What is GW2 about? — Guild Wars 2 Forums

What is GW2 about?

So i started up the game, messing around a little, then youtube, then Expansion pack, boosted my lvl to 80 cus this is a old game and most game should be happening lategame.

When opening the Trade Post i was hoping to see pretty much something that makes me think:" Holy hell, i want this stuff!"
Basically something that motivates to do stuff and Get Money!
So after exploring the trader i was like:" Ooh. So i have the best gear. Hmm... What should i do now? Im not going to get stronger and im very confused."
I was basically staring at my wall, feeling empty like the wall.

WHAT NOW?

So after searching trough all my items and googling the stuff. I found out, that if i spend a lots of time with gathering materials and crafting i get little little bitty better gear.
I was very very confused.

iAM Former AION player. 6years ago.

I still have no idea how this game works tbh. but it is nothing like AION. Almost. I mean... i was thinking it is like Aion but not for pianists or keyboard walkers and hopefully not pay to win.

Its so different that i wish it was more like Aion but not ruined like Aion.
Aion Aion Aion got me hooked with

  • Ascension (Woop! Now im godlike being with wings.)
  • Haramell: is this a hint? Whos feeding us with that Odella? Humm... interesting.
  • Uuh.. the first little bit but still shiny armor.
  • The damned Twinks... kitten Rengers and Assassins and the mighty lvl 55 Cleric who just came and said their last words. LeL
  • My first Kromedes Dagger. Then second, then both +8. Time to fight those twinks. OOH i can almost solo Kromede... not. But we got this Twink ONCE... 3vs 1 ofc.
  • Instances were actually pretty hard.
  • Twinks again, being a twink on your third character, without even reaching the endgame, still playing lvl 30 stuff for hundreds of hours.
  • Endgame. kitten those dungeons, they hard but i like to stay dead and wait for that one HERO who stands up and walks all the way back to the last boss. Me again?
  • Ofc all type of groups had their own ways to complete dungeons. So even if i was thinking: "i got this place". Someone jells at me: "Hey SIN WE WAITING!" ME: "Wut?"
  • Being a cleric. FULL TIME JOB! Login and... DING DING kitten... "just a sec, let me take my coffee!" Okay we dead... Templar, stay back my fellow Sorc will tank today.
  • Lets take a moment of silence for our dead beauty, who always got us exited for glory she could give us: Abyss! Those skills bang! The gear, dead again? ok
  • Rifting as a mighty, fearless Assassin, waiting for the perfect moment... uses: EMPTY RUNE BURST! on gathering dude and runs away in laughing tears... followed soon by group of 6.

  • So much fun, exitement and failures... but always one thing in mind: GEAR!

  • (Only old Aion players prolly can relate to any of this, but it was fun at times)

What happened?

"Oo so, lets make the cash shop. This game is basically driven by chain of dopamine bursts in players heads when they success and reach their goals but...
F*** it, lets give all the stuff for real money and make game really not challenging at all... but lets make it so: Takes about 2 months to get some proper gear by doing boring dailies. Lets make them suffer like drug addicts waiting their dose.

So we open up our wallets, we get the items, we dont get the fun or dopamine that was created by achieving the goal.
We riot, we cry, we die and leave with broken hearts and broken wings.

All i know about GW2 so far is that i know nothing and it is really not based on overgearing other players like Aion.
So far the community warms my heart and good community means that there must be something to look forward.

So my Questions are: What is your little story in GW2 that got u hooked? Should i continue on my lvl 80 char or make whole game with at least one char? What are most popular locations and activities of lategame?

*Sry for confusing Englis

Comments

  • This game isn't about the late game. It's about the journey.
    Do you have Discord? Maybe I can explain and show you stuff in game through voice chat?
    My Discord name is: DreamyAbaddon#4760

  • @DreamyAbaddon.3265 said:
    This game isn't about the late game. It's about the journey.
    Do you have Discord? Maybe I can explain and show you stuff in game through voice chat?
    My Discord name is: DreamyAbaddon#4760

    I had it years ago but not right now, no mic either. Must be much complicated stuff tho... if such invite is the first answer :D

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    It's not about gear progression, it's about doing open world events, PvP and the Living World Story whenever it comes out every 3ish months. Crafting/getting ascended gear should be your first goal. There's several ways of going about it, so pick whatever you like. Then there is legendary armor or weapons as a very long term goal.

    Very passive aggressively chuckling, because I'm totally not mad on the Internet.

