Hello Everyone, I have been playing elementalist since the release of the game and I still love it. I have been weaver for quite a long time now, I am mainly doing raids and open world, so this will be the perspective from a pve player.
After all the nerfs to weaver/elementalist generally, I feel like weaver is a little useless now. Sword dagger is ok in terms of dps but there are much better options as other classes can bring the same dps with CC and/or group buffs, so this makes weaver a bit useless and the last option to play unless you only enjoy it and dont care about team or numbers.
Personally I like that Anet changes the meta so that a class does not use the same weapon type for a long time, in this case it was staff and I was quite bored of it, so sword dagger meta actually made me quite happy. But still the performance is underwhelming. It started to feel "not rewarding" anymore.
Another thing I want to mention is Dagger/Dagger in weaver. Personally I think that the dual skills and core skills of dagger/dagger need a rework. I wonder where would you even use it, I used to play D/D in open world for a long time where there were no elite specs and it was really fun. But now its so dead that no one even realizes how bad D/D is. I think that Anet should buff/improve/rework only core skills/traits of elementalist so that 1 weapon does not massively overpower another, while reworking D/D so that it can be viable. "For example conjures can be made to have 2 charges, so that you do not have to run around and look for your lightning hammer and mistakenly take the warrior's banner OR wanting to resurrect and ally but picking a conjured weapon instead of it when you dont want to."
Please tell me what you think and what can ANet do about this.
Thank you for reading, have a nice day!