CainDarkk.5148 Posted May 28, 2018 Share Posted May 28, 2018 Hammer.Gravidigger theme (think Yorrick from LoL)Probably some heavy duty modification to summons, changes to amount of summons, their function, look (good opportunity for that), new summon skill, corpse consumption/generation resources? - or something in this direction. Hammer / Shield.Crypt Lord theme.Damage absorption based mechanics, spirit armour, absorbing /generating souls to fuel tanking.Sword.Vampire Count theme.No idea about the mechanics. Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted May 30, 2018 Share Posted May 30, 2018 It would also be nice to actually have a main hand weapon for once. And sword is arguably the most pleasing main hand weapon when it comes to good looking skins. Link to comment Share on other sites More sharing options...
Udolpho.1209 Posted May 31, 2018 Share Posted May 31, 2018 I strongly feel that the weapon should match the flavor of the elite spec; it should be consistent with the theme. I'm happy with just about anything so long as it makes sense.That said, I've wanted a Stygian Blade for my necro for 5+ years <3 Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted May 31, 2018 Share Posted May 31, 2018 @Swagg.9236 said:I don't see why you're asking for new weapons when almost all of the ones that Necro has right now are trash. If they add any more, it'd be best to just remove what already exists. Or just compact what little good rests in the Necro weapon line-up into 2-3 weapons that aren't hot garbage.Pretty much this. Necro doesnt have any real good weapons. They are either fast and hit like a wet noodle or slow do great damage but easily avoided. Given how many weaknesses Necro has (ranged, CC, Sustain, Burst, mobility, stealth) Nothing can save necro. There is NO way the next spec will cover most (if any of these) weaknesses as it would make Base, Reaper and Scourge unused. These are issues EVERY necro spec seemingly MUST have :/I would like a Pistol/Pistol Pure power based weapon or a defensive/bunker Hammer. likely wont get either :/ Link to comment Share on other sites More sharing options...
Nimon.7840 Posted May 31, 2018 Share Posted May 31, 2018 @ArmageddonAsh.6430 said:@Swagg.9236 said:I don't see why you're asking for new weapons when almost all of the ones that Necro has right now are trash. If they add any more, it'd be best to just remove what already exists. Or just compact what little good rests in the Necro weapon line-up into 2-3 weapons that aren't hot garbage.Pretty much this. Necro doesnt have any real good weapons. They are either fast and hit like a wet noodle or slow do great damage but easily avoided. Given how many weaknesses Necro has (ranged, CC, Sustain, Burst, mobility, stealth) Nothing can save necro. There is NO way the next spec will cover most (if any of these) weaknesses as it would make Base, Reaper and Scourge unused. These are issues EVERY necro spec seemingly MUST have :/I would like a Pistol/Pistol Pure power based weapon or a defensive/bunker Hammer. likely wont get either :/You mean like scourge made reaper and core almost unused? Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted May 31, 2018 Share Posted May 31, 2018 @"Nimon.7840" said:You mean like scourge made reaper and core almost unused?Yeah, though that is for different reasons. That is because of the Power creep. Scourge doesnt actually fix or help with any of the hard counters that Necro suffer from, what it does bring however is more AoE conditions, Boon corrupt and such. Offensive better than the rest but all it really has for "defense" is the Barrier which is just as crap. Link to comment Share on other sites More sharing options...
nalladae.9208 Posted June 5, 2018 Share Posted June 5, 2018 I voted longbow, mostly because it would be so awesome to have range AND power =) Link to comment Share on other sites More sharing options...
mikexg.7329 Posted June 5, 2018 Share Posted June 5, 2018 I went with hammer. I am thinking "the executioner". Large powerful but slow AOE damage. They could get access to glyphs which would be usable while in shroud and would change while in shroud. The weapon skills used while in shroud would be the same as the weapon skills but more powerful and on shorter cool downs. Link to comment Share on other sites More sharing options...
Lily.1935 Posted June 7, 2018 Share Posted June 7, 2018 Shield with support skills that are focused on bone walls and aura support for your minions. The unique mechanic takes a page out of the scourge's book by using life force to summon minions. The F5 skill will be your shroud which would be "shroud of horrors" which would redirect all damage you take to your minions for a short duration. Link to comment Share on other sites More sharing options...
Thornwolf.9721 Posted June 20, 2018 Share Posted June 20, 2018 Make it a hammer, make an axe skin for it and make us swing/use it like an executioners axe and make it a mid-ranged/long ranged weapon. Link to comment Share on other sites More sharing options...
Axl.8924 Posted June 20, 2018 Share Posted June 20, 2018 Doesn't matter because whatever it is necros will become gimped free kills who do less dps than everyone else because they are forced to have ridiculous aoe boon corrupts or whatever comes next, then it will be same thing all over again. Link to comment Share on other sites More sharing options...