  • Trise.2865Trise.2865 Member ✭✭✭✭
    edited March 12, 2019

    Changing over from gear grind to play progression is a pretty jarring shift. You don't get good gear, you just get good. Take your time. Enjoy the ride. Learn as much as you can, especially how to DODGE!. Pay attention to what's happening in the world and not just your UI bar. Don't be afraid to ask for help or advice in-game, the community is very nice (there are some jerks, but mostly nice). Look around (or ask) for pink Mentor tags if you want someone to show you some things to do, or just want to work with someone. Welcome to an actual game; I think you'll enjoy it.

    If you don't mind waiting, I'd suggest starting a second character and play through the core game without boosting. It may feel frustrating at first, working with only a few abilities, but it's important to develop your skills.

    If we want ANet to step up their game, then we must step up ours.

  • @AgentMoore.9453 said:
    'So i started up the game, messing around a little, then boosted my lvl to 80'
    'I still have no idea how this game works tbh.'

    This is immediately your problem. You skipped everything that would have taught you what GW2 was about and how to navigate the maps and how to obtain and use the items available in them. You did a speedrun through a years-long story; no wonder you're confused.

    Jupp i did. Seems also like a hobby of yours too, since i am pretty sure u did not read 98% of my post.
    However, yes. This is my problem. I never claimed to know other people problems :D Well, just old Aion playerbase core problem.

    Some really nice people have shown me stuff and i all ready had some fun in the game.
    But i have nearly 2 months to play game 3-5hours a day. Then for half year i will be playing it up to 0-1 and 2-3 hours per day.
    So im looking for little stories about the game and things to look forward that are most fun.
    In my exp. MMORPGS are not very good at story telling. Story is just to fill the background.
    prove me wrong.

  • AlexxxDelta.1806AlexxxDelta.1806 Member ✭✭✭

    This game does not have the "hamster wheel" that is the gear grind for BiS stats like other MMOs out there. And since you 've been conditioned by a grinder like Aion (which has its own merits), I can see why you feel lost after reaching max level here. The gameplay loop here is different depending on what type of player you are (PVE.PVP,WVW) but a big portion of the playerbase sees "fashion wars" as the true game. This means you farm open world events or fractals to get mats, to get gold, to exchange for gems for cash store shinies. Which is still a grind just a different type from what you are used to.

    I would suggest you start doing metas like the Silverwastes one and try beginner fractals to get a feel of both open world and instanced content. This way you start building up your material bank to either craft or sell, while you decide which type of content you like doing the most.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    @HenzyOne.5348 said:

    @AgentMoore.9453 said:
    'So i started up the game, messing around a little, then boosted my lvl to 80'
    'I still have no idea how this game works tbh.'

    This is immediately your problem. You skipped everything that would have taught you what GW2 was about and how to navigate the maps and how to obtain and use the items available in them. You did a speedrun through a years-long story; no wonder you're confused.

    Jupp i did. Seems also like a hobby of yours too, since i am pretty sure u did not read 98% of my post.
    However, yes. This is my problem. I never claimed to know other people problems :D Well, just old Aion playerbase core problem.

    Some really nice people have shown me stuff and i all ready had some fun in the game.
    But i have nearly 2 months to play game 3-5hours a day. Then for half year i will be playing it up to 0-1 and 2-3 hours per day.
    So im looking for little stories about the game and things to look forward that are most fun.
    In my exp. MMORPGS are not very good at story telling. Story is just to fill the background.
    prove me wrong.

    Largely yes, MMO's have always sucked at storytelling although I disagree it's just filler. GW2 focuses on the story a great deal and whilst it has improved over the years, it isn't (in my opinion) great for a variety of reasons. What it does do well is map storyetelling via events, npcs, collections, lore, hearts and how it overall design a map. That is a great strength of the game.

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • HenzyOne.5348HenzyOne.5348 Member ✭✭
    edited March 12, 2019

    @AlexxxDelta.1806 said:
    This game does not have the "hamster wheel" that is the gear grind for BiS stats like other MMOs out there. And since you 've been conditioned by a grinder like Aion (which has its own merits), I can see why you feel lost after reaching max level here. The gameplay loop here is different depending on what type of player you are (PVE.PVP,WVW) but a big portion of the playerbase sees "fashion wars" as the true game. This means you farm open world events or fractals to get mats, to get gold, to exchange for gems for cash store shinies. Which is still a grind just a different type from what you are used to.

