I feel like raids turns into dungeons in 2018. And it became a farm fiesta. There's alot of old bosses and wings that community mastered to perfection. Even doing it lowman etc, etc. And right now its more like farming easy things to get gold and stuff, rather than looking for challengies. Alot of people skip hard things, cause there's no reason to do it. Because they just can select easier (old) bosses and wings to get rewards (gold, loot etc etc). Its because reward and progression systems in Guild Wars 2 are very different from those in other mmorpg's. Here's no gear progression. So e.g gold is main reward because of that.
I would love to see more focus on the new things. Like new raid wings and new bosses. Faster than once per year. Progression, rather than farming old bosses again and again.
That's why IMO ArenaNet should delete rewards like gold and loot from old wings. Because its very, very old content. People should do it just for achievements, and stuff like that. If they're new and still dont have it. Or if they wants to do legendary armor and things like that. But why loot? Its not new content anymore.
http://aiwe.eu - Polish (RolePlay / Raid / PvP) guild