Lately I've been thinking about how I really want to revisit the Path of Fire maps, and how I want to spend time in them, but that I just don't have any real reason to do so. I was thinking about how if a meta event was added to each map (or the current ones improved upon in terms of mechanics and rewards), or just a few at least, then I and other people would go there and the maps would be populated, and we'd all get to experience greater map variety.
Or I was thinking about how I really want challenging five-man content in the form of dungeons returning (not fractals, they're not immersive and Agony is a horrible mechanic). Dungeons located in the open-world with strong lore connections, challenge modes and unique rewards. For me, Fractals don't satisfy my itch for 5-man content.
Really, there are so many things they could add that would go a long way in giving us satisfying and sustainable content, but they always say their teams are tied up working on Living World. But what if we could get less Living World, and more content? Obviously this would need to be PvE-centric, as the LW teams handle PvE.
So how would you feel about rededicating one of the three Living World teams to focus on more sustainable content, and having a bit fewer LW releases?