    I would suggest you start doing metas like the Silverwastes one and try beginner fractals to get a feel of both open world and instanced content. This way you start building up your material bank to either craft or sell, while you decide which type of content you like doing the most.

    Well. Aion was ruined by "BiS" (i just learned this "word".) and i agree that it also ruined me. It really ruined me to the point where i was walking in the mall, wearing nothing but the bathrobe to get my morning pizza and coffee as fast as possible. AaaAaaaAIOooN group was waiting for me. (Side note: No, pizza does not make u fat. Its a myth.)
    It was a hamster wheel but a great one. Every time i logged in i had at least 5 goals in mind (Not dailies) but somehow i always got dragged in to some other stuff so i ended up sleeping in school and wearing morning robes in malls. This is not good but kinda proves how good Aion was.

    It had:
    Mythology, but im not talking about Jesus or Gods.
    Mythology for me is abstract and exaggerated story or picture about what is actually going on. Some get it, some dont. Some are just sheep on the hamster wheel.
    So im going to break down all my "Emotional points".

    *Ascension Means that Player is now leaving the real world and will continue his/her life as "Daeva". (Ended up me being the Dude who walks in the mall, nothing on but bathrobe)
    *Haramell is also a great mythological instance. (I never linked it to islam or anything) It really nailed the concept of today society: "Work! Work! And get high!."
    However after playing the game, i figured out that is once again a hint to a player, that he is the brainwashed one. Since we were working to get some not existing items.
    Its a game but it works like a drug. It takes you to the wonderland and creates addiction.

    So those two little things made it pretty clear that, this game is not designed by random dudes jelling "Lets make this, its cool." It had a masterplan.
    Pretty good mind-food but mby... just for me.

    • First armor = i dont have to explain that. However Icons made it pretty clear, what you are looking for.
    • TWINKS: Open world pvp: Rifting. Its not an arena where you should go and gather your points to progress. Its something that is almost forbidden. You are entering the land where everyone is your enemy, you are not granted with any specific rewards but it is challenging and interesting. For the other faction it was bonding and it also started the revenge emotion that really made people want to gear up. Im not gon write a book but that was just brilliant concept for me that ended up with a lots of fun.
      (They said that they removed twinking and created fast-track servers to help noobs) No they removed this because it was bad for business. However i dont think that was an idea coming from those people who created this masterpiece but those who were tormented by greed.

    Since AION=Aeon, an indefinite long period of time. Was designed to make people have fun for a lifetime. *SUBS

    • Instances were hard and challenging. Every game needs a challenge. Not much to say at first but...
    • Twinking: i covered it.
    • Two points about instances and Role Play:
      1) Instance is always the same but it depends on what classes you have in group. Ofc. Tank and Cleric are the core. So you might want to have CC.
      Now i am playing an Assassin and i think that im there just to deal DPS.
      NOPE!
      I can lure bosses trough half the instance without anyone else seeing me.
      Making "clear speed" up to 50% faster. I can lure whole instance and tank all mobs until final boss since high speed and evasions. (also tanks can do this)
      .. and much more can done by having one class in the group. It really depends on what people are looking for EXP: Get AOE DPS or disabler. Boss grind: Get Assassin.
      2) Im not gon blah blah about typical class Roles but they really gave you a Role. A skillset to master beyond skillbar.

    Much more but in the end it was clearly seen that game turned in to completely mindless Arena PVP and Cash shop game that had only one thing evolving.
    Graphics.

    Did u notice how much i put into talking about Aion?

    GW2 Anyone?

    *Did fractials, liked it but dint seem popular. We ended up 4 man after waiting some time and my mentor asked guild members to the party.
    Surely one thing i look forward. What else tho. What are the concepts?

  • Adul.1520Adul.1520 Member ✭✭

    The answer differs from player to player.

    Me, I like to do open world stuff, progress through story and map completion on my alts and secondary account. I also like to do achievements, complete achievement categories if I'm able to, collect achievement points, collect materials for legendary crafting, partake in a bit of fashion wars, that sort of thing.

    I've been playing the game since release, and though nowadays I don't play as much as I used to, I still log in almost every day to do dailies, and I still very much look forward to future Living World and (hopefully) expansion releases.

