved the hot maps bit honestly i didnt know anet was that good at creating worlds even back in factions.

  • Squirrel.6318Squirrel.6318 Member ✭✭✭

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    source on that map? i've never seen it before.

  • Loki.4871Loki.4871 Member ✭✭

    @Perisemiotics.4579 said:

    @Warkind.6745 said:
    If the next expac takes place in Cantha I will be offended not because of the Oriental theme, but because of the recycled setting. I want something good and new.

    I don't get the complaints about Cantha, lol... did or do we get complaints from Africans or Middle East countries and people about Elona? Have there been complaints from the Scandinavians about the Norn?
    Seriously...

    In Asia (Japan, China and Korea especially due to their 'History' with each other) it's considered offensive/insulting to take their culture and blender it, especially with china, korea and japan. This doesn't stop places like Japan making king arthur a girl of course, but anet-not unreasonably-wants dosh, so the cantha district had an 'accident' shortly before it was released. There was this sort of thing back in Factions actually; I'm sure I remember hearing the panda ranger companion wasn't tameable for the longest time due to chinese law forbidding even the fictional depiction of it's death.

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Fenom.9457 said:

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    Yes, start off giving us new regions to the east, underwater, and woodland cascades!

    I want to go to "Not Real" and the "Hownling Peninsula"

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Eidolonemesis.5640Eidolonemesis.5640 Member ✭✭✭
    edited August 31, 2018

    Reading through all the comments here, I do not see one mention of one absolute fact (whether anybody 'liked' Cantha or 'hated' Cantha), and that is Cantha/Factions is what put the 'wars' into Guild Wars (between the Luxon and the Kurzick factions), because as of now, there is no such thing as 'Guild Wars' in GW2, and that has been a disappointing factor since the release of GW2.

    A lot of times I ask myself, how can a company release a game with a name like Guild Wars and then not implement the very element that originally defined the game?

    And as far the Asian culture argument goes regarding their differences, views and opinions, religious practices, etc. from the real world, to that I say if those who are against the idea of re-implementing Cantha/Factions are going to be offended about all that, then Anet can simply give us Cantha/Factions without the Asian-themed music, and without Asian references to their history, beliefs, ways, etc.

    As for the rest of Cantha's landscape across its continent? That's all it is, a landscape, and if there is anything on it that would be deemed offensive related to the Asian people in the real-world, then replace it with something else.

    Look, I love the Asian culture and its people overall, but my point is Cantha/Factions does not have to be all Asian-themed; Anet should simply re-imagine that part of the game without Asian-themed elements that would otherwise cause said offense. Problem solved! Why is that so complicated?

    The only thing Asian-related that would have to stay intact are certain NPC names for storyline reasons, and as far the names of cities go in a re-imagined Cantha, they can either remain (yet no longer be Asian-themed anymore), or NPCs throughout the cities can explain to players how the names of those cities changed (from x name to x name), and as a result, the layout, architecture, etc. of those cities.

    There is a way around the Asian cultural issues around Cantha that seem to be preventing its re-implementation, yet Anet has to want to work around those issues, and do I believe a re-imagined Cantha (as exampled in the above stated) will still bring good sales, especially if we can fight against other Guilds again, and especially if 'Faction' becomes a thing again between the Luxons and the Kurzicks.

    I absolutely miss playing the Fort Aspenwood (FA), Jade Quarry (JQ), and Hero's Ascent (HA) games modes (mind you, that can also be improved on in GW2). They are fun!

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    @Squirrel.6318 said:

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    source on that map? i've never seen it before.

    Datamined and translated from Tyrian alphabet by That_Shaman, probably the greatest dataminer in GW2's history.

    the translated map was discussed by WoodenPotatoes couple of years ago

    and here's the Reddit thread
    https://www.reddit.com/r/Guildwars2/comments/2n31yv/map_updated_high_resolution_map_of_planet_tyria/

    [RIP Fashion Wars 2005-2018]     [TTS] [KA] [SI]     [RIP Fashion Wars 2005-2018]
    Praise the Inevitable Eternal Transcendent King Palawa Ignacious Joko, the Beloved and Feared Undying Eternal Monarch of All !!!
    ... til Aurene ate him for dessert 😭
  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @Dante.1763 said:

    @Fenom.9457 said:

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    Yes, start off giving us new regions to the east, underwater, and woodland cascades!

