My GW 2: Expansion 3 - We must explore the ocean!!! - Page 3 — Guild Wars 2 Forums

My GW 2: Expansion 3 - We must explore the ocean!!!

13>

Comments

  • rylien.3824rylien.3824 Member ✭✭
    edited July 15, 2018

    https://en-forum.guildwars2.com/discussion/48246/what-are-your-ideas-on-future-elite-specializations-for-the-next-expansion#latest :) CANTHA POWER !!! :+1:
    Maybe some areas or mission underwater, like the capital Largos, and surroundings, yes. But that's all, or even for the fight against the Deep Sea Dragon.

    https://i.imgur.com/p892zp3.jpg :)

  • Temujin.7356Temujin.7356 Member ✭✭

    I am probably the only one to agree with deep sea exploration as I can see some mechanics come into play. Being this a DEEP sea expansion, the normal breathing aparatus just won't cut it and deep sea offers another challenge. Darkness. How about a mechanic where the pc has to go inside a "jellyfish" which both helps the player with deep sea pressure, breathing and illuminates underwater. It would help sea exploration but offers another challenge......light attracts Sea Devils/Anglers. And I mean huge anglers....no I mean...."is that a quaggan beacon or......omg! An angler boss that take most of the screen and can stun the pc soloing. Luckily, the new "Kraken" squid mount comes in. Three new masteries for the group to aid the unlucky primary player (like where noone wants to be the primary in Be My Guest/fire trap scenario) The 1)charge attack with its spear head knocks back enemies 2) ink blast blinds foes attacking the primary and 3) Jade Maw's embrace holds enemies in place like the Rangers elite bind skill. Largos outfits & story quaggan birthplace and Bubbles! Underwater cities like Atlantis, Shangri-La & "Utopia" (see what I did there?) with airdome included for normal land based play. Name the game Finding Utopia (place your finding nemo reference here), slap an anet dragon label on it and call it a day.

    side note: We are finally getting some news about Wizard's Tower. Fingers crossed on Dominion of Winds. WOOT!

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @Temujin.7356 said:
    I am probably the only one to agree with deep sea exploration as I can see some mechanics come into play. Being this a DEEP sea expansion, the normal breathing aparatus just won't cut it and deep sea offers another challenge. Darkness. How about a mechanic where the pc has to go inside a "jellyfish" which both helps the player with deep sea pressure, breathing and illuminates underwater. It would help sea exploration but offers another challenge......light attracts Sea Devils/Anglers. And I mean huge anglers....no I mean...."is that a quaggan beacon or......omg! An angler boss that take most of the screen and can stun the pc soloing. Luckily, the new "Kraken" squid mount comes in. Three new masteries for the group to aid the unlucky primary player (like where noone wants to be the primary in Be My Guest/fire trap scenario) The 1)charge attack with its spear head knocks back enemies 2) ink blast blinds foes attacking the primary and 3) Jade Maw's embrace holds enemies in place like the Rangers elite bind skill. Largos outfits & story quaggan birthplace and Bubbles! Underwater cities like Atlantis, Shangri-La & "Utopia" (see what I did there?) with airdome included for normal land based play. Name the game Finding Utopia (place your finding nemo reference here), slap an anet dragon label on it and call it a day.

    side note: We are finally getting some news about Wizard's Tower. Fingers crossed on Dominion of Winds. WOOT!

    I love this!! And about that note, where did you hear we’re gonna get wizards tower stuff?

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    To anyone who dislikes a 100% UW expansion: don’t worry, we’ll slap an archipelago in there

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • Temujin.7356Temujin.7356 Member ✭✭

    WoodenPotatoes video had it who reference AMA with devs via-ing for rights to create it.

  • Einlanzer.1627Einlanzer.1627 Member ✭✭✭✭
    edited July 15, 2018

    A full underwater expansion is not a good idea (and really doesn't seem likely without a lot more experimentation first), but that doesn't mean we can't and shouldn't get the occasional mostly underwater map.

  • Temujin.7356Temujin.7356 Member ✭✭

    And looking up at the airdome and literally SEEING that you are underwater with gigantic anglers, massive whales and all sorts of sea creatures would be awesome. Lots of work but it would be great.

  • Alexa.5094Alexa.5094 Member ✭✭

    I would love to see an expansion like this. I always wanted to explore more of Tyrias mysterious depths and Cantha of course. Cantha is great. But I would want the underwater areas to be a little more atmospheric than the previous ones with singing whales and other mysterious, haunting sounds.