    This game has plenty of stuff to do, it's just that it's designed in a way to give you the freedom to choose what you want to do instead of forcing you to grind stats. Just like in real life, you need to find your own meaning. ;)

  • Inculpatus cedo.9234Inculpatus cedo.9234 Member ✭✭✭✭

    There's no gear treadmill, and there's no standard trinity.
    I'd recommend parking your boosted L80, and create a play another character naturally. There's a whole tutorial included in the natural level-up.
    For 'twinking' (? - if I understand that term), we have WvW. There's also sPvP, if you are into that kind of thing.
    The GW2 Wiki (link above) is a treasure trove of information; lore, mechanics, navigation, etc. You can even access it within the game by typing /Wiki (topic of choice) in the chat window.

    I'm not sure you will find much here like Aion (except, perhaps, wings) as I never played Aion; I only remember the tie-in with Guild Wars (One).

    Welcome to Tyria, and good luck.

  • Erasculio.2914Erasculio.2914 Member ✭✭✭✭

    @HenzyOne.5348 said:
    GW2 Anyone?

    I can't help but wonder if World of Warcraft wouldn't be a better MMORPG for you than GW2. It's a lot more similar to Aion, it has a very rich lore with decades of supporting lore and "mythology", very typical class roles, a clear endgame-focused experience, and so on.

    GW2 is more like a game trying to be something different than the usual MMORPGs. There's a lot to learn for someone coming from a more classic game.

    How about some anti eyes bleeding options? Here's the direct link to the concept.

  • Goettel.4389Goettel.4389 Member ✭✭✭✭

    Only part of the game I still care about are the good meta events. Which pretty much means HoT.

  • spectrito.8513spectrito.8513 Member ✭✭✭
    edited March 13, 2019

    Endgame vary from player to player, there's a plenty of long term goals(not enough imo).
    My first goal was to make the PvP backpack, got my full legendary light armor, then top 250 PvP title, crafted Bifrost and Bolt.
    Planning on finishing Aurora in about 2 weeks, then ill spent the rest of time on Wvw, maybe chase some achievs when bored of WvW.
    I did It in less than 2 years thats why i think there isnt enough long term goals or maybe its just me and the goals i setted.
    Gw2 endgame is not clear, because you set your goals and you decide what is your endgame

  • This game isn't Aion. This game is called "Guild Wars 2".
    So don't play a game that isn't called "Aion" and expect to play Aion.
    Try playing Aion instead if you want a game that's like Aion (mind blown).

    Is it not obvious why you are so confused and disappointed? Your mentality is completely wrong from the start, Jesus Christ....

  • @MMOStein.3872 said:
    This game isn't Aion. This game is called "Guild Wars 2".
    So don't play a game that isn't called "Aion" and expect to play Aion.
    Try playing Aion instead if you want a game that's like Aion (mind blown).

    Is it not obvious why you are so confused and disappointed? Your mentality is completely wrong from the start, Jesus Christ....

    So this is how you bring out great examples and stories about GW2. Did you read what i was asking for?
    I just used Aion as an example and described how this game works. I never said that GW2 is bad.
    nvm... You did not read my post, you did not reach my thoughts and you are not helping in any ways.
    Why did you reply?

  • HenzyOne.5348HenzyOne.5348 Member ✭✭
    edited March 13, 2019

    @DiabolicalHamSandwich.8756 said:

    @HenzyOne.5348 said:

    @AgentMoore.9453 said:
    'So i started up the game, messing around a little, then boosted my lvl to 80'
    'I still have no idea how this game works tbh.'

    This is immediately your problem. You skipped everything that would have taught you what GW2 was about and how to navigate the maps and how to obtain and use the items available in them. You did a speedrun through a years-long story; no wonder you're confused.

    Jupp i did. Seems also like a hobby of yours too, since i am pretty sure u did not read 98% of my post.
    However, yes. This is my problem. I never claimed to know other people problems :D Well, just old Aion playerbase core problem.

    Some really nice people have shown me stuff and i all ready had some fun in the game.
    But i have nearly 2 months to play game 3-5hours a day. Then for half year i will be playing it up to 0-1 and 2-3 hours per day.
    So im looking for little stories about the game and things to look forward that are most fun.
    In my exp. MMORPGS are not very good at story telling. Story is just to fill the background.
    prove me wrong.

    People would read more if what looks like half the post, wasn't unnecessarily about your obsession with Aion. Then more parts outside of that, about how this game isn't Aion. On top of that, you admit to not even knowing that much, which brings us back to that other guys original statement.

    But if you want some tips, here's two. The biggest one would be you separating this game from Aion. Next would be you getting use to the idea, that this game lacks the traditional gear treadmill. Let's start with those two first, since these seem to be the biggest issue.