    I want to go to "Not Real" and the "Hownling Peninsula"

    Agreed, also I’m interested deeply in Forsaken Cliffs and Thunder Cove. I’d especiall love anything sort of “classic fantasy” ish, like rainy woods with taverns and villages and stuff

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @DJRiful.3749 said:
    I just spot this in Anise's house

    OT: Where is Anise's house located? :o Did I overlook it in all these years, or have I simply forgotten I went there during a story mission?

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @starlinvf.1358 said:

    @Fenom.9457 said:

    @Overlord RainyDay.2084 said:

    @starlinvf.1358 said:
    So the idea of a modified or amalgamate version of traditions, symbolism or historical reference comes off as insulting if it even hints at casting them in a negative light.

    I think this is the real problem. Cantha as it was left in GW1 had become an oppressed, xenophobic place, and as far as we know it hasn't changed since then. If we went back to Cantha there would be no way to avoid the elephant in the room that is The Empire of the Dragon without MASSIVE retconning. If Cantha in it's GW1 state was offensive enough, there's no way having the China/Japan/Korea analogue as a full-on oppressive, evil empire is gonna fly. Even if we stuck to the Jade Sea and Echovald regions, which are somewhat less east asian inspired, and walled off Shing Jea and Kaineng, Domain of Winds-style, It's still going to come across as offensive.

    I think we have a better chance of them making the continent of "Arid" into Totally-Not-Asia 2.0 than going back to Cantha.

    or people can get over themselves because it's a game and any similarities (or lack of) to real life are coincidental

    Good luck telling that to China

    I don't really care how China feels about the games, produced in the U.S., that I play. There is always the option to not release a given expansion in China I suppose.

  • Nash.3974Nash.3974 Member ✭✭✭

    @Agent Noun.7350 said:
    As much as I'd love to go to Cantha, I think other races deserve some time in the spotlight, too. Heart of Thorns centered on the sylvari and Path of Fire centered on humans. An expansion that takes us to Cantha would necessarily center on humans again. Asura are in the spotlight constantly because their technology is behind everything, so that leaves norn and charr who have so far been left out.

    I disagree, it could be a tengu focused expansion and maybe even make them a playable race.

  • Overlord RainyDay.2084Overlord RainyDay.2084 Member ✭✭✭
    edited August 30, 2018

    @Eidolonemesis.5640 said:
    And as far the Asian culture argument goes regarding their differences, views and opinions, religious practices, etc. from the real world, to that I say if those who are against the idea of re-implementing Cantha/Factions are going to be offended about all that, then Anet can simply give us Cantha/Factions without the Asian-themed music, and without Asian references to their history, beliefs, ways, etc.

    As for the rest of Cantha's landscape across its continent? That's all it is, a landscape, and if there is anything on it that would be deemed offensive related to the Asian people in the real-world, then replace it with something else.

    Look, I love the Asian culture and its people overall, but my point is Cantha/Factions does not have to be all Asian-themed; Anet should simply re-imagine that part of the game without Asian-themed elements that would otherwise cause said offense. Problem solved! Why is that so complicated?

    The only thing Asian-related that would have to stay intact are certain NPC names for storyline reasons, and as far the names of cities go in a re-imagined Cantha, they can either remain (yet no longer be Asian-themed anymore), or NPCs throughout the cities can explain to players how the names of those cities changed (from x name to x name), and as a result, the layout, architecture, etc. of those cities.

    There is a way around the Asian cultural issues around Cantha that seem to be preventing its re-implementation, yet Anet has to want to work around those issues, and do I believe a re-imagined Cantha (as exampled in the above stated) will still bring good sales, especially if we can fight against other Guilds again, and especially if 'Faction' becomes a thing again between the Luxons and the Kurzicks.

    So you're saying they should ret-con the entire continent to make it less asian and redesign the entire culture? In a way that seems like it could be more offensive, and it would certainly offend a lot of GW players who enjoyed factions. Plus, they'd have to re-write lots of the existing lore and characters already in GW2. To replace all the things in Cantha that would potentially offend would stip out so much of what people loved about factions it probably wouldn't be worth it to most. All that just to bring back alliance battles? I'd much rather have them create a new land out of whole cloth and transplant the alliance mechanics there rather than gut the lore and history of Cantha.

