Living World Season 4, All or Nothing, Scion & Champion: Stuck in final trial after killing Branded Aurene. Just me, my pet, and a floating star. How do I get past this?
Hi, after completing the mission All or Nothing, I think the game would automatically teleport me to Thunderhead Peak, however it did not and I have no way of getting there and I also can't replay the mission as it only gives me the option of Quit This Episode and that's it. Anything I can do or should I just wait for Arenanet to make a portal that connects to it?
@Wrax.4038 said:
I'm working on the Dragonsblood Focus upgrade. Chasing Tales: Asaliea the Channelor seems to be bugged. I got heroic deed #1 and #3 done at the same time (and their respective achievements), then #2 (and it's achievement). It didn't count #3 under the Chasing Tales achievement, and it won't let me channel Asaliea.
I did all 3 deeds separately, but the 3rd deed (kill the Temporal Storm Elemental near the Heroic Font in the keep) is still un-checked in meta achievement, despite the kill achievement being completed.
@angryangel.8541 said:
Resonance - South Deflector shield is literally impossible. My boyfriend and I are both trying to do it and are unable to, because oil slicks disappear for no reason at random times (sometimes instantly after being placed), oil doesn't pour or when you do create a full path, the machine doesn't catch on fire. It seems to have only gotten worse since the patch.
Same issue... I've been trying for three days now, and it will not work. The oil seems to show up correctly now, but the blaze NEVER burns up the tank to release its' shield.
I'm having difficulty with "The Crystal Dragon" portion. Specifically, I'm trying to do it quickly for the achievement and had to relog 3 times now from getting stuck in the debris and other objects you have spawning in my path. I don't mind the mechanism if they worked. The first was right after the second crystal. I jumped down to attack his neck only to be buried in falling debris and unable to get out. After reloading the game, I tried to continue from the save point in the chapter and Kralk's 3d model didn't spawn at all. I played forward from where he should be and found myself stuck going to the 3rd Crystal. Then after another reload found myself stuck after the 3rd crystal right before the eye.
Getting stuck in 3d objects, unable to move or /gg. is annoying.
Got to what I think is the end of the cinematic at the end of The Crystal Dragon instance and was just left on a black screen with the cursor, not disconnected or anything. Upon forced closure and relogging it still prompts me to complete it from the last checkpoint again (which I'm ok with, I wanna see the end!). I did, however, receive credit for achievements.
@Wrax.4038 said:
I'm working on the Dragonsblood Focus upgrade. Chasing Tales: Asaliea the Channelor seems to be bugged. I got heroic deed #1 and #3 done at the same time (and their respective achievements), then #2 (and it's achievement). It didn't count #3 under the Chasing Tales achievement, and it won't let me channel Asaliea.
I did all 3 deeds separately, but the 3rd deed (kill the Temporal Storm Elemental near the Heroic Font in the keep) is still un-checked in meta achievement, despite the kill achievement being completed.
i confirm the bug , i got the same problem too
The same goes for me. I cannot progress with the focus.
Just completed the first story step and instead of taking me to Thunderhead Keep, I was transported back to the Priory. My story shows a green star there, I can't figure out how to get back from the Priory.
EDIT: same bug as was reported by Princess Moonlyght above.
EDIT 2: I had to use a teleport to a friend to get there and was able to continue.
Portal bug still isn't fixed. Can't get to the new zone if the portal at the end of Scion & Champion doesn't take you there and there's no way to replay the chapter.
Is there some trick to starting the pepperseed 2nd escort? Still seems bugged. 2nd day in a row now the 2nd part of the escort is up but can't talk to pepperseed to start it. I finished the heart in that area and it didn't seem to matter. Trying to do the "Surprise Supplies" cheevo since launch and this is blocking progress. I've found it active twice, but you need to collect the full 8 supplies and as i said they were already active, so too late for me those times.