  • otto.5684otto.5684 Member ✭✭✭✭

    Underwater? NOOOO

  • Doggie.3184Doggie.3184 Member ✭✭✭
    edited July 15, 2018

    If there's one thing GW2 can learn from another MMO (other than armor hide toggles, non-buttcapes and universal skins) is that Archeage's sailing mechanics and Big-Fish fishing mini-game are something to be inspired by (The afk/autofishing is terrible though; please never do it. No idea why game devs think it's cool). Despite Archeage being trash overall that was one feature to be praised. Ideally people would want the combat/mechanics to be fleshed out in water with all utilities available, and if dreams could come true all weapons usable in water in some manner and spears on land. I love underwater content but of course even I hate having the majority of my character locked when I enter it. Maybe even player housing could tie into boats/subs if they can pull it off. Honestly I don't know how much or how little to expect from Anet with the next expansion or what they're fully capable of at this point.

  • Baromn.4670Baromn.4670 Member
    edited July 15, 2018

    If it happens, i'd really hope it does not happens like it was in World of warcraft, the most "unfunny" zone of the whole game.
    But, talking about the ocean, i'd like to see some ships for sailing And stuff like that

  • Cyrin.1035Cyrin.1035 Member ✭✭✭

    @Goettel.4389 said:
    Some great ideas and then this: "Kill Braham"... DO IT!

    Another great idea. Unless of course, you enjoy Braham to which I ask... why?

  • Cyrin.1035Cyrin.1035 Member ✭✭✭

    @Shirlias.8104 said:

    We must learn from the past ( core underwater combat ) and never forget.

    Core UW combat is exactly that... CORE. Judge the ideas by their possibility, not just their base or previous version.

  • Cyrin.1035Cyrin.1035 Member ✭✭✭

    @aspirine.6852 said:
    No not really. I do not mind going into the water once in a while. But a whole story there? No thanks.

    "whole story"? Where did you see that?

  • Cyrin.1035Cyrin.1035 Member ✭✭✭
    edited July 17, 2018

    @Temujin.7356 said:
    WoodenPotatoes video had it who reference AMA with devs via-ing for rights to create it.

    Really?! I NEED to see that video. Do you have a link or idea where that was said?

  • Cyrin.1035Cyrin.1035 Member ✭✭✭
    edited July 17, 2018

    @Phineas Drayke.6381 said:
    Why underwater? Why not simply water? With boats and large portions of sea with lots of islands and some (not too much) underwater locations (like largos capital)? You could simply make the big portions of water undiveable (or not to deep at least). Like a real ocean.

    Because the whole point is for a whole new world and experience. The secrets and discoveries lie beneath the surface, not on it. You don't discover the true size of an ice-burg by running around just on the part sticking out of the ocean. You can't fully explore the Titanic's wreckage just sitting on a boat at the surface. You gotta get down there and discover its mysteries yourself.

  • Cyrin.1035Cyrin.1035 Member ✭✭✭
    edited July 17, 2018

    @Shootsfoot.9276 said:

    @Cyrin.1035 said:

    @kurfu.5623 said:
    I would not buy an expansion that focused on underwater combat.

    Once you see the rest of the playerbase in it, enjoying all the new content without you, I'm sure you will dive in. This expansion doesn't need to focus entirely on UW content, but the part that does can and probably will be made just as well as almost every other feature they have updated and added.

    So, let me get this straight. It's a great idea because YOU think it's a great idea and you're going to project your opinion on the rest of the playerbase to back up your "fact."

    Got it.

    Settle down there before you shoot yourself in the foot.

    Welcome to the forums. Also known as a place of ideas and opinions. It's not necessary or credible to be so emotionally triggered by another's ideas or opinions on here. If you have your own, then present it to us with intelligence and creativity.

    Got it.

    Unfortunately, you did not.

  • Cyrin.1035Cyrin.1035 Member ✭✭✭

    @Einlanzer.1627 said:
    A full underwater expansion is not a good idea (and really doesn't seem likely without a lot more experimentation first), but that doesn't mean we can't and shouldn't get the occasional mostly underwater map.

    I was thinking UW areas for two pivotal parts of the expansion: the way to and into Cantha... and the final battle with Bubbles. As well as parts of the maps. The rest should be on Cantha.

  • Torolan.5816Torolan.5816 Member ✭✭✭

    @Cyrin.1035 said:
    Another great idea. Unless of course, you enjoy Braham to which I ask... why?

    1. is NOT an asura
    2. Has an own opinion
    3. Takes no BS from the commander
    4. straightforward attitude
    5. embraces the hate

    Of course he also has flaws, but he is not on the top of my has to go list.

