[Suggestion] LS2 should be free — Guild Wars 2 Forums

[Suggestion] LS2 should be free

xiiliea.9356xiiliea.9356 Member ✭✭
edited September 16, 2018 in Guild Wars 2 Discussion

I've always thought that the original Personal Story doesn't really do justice to all the content locked behind expansions as it's rather boring.
LS2 is a trailer to HoT, so why is the trailer locked behind a paywall? I think making all of LS2 free would be a pretty good idea as that's where the story starts to pick up. It would convince more new players to buy HoT and eventually other Living World Seasons and Expansions.
It will also help populate maps such as Dry Top as people will need to farm for Geodes for Mawdrey.

Comments

  • Klipso.8653Klipso.8653 Member ✭✭✭✭

    Having an old LS story does not add anything a new player would want. It doesn't even unlock new maps for them.

    New players are already overwhelmed by the amount of things to do, and suffer from a lack of direction. They need a tip bubble pointing them in the right direction, not an extended baby sitting story

    -Balwarc [ICoa]

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    @Klipso.8653 said:
    Having an old LS story does not add anything a new player would want. It doesn't even unlock new maps for them.

    New players are already overwhelmed by the amount of things to do, and suffer from a lack of direction. They need a tip bubble pointing them in the right direction, not an extended baby sitting story

    @Klipso.8653 said:
    Having an old LS story does not add anything a new player would want. It doesn't even unlock new maps for them.

    New players are already overwhelmed by the amount of things to do, and suffer from a lack of direction. They need a tip bubble pointing them in the right direction, not an extended baby sitting story

    You are aware that the pointers already exist, right?

    Smugly chuckling forever.
    My sentence doesn't make sense? Well, I probably forgot to write half of it before posting.

  • xiiliea.9356xiiliea.9356 Member ✭✭
    edited September 17, 2018

    @Aaralyna.3104 said:
    You can't expect to get everything for 100% free in real life when the ones creating all this great content also need to take care of their families.

    What I'm saying is sort of extending the trial to where the game really picks up. Remember the final cutscene in LS2 Episode 8? The pact charging into the jungle and all those vines wrecking everything? Now that is what will make people buy HoT.
    Leave the story at a cliffhanger, and it will entice more people to buy the game, and Anet earns more as a result.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Aaralyna.3104 said:
    I find that it is fine as it is. The maps are accessible for players without and people still do Silverwastes and Dry Top for their meta's. F2P players will not play an expansion because LWs2 is free for them. They pay for expansions because they hear it unlocks their restrictions, they give a lot of maps extra, story extra, gliding or mounts, raids, .... And most of all because they are willing to support Anet for the work they do and the effort they put into this game. Once you have any expansion bought you can easily get LWs2 via ingame gem purchase. It doesn't even take that long (did it like that myself). Its also a 1 time purchase. And once you got an expansion you also get the living world seasons you missed out logging on which again is not that hard to get. Getting a Griffon in game costs more (you can currently get 1/3rd of living season 2 with same cash). You can't expect to get everything for 100% free in real life when the ones creating all this great content also need to take care of their families.

    Yes, I did not do LS2 at first simply because I was still exploring Tyria. I was able to get into the zones and it did not keep me from much. I only weant back and did some of it later when I needed mastery points.

    New to the game? Feel free to give a yell if you need PVE help.

  • Earn gold. Convert to gems. Don't expect to get everything in this game for free, especially when it's not subscription based.

  • xiiliea.9356xiiliea.9356 Member ✭✭
    edited September 17, 2018

    @Frenzify.6832 said:
    Earn gold. Convert to gems. Don't expect to get everything in this game for free, especially when it's not subscription based.

    Sigh, that's not the point. The point is to get more people interested in buying HoT, because the personal story just doesn't show what the true game is like now.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    And playing the LS2 story magically will?

  • Vayne.8563Vayne.8563 Member ✭✭✭✭

    LS 2 is not a great advertisement for the game for a lot of reasons. First is that if you didn't do Living Story Season 1, it skips too much from the core story and people will be lost anyway. They'll have no idea what's going on. It was actually much better at launch when zones were revealed as part of it. It has less impact this way.

    The story is also at times a lot more difficult and some people hate that, particularly the parts where they're forced to play as Caithe. I could see as many people turning away from the game because of it, than buying the game.

    I much prefer LS 3 to LS 2 anyway.

  • @xiiliea.9356 said:

    @Frenzify.6832 said:
    Earn gold. Convert to gems. Don't expect to get everything in this game for free, especially when it's not subscription based.

    Sigh, that's not the point. The point is to get more people interested in buying HoT, because the personal story just doesn't show what the true game is like now.

