Since a lot of pve players got the warclaw... — Guild Wars 2 Forums

Since a lot of pve players got the warclaw...

Voltekka.2375Voltekka.2375 Member ✭✭✭✭
edited March 10, 2019 in Guild Wars 2 Discussion

Does this mean we wont see any more of them "i cant stand getting Gift of battle cause wvw toxic" posts?

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Comments

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭

    I don't think the mount has any correlation to toxicity.

    The mount does address some things people don't or didnt like about WvW, but that doesn't mean everyone will be jumping with joy straight away.

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    Oh, I thought the OP meant that if those players were willing to enter WvW for the Warclaw without lamenting the fact, would they henceforth be doing the same for the Gift of Battle?

  • Hashberry.4510Hashberry.4510 Member ✭✭✭

    Who has time to watch map chat when trying to stay on the tag.

  • For all the map queues since the mount came out, I'm killing opposing players that tend to be at least silver rank. Maybe some of the flood is returning wvw players?

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    @killermanjaro.5670 said:
    I don't imagine it will have convinced many to stay in WvW, I imagine most PvE only players either won't bother with the Warclaw at all, or will just leave WvW the second they have it done.

    What probably won't have helped is as Yamazuki mentioned above, the WvW chat since the Warclaw has been constantly full of players bashing the PvE players, throwing insults at them, and telling them to leave. If I was a new player/new to WvW that wouldn't exactly make me feel welcomed and want to give WvW a proper try. A shame as there are friendly players and good comms there who are happy to help people get into it, but at the moment they're being drowned out by all the toxic ones in chat which doesn't really make a good first impression for new players.

    On my server the ridiculous complaining about suspected PvE players has been almost entirely in Team chat, and often quickly de-railed when people respond to any comment they think is stupid, wrong or irrelevant by accusing the person saying it of being a PvE player and then it descends into a rank/any other WvW stats contest until someone shuts them up.

    Squad and even map chat has been more focused. You still get nagged to stay on the tag, pick up supply, spend supply etc. but I've not seen any accusations about why someone might not be doing that.

    So for me the solution is to turn off Team chat, which doesn't seem to have any useful messages anyway, even when people ask for more people on a map if they've all got a queue we can't do anything about it.

    "Hard knocks, bad luck, been knocked down,
    You got back up, rise up, shine on, keep on fighting, the war is almost done...But then I hear you're gone.
    I feel, when the lights go down, you are still here, all you hold dear remains.
    Your star never fades."

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Inculpatus cedo.9234 said:
    Oh, I thought the OP meant that if those players were willing to enter WvW for the Warclaw without lamenting the fact, would they henceforth be doing the same for the Gift of Battle?

    Precisely.

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭

    Different rewards, different time investment. Getting just a part of a legendary vs getting a mount.

    I can only guesstimate that people feel more rewarded for the mount than for the gift of battle.

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    More interested in WvW too after trying it out. My heraldnant is far more useful there as a hammerthrower, whereas he is laughed at in pve. Ground out x4 gifts of battle and the warclaw with the active wvw buff before taking a break.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭

    @killermanjaro.5670 said:
    I don't imagine it will have convinced many to stay in WvW, I imagine most PvE only players either won't bother with the Warclaw at all, or will just leave WvW the second they have it done.

    What probably won't have helped is as Yamazuki mentioned above, the WvW chat since the Warclaw has been constantly full of players bashing the PvE players, throwing insults at them, and telling them to leave.

    True. Although, to be fair, that's only half of the chat. The other half is WvW players talking exactly that same to each other (sometimes i think that toxic spill on chat is the main gameplay for a lot of WvWers nowadays). Not that this makes it any better for PvE players listening to it.

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited March 10, 2019

    @Voltekka.2375 said:
    Does this mean we wont see any more of them "i cant stand getting Gift of battle cause wvw toxic" posts?

    Ever since the Warclaw was introduced, the toxicity in WvW has increased by 500% on our server. Unbearable, I had to deactivate the team chat.

    Many of the new players refuse to join the squads, let alone join TS to be able to hear the commander. They clog the server, yet refuse to "play by the rules", costing us points and nerves. I am a very casual WvW player (I play PvE 99% of the time), but this current status quo is just awful. Why do you even want to get the Warclaw when it is useless in PvE? Stay away from WvW if you don't like the game mode and don't want to play along, but stop making it hell for the rest of us.

    @Danikat.8537 said:
    On my server the ridiculous complaining about suspected PvE players has been almost entirely in Team chat [...]