On three occasions now, I have gone into the dwarven ghost treasure rooms, and gotten the purple plate from Frodak(?) the dwarf ghost. Going into purple room, I find 2 hidden chests, then confront the graveling. usually there are others in the room. I repeatedly killed the graveling today, and got no plate from it. More than 10 times. Someone suggested i re-log. I tried that, found myself outside the purple room still able to transport into the room. Still no new plate. Yesterday, again in the purple room as first room, the graveling repeatedly gave me back a purple plate, so i could not progress to other rooms. 2 days ago, i was disconnected abruptly while in the purple room having the same trouble, and when i logged back in, i had no plate, no plate holder and no light of deldrimor. Its terribly hard to progress with the dragonblood weapons, when i cant accumulate the gems i need from the final hidden chest.
i was unable to try going to a different IP by using the LFG tool because it was later in the evening and some time had passsed since meta. REAL REAL frustrating.
@Gulbasaur.1865 said:
Scenery pop-in seems worse in new zone. Mount not loading for 5 or so seconds after mounting up. [...]
Thunderhead Peaks is the absolutely worst map for this. I kinda suspect a memory leak somewhere, in fact, because scenery loading becomes worse the longer I play in that map. Due to the complex topology and all the branded mobs and their ranged attacks, the mount loading delay is a serious health hazard, especially with how frequently it happens in that map, and with how long it takes for the mount to finally appear.
@Kitki.2163 said:
1. A typo. When you buy Branded Masses from the heart vendors in Thunderhead Peaks, you get a message saying "You can only buy 5 of this item per account per day. Are you sure you want to purchase it now?" I think this is supposed to say "You can only buy 5 of this item per character per day," as I can come back on a second character, complete the heart again, and buy 5 more Branded Masses.
Apart from the factual incorrectness of that popup, I seriously question its overall utility. I would strongly advocate for removing it entirely.
@Gulbasaur.1865 said:
Scenery pop-in seems worse in new zone. Mount not loading for 5 or so seconds after mounting up. [...]
Thunderhead Peaks is the absolutely worst map for this. I kinda suspect a memory leak somewhere, in fact, because scenery loading becomes worse the longer I play in that map. Due to the complex topology and all the branded mobs and their ranged attacks, the mount loading delay is a serious health hazard, especially with how frequently it happens in that map, and with how long it takes for the mount to finally appear.
I'm just tired of mounting up and suddenly being trapped inside scenery and having to waypoint out again. The steps just north of History's End Waypoint are awful for this.
@stone cold.8609 said:
Just completed the first story step and instead of taking me to Thunderhead Keep, I was transported back to the Priory. My story shows a green star there, I can't figure out how to get back from the Priory.
EDIT: same bug as was reported by Princess Moonlyght above.
EDIT 2: I had to use a teleport to a friend to get there and was able to continue.
Small UI issue, but the Thunderhead Peaks Cache in PvP and WvW reward tracks doesn't mention giving players a choice between leggings or map currency in its tooltip, only mentioning the currency, instead:
Sandswept Isles, for comparison:
It does stilll grant players the choice between leggings or currency, but the tooltip should probably be updated to reflect that and be consistent with the other reward track caches.
I've just spent an hour on this one thing, and still no success. I've tried different locations on the reflector tank. I've done the pools close, I've done them just barely touching. I've put them going through the fence, trying every location along the fence. The fence stops the fire every time. I've gone around the ends of the fence. There isn't enough time to go around the ends of the fence without the first pools disappearing because the bucket stops pouring. If I try the mount, dismount tip to get the bucket to pour, I still don't have enough time. If I try picking up the bucket that is on the end of the fence, that bucket then doesn't pour.
I'd call this bugged. Just get rid of the stupid fence if it's not going to work consistently for every player.
Maybe not a bug as such, but still weird: something in either the Northern meta or, more probably, the Dwarven Puzzle rooms, gives me a Difluorite Crystal instead of Branded Mass. I suspect one of the chests in the final (green plate) room, but I'm not quite sure. I'll see if I can find the culprit.
Like a Wounded Beast is definitely not working. I Killed 5 spiders with 791 health which is well below 10%. Please get this fixed so we can get credit.
