Gem Store Outfits — Guild Wars 2 Forums

Gem Store Outfits

Telkwa.9682Telkwa.9682 Member
edited February 17, 2019 in Players Helping Players

Is every outfit usable for light, medium and heavy? How am I supposed to know what I'm buying. Gem store design sucks, provides so little information.

Comments

  • Batel.9206Batel.9206 Member ✭✭✭

    Yes, you can use any outfit on any character, regardless of that character's armor weight or class.

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  • BlueIce.6951BlueIce.6951 Member ✭✭✭

    As Batel.9206 said, the outfits are not affected by armor weight class. I would suggest using the wardrobe function to see how an outfit looks and then go to the gem store if it is available.

    The wardrobe is an extremely useful tool for checking out outfits ahead of time.

    Currently attempting all Legendary Journey collections at once.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    That's one of the big differences between outfits and armour. Because they're 1 piece sets they don't need to fit with armour pieces so anyone can wear them (the points where armour pieces meet are different for the 3 armour weights, which is why you can't mix and match them - they would clip over each other).

    Which is good for people who want to make a character that wears a different armour weight - for example if you want to make a battle mage you can make an elementalist and then pick a heavy armour outfit.

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    And you run till night is black, And keep on going in your dreams,
    And you know all the long while, It's the journey that you seek,
    It's the miles of moving forward, With the wind beneath your wings."

  • As others have said Outfits are wearable by anyone, regardless of armor weight.

    Do note that the gem store does sell Armor skins too! Those are restricted normally, but also notes what weight they're for.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited February 17, 2019

    Don't forget you have an outfit tab in your Hero Panel especially for viewing them. I would always use it before buying anything from the store (although the store does have a better previewing system these days)

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  • I second and third what others have said about using the outfit tab in the Hero Panel to preview outfits. Also, try them on all different races. There have been some outfits I was initially excited about, only to find that in my opinion they only looked good on one race. Conversely, there have been outfits I was just meh about, until I previewed them on several different races and was pleasantly surprised.

    Also FYI, most outfits look generally the same on each race, but not all. The Wedding Attire looks vastly different on each gender of each race, which is the main reason I bought it (not for the silly "wedding" prefix).

  • Biff.5312Biff.5312 Member ✭✭✭✭

    I worried about that as well when I was starting out. I'd agree that MANY things in the game are not adequately explained, even in cases where a simple label would clear things up. Unfortunately GW2 is a game that pretty much requires you to use the wiki and other outside sources to figure out just about everything.

  • @Biff.5312 said:
    I worried about that as well when I was starting out. I'd agree that MANY things in the game are not adequately explained, even in cases where a simple label would clear things up. Unfortunately GW2 is a game that pretty much requires you to use the wiki and other outside sources to figure out just about everything.

    I have yet to play a game that explained most things adequately. Lots of games have substantive tutorials, but I find that most of those over-teach things common to games generally and due a poor job covering the mechanics unique to them. For example, the BDO tutorial (& mouse-over descriptions) didn't help me much at all. For starters, there's huge parts of the game that I'd have missed out on without checking fansites and I feel misled by some of the explanations about some of the mechanics.

    The truth is that it's tough to figure out what everyone ought to know, what can be skipped by those good-at-games (but not those new-to-MMOs), what stuff should wait until people are ready for it, and what stuff ought to remain unexplained (to leave to people to discover). Nearly every game will get the mix right for some people, but hardly any game will do it well for most players.

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  • Biff.5312Biff.5312 Member ✭✭✭✭
    edited February 21, 2019

    @Illconceived Was Na.9781 said:
    The truth is that it's tough to figure out what everyone ought to know, what can be skipped by those good-at-games (but not those new-to-MMOs), what stuff should wait until people are ready for it, and what stuff ought to remain unexplained (to leave to people to discover). Nearly every game will get the mix right for some people, but hardly any game will do it well for most players.

    All I can tell you is that a former WoW, LOTRO, and SWTOR player, I only occasionally had to google things for WoW and never for those other MMOs. Maybe for some reason I'm unusually attuned to how those other games work, but I doubt it. I think they're objectively more intuitive or better explained.

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