    Exactly. Disrespectful behavior and flaming have become common on my server since Tuesday night. I understand that people are frustrated over the aforementioned status quo of PvE players refusing to play along to make it a nice, successful experience for everyone, but the reactions have grown out of proportions, since this is hopefully just a temporary status quo.

  • Voltekka.2375Voltekka.2375 Member ✭✭✭✭

    @Hannelore.8153 said:
    Playing WvW for the Warclaw was the most fun i'd ever had in the game mode. I used to be a heavy WvW player, but i eventually stopped for many reasons, but I was happy to see that alot of those issues had been addressed and that it wasn't nearly as toxic as before.

    Especially surprising was to see people actually defending forts and locations instead of just blob flipping.

    Despite all the rage on the forums about Warclawmageddon, adding the cat mount seems to've really brightened peoples spirits in WvW, and made them feel like they're having some real fun, and you can see that reflected in the gameplay as of late.

    I'll definitely be returning to the game mode more often, myself..


    As for everyone else who complains about PvE players not joining squads, etc..

    I recommend that you learn what "social anxiety" is, that alot of gamers have it, and that its most prevalent in PvP-oriented game modes. Please remember that there are real people behind the screen, and that they do not pander to your need to win.

    All three game modes are are free for all players to access and play as they want to, they don't belong to you.

    Whether or not those pvers "had fun" and will stay in wvw, will be apparent within the next weeks (when the double wxp event is over as well) in the form of queues and more frequent logging in. It is way too soon to say that wvw has been "refreshed" or "brightened".

    People in all game modes play to win. Dunno about you, but I play fractals to win, do pve metas to win, play wvw to win. I contribute to the best of my abilities in each mode because that means respecting everyone's effort, and most importantly, time. I do not "pander" to anyone's need for anything. It is simple respect, cause if someone else cant be kitten to play properly in each mode, someone else will have to put extra effort FOR THEM. Respect goes both ways, I will respect newcomers who have questions about wvw or fractals or raids but they will, in turn, respect my time as well and ask what they can do to maximize win chances. Which means playing half properly, dont care about meta builds for a pver in wvw. But please dont die from retal dmg before first push.

    Social anxiety affects 6.8% of US population, let us assume the same for wvw population, meaning if 400 new people came to wvw, 28ish of them would have it. It is hardly an issue if it even is an issue. Maybe people are just lazy, maybe people love to leech off others who play properly instead of having "social anxiety". Self diagnosis isnt a thing here.
    And before you ask, I am in a T1 eu server, play wvw many hours per day and have NEVER, EVER seen that infamous pve toxicity everyone speaks of. Unless "guys please get proper classes" or "stay on tag instead of dying randomly" counts as toxicity. In which case, the problem lies with the offended one.

  • MrRuin.9740MrRuin.9740 Member ✭✭✭

    Whats the problem with gift of battle? If you start doing the easy WvW dailies when you start work on legendary, you can just auto the reward track with potions when you need it. There's many soloable dailies that only include killing NPC's and only take a few mins to do.

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    @FrizzFreston.5290 said:
    Different rewards, different time investment. Getting just a part of a legendary vs getting a mount.

    I can only guesstimate that people feel more rewarded for the mount than for the gift of battle.

    Agreed. Especially since a lot of the people who complain about the Gift of Battle don't realise when they start working on a legendary that they'll need it, or they don't realise it's only obtainable in WvW, so when they get to that point it's a nasty surprise that they have to either play a game mode they can't stand or go through a long, slow process of doing easy dailies.

    "Hard knocks, bad luck, been knocked down,
    You got back up, rise up, shine on, keep on fighting, the war is almost done...But then I hear you're gone.
    I feel, when the lights go down, you are still here, all you hold dear remains.
    Your star never fades."

