1 Hit kill professions for WvW? — Guild Wars 2 Forums

1 Hit kill professions for WvW?

Joshewwah.2956Joshewwah.2956 Member ✭✭
edited September 29, 2018 in Professions

The only ones so far that I'm aware of are the thief with malicious backstab, and this Dragon Hunter:

What other professions and builds allow you to deal lots of burst damage in under a second?

Comments

  • Sephylon.4938Sephylon.4938 Member ✭✭✭✭
    edited September 29, 2018

    Power mesmers and gs soulbeast come into mind as well.
    Edit
    Also power axe necros

    I am a giant tomato filled with love. I have come to sell you a house made out of pancakes.

  • Linken.6345Linken.6345 Member ✭✭✭✭

    Since you dont have combat log up its hard to say if its a 1hit ko it can be afew skills going of at once.

  • Thief in general hits hard on the initial blow. They don't need malicious backstab to give you a last surprise.

    Generally, the build is Zerks with Mug and Executioner, Assassin's Signet, Rune of the Scholar or Infiltration, and blinding powder.

    You pop assassin's Signet and Blinding Powder. Revealed trainingYou start the animation for the backstab, and you steal onto your foe from behind. Deadeye is self explanitory. Daredevil will usually take havok mastery for the additional 7% melee damage. And Core Thieves can take what ever the hell they please.

    You also have Trickery, and you'd want to bring Leading blows up to 15% by spamming weapon skills at nothing.

    The way it works is the Mug hits first and usually chunks people. If they have no toughness they will normally drop below 50% if they are not a heavy health class.
    Your next blow to land is backstab which will ruin a large chunk of your foes health. Executioner gives an additional 20% of damage. Scholar gives 10% if you're above 90. Or Rune of Infiltration, which gives 12% more when they are below 50.

    Even if you are revealed, because the sneak attack animation is already in motion, you get the damage value for that plus the revealed bonus power.

  • @Sephylon.4938 said:
    Power mesmers and gs soulbeast come into mind as well.
    Edit
    Also power axe necros

    How do they burst really fast though

    @Leo Schrodingers Cat.2497 said:
    Thief in general hits hard on the initial blow. They don't need malicious backstab to give you a last surprise.

    Generally, the build is Zerks with Mug and Executioner, Assassin's Signet, Rune of the Scholar or Infiltration, and blinding powder.

    You pop assassin's Signet and Blinding Powder. Revealed trainingYou start the animation for the backstab, and you steal onto your foe from behind. Deadeye is self explanitory. Daredevil will usually take havok mastery for the additional 7% melee damage. And Core Thieves can take what ever the hell they please.

    You also have Trickery, and you'd want to bring Leading blows up to 15% by spamming weapon skills at nothing.

    The way it works is the Mug hits first and usually chunks people. If they have no toughness they will normally drop below 50% if they are not a heavy health class.
    Your next blow to land is backstab which will ruin a large chunk of your foes health. Executioner gives an additional 20% of damage. Scholar gives 10% if you're above 90. Or Rune of Infiltration, which gives 12% more when they are below 50.

    Even if you are revealed, because the sneak attack animation is already in motion, you get the damage value for that plus the revealed bonus power.

    Interesting, but isn't this the similar build as the one I suggested in OP?

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭
    edited September 29, 2018

    @Linken.6345 said:
    Since you dont have combat log up its hard to say if its a 1hit ko it can be afew skills going of at once.

    Its not one hit. Its 3 or something hits timing the shield explosion+delayed hammer blow+judge. Roughly 10k+10k+3k in 0.2 seconds from 1200 range (against nearly 3k armor). Pretty certain its a macro but I suppose he could have mastered manually triggering it.

    Regarding 1 hit killers there really are none. Yeah yeah judge can get you and maybe a 10k thief/ele get hit by a blowing leaf and topple over, but neither is really a normal scenario. The rest requires multiple hits. All classes can build for insane damage nowadays.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • I mean it's not really 1 hit, but I have killed quite a few squishies by just using spinal shivers. Some rng is involed here, as that would have to crit to proc my 2 air sigils and proc chilling nova, then lesser spinal shivers proc as well.

