5 might on a healing skill trait..
How can this still be not buffed or changed? how on earth do we have traits that give 10 times more boons and effects but warrior still have these BORING traits like:
1 stability on start of a fight.. thats it.. you never ever get it again if you stay in combat.
10% Toughness to Strength (in a Defense line)
10% Strength to Vitality (in a strength line)
7% Precision to Expertise.
5 vulnerability on burst skill.. poeheee kitten.. and another 5 if it crits.. kitten wow!
All so boring and meaningless
We also still have a DOWNED skill only Trait..