  • Hybarf Tics.2048Hybarf Tics.2048 Member ✭✭✭

    I stink at PVP if anything the Warclaw got me even more hooked to WvW, right now I'm putting a GOB in the bank for future use, something I would not have done before.
    The only thing keeping me out of the game will be Division 2. :o

  • Tiviana.2650Tiviana.2650 Member ✭✭✭

    You guys realize this is online gaming and that type of chat is native to the culture right? Having played a multitude of online games, even with gw2 chat issues i can say its mild by most standards. Best thing you can do is turn off map chats if you think its too much. But really its just a gaming culture thing, it happens in every game even Final Fantasy and LotR. People feel power to say what they want cause they think they are anonymous

  • crepuscular.9047crepuscular.9047 Member ✭✭✭✭

    well... it IS boring, lol
    but much bearable compared to before when you had to ramp up participation every single time you enters WvW

    really... it is because it is a sandbox that players have different experiences
    if you happened to be matched up with two dominant servers, you'll be capping camps and escorting dolyaks for hours to fill that reward bar

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  • @crepuscular.9047 said:
    well... it IS boring, lol
    but much bearable compared to before when you had to ramp up participation every single time you enters WvW

    really... it is because it is a sandbox that players have different experiences
    if you happened to be matched up with two dominant servers, you'll be capping camps and escorting dolyaks for hours to fill that reward bar

    On my server it was worse. My server was blue. The red and green servers were working together to take us out. I literally saw them running around together looking for blues to kill. At one point I came around a corner and saw about a dozen enemies coming toward me. They had both red and green arrows over their heads. My server was basically kitten out of luck when it came to trying to get anything done. Add to that the fact that our Commander thought that it was a good idea to just keep skirmishing with them and there was no way I was getting my mount.

  • Hesacon.8735Hesacon.8735 Member ✭✭✭✭

    I've seen a lot of low ranked players since the warclaw got introduced. And they're roaming, havocing, or zerging.

    The warclaw to got some players intrigued about wvw and the really well designed collection, a tour of wvw! Sure, some won't stick around. But this is a game mode with a very low barrier to entry but a really high intimidation factor. I love the way the mount has been handled.

    It's also super interesting to see how people move now. Do they engage me, a roamer, with their warclaw? If they do, I can escape, since I'm still on mine. So it makes for strategic engagement and maneuvering. You have to bait or encourage someone who doesn't want to fight you into fighting you. Or play a longbow soulbeast, that'll dismount Zhaitan.

  • Kal Spiro.9745Kal Spiro.9745 Member ✭✭✭
    edited March 11, 2019

    @phs.6089 said:
    I can't stand getting GoB cus WvW is boring, warclaw ain't changing that.

    This, and I had to get it twice. I will grant it isn't that tough to manage a single WvW track, but the gameplay is very uninspired.

    That said, it has made me look at the new Legendary Bow again. I still have two GoBs from when you could just buy them and achievement chests gave you WvW resources like crazy. But I already have plans for those, so I figured that was it for Legendaries. Now, maybe no.

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  • Gop.8713Gop.8713 Member ✭✭✭✭

    I wvw a lot and I really enjoyed the increased population this week. It was more casual, but then I'm casual so it all worked out :)

  • Flying.6509Flying.6509 Member ✭✭

    @LucianDK.8615 said:
    More interested in WvW too after trying it out. My heraldnant is far more useful there as a hammerthrower, whereas he is laughed at in pve. Ground out x4 gifts of battle and the warclaw with the active wvw buff before taking a break.

    Same, except that I like my Herald smallscale, basically almost exactly like a sPVP build. Did some WvW before but nothing seriously. Now I even found a WvW guild. Probably going to stick around despite of the all "PVE trash go back to PVE" hate. Their rage feeds me. :smirk:

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭

    @Astralporing.1957 said:

    @Danikat.8537 said:
    The part I don't understand is WvW players are forever saying Anet needs to find more ways to get people into WvW...but when they do all those new players are berated for being "PvEers", told they don't belong, shouldn't have come, certainly shouldn't stay...then when they take that advice and leave somehow it's Anet's fault again.

    Well, they are probably wanting to get in WvW more people that are interested in WvW. Not people that are there only for loot, but do not care about the gameplay.

    Remember, that every single time in the past that Anet tried to bring more players into WvW, after the initial high tide ebbed, the end result was even lower WvW population than before the attempt.

    With the blanket judgement of all new players. One has to wonder whether its ArenaNet or the community.

  • Kaliwenda.3428Kaliwenda.3428 Member ✭✭✭

    @Etria.3642 said:
    Some of the wvw frustration was from people not reading ANYTHING.

    Player: how do I get the mount
    Someone: put a point in the mastery. Press b tab 4 last one
    Player: but how do I get the mount
    Someone else: click the wvw tab then tab 4 put a point in
    Player: I found a vendor but it isn't working
    Insert various people trying to be helpful mixed with some sarcastic comments mixed with callouts mixed with some wrong answers
    Player: how do I get the mount

    You see the same thing in PvE in runs for Teq or TT, at the Tarir meta, etc. It's not obvious how things work and even with great instructions sometimes people miss it, make mistakes, or take a while to see it for themselves and understand things. I've done it myself in the game often and I'm sure I'll do it again when I'm faced with something brand new.