    Sadly most of you people are getting the whole thing completely wrong.
    I spoke of AION as EXAMPLE of what i want to hear about GW2

    What makes GW2 fun. What was your most fun expierence like i had in aion.
    etc.

    I was seeking for answers like:

    I love GW2 because it has way different item progression than any other game. I can play one class but i could transform it with different gear and masteries that is not exactly better but i wont get bored of any classes because they are so flexible. Its not a game where you get stronger with greater numbers of ATK damage but you are able to adapt different play-styles depending on what you are looking for. For example, im interested in making my X class to do X things that you cant do in X games like X games with classical classes.

    GW2 offers pretty good Exploring experience, since it has huge open world and i can walk into unknown places to find myself doing stuff i never thought i would be.
    For example i was going to X place to do X thing but ended up doing X thing and it was quite fun. After i had whole map explored i found that those X things are most fun for me since i like X things but im not interested in X things.

    You should/should not play trough whole game since it offers....

    And so on... so i could could learn from examples and decide what is good about this game.
    I really didnt expect such rubbish posts, since in game people have been pretty good and it seems that i already can tell more about this game than some 6 year vets.


    GW2 Moderators, if you see this. You can Delete the Thread. I have possibly led people to wrong understanding of what im asking for. SO This thread serves wrong purpose.


  • @HenzyOne.5348 said:

    So i started up the game, messing around a little, then youtube, then Expansion pack, boosted my lvl to 80 cus this is a old game and most game should be happening lategame.

    When opening the Trade Post i was hoping to see pretty much something that makes me think:" Holy hell, i want this stuff!"
    Basically something that motivates to do stuff and Get Money!
    So after exploring the trader i was like:" Ooh. So i have the best gear. Hmm... What should i do now? Im not going to get stronger and im very confused."
    I was basically staring at my wall, feeling empty like the wall.

    WHAT NOW?

    So after searching trough all my items and googling the stuff. I found out, that if i spend a lots of time with gathering materials and crafting i get little little bitty better gear.
    I was very very confused.

    iAM Former AION player. 6years ago.

    I still have no idea how this game works tbh. but it is nothing like AION. Almost. I mean... i was thinking it is like Aion but not for pianists or keyboard walkers and hopefully not pay to win.

    Its so different that i wish it was more like Aion but not ruined like Aion.
    Aion Aion Aion got me hooked with

    • Ascension (Woop! Now im godlike being with wings.)
    • Haramell: is this a hint? Whos feeding us with that Odella? Humm... interesting.
    • Uuh.. the first little bit but still shiny armor.
    • The damned Twinks... kitten Rengers and Assassins and the mighty lvl 55 Cleric who just came and said their last words. LeL
    • My first Kromedes Dagger. Then second, then both +8. Time to fight those twinks. OOH i can almost solo Kromede... not. But we got this Twink ONCE... 3vs 1 ofc.
    • Instances were actually pretty hard.
    • Twinks again, being a twink on your third character, without even reaching the endgame, still playing lvl 30 stuff for hundreds of hours.
    • Endgame. kitten those dungeons, they hard but i like to stay dead and wait for that one HERO who stands up and walks all the way back to the last boss. Me again?
    • Ofc all type of groups had their own ways to complete dungeons. So even if i was thinking: "i got this place". Someone jells at me: "Hey SIN WE WAITING!" ME: "Wut?"
    • Being a cleric. FULL TIME JOB! Login and... DING DING kitten... "just a sec, let me take my coffee!" Okay we dead... Templar, stay back my fellow Sorc will tank today.
    • Lets take a moment of silence for our dead beauty, who always got us exited for glory she could give us: Abyss! Those skills bang! The gear, dead again? ok
    • Rifting as a mighty, fearless Assassin, waiting for the perfect moment... uses: EMPTY RUNE BURST! on gathering dude and runs away in laughing tears... followed soon by group of 6.

    • So much fun, exitement and failures... but always one thing in mind: GEAR!

    • (Only old Aion players prolly can relate to any of this, but it was fun at times)

    What happened?

    "Oo so, lets make the cash shop. This game is basically driven by chain of dopamine bursts in players heads when they success and reach their goals but...
    F*** it, lets give all the stuff for real money and make game really not challenging at all... but lets make it so: Takes about 2 months to get some proper gear by doing boring dailies. Lets make them suffer like drug addicts waiting their dose.