    @Nash.3974 said:

    @Agent Noun.7350 said:
    As much as I'd love to go to Cantha, I think other races deserve some time in the spotlight, too. Heart of Thorns centered on the sylvari and Path of Fire centered on humans. An expansion that takes us to Cantha would necessarily center on humans again. Asura are in the spotlight constantly because their technology is behind everything, so that leaves norn and charr who have so far been left out.

    I disagree, it could be a tengu focused expansion and maybe even make them a playable race.

    Considering what was happening to the Canthan Tengu in GW1 I think an expansion set there would be the least likely place to revisit Tengu. A southern Shiverpeaks expansion would be more likely to have Tengu than Cantha at this point.

  • Agent Noun.7350Agent Noun.7350 Member ✭✭✭
    edited August 30, 2018

    @Nash.3974 said:

    @Agent Noun.7350 said:
    As much as I'd love to go to Cantha, I think other races deserve some time in the spotlight, too. Heart of Thorns centered on the sylvari and Path of Fire centered on humans. An expansion that takes us to Cantha would necessarily center on humans again. Asura are in the spotlight constantly because their technology is behind everything, so that leaves norn and charr who have so far been left out.

    I disagree, it could be a tengu focused expansion and maybe even make them a playable race.

    I mean, if you're gonna give me tengu as a playable race, then by all means go right ahead.

    Knowing how difficult it is to make armor skins for the existing races as it is, and the necessity to make sure every existing armor skin would work for tengu models, though, I sort of doubt we'll ever see a new playable race. Maybe a new race that has essentially the same skeleton and proportions as humans, but likely not something as different as tengu. Believe me, I'd love to play as a tengu, but it just doesn't seem realistic given how difficult ArenaNet has said it already is to make armor models.

  • Dami.5046Dami.5046 Member ✭✭✭✭

    It took them long enough to complain about Cantha considering the game there was since 2006.

  • Kelly.7019Kelly.7019 Member ✭✭✭
    edited August 30, 2018

    @Cyrin.1035 said:

    @CalamityO.2890 said:
    Forget Cantha. We're going to the blood legion home lands.

    No reason to go there. Waste of time. Cantha is HOT. The only logical place to go next.

    blood legion home lands, far shiver peaks, area above DR woodland cascades? these are interesting areas and theres already some map related things there, raid wings and something connected to GW1.

  • Kelly.7019Kelly.7019 Member ✭✭✭
    edited August 30, 2018

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    is this because TENGU are in CANTHA? lol
    ya know we all want TENGU anet and by "we" i mean like 80% of us =D

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Kelly.7019 said:

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    is this because TENGU are in CANTHA? lol
    ya know we all want TENGU anet and by "we" i mean like 80% of us =D

    The..tengu arent in cantha. They got forced out and they fled to the dominion of the winds :/

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Squirrel.6318Squirrel.6318 Member ✭✭✭

    @crepuscular.9047 said:

    @Squirrel.6318 said:

    @crepuscular.9047 said:
    the world is huge, why limit to regions already explored previously?

    there were speculations that GW:Utopia was gonna be on the Arid with aztec theme before it got shelved for GW:EoTN and GW2

    source on that map? i've never seen it before.

    Datamined and translated from Tyrian alphabet by That_Shaman, probably the greatest dataminer in GW2's history.

    the translated map was discussed by WoodenPotatoes couple of years ago

    and here's the Reddit thread
    https://www.reddit.com/r/Guildwars2/comments/2n31yv/map_updated_high_resolution_map_of_planet_tyria/

    Thanks, I do wonder if those are the actual names of the places.

  • Eidolonemesis.5640Eidolonemesis.5640 Member ✭✭✭
    edited August 31, 2018

    @Overlord RainyDay.2084 said:

    @Eidolonemesis.5640 said:
    And as far the Asian culture argument goes regarding their differences, views and opinions, religious practices, etc. from the real world, to that I say if those who are against the idea of re-implementing Cantha/Factions are going to be offended about all that, then Anet can simply give us Cantha/Factions without the Asian-themed music, and without Asian references to their history, beliefs, ways, etc.

