Overall what is a good amount to have to avoid those cheesy deadeyes, soulbeasts and mirages to 100-0 you?
I am lately running a revenant for solo roaming and to be honest I experimented with few stats.
Using a mix of mara and zerk with dura runes i achieve around 2450-2500 armor.
I tried using some cavs and i achieved even 3100-3200 armor but against a good soulbeast nothing changed, stupid rapid fire could still drop me from 100% to 10% health like I have 2k armor.
So what's the sense of armor?
I am pretty sure he wasn't even full zerk, but the usual mara dura rune and some zerk trinket.
So I should just run full zerk for a really high risk high reward build?
Maybe in outnumbers I'll get blowed immediately, but against good opponents it doesn't matter, nobody can win a 1v2 unless you get one lucky surprise kill on one of the two guys and then fight the other one.
The extra armor saved me at 5% from some malicious backstab, but it's pretty hard to recover from that position so it's the same as being downed.
And I am saying people are running noob condi builds even on deadeye, condi mirage right now is so toxic in the roaming scenario, an experience one can even win 1vs3s with ease.
I don't wanna play a cheesy buils like deadeye mirage or soulbeast, they are too easy mode and low risk for me to have fun with.