So what's the trick? (Token Collector question) — Guild Wars 2 Forums

So what's the trick? (Token Collector question)

I'm trying to complete the "Token Collector" achievement in Ember Bay. Token number 33 on the Dulfy page (dulfy.net/2016/09/21/gw2-token-collector-rising-flames-achievement-guide/) indicates that player needs to "be very careful to not lose any height". However, every time I try it (around 20 times now) I drop too much and hit the shelf itself. I can't maintain the altitude I need to get up on the shelf. I know this has been completed by many others, so it's obviously possible, but I can't seem to figure out the trick. How do I "not lose any height" when gliding?

We are what we write; our language defines us.

Comments

  • Do you have full masteries on gliding? Are you pushing forward as you glide?

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • @Illconceived Was Na.9781 said:
    Do you have full masteries on gliding? Are you pushing forward as you glide?

    Yes and yes.

    We are what we write; our language defines us.

  • Lexi.1398Lexi.1398 Member ✭✭✭

    I think it took me around 15 tries to get.... if you're leaning as you glide you are doing it right, i think there's one or two very small specific spots you're supposed to glide directly to to get it. If you didn't originally try it on a mesmer, i'd suggest doing so to portal yourself back up everytime.

  • @Lexi.1398 said:
    I think it took me around 15 tries to get.... if you're leaning as you glide you are doing it right, i think there's one or two very small specific spots you're supposed to glide directly to to get it. If you didn't originally try it on a mesmer, i'd suggest doing so to portal yourself back up everytime.

    I like that mesmer idea. I'll do that from now on as well.

    We are what we write; our language defines us.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Lexi.1398 said:
    I think it took me around 15 tries to get...

    Ditto. It's normal, so the OP shouldn't worry. And yes, some content seems like it was meant to drive you crazy. ;)

  • I did it recently, and I think I got it when I went out a bit further instead of constantly hugging the wall.

  • @Ashantara.8731 said:

    @Lexi.1398 said:
    I think it took me around 15 tries to get...

    Ditto. It's normal, so the OP shouldn't worry. And yes, some content seems like it was meant to drive you crazy. ;)

    I agree.

    Also, I think Dulfy is a lot better at parkour (jump-puzzling sorts of stuff) than most of us (including me). So there are a lot of things that look easy in her videos but aren't in practice. It's not always clear exactly what tricks she uses, where she begins her jump, where she aims her turns or landings, etc. (I don't fault her for that: she produces an incredible number of guides in short periods of time; her goal is speed, not training.)

    As a result, I try not to worry about how she does it. There's usually several ways to accomplish the task, so I try to look for another route.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Lightbringer.5860 said:
    I did it recently, and I think I got it when I went out a bit further instead of constantly hugging the wall.

    It's been ages since I did that achievement, but I think I did it the same way. Hugging the wall can severely interfere with your gliding. Also, it is hard to always see your target area in tight spaces like that, so it helps to visually memorize the directions before attempting the flight. It's a bit tricky, but it's doable. :+1:

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @HnRkLnXqZ.1870 said:
    It is pretty helpful for any sort of token-collector achievements and tedious Jumping Puzzles such as the Chalice of Tears.

    But... but.... then there would be no tears! :p

  • perilisk.1874perilisk.1874 Member ✭✭✭✭

    I remember that one as being a real PITA. I ended up using a Mesmer and got it after 10-20 tries or so, but the PPR seems like a better idea.

  • HazyDaisy.4107HazyDaisy.4107 Member ✭✭✭✭

    Jumping from the lower platform closest to the hole, hugging the right wall and aiming for just a hair from the right corner worked for me.

  • @HnRkLnXqZ.1870 said:
    Also, there something you might be interested in: Prototype Position Rewinder

    Excellent suggestion. It allows everyone to be a mesmer for every JP.

    Hype is the path to the dark side. Hype leads to unfulfilled expectations. Disappointment leads to anger. Anger leads to disgust. Disgust leads to "oh, new shinies! I'm back!"

  • @HnRkLnXqZ.1870 said:
    At 26:17 in the guide-video, do NOT head straight to the right wall. Instead

    >

    Aim for point A until you reach the green line, then aim for point B directly into the corner.

    Thank you...this worked on the 3rd try.

    And I'm deffinitely going to get a position rewinder...or use my mesmer for all JPs now.

    We are what we write; our language defines us.

  • Biff.5312Biff.5312 Member ✭✭✭✭

    If you're gliding, trying to make a shelf while still high up enough, couldn't you just switch to griffon and climb the last little bit of distance?

  • @Biff.5312 said:
    If you're gliding, trying to make a shelf while still high up enough, couldn't you just switch to griffon and climb the last little bit of distance?

    I was thinking that too, but I think this is within the No Mount zone around the JP.

  • @Tanner Blackfeather.6509 said:

    @Biff.5312 said:
    If you're gliding, trying to make a shelf while still high up enough, couldn't you just switch to griffon and climb the last little bit of distance?

    I was thinking that too, but I think this is within the No Mount zone around the JP.

    Correct.

    We are what we write; our language defines us.

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