I think it's kinda rad they did this, clearly they were thinking of all the f2p players out there who wanted to play the most effective, well balanced nice spec warrior has had in years without having to buy any expansions.
Seriously though, these changes feel poorly thought through. Spellbreaker damage cannot be intended to be THIS low (seriously if you ever consider nerfing something 75% you need to STOP and check yourself), 1k hits on our absolute CORE CLASS DEFINING skill is ridiculous. Pretending an extra 1 sec of daze matters when the whole point is the interrupt NOT the daze is hilarious. Acting like Magebane tether was a big enough issue to reduce it by 75% as well is just silly.
I dunno, trying to find humor in this but at the end of the day, I wish they would for the love of god stop fixing things that are not broken.