New Player Dying Frequently — Guild Wars 2 Forums

New Player Dying Frequently

You guys are gonna hate this post. I'm new. And playing Mesmer. Just that alone is a warning sign right? I leveled with a Greatsword Dom build and I really understand that rotation and that style of gameplay. I've mostly pulled 1-2 mobs and used my clones as tanks and kited them out away from other mobs. I died kinda often, but not too bad. So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling. I'm doing the POF story and it's almost impossible to avoid 7-8 mobs in the story. I just mentally can't handle it. There's so much going on and I die A LOT.

Is there a build/rotation that's good for noobs with low skill cap? I'm just so slow to react, I think it's my fault. This is so much harder than WoW. I'm used to never moving (except out of ouch) and casting from a long ways away, lol. So there's a pretty big learning curve for me.

If there even is a build for bad mesmers like me, can you link it and possibly explain the rotation a bit?

PS - everyone told me to play Necro but everyone ALSO told me Necro players can't get groups. I really like the mesmer, it's so pretty, but maybe it's just too hard for me. I dunno.

Comments

  • InvaGir.9158InvaGir.9158 Member ✭✭✭
    edited March 14, 2019

    Mesmer is not easy to play, People were right about necro is mostly the best first class for newbies along with rangers.
    Maybe some people don't like to invite necromancers to fractals and raids but you don't see others stop playing with them =\
    In general Mesmer, Engineer and Thief are the hardest classes to master especially for newbies.
    But if you want to continue playing with this class just try to get better. know when to use your skills, understand the foes mechanics and when to dodge instead of wasting it, try different builds if the current ones doesn't work for you(there is no shame in that) and read the whole page on metabattle for your build and train with random mobs in the open world.

    There isn't much else to say just train with your class and you should get better over time

  • Try mirage axe infinite horizon build on metabattle. dodge-ambush will melt most mobs. Just need some condi gear.

    "You're gonna get it, and I'm gonna give it to you."

  • Skotlex.7580Skotlex.7580 Member ✭✭✭

    Hmm, at first glance you picked a burst, glass cannon build, even though you admit you aren't good enough to pull it off? :D

    the way I see it, there are three tiers of defensive tools: utilities, traits, & gear attributes. Depending on how much defensive power you need, you'll be balancing between offense and survival.

    My suggestion, if you want to go for a safe build, go for a condition build so you can easily stack defensive stats without sacrificing much DPS, and have either illusions (the healing and condition clear traitline) or chaos (the toughness and boon generation traitline). Even though mirage axe has been toned down, it should still pull off respectable DPS.

    As you grow more comfortable with the game and realize you aren't struggling as much as before, then it's time to start shifting your build towards DPS.

    Other players prefer starting with the "best" build, and just toughen up until they get good with it, but you are in your right to use something safer if that's how you'd feel more comfortable playing.

    I remember levelling my first character, a mesmer, it was rather painful at lower levels. :P

  • Vences.7238Vences.7238 Member ✭✭

    Go Power Mirage. You will have crazy burst, crazy evades and crazy clone generation. You will be alost unkillable.

  • @Randulf.7614 said:
    If anyone ever tells you that any class isn’t invited to groups, just ignore them.

    So much this, I've seen all sorts of builds in fractals even up to t4. You should above all else choose a profession you think you will enjoy to play. GW2 relies heavily on actively avoiding attacks with dodges, blocks and evades (effectively invulnerability frames). Even heavy armour classes can get demolished swiftly if you don't use skills to cancel damage. If you are getting stuck in PoF specifically, don't be too disheartened - many of the story battles are quite chaotic and difficult. You could try adding more vitality to your stats if your meta build is heavily offense orientated, that might give you the extra hp you need to survive until your heal is off cooldown.

  • @Vences.7238 said:
    Go Power Mirage. You will have crazy burst, crazy evades and crazy clone generation. You will be alost unkillable.

    I don't see that one on metabattle

  • Noobs are told this is a fun casual game, just do what feels good and you'll have a great time.

    But I'm looking for a build/rotation so I can know what to do when things are hard. The bad way I've been playing got me through leveling. But it's not working for anything that's more challenging. So I need specifics.

  • @Towatha.4671 said:
    Try mirage axe infinite horizon build on metabattle. dodge-ambush will melt most mobs. Just need some condi gear.

    Ok this sounds promising, the descriptions says I can continually dodge. That's probably going to help. I actually set dodge to spacebar so I'd get in the habit of spamming it. (WoW players jump constantly, so now I'm dodging constantly, lol.) Can't wait to try this build! Thanks so much!

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    I can't help with Mesmer builds but I can tell you from experience that playing a character you don't enjoy as much because someone else told you it's easier (or even because they said it's better) isn't a good idea.