  • Sephylon.4938Sephylon.4938 Member ✭✭✭✭
    edited September 30, 2018

    @Joshewwah.2956 said:

    @Sephylon.4938 said:
    Power mesmers and gs soulbeast come into mind as well.
    Edit
    Also power axe necros

    How do they burst really fast though

    Ranger burst is precast strength of the pact, sicem>maul>worldly impact. Good ones can do this in less than a second.
    https://metabattle.com/wiki/Build:Soulbeast_-Sic%27Em_Roamer

    Memser burst is https://metabattle.com/wiki/Build:Mirage_-Shatter_Mirage
    Or
    https://metabattle.com/wiki/Build:Chronomancer
    -_Burst_Shatter
    And I'm almost certain a majority of them use macros to pull it off, or have been doing it for such a long time that they can queue in the same skills every single time you try to fight thesame one.

    Neco burst is axe 2>spinal shivers proc. It really only works on people who are unaware, or are total noobs.

    I am a giant tomato filled with love. I have come to sell you a house made out of pancakes.

  • Arcaedus.7290Arcaedus.7290 Member ✭✭✭✭

    @Dawdler.8521 said:

    @Linken.6345 said:
    Since you dont have combat log up its hard to say if its a 1hit ko it can be afew skills going of at once.

    Its not one hit. Its 3 or something hits timing the shield explosion+delayed hammer blow+judge. Roughly 10k+10k+3k in 0.2 seconds from 1200 range (against nearly 3k armor). Pretty certain its a macro but I suppose he could have mastered manually triggering it.

    Regarding 1 hit killers there really are none. Yeah yeah judge can get you and maybe a 10k thief/ele get hit by a blowing leaf and topple over, but neither is really a normal scenario. The rest requires multiple hits. All classes can build for insane damage nowadays.

    Can confirm it's very easily doable with human reflexes and most keybindings. Focus 5 explodes in 4 seconds, so he pops it, waits 3.5 seconds, gets within 1200 range, hits hammer 2 which has a cast time, then right before hammer 2 lands, hits JI (instant cast), arrives at target, then hammer 2 lands and focus 5 explodes around the same time, + glacial heart (trait) procs + any sigils, resulting in something like 8k + 10k + 4k + 1k burst if he's running full zerker with scholar runes.

    It's a very gimmicky burst that will instadown anyone but once you learn and see that focus 5 shield, come up, you have plenty of time to counterplay.

    Also that burst has nothing to do with DH. He could have pulled it off just as good if not better running core guard instead. The ridiculous damage comes mostly from what the radiance traitline gives.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    Power mesmer, soulbeast, core guard has even higher burst that Dragonhunter, thiefes (on two weapons!), And revs.

  • Yesterday I stepped into double trap from DH with my 22k hp Reaper - insta downed.

  • Zawn.9647Zawn.9647 Member ✭✭✭

    There's a Weaver 1-shot build as well by Cellofrag I believe

  • Buran.3796Buran.3796 Member ✭✭✭✭

    @Zawn.9647 said:
    There's a Weaver 1-shot build as well by Cellofrag I believe

    Yep, but more than a "1 hit kill" I would call it "1 hit nuke" due is AoE. And since He plays it with a Norn for the stealth for the racial snow panther elite, resembles a Ghost Terran. But is a very squishy build, and used vs large groups oftenly ends crushed.

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭

    I think everyone has a 1 hit kill or 1 shot combo.
    I think engi has more then anyone else tho (5) with photon blitz, mine field, grenade barrage, and jump shot + blunderbuss, and photonic blasting module.

    Te lazla otstra.

  • Noha.3749Noha.3749 Member ✭✭✭

    Thieves got the easiest 1shot build while also bringing permastealth.

    Mesmers can 1shot slighty healther targets due to a larger burst, but requires alot of actions/cds dumped within 1-2sec.

    Elementalists can 1shot.. but the build is awkward and you will die to most enemies aware of you, you are slow, low hp but hard hitting.