    So we open up our wallets, we get the items, we dont get the fun or dopamine that was created by achieving the goal.
    We riot, we cry, we die and leave with broken hearts and broken wings.

    All i know about GW2 so far is that i know nothing and it is really not based on overgearing other players like Aion.
    So far the community warms my heart and good community means that there must be something to look forward.

    So my Questions are: What is your little story in GW2 that got u hooked? Should i continue on my lvl 80 char or make whole game with at least one char? What are most popular locations and activities of lategame?

    *Sry for confusing Englis

    What, only two months? They really did nerf it bad. I ran the same dungeon for two years, every week, trying to get my extended dagger, and never did get it.

  • HenzyOne.5348HenzyOne.5348 Member ✭✭
    edited March 13, 2019

    @robertthebard.8150 said:

    @HenzyOne.5348 said:

    So i started up the game, messing around a little, then youtube, then Expansion pack, boosted my lvl to 80 cus this is a old game and most game should be happening lategame.

    When opening the Trade Post i was hoping to see pretty much something that makes me think:" Holy hell, i want this stuff!"
    Basically something that motivates to do stuff and Get Money!
    So after exploring the trader i was like:" Ooh. So i have the best gear. Hmm... What should i do now? Im not going to get stronger and im very confused."
    I was basically staring at my wall, feeling empty like the wall.

    WHAT NOW?

    So after searching trough all my items and googling the stuff. I found out, that if i spend a lots of time with gathering materials and crafting i get little little bitty better gear.
    I was very very confused.

    iAM Former AION player. 6years ago.

    I still have no idea how this game works tbh. but it is nothing like AION. Almost. I mean... i was thinking it is like Aion but not for pianists or keyboard walkers and hopefully not pay to win.

    Its so different that i wish it was more like Aion but not ruined like Aion.
    Aion Aion Aion got me hooked with

    • Ascension (Woop! Now im godlike being with wings.)
    • Haramell: is this a hint? Whos feeding us with that Odella? Humm... interesting.
    • Uuh.. the first little bit but still shiny armor.
    • The damned Twinks... kitten Rengers and Assassins and the mighty lvl 55 Cleric who just came and said their last words. LeL
    • My first Kromedes Dagger. Then second, then both +8. Time to fight those twinks. OOH i can almost solo Kromede... not. But we got this Twink ONCE... 3vs 1 ofc.
    • Instances were actually pretty hard.
    • Twinks again, being a twink on your third character, without even reaching the endgame, still playing lvl 30 stuff for hundreds of hours.
    • Endgame. kitten those dungeons, they hard but i like to stay dead and wait for that one HERO who stands up and walks all the way back to the last boss. Me again?
    • Ofc all type of groups had their own ways to complete dungeons. So even if i was thinking: "i got this place". Someone jells at me: "Hey SIN WE WAITING!" ME: "Wut?"
    • Being a cleric. FULL TIME JOB! Login and... DING DING kitten... "just a sec, let me take my coffee!" Okay we dead... Templar, stay back my fellow Sorc will tank today.
    • Lets take a moment of silence for our dead beauty, who always got us exited for glory she could give us: Abyss! Those skills bang! The gear, dead again? ok
    • Rifting as a mighty, fearless Assassin, waiting for the perfect moment... uses: EMPTY RUNE BURST! on gathering dude and runs away in laughing tears... followed soon by group of 6.

    • So much fun, exitement and failures... but always one thing in mind: GEAR!

    • (Only old Aion players prolly can relate to any of this, but it was fun at times)

    What happened?

    "Oo so, lets make the cash shop. This game is basically driven by chain of dopamine bursts in players heads when they success and reach their goals but...
    F*** it, lets give all the stuff for real money and make game really not challenging at all... but lets make it so: Takes about 2 months to get some proper gear by doing boring dailies. Lets make them suffer like drug addicts waiting their dose.

    So we open up our wallets, we get the items, we dont get the fun or dopamine that was created by achieving the goal.
    We riot, we cry, we die and leave with broken hearts and broken wings.

    All i know about GW2 so far is that i know nothing and it is really not based on overgearing other players like Aion.
    So far the community warms my heart and good community means that there must be something to look forward.

    So my Questions are: What is your little story in GW2 that got u hooked? Should i continue on my lvl 80 char or make whole game with at least one char? What are most popular locations and activities of lategame?

    *Sry for confusing Englis

    What, only two months? They really did nerf it bad. I ran the same dungeon for two years, every week, trying to get my extended dagger, and never did get it.

