Good day everyone!
I'm one of those people who every year for a couple times gives GW2 another chance, since it seems that it does a lot of things right, yet I always quit, because of 2 reasons:
1. I can't find a class I enjoy to the point of not constantly wondering whether I should reroll.
2. I find open world core Tyria extremely boring, so releveling a new char hits the nail on the coffin and I quit for another 6 months.
**First off a few requests: GW2 community is very deffensive of the game, which sometimes goes out of hand when a person writes on the forum about something he dislikes and seeks help in overcoming, but in response gets criticized for his position. I didn't come here to be downspoken, but rather to get a perspective from people who are doing great in the game, which might help me with the issues I'm having. **
That being said, I'm much more of a PvP oriented player (not excluding PvE completely, but generally playing vs. the AI is not motivating enough for me), so in terms of my expectations of the game I'd say it's mostly going to do WvW.
sPvP is okay, but there's no gear progression whatsoever, which makes it get dull quickly, since there's no real incentive in doing sPvP. Just for.. fun.. I guess? Meh. (Please, don't start with how that what real PvP should look like, "go play a MOBA", etc., etc., I refer you to my comment above, I'm here basing my preferences as a player, while looking for some advices BASED on my preferences, thanks).
WvW is based on progression in terms of skill/spec unlocking, gear progression, etc., and is much closer to an open-world PvP exprience, which is why I think this mode is for me. I'm more interested in roaming and small group vs. group skirmishes as my laptop isn't holding up too well in zerg vs. zerg encouters.
That being said, as I mentioned above - I find the open world pve experience (i.e. leveling) immensely boring - core Tyria is way too easy and there's no incentive to group with other players (don't know about HoT and PoF so please comment on this), I find the personal story bad, not to mention it's a single-player experience (not why I'm playing an MMO), and finally not having found a class to stick with makes me quit every time since redoing the leveling again puts me off. This reason here is why I've never gotten properly prepared for WvW.
About the classes:
In terms of theme and feel I find the Revenant, Guardian, Ranger, Elementalist, maybe Mesmer (don't think I can handle purple for eternity) to be more appealing to me than Necro (don't like death), Thief (seems too rogue for me), Engi (I like fantasy), Warrior (seems like plain bash/smash/crash). Please note - I haven't played with any of the elite specs (only Herald in sPvP), I've just read about them, so please comment!
So, I'd love if you shared your experience in general with the above classes (or other classes if you're playing maining a different one): how are you finding them, why are you playing them, what do you enjoy, etc.?
Lastly, yet also very important: how do you make leveling more engaging, rewarding and fun?
If this post seems like a rant, it isn't (partially maybe ). In all honesty I spent close to an hour typing it out, and now it feels like I've missed a few points, so yeah, I really don't want to argue, I just need a few pointers in terms of the classes during and post-leveling process, as I keep finding myself wondering whether another class will be better, and how to make the leveling process nicer according to my preferences.
Thank you all!
1. Which class is fun and complex enough? (please refer above, as I've put the question here way too broad)
2. How to make leveling more interesting, engaging and rewarding, so that I don't constantly get bored?