    I was told that back when I first started playing Baldur's Gate (not my first RPG but the first where I was really thinking about what class I wanted) a friend - who I trusted because he had a lot more experience with RPGs than me - told me to always play a fighter first and not to try anything else until I'd finished the game with that because otherwise it would be too difficult. He meant well but I'm so glad that game required you to play your whole party - I quickly found I was almost ignoring my character to focus on everyone else, who had more interesting and complicated abilities (especially the casters) and relatively soon I restarted as a cleric and had much more fun.

    People have given me similar advice in other games and it's always gone the same way. Sometimes I do enjoy the class/build/whatever they recommended, but usually because there's a more complicated way to play it than they intended. Or because it has a theme I like. More often however I end up choosing something different and having much more fun, even if it takes me ages and quite a few deaths to actually get anything done.

    Danielle Aurorel - Desolation EU. Mini Collector.

    "Vengence is her art, oaths and victories taken, Soulkeeper's Vigil remains unshaken!"

  • ReaverKane.7598ReaverKane.7598 Member ✭✭✭✭

    Go back to playing with the build you made for your personal play style.
    When you know more about the class, then start trying to go meta. Also Chrono is a pretty good tank if you need it.

  • @ReaverKane.7598 said:
    Go back to playing with the build you made for your personal play style.
    When you know more about the class, then start trying to go meta. Also Chrono is a pretty good tank if you need it.

    I just hit 80 and haven't unlocked Chrono, honestly haven't even looked up how to do that yet. It sounds epic tho!

  • Ojimaru.8970Ojimaru.8970 Member ✭✭✭✭

    @Alsandar.7420 said:
    Noobs are told this is a fun casual game, just do what feels good and you'll have a great time.

    But I'm looking for a build/rotation so I can know what to do when things are hard. The bad way I've been playing got me through leveling. But it's not working for anything that's more challenging. So I need specifics.

    When approaching a build in Guild Wars 2, it's easier to start off by understanding the core concept of the build, and where the build's main source of damage comes from.

    In the case of Power Mesmer and Power Chronomancer, one of your main damage source are your Phantasms. These include those from your weapons, as well as the two available as utility skills, i.e. Phantasmal Disenchanter and Phantasmal Defender. Hence, the idea is to throw as many Phantasms at the enemy as possible, as quickly as possible. Then, when all your Phantasm skills are on cooldown, reload them with Signet of Ether, and fire away.

    So, there is no fixed rotation needed. If a Phantasm skill is available, cast it. If Signet of Ether is available, and all Phantasm skills are on cooldown, pop the Signet, and burst away. If you have three Clones up, Mind Wrack. While waiting for cooldowns, just shimmy around to avoid attacks.

    Things get far more interesting with Chronomancer due to Continuum Split, but it looks like you have yet to fully unlock any of your Elite specializations yet.

    "Thief? How rude! I'm a Procurement Specialist." -Glenn Gynnafante

  • Cuks.8241Cuks.8241 Member ✭✭✭

    So first of all what kind of content do you want to do. Based on the post you are tackling open world, story missions and as a new pve player this is where you want to start to learn the game and can basically stay there forever since gw2 has a lot to offer in the open world.
    This is not wow where best raid build will do great in any pve content and there is really no fear of dying in open world at all.
    Raid and fractal dps builds are usually glass cannon and are made to get through dps checks and for group content. But all you are left for survival is your skill in positioning and dodging. They actually don't fare so well in open world where there are hardly any dps checks at all but unlike wow you can get killed quite easily.
    Copying builds is just fine but I would encourage you to experiment and learn your character. Find synergies in your build and stats and don't be afraid to go more tanky. Also don't be ashamed of dying in story missions. Some Hot and Pof fights can be quite hard on a glass cannon build and a few of them are just hard in general at first.

  • @Ojimaru.8970 said:

    @Alsandar.7420 said:
    Noobs are told this is a fun casual game, just do what feels good and you'll have a great time.

    But I'm looking for a build/rotation so I can know what to do when things are hard. The bad way I've been playing got me through leveling. But it's not working for anything that's more challenging. So I need specifics.

    When approaching a build in Guild Wars 2, it's easier to start off by understanding the core concept of the build, and where the build's main source of damage comes from.

    In the case of Power Mesmer and Power Chronomancer, one of your main damage source are your Phantasms. These include those from your weapons, as well as the two available as utility skills, i.e. Phantasmal Disenchanter and Phantasmal Defender. Hence, the idea is to throw as many Phantasms at the enemy as possible, as quickly as possible. Then, when all your Phantasm skills are on cooldown, reload them with Signet of Ether, and fire away.

    So, there is no fixed rotation needed. If a Phantasm skill is available, cast it. If Signet of Ether is available, and all Phantasm skills are on cooldown, pop the Signet, and burst away. If you have three Clones up, Mind Wrack. While waiting for cooldowns, just shimmy around to avoid attacks.

    Things get far more interesting with Chronomancer due to Continuum Split, but it looks like you have yet to fully unlock any of your Elite specializations yet.

    Screenshotted this, thanks, gonna apply this next time I play. Thanks!