    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    Warriors can 1shot with F1 Axe. Also, they got plenty of mobility and probably most build in bulk & passive defense in the game.

    Engineer got several ways to 1shot but requires quite a bit of setup. And their animations are kinda sluggish so relatively easy to dodge.

    List goes on.

    Best 1shotters are:

    1. Thief & Mesmer
  • @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

  • Noha.3749Noha.3749 Member ✭✭✭

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

  • I definitely believe it happened, because I've had warriors hit me on my guardian for 12k with GS 5. Went into gw2 builder editor, tried to figure out what combination of stats/bonus damage effects/boons they had to have used to recreate that damage and it was absolutely impossible. I hit for 22k crits with Worldly Impact on my ranger, and by all calculations that should be completely impossible with my build, but I do that consistently. Something must be borked with either the damage calculations or my math. Probably my math, but I'm following the formulas listed on the wiki for the individual skills.

  • Noha.3749Noha.3749 Member ✭✭✭

    @chaosdurza.3291
    well the game is full of it atm.
    Ive recently joined the toxic vipermirage club to be able to beat most other cheese builds out there.
    Torment+confusion OP in the heat of battle.

    i 1 shot deadeyes with Scepter 3, i just dodge their innitial attack and press scepter 3, as long as the animation starts before they restealth it deals about 4k power damage and deals about 2-3k damage for each ability they spam during the confusion duration. deadeyes who doesnt pay the attention or play SE with condiremoval in stealth just flat out dies to it.

    Or i simply block an ability with scepter 2(4sec CD) which applies brutal tormentstacks, avrage damage of 4-5k during its few seconds duration if they move.

    Gw2 has turned out the way it is because everyone wanna burst people into oblivion or roam with cheesebuilds like vipermirage.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

  • Noha.3749Noha.3749 Member ✭✭✭

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    Presumably with the 30% bloodlust boost so he was probably jacked up with ~4000 power or something.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭
    edited October 4, 2018

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    http://gw2skills.net/editor/?vNAQJBHhdSpC0KI2xLYxCwyLW2Ds8077N/u0ECAJgnOQzrCMi0A-jVRBABA8AAoU9H80Dc1+jyPzUCSKgImsB-w

    Maybe something similar to this. Sic em+ one wolf pack + the winters bite might be able to reach those numbers

  • @Nimon.7840 said:

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    http://gw2skills.net/editor/?vNAQJBHhdSpC0KI2xLYxCwyLW2Ds8077N/u0ECAJgnOQzrCMi0A-jVRBABA8AAoU9H80Dc1+jyPzUCSKgImsB-w

    Maybe something similar to this. Sic em+ one wolf pack + the winters bite might be able to reach those numbers

    If you throw in a Superior Bloodlust sigil on that, you can bring the AP to almost 4200, with 280ish crit damage. That's about 14.6k on a 2k armor target, with all damage % increases up. Very crazy damage, but still very specific scenarios (borderline unrealistic), and still not 19k lol. Like I said, I believe it's possible, I just don't get what the combination we're missing is.

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @chaosdurza.3291 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    http://gw2skills.net/editor/?vNAQJBHhdSpC0KI2xLYxCwyLW2Ds8077N/u0ECAJgnOQzrCMi0A-jVRBABA8AAoU9H80Dc1+jyPzUCSKgImsB-w

    Maybe something similar to this. Sic em+ one wolf pack + the winters bite might be able to reach those numbers

    If you throw in a Superior Bloodlust sigil on that, you can bring the AP to almost 4200, with 280ish crit damage. That's about 14.6k on a 2k armor target, with all damage % increases up. Very crazy damage, but still very specific scenarios (borderline unrealistic), and still not 19k lol. Like I said, I believe it's possible, I just don't get what the combination we're missing is.

    Maybe instead of bloodlust sigil go for the ferocity stacking sigil?
    Using soulbeast to take in the pet as well as minor bloodlust from borderlands?