    As for the rest of Cantha's landscape across its continent? That's all it is, a landscape, and if there is anything on it that would be deemed offensive related to the Asian people in the real-world, then replace it with something else.

    Look, I love the Asian culture and its people overall, but my point is Cantha/Factions does not have to be all Asian-themed; Anet should simply re-imagine that part of the game without Asian-themed elements that would otherwise cause said offense. Problem solved! Why is that so complicated?

    The only thing Asian-related that would have to stay intact are certain NPC names for storyline reasons, and as far the names of cities go in a re-imagined Cantha, they can either remain (yet no longer be Asian-themed anymore), or NPCs throughout the cities can explain to players how the names of those cities changed (from x name to x name), and as a result, the layout, architecture, etc. of those cities.

    There is a way around the Asian cultural issues around Cantha that seem to be preventing its re-implementation, yet Anet has to want to work around those issues, and do I believe a re-imagined Cantha (as exampled in the above stated) will still bring good sales, especially if we can fight against other Guilds again, and especially if 'Faction' becomes a thing again between the Luxons and the Kurzicks.

    So you're saying they should ret-con the entire continent to make it less asian and redesign the entire culture? In a way that seems like it could be more offensive, and it would certainly offend a lot of GW players who enjoyed factions. Plus, they'd have to re-write lots of the existing lore and characters already in GW2. To replace all the things in Cantha that would potentially offend would stip out so much of what people loved about factions it probably wouldn't be worth it to most. All that just to bring back alliance battles? I'd much rather have them create a new land out of whole cloth and transplant the alliance mechanics there rather than gut the lore and history of Cantha.

    Oh, come on. People in general are going to find something to be offended about no matter what. Let's be honest about that.

    And yes, that is exactly what I am saying, and even if Anet's re-imagined continent of Cantha without its Asian themes is still seen as offensive, then o' well, at least it won't be as offensive as if Anet butchered the Asian cultures' views and opinions, religious practices, etc., that which is the initial problem to begin with preventing the re-implementation of Cantha.

    At that point those who may be offended by a re-imagined Cantha should point their anger and frustration at those in the real-world worried about their culture being butchered, not Anet.

    What I am saying is Anet would not be breaking any laws, butchering a real-world culture so as to offend them greatly (notably the Asian culture), etc. if the development team re-imagined Cantha in a different way. It is Anet's game, and they can change what they want in it, especially if the changes will give a green light for Cantha's re-implementation vs. Anet redoing it the butchered way that China, Japan, and Korea in the real-world are strongly against.

    @Overlord RainyDay.2084 said:
    All that just to bring back alliance battles? I'd much rather have them create a new land out of whole cloth and transplant the alliance mechanics there rather than gut the lore and history of Cantha.

    The only problem with that is if Anet creates a whole new continent to substitute for Cantha (just because of offended people) with Alliance Battles, GvG, etc. it will be just as much work (if not, more work) for Anet to do that with new lore and a new landscape as if Anet re-imagined Cantha with only a few changes to its lore and a few changes to its landscape.

    Furthermore, Anet already has the layout of Cantha's continent from GW1 the development team can use as a reference point. With a whole new continent, there is no reference point; the development team would have to start completely from scratch. That to me is much more work.

    However, if it does come down to no Cantha re-implementation at all, then I would be okay with the idea you propose to have the developers re-implement Alliance Battles, etc. like Factions gave in GW1 within a whole different region with a different theme.

    With the above stated in mind, all I did in my initial feedback was give a solution for those who want Cantha only, and the only way Cantha can get re-implemented is if it is re-imagined, whether that would be a lot of work or not.

  • I certainly am aware that Chinese, Korean, Japanese - and others such as Mongolian, Thai, etc. - cultures have had their identity for a long time... just as the counter-examples in Africa and Scandinavia I mentioned. The question here is, this is fiction: of course it's going to be based off of real cultures to some extent but it is not a deliberate reproduction of anything particularly Chinese. Even if, say, there's a story-arc that clearly elaborates upon some well-known tale either from Chinese history or mythology, that is still valid fictional work. If China has laws forbidding such practice, that is for China to censor them or do whatever they deem appropriate, in their jurisdiction. Over here, we allow and value (since Antiquity at least), in our literary tradition, depicting, re-imagining and freely referencing to history and lore.