@Phatt Dude.7538 said:
On three occasions now, I have gone into the dwarven ghost treasure rooms, and gotten the purple plate from Frodak(?) the dwarf ghost. Going into purple room, I find 2 hidden chests, then confront the graveling. usually there are others in the room. I repeatedly killed the graveling today, and got no plate from it. More than 10 times. Someone suggested i re-log. I tried that, found myself outside the purple room still able to transport into the room. Still no new plate. Yesterday, again in the purple room as first room, the graveling repeatedly gave me back a purple plate, so i could not progress to other rooms. 2 days ago, i was disconnected abruptly while in the purple room having the same trouble, and when i logged back in, i had no plate, no plate holder and no light of deldrimor. Its terribly hard to progress with the dragonblood weapons, when i cant accumulate the gems i need from the final hidden chest.
i was unable to try going to a different IP by using the LFG tool because it was later in the evening and some time had passsed since meta. REAL REAL frustrating.
i found same issue today, after kill many times with others we suposed that only gives one plate at a time to the one that do the final blow.... great programing on that
@Phatt Dude.7538 said:
On three occasions now, I have gone into the dwarven ghost treasure rooms, and gotten the purple plate from Frodak(?) the dwarf ghost. Going into purple room, I find 2 hidden chests, then confront the graveling. usually there are others in the room. I repeatedly killed the graveling today, and got no plate from it. More than 10 times. Someone suggested i re-log. I tried that, found myself outside the purple room still able to transport into the room. Still no new plate. Yesterday, again in the purple room as first room, the graveling repeatedly gave me back a purple plate, so i could not progress to other rooms. 2 days ago, i was disconnected abruptly while in the purple room having the same trouble, and when i logged back in, i had no plate, no plate holder and no light of deldrimor. Its terribly hard to progress with the dragonblood weapons, when i cant accumulate the gems i need from the final hidden chest.
i was unable to try going to a different IP by using the LFG tool because it was later in the evening and some time had passsed since meta. REAL REAL frustrating.
i found same issue today, after kill many times with others we suposed that only gives one plate at a time to the one that do the final blow.... great programing on that
I have had the same issue as well, twice. I filed a support request to get back the TP to Friend I used to the first time to get to the Hoard and the Deldrimor Plate I lost the second time. No response yet.
Same here, I've gotten stuck without a plate in the purple room 3 times now. I tried all sorts of different things like staying there to kill it about 20 more times, waypointing and coming back, re-logging and coming back, etc. On two of the occasions I finally got a plate, but it didn't do me any good because it led me to a room that was either the third one (and not green) or one that led me to a non-green. I.e., all 3 times it prevented me from getting the resplendent chest.
@Phatt Dude.7538 said:
On three occasions now, I have gone into the dwarven ghost treasure rooms, and gotten the purple plate from Frodak(?) the dwarf ghost. Going into purple room, I find 2 hidden chests, then confront the graveling. usually there are others in the room. I repeatedly killed the graveling today, and got no plate from it. More than 10 times. Someone suggested i re-log. I tried that, found myself outside the purple room still able to transport into the room. Still no new plate. Yesterday, again in the purple room as first room, the graveling repeatedly gave me back a purple plate, so i could not progress to other rooms. 2 days ago, i was disconnected abruptly while in the purple room having the same trouble, and when i logged back in, i had no plate, no plate holder and no light of deldrimor. Its terribly hard to progress with the dragonblood weapons, when i cant accumulate the gems i need from the final hidden chest.
i was unable to try going to a different IP by using the LFG tool because it was later in the evening and some time had passsed since meta. REAL REAL frustrating.
i found same issue today, after kill many times with others we suposed that only gives one plate at a time to the one that do the final blow.... great programing on that
Bug part 1: In the northern meta, after killing the Wrathmaster, autoloot apparently does not work unless you are very close to the chest, so you do not get the plate unless you manually loot the chest.
Bug part two: If you missed the chance to loot the chest and wait two hours to do the meta again, the kittening chest does not appear because you have had your chance for that day, even if you never got the actual chest loot.
