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For the love of the six, stop with the flashing effects


Aerlen.5326

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Epileptics are affected by it, people with migraines are affected by it, people with shit computers are effected by it, and people who can't see the enemies because of it. (I wouldn't be surprised if the server itself would be affected by it.) Is that not a big enough reason for them to at least investigate it on a technical level?

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Have posted on this in the past and will keep doing so. The end goal, be that in GW2 or while GW3 is under works or concepts should be for player selectable options. That way for people that are impacted by light levels and those that are not can pick and choose as needed. This is not a new concept in MMO games. ANet has held multiple positions on this overtime and based on forum sample threads people are on various sides, hence the goal to be something a player can manage from their own client session would be a great mechanism. IMO there is excessive visual noise today and though its doesn't impact my health I can see how it would others and have had guildmates that it did. Recent patches have addressed some of this and I hope that future devevlopments in the game would consider this. Oh shinny is a thing, but when you multiple that by 'x' number it can get out of hand. Good gaming!

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@sevenDEADLY.5281 said:Video games are literally light shows of color and flashing on a screen. The vast majority of people complaining are people who either just don't like flashy effects or are simply looking for secondary gains and not true epileptics. Anyone with an actual medical diagnosis of epileptic seizures wouldn't be submitting themselves to bright flashy video games to begin with. It would be like a quadriplegic deciding to go for a swim.

Bzzt.

Us epileptics tend to 'subject' ourselves to flash effects because we do not have a choice. You can say 'oh, there is a warning on the box'. Guess what? EVERY game and electronic thing does and they are not useful. At all. They are a CYA legal wording, that is all. What sets off one epileptic may not set off another, are we all supposed to avoid every game that exists (and tv shows, and computer monitors, and phones, and whatever) simply because of a vague warning all of them have because there is a 99.99999999999999999999% chance that it will give people headaches at most? In good design you simply do not do the 3d equivalent of a < blink > tag.

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Sadly they seem to be adding even more spinning and flashing at the same time in recent episodes, which is even worse for me than previous content's just flashing. Really don't understand the need for the new spinning effects as they don't seem to add anything to the game (you can still attack regularly while in them) other than making people's eyes hurt.

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@"Substance E.4852" said:The very idea that grown adults take responsibility for their own health sets off such vitriol these days.

Why do you think we're posting here? It is because we are taking responsibility that we are trying to get Anet to fix these unhealthy effects. And no, saying don't play is not the right answer. A person with epilepsy playing games is not shunning responsibility. Having epilepsy doesn't mean that every game causes problems for you. In fact, a person with epilepsy can play games for years and not even know they have epilepsy until they encounter one effect that triggers their symptom. Heck, you or I could have epilepsy. And different effects have different results for different people. It's not a case of if one person suffered from epilepsy from a certain effect, another person with epilepsy will also suffer from that same effect. As many have said, people don't know what causes them issues until AFTER they encounter it. So, do you think Anet will refund our money? Are you going to refund our money? And saying others to not play at all is like saying, "Just stay in your house afraid to go out because you might get hit by a car."

But if your idea of being responsible is to not play, you should stop playing this game, too. Do you think your eyes are immune to damages? You need to act responsibly. Go ask a doctor, learn that this game's effects are unhealthy for you, and you need to stop playing this game, right now! Go! Be responsible! In fact, don't even look at your monitor. That's unhealthy, too. Also, only eat healthy food. I'm sure you NEVER eat or do anything unhealthy, right? And you were born with knowledge of what is unhealthy, and you do such an excellent job taking responsibility. :smiley:

It's unfortunate that some people can't see their own reflections before pointing fingers at others. It's also unfortunate that some people will defend something that is unhealthy and has no benefit. :disappointed:

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I run the game on Max settings and im not getting these strobe lights? are you sure your computer isn't up to date?

My specs and i maintain a 60-70fps

i7-7700hq 2.8ghz[up to 3.5ghz w/tb]Nvidia 1050ti16gb ram.

Im getting stable animations glows are their but no where near as "flashy" as yours

Also They already have a mode for you. "Performance Mode" strips the animations out of the game pretty much leaves you with what you need.

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@BlueJin.4127 said:

@"Substance E.4852" said:The very idea that grown adults take responsibility for their own health sets off such vitriol these days.