    A friend of mine designed a full squishy ranger build, that could easily kill wvw minstrel guards if they didn't go invincible, with one time pressing pewpew. That dealt about 26-38k dmg depending on the target armor.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @chaosdurza.3291 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    http://gw2skills.net/editor/?vNAQJBHhdSpC0KI2xLYxCwyLW2Ds8077N/u0ECAJgnOQzrCMi0A-jVRBABA8AAoU9H80Dc1+jyPzUCSKgImsB-w

    Maybe something similar to this. Sic em+ one wolf pack + the winters bite might be able to reach those numbers

    If you throw in a Superior Bloodlust sigil on that, you can bring the AP to almost 4200, with 280ish crit damage. That's about 14.6k on a 2k armor target, with all damage % increases up. Very crazy damage, but still very specific scenarios (borderline unrealistic), and still not 19k lol. Like I said, I believe it's possible, I just don't get what the combination we're missing is.

    Again as I mentioned, a potentially +30% stat boost this weeks WvW event. That's could easily equal +1000 power and approach 300% crit dmg, making your 19k easily attainable.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • chaosdurza.3291chaosdurza.3291 Member ✭✭
    edited October 5, 2018

    @Dawdler.8521 said:

    @chaosdurza.3291 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @Nimon.7840 said:

    @Noha.3749 said:

    @chaosdurza.3291 said:

    @Noha.3749 said:
    Rangers can 1shot, not as often but they can do it. I got hit by a Winters Bite (axe 3) for 19.6k damage yesterday and instapopped. Didnt even know it had that damage potential.

    How is that possible? The highest I was able to get the damage for axe 3 in a realistic scenario was 12.9k on a light armor target. I know I did my math right, even with all the best stuff I don't see any way it can get higher than that in 1 hit. The only way I could get it that high was also assuming the target was CC'd.

    I have no clue my man, i asked the people around me and they just nodded and was like "yeah its possible, but ONLY during optimal situations (????)".
    Though i had about 2.500/2600 armor so it still makes me wonder how he managed. I wasnt under CC either.
    Cant explain it, should have printscreened it but i took it as its nothing special since everyone around me just acknowledged it and didnt think it was weird.

    Vulnerability 25 stacks?

    Nope, i just ran up in range and he turned, threw Winters Bite on me and i died. He proceeded doing whatever he was doing after that (smacking a siege ram), it was a clean 1shot, no additional damage or conditions taken from any source.

    http://gw2skills.net/editor/?vNAQJBHhdSpC0KI2xLYxCwyLW2Ds8077N/u0ECAJgnOQzrCMi0A-jVRBABA8AAoU9H80Dc1+jyPzUCSKgImsB-w

    Maybe something similar to this. Sic em+ one wolf pack + the winters bite might be able to reach those numbers

    If you throw in a Superior Bloodlust sigil on that, you can bring the AP to almost 4200, with 280ish crit damage. That's about 14.6k on a 2k armor target, with all damage % increases up. Very crazy damage, but still very specific scenarios (borderline unrealistic), and still not 19k lol. Like I said, I believe it's possible, I just don't get what the combination we're missing is.

    Again as I mentioned, a potentially +30% stat boost this weeks WvW event. That's could easily equal +1000 power and approach 300% crit dmg, making your 19k easily attainable.

    Very true. I put this to the test after work last night, highest I managed to hit was 12k on a thief. Was extremely satisfying, instantly downed him from near full. Something else worth noting, however, was axe 2. I managed to jack that thing up to do 5k PER AXE, so at close range it was a 20k burst. Pulled that off on an enemy ranger, zero'd him out with the one move.

    I have very little experience with mainhand axe, as I always thought it was more for condi builds. This is quickly proving me wrong, seems to be a very situational but underrated weapon for ranger.

  • Noha.3749Noha.3749 Member ✭✭✭

    Guess i accidently brought a few additional axe powerrangers back to the game :p

    Happy to see something else than GS/LB, but that axe mainhand is kitten scary :anguished:

  • Yeah it's pretty nasty. Idk how more people are not running this on roaming builds, mix up some stealth engages with it and it's gonna be an insta down for anyone that isn't a heavy.

