I'm currently exploring in Vabbi and discovered a city "Garden of Seborhin". Beautiful place, full of detail, like all the rest of PoF areas. But having spent a full hour here I've only seen two other players. The place feels abandoned and a little creepy with only NPCs, as do many other areas in GW2. This feels like wasted potential to me. How can we address the issue?
One thing I would like to see in places like Garden of Seborhin is an area for crafting (it certainly has the space) and perhaps other activities that attract players. Why would you go there to craft instead of Lion's Arch? Well, there could be something like a daily or weekly rotation between crafting areas where you get some kind of bonus from crafting in that specific area, perhaps a chance for a random item when crafting or something.
There are these beautifully designed areas in the game that someone apparently spent a lot of time and effort creating and they're almost dead. It would be nice to somehow vitalize areas that feel abandoned, it would also provide variety for players.