  • Zoid.2568Zoid.2568 Member ✭✭
    edited September 5, 2018

    That looks like the tower in the jade sea. Shiro was a kitten.

    The best story of GW1 in my opinion.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    They also said that there would be no raids. They also said that GW2 needed to be built because GW1 was getting too big and GW2 ended up being huge. Things change over time, maybe this has too.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Gehenna.3625 said:

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    They also said that there would be no raids. They also said that GW2 needed to be built because GW1 was getting too big and GW2 ended up being huge. Things change over time, maybe this has too.

    You might want to double check your sources.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭
    edited September 6, 2018

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    They also said that there would be no raids. They also said that GW2 needed to be built because GW1 was getting too big and GW2 ended up being huge. Things change over time, maybe this has too.

    You might want to double check your sources.

    No need and regardless of whether you believe me or not, it's entirely normal that games take a different direction and people who take past comments as law, are not being very realistic.

    It is difficult to find something back from that long ago but have a read here and tell me that things didn't end up going differently than what they set out to do.
    https://www.guildwars2.com/en/news/the-endgame-reimagined/
    Clearly they had other plans. Take a phrase like "we didn’t want to force you to master an entirely new subset of the game" and then see what happened with the expansions and their MASTERIES. By the way, masteries are cool but it's different from what they said at first and that's ok.

    As for expansions by the way...
    https://www.eurogamer.net/articles/2013-07-03-its-unlikely-guild-wars-2-will-ever-get-an-expansion-pack
    So they said they weren't planning on doing any expansions and probably never. Now we have 2 expansions and probably a third on the way.

    Oh and let's not forget how there would be zero gear progression at max level and then they brought in ascended gear. I still remember how much of an outrage that gave back then.

    Again, people can change their mind. That's ok by the way. I have no problem with people changing their mind, because circumstances do change as well. I'm just indicating that to say that something will never happen because they said something a while back, is frankly naïve. Things can always change.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • @Cyrin.1035 said:

    @CalamityO.2890 said:
    Forget Cantha. We're going to the blood legion home lands.

    No reason to go there. Waste of time. Cantha is HOT. The only logical place to go next.

    Kralkatorrik was sleeping there for ages. Weapons against kralkatorrik have to be made with his own flesh and blood, or those of their descendants. We are not going to turn Aurene into materials, so the logical place to go is where he was sleeping for ages, to investigate if we can find some scales or something else of use.

  • Pifil.5193Pifil.5193 Member ✭✭✭✭

    @MithranArkanere.8957 said:

    @Cyrin.1035 said:

    @CalamityO.2890 said:
    Forget Cantha. We're going to the blood legion home lands.

    No reason to go there. Waste of time. Cantha is HOT. The only logical place to go next.

    Kralkatorrik was sleeping there for ages. Weapons against kralkatorrik have to be made with his own flesh and blood, or those of their descendants. We are not going to turn Aurene into materials, so the logical place to go is where he was sleeping for ages, to investigate if we can find some scales or something else of use.

    There's also the question of where the searing cauldrons actually came from, those searing crystals look a lot like Krakaltorik's brand, could the magic that the flame legion used during the searing be used against him in a non fatal manner?

  • @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    They never said that. All we know is that the original game included a section of one city (Divinity's Reach) which was referred to as the Canthan District. At the last minute, someone (and we've never gotten more information than that) put out the word that the section couldn't remain. There has never been confirmation as to why.

    @Gehenna.3625 said:
    They also said that there would be no raids.

    They never said that. After raids were introduced, they said that they had always been thinking about how to bring them to the game, ANet style.


    Original Source of the Rumors About Cantha

    Here's what Foreman said:

    We had a Cantha district. It was built out. It was polished. It was beautiful. We kept getting feedback about the Asian market. And everyone was having a problem with it because the Chinese don't like having their architecture mixed with Koreans and the Koreans don't like having their architecture with the Chinese. And of course it's fantasy smorgosbord. It's gothic mixed with Nordic mixed with ... that's just the way fantasy works. But not over there apparently. So it got to the point where we were like ... well, what do we do with this spot? We don't have time to rebuild from scratch, so we just nuked it.