Unsure if this is the right place to put it but since Episode 5 came out, I (and a few others I know) have been issues with maps being buggy. Istan is the main one but also in WvW. Initially thought it was just high population in Istan lagging us out but then it's just happened in WvW and there was only a handful of us there at the time.
By Lagging out I mean that when I try to use abilities, it just flashes at me (like a mini disco) and doesn't do anything, all animations seem to stop (i.e. people moving, other peoples abilities being used etc.) and when it finally catches up I can't loot anything, exit out of the game (besides using alt+F4) , I can't Waypoint, nothing....
I've tried reloading the game each time it happens but it's not working, as soon as I'm back in it just does it again (and drivers are all up to date too).
Apologies if i've put this in the wrong spot. My first time posting in a forum (ever...)
Purple plate refuses to drop when you are running the story segment to get the spear mold simultaneous with the Light of Deldrimor. Killed the skelk over a dozen times no drop. Previously had to kill the skelk over 6 times to get the plate to drop on a "clean" run that did not include the story. This time got ported to the next room by a friendly player. Got a green plate in the next room went to the final room lost the light so no hidden chest so no daily ration of serpentite jewels. Happened twice so far - previous time I simply gave up when the purple plate refused to drop. Really annoying bug that's cost me two days of time gated material. Please fix this ASAP.
My Ranger pets were unable to target Kralkatorrik during some of the battles, or recognize him as an enemy. They stood around uselessly. This happened both with melee and ranged pets.
Not all of these bugs may necessarily be tied to the episode specifically but I'm mentioning them as I had experienced them while farming hearts on my characters.
While doing the dredge heart, I would often be locked into my mount (griffon) skillbar after using the engage skill from NPC to NPC. I'd either have to relog or use the new mount skill to get rid of it. This has been present elsewhere in the game.
When doing the priory heart, sometimes the blue circle almost instantly disappears. Other times the artifacts being thrown do hit actual structures. I'm not sure if that last one was intended.
The corsair supplies at the corsair heart don't always have three nodes on each of the islands. I've noticed that I can interact twice with some of the nodes which makes me wonder if some may spawn on top of each other. It felt like the ones around the crashed airship had doubles more often.
When doing the corsair heart, I sometimes get put into combat when nothing has hit me. I even sometimes get put into combat when dropping off supply.
When doing map completion, there were a handful of times that I could not interact immediately with the vista at Thunderhead Keep despite being out of combat.
When opening a hidden chest on a mount, sometimes the channeling gets interrupted but you're no longer able to interact with the chest. The content of that chest never goes to your inventory. I usually just hop to another instance but re-logging could fix it.
When on a character while the daily resets, the option to buy the branded masses from the heart vendors is greyed out until you re-log.
Well complained about graveling that does not consistently drop the purple plate
More of an annoyance than a bug but the NPC's near the collection bins for the priory heart get in the way when trying to interact with the bins
I've unlocked 15 out of the 16 weapon achievement sets so far and the following appear to be bugged:
Chasing Tales: Deadly Accuracy (Rifle; two of the achievements for this reward the same item)
Chasing Tales: Like a Wounded Beast (Axe; kill 5 enemies in 5 min with 10% health) Got it to work on spiders
Chasing Tales : Asalia (Focus; two of the achievements for this reward the same item)
Mace is the only weapon I haven't tried as I can't craft it next reset.
My Refined Envoy Armor is unable to select Diviner's stats from the stat selection. I do plan on making them into the Legendary variant which I've heard allows for Diviner's stats to be selected but it would be nice to be able to use the armor with Diviner's stats after working very hard for it.
Chasing Tales: Enduring Hatred
It either isn't clear (sequentially means nothing out of context) or isn't working.
Chasing Tales: Sunslayer
Isn't dropping the collection item. It may have been because I defeated it with conditions after I was defeated. Not it just doesn't drop at all.
Icebrood Saga weapon collections cost 10500 Gold to craft! Including new Fiery/Icy Weapons!
*Does not include Volcanic Stormcaller set.
@Eloc Freidon.5692 said:
Chasing Tales: Enduring Hatred
It either isn't clear (sequentially means nothing out of context) or isn't working.
