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[Suggestions]QoL (Quality of Life) Ideas [Merged]


ginryu.3026

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At the World Selection page it would be much appreciated if we could have a more comprehensive way to organize and select the characters in our account. When you get up to 30 characters it becomes very tedious and a real disincentive to add characters to your daily rotation. Something like an inventory display where you can organize and group the characters, and not have to repetitively scroll through your collection each time you want to load a character would be greatly appreciated.

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It would be nice if we could click on the "Watch" button of Daily Achievements a second time to enable an automatic-Watch function that would automatically add any of the specific indicated dailies to your Achievement watch list. I'm not sure how the order they'd be added would work, but personally I'd want them to be added to the top (since they are daily and should be higher priority) and, if possible, in reverse order of the section's categories (i.e. Overall Dailies added first, then Festival, then latest episode, etc.). A few additional options (like being able to toggle on or off the feature until otherwise indicated), or a separate Achievement tracker for Dailies specifically could be nice as well.

There's a few dailies that I try to do every day, and while I've gotten into the habit of checking the lists every day, it would be nice if I could automate it.

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@"Generalissimo.8602" said:A single button to list an item on the Trading Post for 1 copper less than it's current lowest price would get a lot of use out of me.

This would increase undercutting rather than matching, which is annoying (especially when by such low values and when dealing with high-value, slow-selling items) and can also make it harder to clearly see what the average and steady value for the item is since you'd probably have tons of small-volume price ranges; it would also encourage the practice of posting a "fake" sell order at only slightly higher than the highest "buy" so that the gap is lower and hopefully others sell in bulk before the fake is bought up by someone else.

So it'd be a bit of a trade-off, but not necessarily bad either way. Would be kinda nice though, but I don't know if I'd want it. But if it was a right-click option on items, it definitely could be really nice for a few clutter items that don't have a sell price and arent materials and need to be deleted, like Lumber Cores.

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It is just annoying Anet, some skills have extremely large tooltip boxes that cover quite a lot of the bottom part of the screen. Any plan on intoducing some alt+key or cntrl+key combination to show the skill description so the text is not shown automatically? Another option would be to introduce an optional tickbox in the options menu to choose if you want tooltips to appear automatically on mouse hovering or not. Thanks!

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The only way you'd seen them, is when inspecting (hover over) unless you're what we call a "clicker", meaning, you click the abilities with your mouse.

Try to learn to use the hot keys, i.e. 12345 etc, or bind them to something else? Is that the issue you're having? If so, you'll find learning to use the keyboard much easier and faster in a fight.

If that isn't what you're referring too, I'm sorry I cannot help.

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In WvW, if you want to repair your clothes, you have to talk to a npc and choose to repair themIf you want to also sell something, you have to close the box and talk to him again and choose it, and a merchant menu will appear

You should change it to talking to the npc should automatically repair your clothes and open the selling menu

When you click on a guild banner, it shows a large message saying please enjoy this service. But to get rid of it, we have to move quite far away or click on the X. This should be changed to a small message that automatically disappears after a second and says please enjoy this service from whichever guild made the banner

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Okay this is something for us fashion war lovers out there! I know people have been talking about build templates well this is what I propose ... A fashion template!

So one thing I realized is I have a lot of these cool weapon skins, armor skins, etc. But they seemed to get pushed away with the legendary armor/skins and I kinda don't have much flexibility and what not. Here is something that I WOULD like to do though. Is it possible that in Tyria to be able to get a certain look tied to a certain map?

i.e. I walk into the shiverpeaks I want my character to be clothed well, and have mounts (like the new pack) and be able to have them already pre-fashioned for when they enter the map. So when I walk in my mounts are all changed, my look is changed to how I have had it set to. I don't want to go in to the map and then go into wardrobe and then have to fiddle with it for 30 mins and then go into PoF maps and now I'm all clothed in the desert. You know what I mean? So then I would have another outfit already picked for that map and I would be able to utilize these awesome black lion ticket skins and show them off in the desert. Or my icey weapons in the shiverpeaks. My jungly weapons in HoT.

The reason is I love lots of the skins but I can't be bothered to swapping the skin every fricken time I go to a new type of map. BUUUUT, If I could preset everything and have this awesome character go into a different map looking a different way I would feel more connected to it if you know what I mean? I know transmutations would be a thing but I feel like people would be VERY CREATIVE in their wardrobes and skins and show them off. That would be like Hey where did you get that? To some of the newer people coming in and you tell them what collection or what thing you did for it. Instead I see lot of the 'flashy' skins and like oh you got that from this or that, and that's the one side you see of that one person every time.

I hope this makes sense but I think that would be such a COOOOOL idea if you could implement it. I would feel much more attached to my character and feel like I had a lot more connection to it.

Best regards, hope this has support to come true <3i.e. you did this with home city and the costumes for home cities but talking about kind of a more flexible and way to make it happen in the open world <3

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@ParaNoidAndroid.1406 said:This may be too much as a quality of life topic, but I would like to have map shards that allow you to join in after an event has started.