  • Fan of the whole WvW thing, was a fan before the mount. Happy to see more people in the mode, but sad at the same time because with all the new folks coming in the same old toxic people were still being toxic, quite possibly moreso. Would think they'd want to be a little nicer to the newbies so they might actually stick around after the mount.

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭
    edited March 11, 2019

    @Ashantara.8731 said:

    @Hannelore.8153 said:
    As for everyone else who complains about PvE players not joining squads, etc..

    I recommend that you learn what "social anxiety" is, that alot of gamers have it, [...]

    I wasn't aware that social anxiety applies to situations where people are not forced to talk themselves (i.e., no social interaction) but are merely asked to listen (which isn't much different than watching a video on YouTube or a movie on tv) in order to follow the goings-on.

    I wasnt aware that random people shouting commands at you through chat is similar to listening to tv or watching a movie.

    Clearly with one, you dont have to do anything and with the other, youre expected to do the thing commanded.

    And ofcourse the biggest hole in your logic is that you can have social interaction without talking yourself.

    But I doubt social anxiety has anything or all that much to do with it. And its more that most players play (a game) for their own entertainment first, and social interaction second.

    I cant imagine starting to play a game(mode) and think , yeah lets follow commander mother goose around, because that sounds like fun.

  • Graymalkyn.8076Graymalkyn.8076 Member ✭✭✭

    @Lady Azjurai.3078 said:
    Fan of the whole WvW thing, was a fan before the mount. Happy to see more people in the mode, but sad at the same time because with all the new folks coming in the same old toxic people were still being toxic, quite possibly moreso. Would think they'd want to be a little nicer to the newbies so they might actually stick around after the mount.

    The mount represents change. They don't want change. They don't like change. It upsets their apple cart.

    Good commanders will adapt and overcome. Bad commanders...well...they can go upstairs and complain to their moms.

    We are what we write; our language defines us.

  • ron.6157ron.6157 Member ✭✭

    sup every one lets get to the point mounts in wvw About time way over due and Warclaw About time being a cat lover yea love wvw eh pvp less but toxic kittens it don't matter pvp wvw pve raids its all the same tho levels may differ some advice to all on that toxic bashing do what I do find em tick em off more hehe best part
    then move on and injoy the game thinking to my self at some point ther mom will be calling them to dinner (ie) don't point fingers teach em how don't cut them down in chat that just makes you look bad

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @FrizzFreston.5290 said:

    @Ashantara.8731 said:

    @Hannelore.8153 said:
    As for everyone else who complains about PvE players not joining squads, etc..

    I recommend that you learn what "social anxiety" is, that alot of gamers have it, [...]

    I wasn't aware that social anxiety applies to situations where people are not forced to talk themselves (i.e., no social interaction) but are merely asked to listen (which isn't much different than watching a video on YouTube or a movie on tv) in order to follow the goings-on.

    I wasnt aware that random people shouting commands at you through chat is similar to listening to tv or watching a movie.

    I wasn't being sarcastic but serious, by the way. In any case, shouting isn't yelling. If your commander is yelling and being rude, then you should consider not to run with their squad (I hate such commanders myself as that behavior does make for a very stressful play).

  • Tyncale.1629Tyncale.1629 Member ✭✭✭
    edited March 11, 2019

    I got my Warclaw in two evenings, I was pleasantly surprised by the commanders who let me in their Edge of the Mists zerg even as a despised Ranger. :) If they would not have, no big deal, I would have just run along and not expect anyone to rez me or whatever. But since so many PvE players were on those zergs you get ressed anyway. :)

    This was also the first time I actually used some of my accumulated XP boosters and oh boy, does that make a difference. So I actually went back to some more zerging in EotM and finished a whole track of Maguuma Wastes for one of those infamous Fossilized Insects(4 to go). I used to get my gobs by doing the simpler WvW dailies which is actually fast enough, but now that I have seen how fast XP can go I may do some more tracks for insects, dungeon tokens and skins.

    And to put the cherry on top, I am thinking of Gearingup/speccing one of my Scourges with a good WvW build so I can actually add some more to the zerg. Will have to read up a bit more on them first.

    NB: wanted to add that the fact that your points do not decay anymore outside WvW is probably the biggest factor of me doing a lot more WvW in the future. With a dedicated WvW character you can just hop into T6 with your XP-boosters still running fresh. Great change!