I randomly got it while doing the north meta after failing to get it the night before. Some people have said re-logging helps.
Chasing Tales: Sunslayer
Isn't dropping the collection item. It may have been because I defeated it with conditions after I was defeated. Not it just doesn't drop at all.
Have to have the bow equipped. I got it on the first try but maybe you could re-log between attempts as some people have said that worked for other events.
I am working on the Heroic Dragonsblood focus and I have done all three deeds but I am not showing the third deed to be completed on Chasing Tales: Asalia the Channeler. It's showing 3/5 but the third deed shows to be completed in achievements.
@aleron.1438 said:
Chasing Tales: Deadly Accuracy (rifle 30 kills in Th Peaks) is bugged, got 2 rifle only deadeyes , never got it
To elaborate on this, to explain what the broken thing is.
Each achievement rewards you with a service item credit, each deed having a very specific name which gives you the meta-achievement credit for a 'step'. For example, completing achievement "Chasing Tales: Cruelest Efficiency" rewards you with an auto-consumed service item called "Chasing Tales: Cruelest Efficiency".
I am stuck on not being able to complete the achievement "Chasing Tales: Deadly Accuracy" which would reward the service item, 'Chasing Tales: Deadly Accuracy'. What is preventing this, is that I had completed the "Chasing Tales: Preemptive Strike" achievement, but it rewards the incorrect service item -- the one that's meant to be given for Deadly Accuracy.
This effectively prevents the achievement reward from being 'auto-accepted' to give credit for the meta achievement -- because we already got credit for it from another achievement.
Just tried to do "Defend the Deldrimor Ruins from the mist rift attack". After the initial countdown, the event just disappeared, and a bunch of non-interactive branded crystals spawned.
I just crafted the Heroic Dragonsblood Pistol and it does not have an Infusion slot. I guess it's a bug because I've never heard of ascended equipment without an infusion slot before. XD
Edit: Should have noted; the pistol does not show an infusion slot and it does not allow infusions to be slotted. I tried applying the infusion directly but the pistol becomes unselectable, similarly I tried clicking on my off-hand slot and trying to apply the infusion that way but the infusions do not show as a compatible upgrade.
Surprise Supplies, the pepperseed achievement. Is this achievement bugged?
I picked up all supply chests and gave it to the dolyak, but the achievement stays unfinished.
Comments
Living World Season 4, All or Nothing, Scion & Champion: Stuck in final trial after killing Branded Aurene. Just me, my pet, and a floating star. How do I get past this?
Hi, after completing the mission All or Nothing, I think the game would automatically teleport me to Thunderhead Peak, however it did not and I have no way of getting there and I also can't replay the mission as it only gives me the option of Quit This Episode and that's it. Anything I can do or should I just wait for Arenanet to make a portal that connects to it?
Sorry I meant after completing Scion & Champion
The Chasing Tales: Like a Wounded Beast achievement is not unlocking after trying it way too many times.
the oil barrel tank part not working correctly.
i confirm the bug , i got the same problem too
Same issue... I've been trying for three days now, and it will not work. The oil seems to show up correctly now, but the blaze NEVER burns up the tank to release its' shield.
I'm having difficulty with "The Crystal Dragon" portion. Specifically, I'm trying to do it quickly for the achievement and had to relog 3 times now from getting stuck in the debris and other objects you have spawning in my path. I don't mind the mechanism if they worked. The first was right after the second crystal. I jumped down to attack his neck only to be buried in falling debris and unable to get out. After reloading the game, I tried to continue from the save point in the chapter and Kralk's 3d model didn't spawn at all. I played forward from where he should be and found myself stuck going to the 3rd Crystal. Then after another reload found myself stuck after the 3rd crystal right before the eye.
Getting stuck in 3d objects, unable to move or /gg. is annoying.
Got to what I think is the end of the cinematic at the end of The Crystal Dragon instance and was just left on a black screen with the cursor, not disconnected or anything. Upon forced closure and relogging it still prompts me to complete it from the last checkpoint again (which I'm ok with, I wanna see the end!). I did, however, receive credit for achievements.