  • TorQ.7041TorQ.7041 Member ✭✭✭

    @Leo Schrodingers Cat.2497 said:
    Thief in general hits hard on the initial blow. They don't need malicious backstab to give you a last surprise.

    Generally, the build is Zerks with Mug and Executioner, Assassin's Signet, Rune of the Scholar or Infiltration, and blinding powder.

    You pop assassin's Signet and Blinding Powder. Revealed trainingYou start the animation for the backstab, and you steal onto your foe from behind. Deadeye is self explanitory. Daredevil will usually take havok mastery for the additional 7% melee damage. And Core Thieves can take what ever the hell they please.

    You also have Trickery, and you'd want to bring Leading blows up to 15% by spamming weapon skills at nothing.

    The way it works is the Mug hits first and usually chunks people. If they have no toughness they will normally drop below 50% if they are not a heavy health class.
    Your next blow to land is backstab which will ruin a large chunk of your foes health. Executioner gives an additional 20% of damage. Scholar gives 10% if you're above 90. Or Rune of Infiltration, which gives 12% more when they are below 50.

    Even if you are revealed, because the sneak attack animation is already in motion, you get the damage value for that plus the revealed bonus power.

    Wait what? Mug takes away 50% hp? That's like 10k dmg. My mug is like 2k at most. How do you get mug to be 10k?

  • SoulSin.5682SoulSin.5682 Member ✭✭✭
    edited October 13, 2018

    Its pretty much proved at this point that every class has at least one YOLO Build for cheap kills.
    Core builds, for instance, are know for hitting really hard by stacking traits that grant damage % bonuses.
    Mind me, by "one shoot builds" we take in consideration classes that can concentrate enough damage to one shoot a person in the blink of a second.
    If you want a class capable of hitting hard with ONE skill with ONE hit, you prolly will prefer or Weaver or SoulBeast. DE comes as the most viable and safe build tough.

  • Zhaid Zhem.6508Zhaid Zhem.6508 Member ✭✭✭
    edited October 16, 2018

    Power shatter chrono or mirage, the combo needs some skills and fingers, but once you got it you kill everybody in 0.5sec.
    Deadeye or daredevil backstabs, dagger or rifle :d) Critical Strikes Spec + assassin signet (deadeye : +"malicious intent" + "be quick or be killed") (darevil: +impact strike for the few last PV and instant Finisher) edit* + signet of shadow for extra 10 vulnerability. I've never use "Mug", I don't want to miss the backstab if i faill the F1, and actually I don't need it to OS players.
    Both with stealth, shadowsteps, teleports etc. (QQ they nerfed ellusive mind, mirage is dead I don't know how to equip BS in my skillbar ... stealth away mirage cloak shadowstep/teleport mirror daze, daze again, and again 0.5sec burst confusion/torment at every hit Oh yeah, mirage is dead (I really hate this spec))

    Soulbeast : a stun + maw + wordly impact ... but it is very obvious, you can (I hope you do) dodge or interrupt that, be careful of quickness or the shout "sick'em", or you die.
    Radiance guard : +10% dmg +50% critikes + 10% against bruning foes +250 ferocity, you add the +20% dmg form unscathed contender, the shadowstep from sword or meditation + #5 focus + F1 + anyskill you want "Radiance guard is trash" :p :p :p :p Full Valkyrie/knight + runes of durability or leadership
    Elem/weaver scepter fresh air : a bit like mesmer, but less range, less sustain ...

    But I don't know the "axe necro one shot", I'd like to see it.

  • Noha.3749Noha.3749 Member ✭✭✭
    edited October 16, 2018

    Holosmith:
    throw elixir S - > sneak up to the target - > holo 5 - > holo 3 - holo 4 - holo 2 - holo 1 = dead.
    Rifle:
    throw elixir S - > sneak up to the target - > Elixir U - > rifle 2 - 3 - 4- 5 = dead.
    Scrapper:
    Use sneak gyro - > gather 10 friends - > stupidly wobble towards the enemy and KABOOM everyone pop everything and something dies. the Scrapper itself probably managed to kill a moa or 2.