    I never said 2 months but i think it was even faster. Depends.
    i think it was within 60-100 hours of gameplay.
    Also i started at private server but moved on to "Retail?" since i thought that this game deserves more than piracy.
    Soon enough , things went downhill.

  • SlimChance.6593SlimChance.6593 Member ✭✭✭

    In GW2, you don't go looking for NPC's with ? over there heads to get quests. There are areas in a map with a "heart" icon on your mini map with an NPC. The NPC will give you some background on what's happening in that area. They are there to give you guidance on what to do, background on the area, who you might want to talk to..etc.. As you complete these suggestions, the "heart" will fill up. Once its full, the NPC will become a vendor and you can get items/experience, etc.. But that's not the only way to do things?

    In one of the starter areas, I had filled out the heart in a spot and was running to another area on the map. As I was running to the next area, I ran by two NPC's that were talking to each other. For whatever reason, I stopped to listen to the conversation. One of the NPC boasted that he was a great artist and to prove it he was going to build a statue of a god that the native "Grawl" populace would worship. (These Grawl were aggressive and would attack the player if you got too close.) He finished the conversation and took off... I followed and that was the beginning of a 3-4 event chain that ended up having the "Grawls" becoming friendly to the player base. I don't remember any particular reward beside the standard "drops" of the different mobs during the event chain. But for a moment I changed the dynamics of the map for other players.

    That's an example of what people are trying to tell you... its about the journey.. every map has a collection of little stories.. with a general larger story directing your character thru the game.

  • joneirikb.7506joneirikb.7506 Member ✭✭✭✭
    edited March 14, 2019

    Hmm, perhaps the weirdest thing about this game is that most people will have gotten hooked on it in different ways.

    I actually got hooked by the game promising Action Combat and Exploration, and that you didn't need to group up to do things. I basically bought and started playing this game like a single-player game. The game honestly promised a bit too much for its own good, but I can't complain, just walking around in the open world and finding small hidden spots, trying to look around every corner, and fight every beast took me around a year of on and off playing. It's a beautiful world and I enjoyed every single moment of it, until I hit Orr.... that place is just too ugly for me, and I hate undeads :) (Thus my first Superior Sigil was Undead Slaying!)

    Then after punishing myself to finish map completion on the Orr maps, the last place I hadn't been was WvW, so I decided it had to be done. Sat down, read up on how it worked, read up on what builds worked, and geared for it. And was roadkill in 5 minutes flat, welcome to WvW prepare to die edition! But found a nice guild with some crazy roamers that could take on just about anything, tagged along and learned. Got a lot better at fighting, and really started learning my class, how to do builds, and generally how to fight. Since then the combat has been what kept me glued to the game for years afterwards.

    Infact, so much that it is painful to go back to Open World Tyria again, because now I see how crazy weak those mobs are, they're not even fun as punching bags >_< So i a desperate attempt to recapture some of the feeling of old, and enjoy Tyria again, I've been trying several silly experiments. Like trying to level a Thief with no weapons (got bored at level 50), and later on leveling a Thief with no armor (currently at level 50, but just haven't bothered continuing in a while). I should probably just get around to start learning to solo dungeons instead :p That said, some of the later maps and expansions does upgrade the enemies a bit, so I at least got to pay attention, so I try to focus more on that these days.


    That said, the closest GW2 has to the invasions of Aion (barely tried the game, so don't know much about it other than what I've read), would be WvW, where 3 different servers/links battle against each others 24/7 in week long matches. This used to be my main mode for a couple of years, and I think you might find some funny stories there, similar to your experiences with Invasions.

    I like "Roaming" myself, which is 1-5 players running around the map harassing the enemy, taking their resource camps, killing their scouts and Yaks (supplies), and generally trying to bring some chaos to the map. And running with a couple of guildies is lots of fun, taking towers under the enemies nose, killing twice our number, getting run over by 30+ players because they're just sick of us etc.

    A story from couple of days ago: Was just walking about looking for something to do, when I see a Tower with walls down. That's usually a sign that someone is there, and usually more than 1, so was careful snuck around tried to see what was happening. Didn't see anyone....... suspicious.... Then I notice a trebuche shot from the nearby keep, ah so they're shooting down the walls in preparation for taking it back! So I sneak in, run up to the lord and start fighting him alone to take over the tower. Suddenly I notice 3 enemy players walk into the tower.... uh oh... and then go over to the wall and starting to repair it.... could I be so lucky that they haven't noticed me ? Standing on top of their tower and fighting of the lord and 3-4 veterans at the same time? Yup!