Several bugs during the last instance, but essentially good old code= 58:11:5:535:101
Shiny links, take a look!
->Ideas: Housing , Designing a new lounge , New GameMode
->Project: ASURAN/PRIMORDIUS EXPANSION available on WIKI.
->NEW: Crucible of Eternity path 4: Legacy on WIKI
->NEW Asurapedia
Hey I am at the story part with the test throws 0/5. I am in the area but dont get any special action key.
The achievement Chasing Tales: Thundering Blow is not working for me. I have launched well over 20 enemies with my hammer and nothing.
The same goes for me. I cannot progress with the focus.
Just completed the first story step and instead of taking me to Thunderhead Keep, I was transported back to the Priory. My story shows a green star there, I can't figure out how to get back from the Priory.
EDIT: same bug as was reported by Princess Moonlyght above.
EDIT 2: I had to use a teleport to a friend to get there and was able to continue.
Portal bug still isn't fixed. Can't get to the new zone if the portal at the end of Scion & Champion doesn't take you there and there's no way to replay the chapter.
Surprise Supplies cheevo is broken.
Is there some trick to starting the pepperseed 2nd escort? Still seems bugged. 2nd day in a row now the 2nd part of the escort is up but can't talk to pepperseed to start it. I finished the heart in that area and it didn't seem to matter. Trying to do the "Surprise Supplies" cheevo since launch and this is blocking progress. I've found it active twice, but you need to collect the full 8 supplies and as i said they were already active, so too late for me those times.
On three occasions now, I have gone into the dwarven ghost treasure rooms, and gotten the purple plate from Frodak(?) the dwarf ghost. Going into purple room, I find 2 hidden chests, then confront the graveling. usually there are others in the room. I repeatedly killed the graveling today, and got no plate from it. More than 10 times. Someone suggested i re-log. I tried that, found myself outside the purple room still able to transport into the room. Still no new plate. Yesterday, again in the purple room as first room, the graveling repeatedly gave me back a purple plate, so i could not progress to other rooms. 2 days ago, i was disconnected abruptly while in the purple room having the same trouble, and when i logged back in, i had no plate, no plate holder and no light of deldrimor. Its terribly hard to progress with the dragonblood weapons, when i cant accumulate the gems i need from the final hidden chest.
i was unable to try going to a different IP by using the LFG tool because it was later in the evening and some time had passsed since meta. REAL REAL frustrating.
Thunderhead Peaks is the absolutely worst map for this. I kinda suspect a memory leak somewhere, in fact, because scenery loading becomes worse the longer I play in that map. Due to the complex topology and all the branded mobs and their ranged attacks, the mount loading delay is a serious health hazard, especially with how frequently it happens in that map, and with how long it takes for the mount to finally appear.
Apart from the factual incorrectness of that popup, I seriously question its overall utility. I would strongly advocate for removing it entirely.
I'm just tired of mounting up and suddenly being trapped inside scenery and having to waypoint out again. The steps just north of History's End Waypoint are awful for this.
i got that problem back in ep 3
Small UI issue, but the Thunderhead Peaks Cache in PvP and WvW reward tracks doesn't mention giving players a choice between leggings or map currency in its tooltip, only mentioning the currency, instead:
Sandswept Isles, for comparison:
It does stilll grant players the choice between leggings or currency, but the tooltip should probably be updated to reflect that and be consistent with the other reward track caches.
Resonance, south reflector
I've just spent an hour on this one thing, and still no success. I've tried different locations on the reflector tank. I've done the pools close, I've done them just barely touching. I've put them going through the fence, trying every location along the fence. The fence stops the fire every time. I've gone around the ends of the fence. There isn't enough time to go around the ends of the fence without the first pools disappearing because the bucket stops pouring. If I try the mount, dismount tip to get the bucket to pour, I still don't have enough time. If I try picking up the bucket that is on the end of the fence, that bucket then doesn't pour.
I'd call this bugged. Just get rid of the stupid fence if it's not going to work consistently for every player.