Perashim.1359 Posted June 20, 2018 Share Posted June 20, 2018 I chose mace because it's one of my favorite weapons in fantasy. Also I feel like it would help me make a dark priest outfit more complete. Link to comment Share on other sites More sharing options...
ZeftheWicked.3076 Posted June 22, 2018 Share Posted June 22, 2018 Longbow. Araenae skin is destined for necro! :3 Link to comment Share on other sites More sharing options...
Nimon.7840 Posted June 22, 2018 Share Posted June 22, 2018 @"mikexg.7329" said:I went with hammer. I am thinking "the executioner". Large powerful but slow AOE damage. They could get access to glyphs which would be usable while in shroud and would change while in shroud. The weapon skills used while in shroud would be the same as the weapon skills but more powerful and on shorter cool downs. No more ae slow attacks pls. We already have gs Link to comment Share on other sites More sharing options...
ZarexWolf.5637 Posted October 12, 2018 Share Posted October 12, 2018 I really don't see why people want sword has a codi-weapon. Other than a "fashion weapon..." Shortbow is quick and it would be the most pleasing weapon for Necromancer in my personal opinion. If anyone wants to back me up on this please do. Link to comment Share on other sites More sharing options...
tontonUB.4687 Posted October 14, 2018 Share Posted October 14, 2018 And hammer for all !Mid range magic weapon (600 range for main skills, one TP 1200 range on #5). Symbol theme for new skills, from #6 to #10. Shadow form changed in something usefull , like a layer shield (i.e., X absorbed every Y seconds, eventually modified through traits).@make necro great at last ?Even if i personnally think they have already set something ultra crappy for next xpac, for necro. Some mysterious and over ludicrous elite spec, like marshmallow zombi commander, mummy frog master, or giant ape of darkness invoker. Link to comment Share on other sites More sharing options...
Swing.6439 Posted October 14, 2018 Share Posted October 14, 2018 I honestly don't mind what weapon, but a longbow would be interesting just to see what they do with it. Deep down inside, I wish they would make the Ritualist from gw1 a necro elite or something. I loved that class. Link to comment Share on other sites More sharing options...
Catchyfx.5768 Posted October 14, 2018 Share Posted October 14, 2018 JUST let IT be mainhand or 2hand weapon. Link to comment Share on other sites More sharing options...
Lumin Arius.6952 Posted October 16, 2018 Share Posted October 16, 2018 I chose sword because in a previous post I mentioned that I would love to see a Necromancer specialization focused around harnessing the power of the Foefire. Thematically this would work because of the ritual involved with King Adelbern's sword creating it. I feel like a power/ mobility role would work, but the main type of skills would be spectral type. I feel like spectral skills could use more love and have lots of potential. Link to comment Share on other sites More sharing options...
Cynder.2509 Posted October 16, 2018 Share Posted October 16, 2018 Offhand Scepter Link to comment Share on other sites More sharing options...
Ralistu.1965 Posted October 20, 2018 Share Posted October 20, 2018 i voted axe to dual wield lol. but really axe, mace, sword are all solid choices Link to comment Share on other sites More sharing options...
Anchoku.8142 Posted October 21, 2018 Share Posted October 21, 2018 Having a little fun with this...MH shield laid flat, concave side up, to hold embers to grill an OH focus for burning effigies like Grawl totems.Gawd, would I like to barbeque the various focus skins!... in an up-turned shield brazier! Link to comment Share on other sites More sharing options...
Nosirah.1735 Posted November 14, 2018 Share Posted November 14, 2018 @Nimon.7840 said:@Nosirah.1735 said:snipWho said hammer can't be Condi?Look at rev hammer. It's a freaking ranged weapon.We'll. I take soulless horror as a huge hint for us getting hammer next ;) if there will be another xpacI was just going off archtypes. If the hammer created zones of condi through smashing the ground, that would be pretty rad. It's one of my favorite types of zone control.fingers crossed :) Link to comment Share on other sites More sharing options...
Sodeni.6041 Posted March 14, 2020 Author Share Posted March 14, 2020 A third expansion has been announced! So this is the perfect time to speculate and ask you what weapon you would like to see for the next Necromancer specialization! :) Link to comment Share on other sites More sharing options...
Cranky wo Coffee.5914 Posted March 16, 2020 Share Posted March 16, 2020 My thoughts, not my own ideas completely,Main hand sword - Vampire : Lots of self sacrifice, teleports/mist form style play orMain hand focus or bundle - Vodoo/plaguedoctor: Buffs and Ritualist style play*also like the Hammer themes. Link to comment Share on other sites More sharing options...
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