    I am not particularly itchy for an underwater campaign, but I like Angler fishes who are more stomach than anything else.

  • Cyrin.1035Cyrin.1035 Member ✭✭✭

    @Torolan.5816 said:

    @Cyrin.1035 said:
    Another great idea. Unless of course, you enjoy Braham to which I ask... why?

    1. is NOT an asura

    Racism. SMH.

    1. Has an own opinion
    2. Takes no BS from the commander
    3. straightforward attitude
    4. embraces the hate

    So, you like him because he is an overly-emotional, careless, non-perceptive, dullard that tunes out those who don't agree with him? Remember that the Commander is dumbed down for his inclusion as if they are trying to stuff two leads and main heroes into one position just to make Braham relevant. They need to meld Braham into the Commander already and reroute the conflict to a better-designed character. Enough of the story missions has been dedicated to Braham's interruptions.

    I hope that arrow in the tooth was a good idea...

  • Torolan.5816Torolan.5816 Member ✭✭✭

    I don´t like the theme of the Asura. Genocide, scientific heartlessness, academic rivalries, ivory tower snobism. Basically a list of some of the worst traits of mankind. That they brought steam age and even futuristic tech into a fantasy world does not help either.

    Regarding the other things, I actually agree with him when he says that the commander thinks that he is the only one with solution to problems. Why should this be the case? The commander already made two big blunders with killing Mordremoth and Zhaitan, unwitting or not. He tolerates and encourages that the egg of the maybe only hope of Tyria is protected by a sister murderer. He basically shrugs it of when Rytlock confesses that he freed Balthazar. He killed Lazarus just for the heck of it and because Livia said so. So you can say that I agree with the premise, but not with the solutions in which Braham tries to deliver that point.

  • Imperadordf.2687Imperadordf.2687 Member ✭✭✭✭

    I wouldn't mind an ocean based expansion where we can sail and have ship fights with a tiny bit of underwater content. But I just don't like UW and Blood Legion Homelands interests me much more than Cantha or the Endless Ocean.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    I would like if they made boats and somehow tied them with guilds. Like big guild kitten.

  • I would love an underwater expansion but I only know 2 other people who like the idea. It would be a bad move financially yes, but man I would totally dig it. Need to rework skills a bit though. I hate being condi and not having much of condi skills underwater. Also just in case there is ever gonna be an underwater map I am gonna start making ascended underwater weapons on all my toons.

  • derd.6413derd.6413 Member ✭✭✭✭
    edited February 6, 2019

    @Monad.9837 said:
    I would love an underwater expansion but I only know 2 other people who like the idea. It would be a bad move financially yes, but man I would totally dig it. Need to rework skills a bit though. I hate being condi and not having much of condi skills underwater. Also just in case there is ever gonna be an underwater map I am gonna start making ascended underwater weapons on all my toons.

    that's some powerful necromancy there

    I Have No friends, so I Must pug

  • I just did that "Temple of the Forgotten God" section of the personal story. What a nightmare.

    I vote for no underwater content please!

  • hugo.4705hugo.4705 Member ✭✭✭✭

    If content like that, underwater should have 0 issues. So underwater mount, a medium to move faster underwater (nah infuz are a joke) + another update for some uw skills. The map itself shouldn't be full water, but more an archipelago with dunno why not some pirates and treasures? And a great underwater boss fight.

    +++In creative mood. New Engie Elite spec' , Housing , New asuran expansion , Designing a new lounge , New GameMode
    +++NEW: AEP Asuran Expansion Project available on WIKI.

  • WTB conjure/blacksmith weapon master 3 weapon swap Warrior please.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    @kurfu.5623 said:
    I would not buy an expansion that used underwater combat as its main focus.

    I would it needs an overhaul

  • @TexZero.7910 said:
    So you want Anet to go bankrupt ?

    I mean as much as people want expansion 3, i doubt underwater content is on the table as its a literal design space nightmare.

    You know what is on the “table” though? The “a brief history of Cantha”

  • Jaunty.6018Jaunty.6018 Member ✭✭✭

    Quaggan playable race with massive underwater city, please.

  • jwaz.1908jwaz.1908 Member ✭✭✭
    edited February 7, 2019

    I want a sea horse mount now!!! pls kthnx!!!

    Henge of Denravi - Equinox Solstice [TIME]
    https://wiki.guildwars2.com/wiki/User:Jwaz

  • Jasonbdj.4021Jasonbdj.4021 Member ✭✭✭

    Underwater combat will get the same fate as the 3D displays .