Maybe not a bug as such, but still weird: something in either the Northern meta or, more probably, the Dwarven Puzzle rooms, gives me a Difluorite Crystal instead of Branded Mass. I suspect one of the chests in the final (green plate) room, but I'm not quite sure. I'll see if I can find the culprit.
You cannot unlock the skin on the new Rockcrusher mace, as there is no option in it's sub-menu and it cannot be salvaged.
Like a Wounded Beast is definitely not working. I Killed 5 spiders with 791 health which is well below 10%. Please get this fixed so we can get credit.
i found same issue today, after kill many times with others we suposed that only gives one plate at a time to the one that do the final blow.... great programing on that
I have had the same issue as well, twice. I filed a support request to get back the TP to Friend I used to the first time to get to the Hoard and the Deldrimor Plate I lost the second time. No response yet.
What are the actual requirements for "Like a Wounded Beast" achievement?
Same here, I've gotten stuck without a plate in the purple room 3 times now. I tried all sorts of different things like staying there to kill it about 20 more times, waypointing and coming back, re-logging and coming back, etc. On two of the occasions I finally got a plate, but it didn't do me any good because it led me to a room that was either the third one (and not green) or one that led me to a non-green. I.e., all 3 times it prevented me from getting the resplendent chest.
Chasing Tales: Deadly Accuracy (rifle 30 kills in Th Peaks) is bugged, got 2 rifle only deadeyes , never got it
Bug part 1: In the northern meta, after killing the Wrathmaster, autoloot apparently does not work unless you are very close to the chest, so you do not get the plate unless you manually loot the chest.
Bug part two: If you missed the chance to loot the chest and wait two hours to do the meta again, the kittening chest does not appear because you have had your chance for that day, even if you never got the actual chest loot.
Unsure if this is the right place to put it but since Episode 5 came out, I (and a few others I know) have been issues with maps being buggy. Istan is the main one but also in WvW. Initially thought it was just high population in Istan lagging us out but then it's just happened in WvW and there was only a handful of us there at the time.
By Lagging out I mean that when I try to use abilities, it just flashes at me (like a mini disco) and doesn't do anything, all animations seem to stop (i.e. people moving, other peoples abilities being used etc.) and when it finally catches up I can't loot anything, exit out of the game (besides using alt+F4) , I can't Waypoint, nothing....
I've tried reloading the game each time it happens but it's not working, as soon as I'm back in it just does it again (and drivers are all up to date too).
Apologies if i've put this in the wrong spot. My first time posting in a forum (ever...)
Same here.
Cant access the map, as I dont have the waypoint and there is no instance access or anything towards the new location.
so the heroic dragonblood focus is still bugged after 10 days, how long for the fix?
Purple plate refuses to drop when you are running the story segment to get the spear mold simultaneous with the Light of Deldrimor. Killed the skelk over a dozen times no drop. Previously had to kill the skelk over 6 times to get the plate to drop on a "clean" run that did not include the story. This time got ported to the next room by a friendly player. Got a green plate in the next room went to the final room lost the light so no hidden chest so no daily ration of serpentite jewels. Happened twice so far - previous time I simply gave up when the purple plate refused to drop. Really annoying bug that's cost me two days of time gated material. Please fix this ASAP.
when you fight karl, and you get too close to him after using the resonance crystal you can get stuck in the rocks and rubble when he slams down.
Press [special action key] for razorblade free candy!!
My Ranger pets were unable to target Kralkatorrik during some of the battles, or recognize him as an enemy. They stood around uselessly. This happened both with melee and ranged pets.
I wonder what's here.
I cant add the skin of the Ancestral Guard to my wardrobe
Not all of these bugs may necessarily be tied to the episode specifically but I'm mentioning them as I had experienced them while farming hearts on my characters.
While doing the dredge heart, I would often be locked into my mount (griffon) skillbar after using the engage skill from NPC to NPC. I'd either have to relog or use the new mount skill to get rid of it. This has been present elsewhere in the game.
When doing the priory heart, sometimes the blue circle almost instantly disappears. Other times the artifacts being thrown do hit actual structures. I'm not sure if that last one was intended.