    And that's it. The only actual fact we have is that there were plans for a Canthan district in Divinity's Reach and that the section was removed at the last minute. "We kept getting feedback" is ambiguous about the source. We don't know if a Korean VP over at NCSOFT said, "don't do it" Maybe there was last minute feedback from playtesters in Asia. Or perhaps ANet had just entered into negotiations with KongZhong (the current publisher for the China version of the game) and they had an opinion. Or it could have been something else entirely.

    We simply haven't been told why. The phrasing heard is generic, not specific. "Everyone was having a problem" could mean "a single VP at NCSOFT." And "[this ethnic group] doesn't like having their architecture mixed with [that ethnic group]" is a universal preference of individuals across the world, but doesn't seem to be reflected in international games, in RL buildings. It could be the reason, it could one of many reasons, or it could be in-house speculation because it's really weird to pull a completed part of the game days before launch without a game-stopping bug being the issue.

    "Face the facts. Then act on them. It's ...the only doctrine I have to offer you, & it's harder than you'd think, because I swear humans seem hardwired to do anything but. Face the facts. Don't pray, don't wish, ...FACE THE FACTS. THEN act." — Quellcrist Falconer

  • Dante.1763Dante.1763 Member ✭✭✭✭

    @Illconceived Was Na.9781 said:

    @Tasida.4085 said:
    Anet made it clear at launch Cantha will not be a factor in GW2. We all asked repeatedly in the beginning and always got the same reply. Would be gr8 to have but I'd say it's still going to be a big NO.

    They never said that. All we know is that the original game included a section of one city (Divinity's Reach) which was referred to as the Canthan District. At the last minute, someone (and we've never gotten more information than that) put out the word that the section couldn't remain. There has never been confirmation as to why.

    @Gehenna.3625 said:
    They also said that there would be no raids.

    They never said that. After raids were introduced, they said that they had always been thinking about how to bring them to the game, ANet style.


    Original Source of the Rumors About Cantha

    Here's what Foreman said:

    We had a Cantha district. It was built out. It was polished. It was beautiful. We kept getting feedback about the Asian market. And everyone was having a problem with it because the Chinese don't like having their architecture mixed with Koreans and the Koreans don't like having their architecture with the Chinese. And of course it's fantasy smorgosbord. It's gothic mixed with Nordic mixed with ... that's just the way fantasy works. But not over there apparently. So it got to the point where we were like ... well, what do we do with this spot? We don't have time to rebuild from scratch, so we just nuked it.

    And that's it. The only actual fact we have is that there were plans for a Canthan district in Divinity's Reach and that the section was removed at the last minute. "We kept getting feedback" is ambiguous about the source. We don't know if a Korean VP over at NCSOFT said, "don't do it" Maybe there was last minute feedback from playtesters in Asia. Or perhaps ANet had just entered into negotiations with KongZhong (the current publisher for the China version of the game) and they had an opinion. Or it could have been something else entirely.

    We simply haven't been told why. The phrasing heard is generic, not specific. "Everyone was having a problem" could mean "a single VP at NCSOFT." And "[this ethnic group] doesn't like having their architecture mixed with [that ethnic group]" is a universal preference of individuals across the world, but doesn't seem to be reflected in international games, in RL buildings. It could be the reason, it could one of many reasons, or it could be in-house speculation because it's really weird to pull a completed part of the game days before launch without a game-stopping bug being the issue.

    That Feedback is all the need not to have Cantha though, Cantha itself was one massive collaboration of multiple cultures from the real world and cutting even one of those would be awful for the feel of what Cantha was.

    Amana Silentchild; My Main
    Ember Wandertooth; The Kingslayer, Kianda Redpaw; The Blazing Light
    Why GW is Called Guildwars

  • Hoover.6394Hoover.6394 Member ✭✭
    edited January 7, 2019

    I'd Love to see a Cantha expansion, with a lot of under water areas, underwater mount, oriental inspired landscape and architectures, Tengu and Naga, and the Last Elder Dragon, the Deep Sea S Dragon... i mean the Courna and Istan Island is getting really close to Cantha, they could totally have the last chapter of season 4 to make a connection to Cantha, can't wait for this, I'm so excited.
    Also play League of Legends and they have a faction call Ionia, which is inspired by Oriental culture as well, and they did a great job, with Asian players loving it, GW2 should learn from it.

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