For example, my friend was hunting Tequatl the Sunless, and I wanted to join in, but the map shard was full. That's a little inconvenient, and I don't know what the solution is, but that would be a huge QoL improvement, where you don't have to wait to join in with friends.

Sorry for yet another post regarding shards. But this same thing happened today, and it did give me an idea.

Can we please have an identifier for which shard of the map we are in? That way it will be easy to tell who is where. Bonus if we could somehow go to a particular shard, by simply choosing from a list, or something like that. I think this will be a very welcome QoL addition.

Thank you!

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Engineer Elite Mortar Kit

1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click, 1, click...

Please turn 1 into a regular auto attack. This gets really tiring.

EDIT: Even with insta cast, you have to spam.

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If we've bought lots of a particular item on the trading post and they're waiting for collection with other stuff, we should be able to choose to take only all copies of that item into our inventory

Road markers only give swiftness when you click on them. They should instead give swiftness when you go near them

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In the Palawadan event, all supply stashes disappear a minute after Archon Iberu dies. It should be changed to they only disappear when the city timer runs out

I've had lots of stashes disappear each time I do the event, sometimes as many as 10-13 stashes each time that can't be looted because they disappear

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Just gonna drop this here...

@"Swagger.1459" said:Can we have a standard +25% movement speed at lvl 80? Or just make +25% movement as the normal character speed?

It's just an unnecessary annoyance, and a pointless and outdated design too, especially when in-combat speeds reduce movement anyway. I'm sure it would be pretty painless to then just modify sources of +25% movement speed to other things more useful if it became standard for all characters...

https://wiki.guildwars2.com/wiki/Movement_Speed

Edit- And there are very things that would need to be modified for this change...https://wiki.guildwars2.com/wiki/Signet_of_the_Hunthttps://wiki.guildwars2.com/wiki/Signet_of_Shadowshttps://wiki.guildwars2.com/wiki/Signet_of_Airhttps://wiki.guildwars2.com/wiki/Signet_of_the_Locusthttps://wiki.guildwars2.com/wiki/Warrior%27s_Sprinthttps://wiki.guildwars2.com/wiki/Mecha_Legshttps://wiki.guildwars2.com/wiki/Zephyr%27s_Speed_(elementalist)https://wiki.guildwars2.com/wiki/Quickening_Thirsthttps://wiki.guildwars2.com/wiki/Time_Marches_Onhttps://wiki.guildwars2.com/wiki/Soaring_Devastationhttps://wiki.guildwars2.com/wiki/Superior_Rune_of_the_Travelerhttps://wiki.guildwars2.com/wiki/Superior_Rune_of_Fireworkshttps://wiki.guildwars2.com/wiki/Rune_of_the_Lynxhttps://wiki.guildwars2.com/wiki/Writ_of_Masterful_Speed

Thanks for reading!

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@"Swagger.1459" said:I think all veteran players and Ranger lovers would rejoice if something like this were added to Sun’s Refuge or made into a purchasable lounge area... https://wiki.guildwars2.com/wiki/Lounge (Edit- More like a place where you can tame juvenile pets with a new ranger after you have tamed them once to unlock in your stable. Not suggesting to remove them from the pet window and force character to visit the stable to switch pets.)

https://wiki.guildwars.com/wiki/Zaishen_Menagerie_Grounds

"The Zaishen Menagerie Grounds is an explorable area where the Zaishen Order takes care of the charmable animals you have unlocked on your account. Charmable animals can be brought in from the wild, or purchased here and trained for you by the Order.There are various climates in this one area that create the appropriate habitats for the charmable animals."

"The Zaishen Menagerie is account based, which means that any charmable animal you unlock will be available to all characters on that account, both PvE and PvP. You cannot, however, bring other players into your own menagerie, it is only for yourself and your heroes.

If you speak to Emryd the Tamer with an animal companion (pet) in your party, she will unlock yours or your hero's current pet at its current level and evolution tier and all lower tiers for that charmable animal. Similar to other pet tamers, she is able to take the current pet and release it, allowing you or your hero to charm another animal as a pet. Provided you have a Moss Spider Egg, Emryd can take it and unlock the Moss Spider.

Helena (Zaishen Keeper) will unlock the next tier of any charmable animal that is already unlocked, or unlock the lowest tier of any locked charmable animal from any campaign you own, at a cost of either a combination of Zaishen Coins and gold, or Balthazar faction."

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@"Swagger.1459" said:Would be cool if we could convert 50 Bloodstone Dust, Dragonite Ore and Empyreal Fragments into bag form like the below... (You could maybe require the cheapo "leather bags" for the process? https://wiki.guildwars2.com/wiki/Bag)

https://wiki.guildwars2.com/wiki/Bag_of_Bloodstone_Dust

https://wiki.guildwars2.com/wiki/Bag_of_Dragonite_Ore

https://wiki.guildwars2.com/wiki/Bag_of_Empyreal_Fragments_(Karmic_Converter)

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