You know them. They tie your build together, boost your stats, and/or give you a nifty bonus effect. At least in theory.
There are currently 88 superior runes in the game. Of those, only 6 (Scholar, Renegade, Monk, Leadership, Krait, Water) see widespread, meta use. And for good reason! Those 6 are numerically best in slot for their respective roles. (EDIT: After the sigil/rune balance update, the meta had a bit of a shake. More fun for us!)
I know this isn't something that can be changed and this post isn't about changing the meta. Instead, I'd like to spark the theorycraft discussion: How would we best use these 82 other runes?
I propose a discussion and exploration on runes. Let's work backwards. Instead of making a build and finding the best rune to complement it; Let's start with the rune and build around what it best supports.
To that end, I have created a Google sheet: Builds for Runes LINK .
I fancy myself a bit of a theorycrafter but I know my limits. I'm only intimately familiar with 3 or 4 of the classes and I've never even touched Necro, Mes, or Rev. I'm going to need your help to discover the full potential of these runes.
We could simply copy/paste a meta build onto almost any rune and the build would work. That's not the point here.
We're looking for builds that maximize what stats or theme a particular rune is trying to support.
For example, Rune of the Citadel is Power focused, Fury bonus, and summons a bomb. And if that's doesn't sound engi enough; the bomb it summons counts as an explosion for related traits. Sounds like a build brewing to me! (EDIT: After the rune balance, no more bomb or explosion. Build still works tho.)
I know that a number of runes are just kinda boring. And we'll get similar builds for a few just based on stats and such. But let's do our best and talk about 'em. Why is Rune of X boring or not effective? Would a small change make it better in this niche?
Also, this is a project for full rune-sets. You could min/max more with combinations but there's no way to account for all the possibilities. o.o
EDIT: And after the sigil/rune balance update, most of the unique effects are only on the 6) bonus anyway!
Build Name/Class Rune Name Gamemode Build Link (Suggestion: type "LINK", highlight that text, then click the link button and paste URL there. Make a text link instead of showing the whole URL) Comments: What works? What's lacking with the rune to make this really cool or effective?
5G 10G per unique build. 2G 5G if a rune already has a build in a different gamemode.
I'm going to be filling out eight or ten of these myself (including the meta 6) in the next few days and will continue as I have time. So I could eventually fill it out myself. But that's a lot of work and not fun.
I'm not GW2 rich but I'm willing/able to give out 5G 10G per unique rune build. Let's see what you got! I'll try to update the spreadsheet daily.