Winds of Disenchantment: This skill no longer pulses the instant the spell is cast. Instead, every second after casting, the total number of pulses is reduced by 1. The duration of this skill has been split, and it will now have a 5-second duration in WvW and PvP while retaining a 10-second duration in PvE.
We get it, it needs a nerf, but 5 seconds for a ground skill that has a cooldown of 90 seconds is not even close to being fair.
The elite skill was nerfed by 50%, so to maintain fairness, the cooldown needs to be reduce by 50% or so...
Any cooldown time from 45 sec, 50 sec, or 60 sec should the new cooldown for this elite skill.
In WvW this will have no impact what so ever because commanders ask for the cooldown status of winds, so they just wait 90 seconds and then fight again.
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