    Engineer can do it while remaining on a viable "all around" build :p

  • DeceiverX.8361DeceiverX.8361 Member ✭✭✭✭
    edited October 16, 2018

    Every profession in the game can sub-1-second one-combo/one-hit kill any other profession in the game, but with one big caveat:
    It depends on builds of both involved.

    You're not one-shotting a buffed Scrapper or even Holosmith with a modicum of toughness, no matter what you play or try and do. Period. With warrior/ranger/engi (again), a combo-build won't kill it from passive invulns if they play them.
    Some classes are designed around dealing burst damage, and some of them when opting for builds builds are easier to play than others or require different skillsets, but to say it's restricted to a given spec/class is disingenuous.

    @chaosdurza.3291 said:
    I definitely believe it happened, because I've had warriors hit me on my guardian for 12k with GS 5. Went into gw2 builder editor, tried to figure out what combination of stats/bonus damage effects/boons they had to have used to recreate that damage and it was absolutely impossible. I hit for 22k crits with Worldly Impact on my ranger, and by all calculations that should be completely impossible with my build, but I do that consistently. Something must be borked with either the damage calculations or my math. Probably my math, but I'm following the formulas listed on the wiki for the individual skills.

    Your math is definitely wrong.

    WI ranger can push well into the 30k+ area. There are people running builds with 10k+ autoattacks in longbow. Odds are you're just running a build that's objectively better in more circumstances, or one that's objectively not very strong.

    Damage is super-free in the game right now in most of the elite specs. Basically the only thing that can deal more damage in the PvP contexts on core is Guardian, mostly because DH got its asinine burst rightfully nerfed with its AoE coverage and game-rule-breaking traps, and FB is a support spec.

    You sure that Sniper idea is as good as you thought it was gonna be?
    Because I think my original idea is better.
    Quit/Inactive. No, you can't have my stuff.

  • Miko.4158Miko.4158 Member ✭✭✭

    this video makes me laugh every time.
    'run wild and free'
    my moneys on macros.
    twas a casual dispatching.

    teef, dragonhunter, axe necro.
    9/10 teef if you didn't see em-but you were away with the faeries.

  • Nordic Natedog.4360Nordic Natedog.4360 Member ✭✭
    edited October 31, 2018

    @Nimon.7840 said:
    Power mesmer, soulbeast, core guard has even higher burst that Dragonhunter, thiefes (on two weapons!), And revs.

    I will out damage any mesmer or soulbeast. (Or 99% of other prof/setups) on my DH hybrid burn guard in multiple target settings (which is most everywhere in WvW) and it won't even be close. Those two prof (as well as thieves, holos and weavers) can certainly one shot a single foe, but my kind of setup will one shot as many as 10 and I have plenty of footage showing it. Search youtube for Figrin bomb if you doubt it.

    But yeah, there is currently several ways to create a '1 shot' with how the game has been developed.

  • SpellOfIniquity.1780SpellOfIniquity.1780 Member ✭✭✭
    edited October 31, 2018

    Warrior
    Rifle + Signet of Fury Kill Shot Strength/Arms Warrior
    Bloody Roar, Rifle + Signet of Fury Gun Flame Strength/Berserker,
    Sword/Dagger + Bull's Charge Strength/Spellbreaker

    Engineer
    Static Discharge Holosmith
    Suicide Discharge w/ Firearms and Explosives Engineer

    Ranger
    Marksmanship/Skirmishing, Maul + Moment of Clarity Ranger
    Marksmanship, Winter's Bite + Moment of Clarity + Predator's Onslaught Soulbeast
    "Sic 'Em!", Maul + Worldly Impact Soulbeast

    Necromancer
    Reaper's Onslaught + Well of Suffering + Soul Spiral + Gravedigger Reaper

    Revenant
    Devastation/Invocation, Burst of Strength + Coalescence of Ruin Herald
    Devastation/Invocation, Burst of Strength + Surge of the Mists Herald