Why do you think we're posting here? It is because we are taking responsibility that we are trying to get Anet to fix these unhealthy effects. And no, saying don't play is not the right answer. A person with epilepsy playing games is not shunning responsibility. Having epilepsy doesn't mean that every game causes problems for you. In fact, a person with epilepsy can play games for years and not even know they have epilepsy until they encounter one effect that triggers their symptom. Heck, you or I could have epilepsy. And different effects have different results for different people. It's not a case of if one person suffered from epilepsy from a certain effect, another person with epilepsy will also suffer from that same effect. As many have said, people don't know what causes them issues until AFTER they encounter it. So, do you think Anet will refund our money? Are you going to refund our money? And saying others to not play at all is like saying, "Just stay in your house afraid to go out because you might get hit by a car."

But if your idea of being responsible is to not play, you should stop playing this game, too. Do you think your eyes are immune to damages? You need to act responsibly. Go ask a doctor, learn that this game's effects are unhealthy for you, and you need to stop playing this game, right now! Go! Be responsible! In fact, don't even look at your monitor. That's unhealthy, too. Also, only eat healthy food. I'm sure you NEVER eat or do anything unhealthy, right? And you were born with knowledge of what is unhealthy, and you do such an excellent job taking responsibility. :smiley:

It's unfortunate that some people can't see their own reflections before pointing fingers at others. It's also unfortunate that some people will defend something that is unhealthy and has no benefit. :disappointed:

Exactly. With me my big trigger is stress (lack of sleep, general life stress, whatever). Good luck avoiding every potential source of stress. Yes, I avoid overly flashy things but not everything that might set off a seizure with someone .... practically everything in the world has some potential of doing that, it is separating the things that have the possibility from the things that have a likelihood.

For people who still do not understand look at it this way: do you drive? Why? There is a chance you could get in an accident. Do you go out of your house? Why? There is a chance you could be hit by an asteroid.

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@"Larenc.1269" said:I run the game on Max settings and im not getting these strobe lights? are you sure your computer isn't up to date?

My specs and i maintain a 60-70fps

i7-7700hq 2.8ghz[up to 3.5ghz w/tb]Nvidia 1050ti16gb ram.

Im getting stable animations glows are their but no where near as "flashy" as yours

Also They already have a mode for you. "Performance Mode" strips the animations out of the game pretty much leaves you with what you need.

Do you play the living world?

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Yes but i havn't finished this episode yet. I go though alot of Boss events though that have 50-100 people on weekly routine and some of our guild mates have the "strobe Light" issue" but its due to their graphics not being up to par. Intel is one of the worst for graphics and most computers that have it also have it on as default. Example My laptop came with intel hd and Nvidia 1050ti. I had to manually shut down intel and assign Nvidia as the primary for those wondering. [i've melted intel graphics cards before]

I'm saying this from as person who runs multiple sets of infusions at once. Only infusion in the game that i've seen That has a "out of personal space effect" is radiation one and even then with 8 of them stacked its a steady glow with the details of the character still easy to see even if you also equip the off setters [hylick and ice-encasement]

I use 8 Winter's Heart,8 Ghostly.1 Ember,1 Celestial(blue), and Winter's presence/or Nightfury +The animations from which ever legendary i happen to be using at the time.

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@"Larenc.1269" said:Yes but i havn't finished this episode yet. I go though alot of Boss events though that have 50-100 people on weekly routine and some of our guild mates have the "strobe Light" issue" but its due to their graphics not being up to par. Intel is one of the worst for graphics and most computers that have it also have it on as default. Example My laptop came with intel hd and Nvidia 1050ti. I had to manually shut down intel and assign Nvidia as the primary for those wondering. [i've melted intel graphics cards before]

I'm saying this from as person who runs multiple sets of infusions at once. Only infusion in the game that i've seen That has a "out of personal space effect" is radiation one and even then with 8 of them stacked its a steady glow with the details of the character still easy to see even if you also equip the off setters [hylick and ice-encasement]

I use 8 Winter's Heart,8 Ghostly.1 Ember,1 Celestial(blue), and Winter's presence/or Nightfury +The animations from which ever legendary i happen to be using at the time.

Okay, did you do the first instance in the first episode maybe? Several layers of purple effects with random motion and flashing elements. Even if you somehow turned off all the flashing elements completely that would be enough to give at least a headache to some people if they stared at it too much.

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I just bought lws4 ep1 and the first mission in that gave me a headache. Had to play with postprocessing off and have the camera pointed at the ground the whole time. I was only worried about camera flashes that hurt my eyes, but I’m getting more and more concerned about the direction GW2’s visual effects are heading.