    They're so busy focusing on repairing the wall against the trebuche that they don't notice me, so I get to slowly kill down the towerlord alone, and then capture the very tower they're trying to repair! Boy did they look surprised as the wall completely repairs in front of them, and suddenly all the guards starts attacking them! (Unfortunately they managed to flee before I had time to attack them!)

    (2 minutes later, I walk out of the tower, and a randon Ranger rapid fire me in the back when I'm not paying attention and I die.)


    Anyways, that's some different stories of different types of things. Hope you enjoyed them.

    Edit: There is actually one kind of gear progression in the game, if you're curious. But it has more to do with making different/new builds. Basically the "Soldier gear" that you got free with the level 80 booster is very tanky (Soldier = Power+, Toughness, Vitality). As you play more, and learn more about the game and combat/class/build, you might want to play more aggressive and consider buying some gear with more aggressive stats (Glasscannon = Berserker "Zerk" = Power+, Precision, Ferocity). Later on you might want to try a Condi build (dot), and might have to look at completely different stats (Dire, Rabid, Carrion, etc depending on class and type of build). And then suddenly one day you decide heck I'm going to make a Healer type of build for the laughs! And suddenly stats like Clerics/Magic/Ministrel/Apotechary etc might be tempting.

    So there isn't gear progression in the usual way, but more different gear for different purposes. If you start playing WvW for example you'll really notice this, as WvW is probably the mode that uses the most different types of stats!

    Elrik Noj (Norn Guardian, Kaineng [SIN][Owls])
    "Understanding is a three edged sword: your side, their side, and the truth." - J. Michael Straczynski
    Currently playing: Planescape Torment, Divinity Original Sin 2, Zelda BotW

  • MoriMoriMori.5349MoriMoriMori.5349 Member ✭✭✭
    edited March 14, 2019

    @HenzyOne.5348 said:
    WHAT NOW?

    Ahem... Play the game, mb? I.e., like, go to any map, join some ongoing event on it, an give all red-circled stuff a good whacking? Dungeons, fractals or raids, or PvP realm could also be an option. Some people even enjoying solo-playing trough the story episodes, but don't tell anybody I've let you in on this.

    If you don't see any reason and interest in doing this, then you have beaten the game, I guess, and can proceed to uninstalling it. Thank you for playing.

  • MoriMoriMori.5349MoriMoriMori.5349 Member ✭✭✭
    edited March 14, 2019

    Also, this
    "Oo so, lets make the cash shop. This game is basically driven by chain of dopamine bursts in players heads when they success and reach their goals but... F*** it, lets give all the stuff for real money and make game really not challenging at all... but lets make it so: Takes about 2 months to get some proper gear by doing boring dailies. Lets make them suffer like drug addicts waiting their dose.

    You seem to have a funny idea of what playing game is, which isn't that uncommon among MMORPG players, though. Like, that process of grinding for something constitutes a core gameplay :) So, full disclosure: this game is totally not about getting better gear, or grinding for something. It's quite opposite to this, it's skill based (or tries to pose as one, as most of OpenWorld doesn't require that much skill, except getting some meta-build from Internet and learning how to use it). So the only achievement you can hope to achieve here is mastering your character. The good part of it is that you can start doing this right away, at least in PvP where you are granted with fully unlocked character, you don't even need to level it. You still need to develop it quite a bit in PvE. And btw 80 lvl boost doesn't unlock elite specializations, so all what you've got is fully unlocked core profession so far, which is mostly nothing (core professions are mostly played for fun these days, elites are way, way better). You still have a long grinding road ahead of you, if that's what you wish for.

    But again: this game is about gameplay, mostly. You go there, explore maps, get involved into different events going on on each of it, complete story chapters and dungeons, and finally mb starting to run Fractals/Dungeons (end-game PvE content), or go into PvP.

    You still can grind for gear, in form of crafting Legendary armor/weapons, but those are cosmetics-only, they are not better mechanically than ascended. And btw ascended gear is only really needed for high-tier Fractals, it's not that much better than exotic and the main reason of getting it is infusion slots which are required to survive there (artificial gate, mostly, to create a sense of progression).

    You can still have your share of grind as well, if you really want to. But the important part is that no grinding is required if you want to just play a game, unlike many other MMORPG. Except ascended gear, you are not forced to grind for anything.

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