  • maybe a under water palace, it's under water, but you dont have to swim all the time, like people lives in giant bubble domes, and only travel in between through water...

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    With all of the work in creating mounts and the investment players have made in skins for mounts, I think that it would be a mistake for Anet to release a full expansion that would practically render all of that moot.

    I am a very casual player.
    Very.
    Casual.

  • @kharmin.7683 said:
    With all of the work in creating mounts and the investment players have made in skins for mounts, I think that it would be a mistake for Anet to release a full expansion that would practically render all of that moot.

    Island hopping would be fun though. We could go to the fallen remains of the zaishen isles.

  • @Doctor Hide.6345 said:
    Listen, I know some people want underwater content thinking if they revamp the combat it would be good, but the truth of the matter is that it won't because it's underwater content. I have played too many MMOs where they have underwater content, and they all stink. Making fun and engaging combat in a 3-d environment like underwater is not possible because of it's 3-d nature and how we attack.

    It will be a pain in the but to traverse and fight if they ever do it.

    Because other 3d based games have never been done and the combat is terrible. Gee I guess the makers of Tomb Raider, Destiny and Anthem should just shut up shop now....

  • An underwater expansion could be a mix of underground areas (underwater cities and caverns) and water (deep sea). After all, the Largos can walk so maybe they live in underwater caverns and built cities which keep out the water. It would be fun to explore underground caverns and that would make it feel like a classic dungeon crawl.

    Server: Sorrow's Furnace
    Guilds: [DOA] Descendants Of Ascalon, [LOOT] Legendary Order Of Thieves
    Characters: Black Hooded S\D Thief, Celestial Herald & Power Reaper

  • Thalassophobia intensifies

  • Siniorica Sunmist.7218Siniorica Sunmist.7218 Member ✭✭
    edited February 10, 2019

    Would love to see more of the underwater content, but not meaning that would be draining out of the terrestrial content. HATERS WOULD BE ALWAYS HATERS and I do even know people who never played underwater content YET and still moan that it is kitten, ONLY cause of the public opinion!

    I don't see a problem in the current underwater actions, except the lack of skills, and those people who just die underwater to a mere shark are just noobs!!! Aside from the underwater world, which is absolutely fantastic and breath taking, I am anticipating the idea of exploring actual places we never visited in Guild Wars 1 and broadening the borders beyond the usual map of Tyria, Elona and Cantha! The world is too big to be unexplored and I do hope that at the end of the Guild Wars series journey (hope I wont be dead by then) we would explore the most of this world, cultures and ethno elements specific for each region!!! NAVAL CONTENT PLS! NEXT EXPANSION - SHIPS instead of mounts!!!

  • Underwater islands! Big chunks of lands with giant magical bubbles! And other maps protected likewise, to get from map A to map B you swim.!!

  • I really hope they have been working on this. It's time to explore the oceans, Largos, Unending Ocean, Janthir Bay, ect. So much history and new places in the depths of the ocean and Tyria.

    This was very similar: http://guildwars2.waveofshadow.com/

  • Fenom.9457Fenom.9457 Member ✭✭✭✭

    @ScyeRynn.4218 said:
    I really hope they have been working on this. It's time to explore the oceans, Largos, Unending Ocean, Janthir Bay, ect. So much history and new places in the depths of the ocean and Tyria.

    This was very similar: http://guildwars2.waveofshadow.com/

    Agreed, except janthir bay is likely another expansion (or even LW material if they’re serious about seasons delivering expansion content and can put in the work to create assets for an entirely new region and all). A fight against the deep sea dragon would likely go into the south end of the map we have now

    HARRY! DIDYA PUT YER NAME IN DA GOBLET OF FIYAH?!

  • kratan.4619kratan.4619 Member ✭✭

    Yes to UW content please, have always enjoyed it starting with Kedge Keep in EQ1 up to GW2.

  • I don't get al the hate for underwater content. I love it. Skills should be reworked imo to all have UW counterparts. For the rest, I find it pretty good.
    But I would also like Sea expansion. Where the main focus is to navigate from islands to islands and mastery unlocks for ship navigation. Or a mix of both.

©2010–2018 ArenaNet, LLC. All rights reserved. Guild Wars, Guild Wars 2, Heart of Thorns, Guild Wars 2: Path of Fire, ArenaNet, NCSOFT, the Interlocking NC Logo, and all associated logos and designs are trademarks or registered trademarks of NCSOFT Corporation. All other trademarks are the property of their respective owners.