EDIT: One thing that I just remembered that might be helpful. The reason I got a headache in above's story mission is due to motion sickness from the wavy purple effects. There's a way around that works, at least for me. When I play a first-person shooter for the first time in a while, I get a bad headache after like 5 minutes of play. So what I do is play very little until I get a hint of a headache then stop playing immediately. The next day I do the same. Doing this, it slowly increases the amount of time I can play before I get motion sickness and within days, I can play FPS without headaches. Of course, if you get seizures, you may want to be VERY careful with this mission.

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@"Larenc.1269" said:I run the game on Max settings and im not getting these strobe lights? are you sure your computer isn't up to date?

My specs and i maintain a 60-70fps

i7-7700hq 2.8ghz[up to 3.5ghz w/tb]Nvidia 1050ti16gb ram.

Im getting stable animations glows are their but no where near as "flashy" as yours

Also They already have a mode for you. "Performance Mode" strips the animations out of the game pretty much leaves you with what you need.

I have a beast of a machine. Stable 80-100 FPS although I limit it to 60 so as not to have big variations. Performance mode is not that.

You are saying there are no strobes because you are not sensitive to them and just not seeing them.

Cheers.

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@Shivvies.3921 said:You are saying there are no strobes because you are not sensitive to them and just not seeing them.

Not yet, anyways. I had no problems with flashing lights 10 years ago. Now, though... :disappointed:

I bought LWS4 ep2 yesterday and played through the first 3 story missions. There were so many blinding flashes and bright lights even with my monitor set to dark. I really don’t know what Anet’s visual effects team is even thinking. This game’s flashing effects are embarassingly awful and by far the worst I’ve seen in any game. It’s such a shame, really. The rest of the game is so amazing, but the visual effects just kittens on the game.

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@OGDeadHead.8326 said:

@Yuyuske.7182 said:
tumblr_nuex8idqzu1us2u89o1_540.png

"When she lifts her hand you have to dodge""How am I supposed to see her lift her hand!?"

This. PLEASE give us more options to reduce this, the effects are way, way to intense.

When this happens, I find myself placing AOE spells on the floor, in the wrong place, because the bad guy has moved and I'm just auto attacking until I see the red hit boxes haha

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  • 3 weeks later...

do u continue the eye hurting bright flashes bcs u know it makes the player feels not sleepy and so plays longer ?

edit to make it more understandable Casinos doin the same things they have bright flashing lights, there are more similarities to game design and Casino enviroment but i stick with the lights now.

(ps before ppl think im so negative i love this game just my eyes hurt and i hope anet can see they dont need those extreme effects for getting that casino effect)

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@"Fat Disgrace.4275" said:Are people really serious when they complain about bright flashy stuff and motion sickness while on mounts? May be some settings like turn of postprossing and sharers down a bit will help with flashy stuff

I wouldn't want to comment about the bright flashy stuff, but for motion sickness, you have to consider what causes motion sickness "in the real world". It's fairly straightforward:

  • The eyes say one thing about the world and its orientation and your movement through it.
  • Other senses(1) say something else about the world and its orientation and your movement through it.
  • Your brain can't process this conflict.
  • You get sick.

That's why closing your eyes can help, because you remove one side of the conflict.

Now let's translate that to video games, both in general and specifically GW2 and its mounts. The movement you see on the screen says this about what's going on, via your eyes, and yet those other senses say that you're sitting relatively motionless in your chair. Conflict. Sick. It doesn't affect everyone like that, and one thing that should help here (since "close your eyes" isn't a good idea in a video game) is to reduce the angular size of the view into the game world - use a smaller screen at the same distance, or the same screen further away, or play windowed mode with a smaller window.

Options for reducing the "induced motion" on mounts (i.e. reducing the "sway" and "bump" that you'd get from actually riding a biped dinosaur / hopping bunny / etc.) should help reduce that conflict, except that the game doesn't have them.

(1) Yes, other senses. There are way more than just the five "classical" senses:

  • Balance, driven by the semi-circular canals in the inner ear.
  • Total-body linear and angular acceleration, also driven by those semi-circular canals.
  • A pile of kinesthetic and proprioceptive senses that tell us where our body is relative to our heads(2).

(2) Processing the sensory data from the body to produce this information is fairly intensive, and puts "we only use ten percent of our brains" firmly in the category of nonsense, since it requires something like a quarter of our brain mass to do it.

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