    Thief
    Critical Strikes + Assassins Signet Death's Judgement Deadeye
    Critical Strikes/Deadly Arts Dagger/Dagger Thief
    Critical Strikes Staff + Vault Daredevil
    Haste Pistol/Pistol Unload Deadeye

    Elementalist
    Fresh Air Scepter/Focus Elementalist
    Fresh Air Scepter/Focus Weaver
    Churning Earth

    Mesmer
    Power Shatter

    Guardian
    Virtues + Glacial Heart Hammer Meditations Guardian
    Traps + Longbow Meditations Dragonhunter


    Guardian, Elementalist and Mesmer are the classes I've played the least of. I don't know the exact details of the one shot builds so obviously the information I've listed for them is either wrong or missing key components.

    Everything I've listed is capable of killing someone within 3 seconds, many of them under 1 second.

    As far as I know, every class has a build that can "one shot" even if the attack isn't technically a single hit. I may have missed a few and as I said, some areas may be incomplete, but you get the idea.

    To my knowledge, there are only a handful of skills that can genuinely one shot. Those would be:
    Kill Shot, Gun Flame, Wastrel's Ruin
    Churning Earth
    Maul, Winter's Bite, Worldly Impact
    Backstab, Malicious Backstab, Vault, Death's Judgement
    Executioner's Scythe, Gravedigger
    Coalescence of Ruin

    [Smut] [HUNT] [IH] | Necromancer, Engineer, Revenant | Anvil Rock | Diamond Legend
    Some people follow a path they can't see ... ♫

  • Nimon.7840Nimon.7840 Member ✭✭✭✭

    @SpellOfIniquity.1780 said:
    Warrior
    Rifle + Signet of Fury Kill Shot Strength/Arms Warrior
    Bloody Roar, Rifle + Signet of Fury Gun Flame Strength/Berserker,
    Sword/Dagger + Bull's Charge Strength/Spellbreaker

    Engineer
    Static Discharge Holosmith
    Suicide Discharge w/ Firearms and Explosives Engineer

    Ranger
    Marksmanship/Skirmishing, Maul + Moment of Clarity Ranger
    Marksmanship, Winter's Bite + Moment of Clarity + Predator's Onslaught Soulbeast
    "Sic 'Em!", Maul + Worldly Impact Soulbeast

    Necromancer
    Reaper's Onslaught + Well of Suffering + Soul Spiral + Gravedigger Reaper

    Revenant
    Devastation/Invocation, Burst of Strength + Coalescence of Ruin Herald
    Devastation/Invocation, Burst of Strength + Surge of the Mists Herald

    Thief
    Critical Strikes + Assassins Signet Death's Judgement Deadeye
    Critical Strikes/Deadly Arts Dagger/Dagger Thief
    Critical Strikes Staff + Vault Daredevil
    Haste Pistol/Pistol Unload Deadeye

    Elementalist
    Fresh Air Scepter/Focus Elementalist
    Fresh Air Scepter/Focus Weaver
    Churning Earth

    Mesmer
    Power Shatter

    Guardian
    Virtues + Glacial Heart Hammer Meditations Guardian
    Traps + Longbow Meditations Dragonhunter


    Guardian, Elementalist and Mesmer are the classes I've played the least of. I don't know the exact details of the one shot builds so obviously the information I've listed for them is either wrong or missing key components.

    Everything I've listed is capable of killing someone within 3 seconds, many of them under 1 second.

    As far as I know, every class has a build that can "one shot" even if the attack isn't technically a single hit. I may have missed a few and as I said, some areas may be incomplete, but you get the idea.

    To my knowledge, there are only a handful of skills that can genuinely one shot. Those would be:
    Kill Shot, Gun Flame, Wastrel's Ruin
    Churning Earth
    Maul, Winter's Bite, Worldly Impact
    Backstab, Malicious Backstab, Vault, Death's Judgement
    Executioner's Scythe, Gravedigger
    Coalescence of Ruin

    Executioner's scythe only can if target already got some junk of damage.
    And gravedigger needs you to be buffed with might.