The corsair supplies at the corsair heart don't always have three nodes on each of the islands. I've noticed that I can interact twice with some of the nodes which makes me wonder if some may spawn on top of each other. It felt like the ones around the crashed airship had doubles more often.
When doing the corsair heart, I sometimes get put into combat when nothing has hit me. I even sometimes get put into combat when dropping off supply.
When doing map completion, there were a handful of times that I could not interact immediately with the vista at Thunderhead Keep despite being out of combat.
When opening a hidden chest on a mount, sometimes the channeling gets interrupted but you're no longer able to interact with the chest. The content of that chest never goes to your inventory. I usually just hop to another instance but re-logging could fix it.
When on a character while the daily resets, the option to buy the branded masses from the heart vendors is greyed out until you re-log.
Well complained about graveling that does not consistently drop the purple plate
More of an annoyance than a bug but the NPC's near the collection bins for the priory heart get in the way when trying to interact with the bins
I've unlocked 15 out of the 16 weapon achievement sets so far and the following appear to be bugged:
Mace is the only weapon I haven't tried as I can't craft it next reset.
My Refined Envoy Armor is unable to select Diviner's stats from the stat selection. I do plan on making them into the Legendary variant which I've heard allows for Diviner's stats to be selected but it would be nice to be able to use the armor with Diviner's stats after working very hard for it.
Chasing Tales: Enduring Hatred
It either isn't clear (sequentially means nothing out of context) or isn't working.
Chasing Tales: Sunslayer
Isn't dropping the collection item. It may have been because I defeated it with conditions after I was defeated. Not it just doesn't drop at all.
Icebrood Saga weapon collections cost 10500 Gold to craft! Including new Fiery/Icy Weapons!
*Does not include Volcanic Stormcaller set.
I randomly got it while doing the north meta after failing to get it the night before. Some people have said re-logging helps.
Have to have the bow equipped. I got it on the first try but maybe you could re-log between attempts as some people have said that worked for other events.
I am working on the Heroic Dragonsblood focus and I have done all three deeds but I am not showing the third deed to be completed on Chasing Tales: Asalia the Channeler. It's showing 3/5 but the third deed shows to be completed in achievements.
To elaborate on this, to explain what the broken thing is.
Each achievement rewards you with a service item credit, each deed having a very specific name which gives you the meta-achievement credit for a 'step'. For example, completing achievement "Chasing Tales: Cruelest Efficiency" rewards you with an auto-consumed service item called "Chasing Tales: Cruelest Efficiency".
I am stuck on not being able to complete the achievement "Chasing Tales: Deadly Accuracy" which would reward the service item, 'Chasing Tales: Deadly Accuracy'. What is preventing this, is that I had completed the "Chasing Tales: Preemptive Strike" achievement, but it rewards the incorrect service item -- the one that's meant to be given for Deadly Accuracy.
This effectively prevents the achievement reward from being 'auto-accepted' to give credit for the meta achievement -- because we already got credit for it from another achievement.
Just tried to do "Defend the Deldrimor Ruins from the mist rift attack". After the initial countdown, the event just disappeared, and a bunch of non-interactive branded crystals spawned.
story achievements from first and last step didnt count for my GF, only for me as opener. thats really great in a MMO.... not
I just crafted the Heroic Dragonsblood Pistol and it does not have an Infusion slot. I guess it's a bug because I've never heard of ascended equipment without an infusion slot before. XD
Edit: Should have noted; the pistol does not show an infusion slot and it does not allow infusions to be slotted. I tried applying the infusion directly but the pistol becomes unselectable, similarly I tried clicking on my off-hand slot and trying to apply the infusion that way but the infusions do not show as a compatible upgrade.
Surprise Supplies, the pepperseed achievement. Is this achievement bugged?
I picked up all supply chests and gave it to the dolyak, but the achievement stays unfinished.
I tried it three times now.
Ascalon Will Prevail!
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Hrm, ive had blue room like six times now, and Ive without fail found both chests in the sauna always.
Also, none of the heroic dragonsblood weapons have infusion slots.