  • castlemanic.3198castlemanic.3198 Member ✭✭✭✭

    @JustTrogdor.7892 said:
    Prior to Warclaw I had only dabbled in WvW but never really gave it a chance. I mostly just used WvW for easy dailys. It took me about 6 hours to get the mount playing on and off over two days. I actually learned a lot about the game mode and found I enjoyed it more than I thought. Since getting the Warclaw I have played WvW more and I plan to continue doing so. To be honest WvW won't be my primary game mode but I'll certainly play it more now. Also I found a nice additional bonus in the form of earning a lot of Testimony of Heroics. This allowed me to finally finish HoT map completion for the first time since I had a lot of problems getting all those hero points. I can't speak for others but the mount collection did give me a better introduction to WvW than I had in the past and increased my interest in playing the game mode more.

    I'm mostly aligned with this. the warclaw definitely drew me in and i started playing wvw heavily a few days before the warclaw was released to get used to the game mode, since it's been years the last time i tried wvw. because of the warclaw i now have a vague interest in wvw and will now be occasionally inclined to wvw more often. I have a long term goal of getting all the warclaw masteries in wvw which gives me some motivation to come back and try out more aspects of wvw again and I have other masteries that i'll be trying for after that too (autoloot is third in line, as completing the wargliding mastery is gonna be the goal after finishing warclaw). I might not ever get a meta build since i'm enjoying what i have now, and i'm comfortable with the knowledge that i'll never be a wvw master but i'm fine with roaming if a zerg isn't around. It's been fun honestly, not my preferred mode, but i'm definitely going to pop in and out of wvw from now on instead of avoiding it.

    If you join a debate and provide little to no proof when the other side provides lots of evidence, you can't then declare yourself the winner of that debate. Veterans can make signatures apparently.

  • Erasculio.2914Erasculio.2914 Member ✭✭✭

    A big issue with the PvE players flooding WvW maps to get their Warclaw were the queues. It was not the players' fault, but suddenly many WvW players found themselves unable to actually play the game mode they enjoy because a lot of players, most of which would leave WvW rather quickly, wanted to get their Warclaw. It's no surprise that there was so much negativity against PvE players on team chat.

    Of course, the fact it was no surprise doesn't mean it was acceptable. The chance of PvE players who were there just for the Warclaw to actually move to WvW was reduced with all the trash talking. In my server, I had never seen that kind of negativity in team chat.

    It's the kind of thing ArenaNet could have planned better, but anyway, now it's too late.

    One thing surprising me, though, is how some players are saying they are amazed because commanders have accepted them in their squads even when playing as professions that are not widely popular. I don't play GW2 THAT much, sure, but I have never seen a commander kick a player from his/her squad just because of the character's profession. Most of the time, one extra character is more a positive than a negative.

    How about some anti eyes bleeding options? Here's the direct link to the concept.

  • Tyncale.1629Tyncale.1629 Member ✭✭✭

    @Erasculio.2914 said:

    One thing surprising me, though, is how some players are saying they are amazed because commanders have accepted them in their squads even when playing as professions that are not widely popular. I don't play GW2 THAT much, sure, but I have never seen a commander kick a player from his/her squad just because of the character's profession. Most of the time, one extra character is more a positive than a negative.

    Honestly, it happens, though definately not all commanders do it. I used to join zergs years ago and then it never was a problem. However in the last 2 years or so, I got kicked twice and since then I just do not bother anymore to join. Which was fine with me, no big deal. Even in the friendly EotM zerg that was I in for the Warclaw, there were several remarks about Rangers specifically, though not necessarily from the Commander. It was not even that unfriendly, but it was very clear that certain classes are deemed of not much use for a zerg, with Rangers leading that bunch.

    Even in a zerg that was nowhere near full, I got kicked once. I can understand being kicked from a full or almost full zerg; but it could be that commanders just do no want to be bothered with having to kick me later on once the zerg fills up. Again, I understand the notion and it does not really bother me. No big deal to spec a character fit for a zerg and learn how to play it.

  • Kaliwenda.3428Kaliwenda.3428 Member ✭✭✭

    My main who earned the warclaw is a ranger, and while I love her to pieces, I wouldn't be opposed to creating a different character for use in WvW.

    Where would I look to get more information about builds that are better suited to WvW? Is it a flavor of the month kindof thing, or generally more stable in terms of a build I could stick with?

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