It's well known that all classes (with the same amount of stats ) doesnt have the same amount of HP. There are actually 3 tiers since the core release back to 2012.
Tier 1 : low hp pool (11k hp)
Tier 2 : middle pool ( 15k hp)
Tier 3 : High pool (19k HP)
WIth the release of new elite specs, it feels like some of these categorizations are a little outdated. For me tho... it feels like the tiers are too spread from 11k to 19k ... 8k hp feels huge especially in the power creep state the game is right know.
My opinion is to rather increase low pool to 13k and reduce the high to 17k. But necromancer would probably really suffer from the "nerf" . An easy fix would be to had some more HP (such as herald got with its rework) on a minor trait but will make the trait line mandatory tho ...
or maybe just review the tier classification.
What do you think?