    Giving an entire product in this case the LS2 chapters for free is not a smart move. To do what you are saying they should possibly give the first chapter for free but nothing else. this if anything might generate interest. Without money and believe me that is the point for ANET nothing new gets done and nothing existing gets maintained. Money may not be the focus of your argument but it is the focus of the content owner and creator here. If not then why even bother with a for profit business.

    You never just give it all away. You entice people. 1 chapter could do that in the right way if offered in the right way but frankly that is ANET's issue to solve. I just logged in for 10 seconds even when I was not actively playing just to get the content that actually was offered free the first time if you already owned the game. Maybe one day giving it away will be the right call but not yet.

  • phs.6089phs.6089 Member ✭✭✭✭
    edited September 17, 2018

    There is enough free things in the game. There is NO Buy 2 Play game gives you full content of journey to cap level. None but GW2.

    "There is always a lighthouse, there's always a man, there's always a city."

  • Genesis.8572Genesis.8572 Member ✭✭✭

    @xiiliea.9356 said:
    Sigh, that's not the point. The point is to get more people interested in buying HoT, because the personal story just doesn't show what the true game is like now.

    You think that "LS2 is a trailer to HoT"? You know what else is a trailer to HoT? The actual trailer to HoT, and it's already free. If people are confused about the story, then there are numerous video summaries of LWS2 on YouTube less than 10 minutes long, which are also free. If people can watch Let's Play streams while they eat dinner in antisocial silence, then they have time to watch a 10 minute video summary. But really LWS2 amounts to "we chase down a dragon egg and discover that sylvari are 'children' of the plant-themed elder dragon." And this ends with, "Mordremoth destroys the 'good guy' invasion force in the final cutscene."

    If LWS2 was meant to get potential customers excited for HoT or "what the true game is like now," then it would have driven my flatmates away entirely from ever playing this game. LWS2 is a bore. I prepped most of my original characters for HoT by taking many through LWS2, and it becomes a poorly paced repetitive grind after a while. The episode completion rewards are not worth it. And for my flatmates who played LWS2 between their completion of both Core Tyria/HoT and the release of PoF, they likewise found LWS2 frustrating and a turn-off. My flatmates were prepared for how the game is now by watching me play how the game is now. And how the game is now also turns some people off: i.e., you can skip the dialogue cutscenes from the original game, but you can't skip the in-game waiting around as NPCs talk. And sometimes you miss dialogue because it gets drowned out in the fighting. Though they like the story, they also hate the mechanical gimmicks of the episodes: e.g., fire traps, invisible lasers, etc. What they mostly enjoy is open world content, mounts/gliders, WvW, and Fashion Wars. And they don't need LWS2 for that.

  • flog.3485flog.3485 Member ✭✭✭

    What they should rather, when (if) a new expansion gets released, is to offer the players a season of their choice with a small extra cost.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • I say no because I already paid for the whole LWS2 and would feel kinda robbed.

  • Lonami.2987Lonami.2987 Member ✭✭✭

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

  • segman.3560segman.3560 Member ✭✭✭

    @Lonami.2987 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

    I know reality likes to be romanticized, but the world isn't fair. Business model behind LW is to encourage regular players to log in more often and to milk latecomers.

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @segman.3560 said:

    @Lonami.2987 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

    I know reality likes to be romanticized, but the world isn't fair. Business model behind LW is to encourage regular players to log in more often and to milk latecomers.

    I agree that the world or life isn't fair. That doesn't make the complaint any less valid however. Personally I chose to pay for them after all but I still find it strange that buying the core game and both expansions do not give you all the zones...you know, like in GW1. And if everybody had to pay for them then I would find it strange but then it's just a dlc charge. However, splitting between players where some pay and some don't is a valid complaint.

    Not that I'm going to stand on the barricades for it or expect ArenaNet to change their stance, but the complaint is valid afaic.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Ashen.2907Ashen.2907 Member ✭✭✭✭
    edited September 18, 2018

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    That "third" option you mention is one of my two described options (number one in fact). Taking the time to log in during a chapter's initial release period. This is paying for it with time. Of course a given player may choose to forgo that option.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    That "third" option you mention is one of my two described options (number one in fact). Taking the time to log in during a chapter's initial release period. This is paying for it with time. Of course a given player may choose to forgo that option.

    Well there is a clear difference between logging in once and spending time in game to earn the gold to buy it afterwards. Putting those two together makes no sense especially when you're talking about someone new to the game.

    So I definitely see it as a third option. Also because I don't have an issue with paying for content and getting a choice and earning gold for it or paying with real cash, but I do have an issue that logging in on a given day can replace that. That option is not there for people who are new to the game.