    Ok let's define oneshot.
    For me it's this:
    Oneshot is if enemy has almost no reaction time to prevent a kill. (No or almost no preparation time needed)
    Onehit would be one hit killing the enemy from 100% health. Like thief backstab from stealth.

    So for now, I wanna go with necro as I think you are incorrect.
    Sure those skills might be enough to onehit enemies. But it needs a lot of preparation. You would need to get 25might somehow and then hit the enemy hoping for a lucky crit.

    Next up, the combo of well+whirl combo. This would also need a lot of preparation, because you need the enemy to stand inside that well.

    Nobody is so stupid to do that, and if someone is, you are bashing a noob/newby
    So again this needs a lot of preparation. Bait out dodges and stunbreaks, then stun the enemy with elite shout and do the combo. Sure by this point you might not even need the well anymore. But that not oneshot for me.

    Oneshot is, if a guard jumps you via hammer 2+his teleport+weaponswap
    Or a rev jumps you via shiroport +sword4+ legendswap+staff 5
    Or a ranger pressing sic'em+take in the pet from soulbeast ability, then pewpew for 30k unlockable damage.

    Or that mesmer thing: invisible into daze into greatsword +shatter combo

    Yes, necro skills can hit pretty hard. Like 12k axe 2, 20k spiral in shroud. But necro is so kitten slow, that you should bury yourself if you are getting oneshot by a necro.
    Mostly because every other class has either much better range or much better mobility to perform the oneshot.
    Now you could tell me, but ele needs a lot of setup as well. Yes that's true. The channeling takes a lot of time, but then you will always use the no casttime teleport to onehit the enemy.

    You can't say that for necro. Necros hard hitting skills have long casttimes. Executioner's scythe and gravedigger both have big visuals and 1,25 seconds casttime. Even with quickness that's still a lot. or ghastly claws is a 1,75seconds channel. All of these skills are either easy interruptable or easy dodgeable(by walking out of range or dodging)/blockable.

  • Dawdler.8521Dawdler.8521 Member ✭✭✭✭

    @Nimon.7840 said:
    Ok let's define oneshot.
    For me it's this:
    Oneshot is if enemy has almost no reaction time to prevent a kill. (No or almost no preparation time needed)

    That would technically disqualify everything except a permastealth DE as oneshot. Its easy to anticipate the burst from most builds, if you see them coming.

    Dont look a gift Asura in the mouth.
    No seriously, dont. Shark teeth.

  • CRrabbit.1284CRrabbit.1284 Member ✭✭
    edited October 31, 2018

    @Sephylon.4938 said:

    @Joshewwah.2956 said:

    @Sephylon.4938 said:
    Power mesmers and gs soulbeast come into mind as well.
    Edit
    Also power axe necros

    How do they burst really fast though

    Ranger burst is precast strength of the pact, sicem>maul>worldly impact. Good ones can do this in less than a second.
    https://metabattle.com/wiki/Build:Soulbeast_-Sic%27Em_Roamer

    If get both Maul+ WI landed on you that's a L2P issue. Ranger's GS burst 90% is towards downed players, towards active players this combo only land on newbies.
    Maul has a too obvious animation and it's very easy to avoid unless you get CCed first.

  • MUDse.7623MUDse.7623 Member ✭✭✭✭

    @SpellOfIniquity.1780 said:
    To my knowledge, there are only a handful of skills that can genuinely one shot. Those would be:
    Backstab, Malicious Backstab, Vault, Death's Judgement

    flanking dive has a higher modifier than backstab and with malice the spear stealth skill also can get to pretty high dmg. thats if you include watercombat..

  • Agreed Nimon. Reapers got some grunt but unless you have aussie internet like me you can see it coming from ls1.

  • Prinzsecond.4863Prinzsecond.4863 Member ✭✭✭

    Although this thread was now down for a while: I got hit yesterday by a necros Gravedigger by 20k on my medium armor engineer. Although I was not on full health due to taking a camp, I would call it an almost-one-hit^^

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