Why do Anet not rework these skills so they cant be used for afk farming. Right now engineers are using turrets because they autimatically attack nearby targets and can easily be refreshed. Necromancer minions are often used by necro afk farmers because their support and tagging of monsters. They are also pretty much left out of 2 gamemodes for their low health pool during fights.
Anet have reworked other skills to make them more interesting, sometimes for the better and sometimes for worse.
Minions die so fast in pvp
turret engi were a thing back in the days but were nerfed
They die on any clash between 2 zergs
turrets die on any clash between 2 zergs
Elite minion often used for the CC
Blood fiend is used for its blind commonly used by condi spec
Reworking these spells would make it harder to afk farm and would make the otherwise dull spells more interesting. Anyone agree with me? what would u do to make them more interesting? or would you leave them like they are.