    As I said though I do not expect ArenaNet to change this but I do think the complaint is valid. I just wouldn't advise anyone to complain about this expecting a change. It's not bad, however, that ArenaNet does hear the complaint. It can make a difference in future approaches. You never know after all.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    That "third" option you mention is one of my two described options (number one in fact). Taking the time to log in during a chapter's initial release period. This is paying for it with time. Of course a given player may choose to forgo that option.

    Well there is a clear difference between logging in once and spending time in game to earn the gold to buy it afterwards. Putting those two together makes no sense especially when you're talking about someone new to the game.

    So I definitely see it as a third option. Also because I don't have an issue with paying for content and getting a choice and earning gold for it or paying with real cash, but I do have an issue that logging in on a given day can replace that. That option is not there for people who are new to the game.

    As I said though I do not expect ArenaNet to change this but I do think the complaint is valid. I just wouldn't advise anyone to complain about this expecting a change. It's not bad, however, that ArenaNet does hear the complaint. It can make a difference in future approaches. You never know after all.

    That option was there for everyone. Some choices negated it for some players. The time, for me for example, logging in to unlock a chapter, can exceed the cost of paying for it with real money ot gold.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    That "third" option you mention is one of my two described options (number one in fact). Taking the time to log in during a chapter's initial release period. This is paying for it with time. Of course a given player may choose to forgo that option.

    Well there is a clear difference between logging in once and spending time in game to earn the gold to buy it afterwards. Putting those two together makes no sense especially when you're talking about someone new to the game.

    So I definitely see it as a third option. Also because I don't have an issue with paying for content and getting a choice and earning gold for it or paying with real cash, but I do have an issue that logging in on a given day can replace that. That option is not there for people who are new to the game.

    As I said though I do not expect ArenaNet to change this but I do think the complaint is valid. I just wouldn't advise anyone to complain about this expecting a change. It's not bad, however, that ArenaNet does hear the complaint. It can make a difference in future approaches. You never know after all.

    That option was there for everyone. Some choices negated it for some players. The time, for me for example, logging in to unlock a chapter, can exceed the cost of paying for it with real money ot gold.

    Not knowing about a game till later is not a choice. Being hospitalized for a while and not having access to the game isn't a choice general but that aside, it's still not the same as spending time in game getting the gold together while playing the game. So even though they are both related to time, it's in very different ways and deserve a distinction in my view. Especially since one part of it I don't mind and the other I do. So clearly, I can't put it on the same heap as you do.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • segman.3560segman.3560 Member ✭✭✭

    @Gehenna.3625 said:

    @segman.3560 said:

    @Lonami.2987 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

    I know reality likes to be romanticized, but the world isn't fair. Business model behind LW is to encourage regular players to log in more often and to milk latecomers.

    I agree that the world or life isn't fair. That doesn't make the complaint any less valid however. Personally I chose to pay for them after all but I still find it strange that buying the core game and both expansions do not give you all the zones...you know, like in GW1.

    Google Bonus Mission Pack.

  • Gehenna.3625Gehenna.3625 Member ✭✭✭✭

    @segman.3560 said:

    @Gehenna.3625 said:

    @segman.3560 said:

    @Lonami.2987 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

    I know reality likes to be romanticized, but the world isn't fair. Business model behind LW is to encourage regular players to log in more often and to milk latecomers.

    I agree that the world or life isn't fair. That doesn't make the complaint any less valid however. Personally I chose to pay for them after all but I still find it strange that buying the core game and both expansions do not give you all the zones...you know, like in GW1.

    Google Bonus Mission Pack.

    Well there was that one exception once. You are right on that aspect, however, it's very thin. It was a one time thing and it was clearly a payable dlc by direct purchase or for a limited time thrown in as a bonus when spending 30 bucks or more in the cash shop. So nobody got that without spending real cash and so it this is a much fairer deal. Plus it was only a bit of history in 4 missions. So they weren't explorable zones, just story instances as far as I remember and had no bearing on the main story or progression in the game as it was just a historical add on where you don't even play your own character.

    So you have a small point but it's still not comparable to the amount of content the LS chapters give especially since LS3.

    "In my experience, if you can't say what you mean, you can never mean what you say. The details are everything." ~ Minister Durano

  • Giving something away for free or a reduced price for a limited time is a common marketing instrument. Steam, GOG, Uplay, Humble Bundle all do it, Blizzard does it. And it is not limited to the games industry. When steam gives away a game for free for a week and people miss it, are they "penalized" for not getting it in the week when it was free? When your favorite car manufacturer sells a special model for a reduced price, is everyone who does not need to buy a car at that moment "penalized" when he buys the car later and the special model is no longer available? When a store opens and has a super sale with reduced prices, is every customer henceforce "penalized" because he has to pay the normal price because he was not there on opening day to get it cheaper?

    Nobody is being penalized here. The intention is most likely to keep existing players logging in and having the game installed. Yes, some might take a break and only log in once to get the story for free and then log out again. It still serves its purpose. They will now have gotten something for free and will feel like they miss out on not playing it, now that they already have it. If they temporarily uninstalled it because of taking a break, or maybe bought a new machine, they will now have it on their PC again. The whole thing screams "loyalty business model" or simply "customer retention".

    YouTube “L2villagejester”.
    People using belittling wording like whining/qqing" are not taken seriously by me
    Same for people posting only to tell others not to post (“deal with it”-posts)

  • segman.3560segman.3560 Member ✭✭✭

    @Gehenna.3625 said:

    @segman.3560 said:

    @Gehenna.3625 said:

    @segman.3560 said:

    @Lonami.2987 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    This, I can't understand why everyone gets it for free, but latecomers don't.

    Either everyone pays, or no one does.

    I know reality likes to be romanticized, but the world isn't fair. Business model behind LW is to encourage regular players to log in more often and to milk latecomers.

    I agree that the world or life isn't fair. That doesn't make the complaint any less valid however. Personally I chose to pay for them after all but I still find it strange that buying the core game and both expansions do not give you all the zones...you know, like in GW1.

    Google Bonus Mission Pack.

    Well there was that one exception once. You are right on that aspect, however, it's very thin. It was a one time thing and it was clearly a payable dlc by direct purchase or for a limited time thrown in as a bonus when spending 30 bucks or more in the cash shop. So nobody got that without spending real cash and so it this is a much fairer deal. Plus it was only a bit of history in 4 missions. So they weren't explorable zones, just story instances as far as I remember and had no bearing on the main story or progression in the game as it was just a historical add on where you don't even play your own character.

    So you have a small point but it's still not comparable to the amount of content the LS chapters give especially since LS3.

    It was a 1-time thing because the company progressed to gw2.

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:

    @Ashen.2907 said:

    @Gehenna.3625 said:
    I think LS should be free for everybody and not just older player players who were here at the right time. I find that a strange criterion.

    However, the main issue for me with LS2 is that it actually has a lot less value to it than LS3 and 4 chapters that actually give you new zones where you can earn ascended trinkets. Now that I played through LS2 (after begrudgingly paying for it), I found it wasn't worth it. LS3 at least gave me a fair value. It just irks me that some players get it for free and others don't.

    Everyone pays for access to LS chapters.

    Anet accepts two forms of payment.
    1) Time. One can pay with time either by logging in during the release period for a given chapter or by converting gold earned in game into gems.

    2) Real money. Self explanatory.

    The choice of how to pay belongs to the player.

    No, there is a third and that's the issue...being there at the moment it's released. And that's the one that makes it a strange situation. If you happen to be there, whether you just log in and out again or actually play, you get it for free. If you weren't there because you're a newer player or you took a break for whatever reason, then you get penalized.

    If there were only the two options you suggest and they would apply to everybody equally, then you will get no complaints from me about it. However, as I demonstrated, that is not the complete picture.

    That "third" option you mention is one of my two described options (number one in fact). Taking the time to log in during a chapter's initial release period. This is paying for it with time. Of course a given player may choose to forgo that option.

    Well there is a clear difference between logging in once and spending time in game to earn the gold to buy it afterwards. Putting those two together makes no sense especially when you're talking about someone new to the game.

    So I definitely see it as a third option. Also because I don't have an issue with paying for content and getting a choice and earning gold for it or paying with real cash, but I do have an issue that logging in on a given day can replace that. That option is not there for people who are new to the game.

    As I said though I do not expect ArenaNet to change this but I do think the complaint is valid. I just wouldn't advise anyone to complain about this expecting a change. It's not bad, however, that ArenaNet does hear the complaint. It can make a difference in future approaches. You never know after all.

    That option was there for everyone. Some choices negated it for some players. The time, for me for example, logging in to unlock a chapter, can exceed the cost of paying for it with real money ot gold.

    Not knowing about a game till later is not a choice. Being hospitalized for a while and not having access to the game isn't a choice general but that aside, it's still not the same as spending time in game getting the gold together while playing the game. So even though they are both related to time, it's in very different ways and deserve a distinction in my view. Especially since one part of it I don't mind and the other I do. So clearly, I can't put it on the same heap as you do.

    Agree to disagree then. I paid (one of) the advertised currency for the chapters. If I hadnt I would have needed to pay the other if I desired the product.

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