  • i always say just find a build that resembles the build your comfortable with and use it or slowly convert to it. even a bad build on their works better if you understand and use it well then trying to use a build you dont understand. i tend to do more shatter like poster above recommended it works great for my style might not be optimal but i play it great whereas one of the high ranked builds on metabattle id play horribly and end up dying repeatingly.

  • kharmin.7683kharmin.7683 Member ✭✭✭✭

    Might also try asking in the players-helping-players forum

  • Erasculio.2914Erasculio.2914 Member ✭✭✭✭
    edited March 15, 2019

    @Alsandar.7420 said:
    You guys are gonna hate this post.

    Don't apologize for being new. Everyone has been new one day, and, while the GW2 community has many flaws, being unreasonable to new players is not one of them.

    Mesmers are hard to play; if you enjoy playing them, though, don't take this as a sign to change profession, but rather as a reassurance that eventually you'll get better at it.

    Something you haven't mentioned are your items; what do you have? Have you upgraded your items to exotics? It helps a bit. Also, which stats are you using in your gear? Sometimes people mix stats their builds don't really need, wasting a bit of them.

    Also keep in mind that the build you are trying to use is very offensive, with few layers of defense. For someone who's new, you may want to have a more cautious build while you are learning.

    For example, if you are having trouble with your utility skills, you may want to change some of them to signets. Those have passive effects that stay on most of the time, so, if you get overwhelmed in combat and don't remember to use your utility skills, they would still be helping you.

    Another suggestion would be to drop the Dueling trait line and use the Inspiration trait line. This one has some defensive effects that could help your survivability while you learn your skills, and once you are feeling more confortable, you could change to the more damage-focused Dueling trait line.

    "Tomorrow my master chokes on his own whip!" - Lore of Skaen, PoE

  • Leablo.2651Leablo.2651 Member ✭✭✭

    I don't think Metabattle builds are for soloing per se. I would never play a solo build without a cleaving weapon. It takes way too long to kill groups with single target damage when all of the mob pressure is on you. Especially if you're looking for a lower skill cap. It doesn't get much easier than autoattack aoe.

  • Westenev.5289Westenev.5289 Member ✭✭✭✭
    edited March 15, 2019

    If it helps, try to think of mesmer as a phantasm spam skill class (usually on your 4 or 5 skill). Phantasm utilities like Phantasmal Enchanter and Phantasmal defender help too. Use Signet of Ether for moar phantasm spam when everything is on cooldown.

    Another thing to note, it's not a good idea to think of clones as fodder like a ranger or necro does with their spirits or pets or minions. They are f skill fodder and generally should be shattered as the situation demands.

    Your main defense is mainhand sword 2, shield or offhand sword 4 and your f4 blurr. Your F3 is also great against breakbars or as an interupt. The feedback utility reflects most projectile targets, so is great offensively and defensively.

    I don't overly recommend the greatsword, since its gameplay doesn't really mesh with the sword. It feels junky and out of place with the phantasm recharge speed - you're better off using the fractal dps build and carry a greatsword for the rare times you actually need a GS (like tagging mobs while Zerging, which is probably the intended purpose of this build).

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited March 15, 2019

    @Alsandar.7420 said:
    So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling.

    There is a reason why that build has such a low rating. It just isn't good enough for new(er) content. I wouldn't recommend using anything with a rating below 4.7 or 4.6.

    @Leablo.2651 said:
    I don't think Metabattle builds are for soloing per se.

    Please take a thorough look at the website and educate yourself before making such claims. MetaBattle is the best resource for builds as it has everything; you have builds for all game modes, and they are rated for a reason. It sports the best builds for all game modes, including solo open world PvE, as well as some older builds that are niche and no longer particularly powerful (extremely old builds that no longer get the job done are being archived whenever new elite specs have been released). I have been successfully relying on MetaBattle builds for years, and so have plenty of other people.

  • Khisanth.2948Khisanth.2948 Member ✭✭✭✭

    Is there? It looks like the only reason it is rated 3 is because only one person gave it a rating and that person gave it a 3. How is anyone supposed to know if that particular person's opinion should carry that much weight?

    That build does look awful for solo if you follow the rotations. It sacrifices the heal skill for more damage and has no sustain for longer fights unless you use the health regen food which can be helpful but not good enough as the primary source of healing. If using the vampirism runes that might be okay but only if the fight has adds that triggers the 6th effect(on kill effects don't work with certain mobs).

  • Naxos.2503Naxos.2503 Member ✭✭✭

    I'm far from the Mesmer specialist, but I do have one, that I had trouble starting with as well, mostly due to their squishiness. I'd recommend a build that has a Lot of mobility, teleports, swapping with clones, etc, and also spending a lot of time getting Dodge's timing right. Unless you learn the tricky art of tanking via evasion (f4 skill), you will have problems if you dont stay in constant movement as a Mesmer. I can also recommend the Staff as a distance weapon, instead of sword (or in tandem) Mostly because it's projectiles are more simple to manage, and you get a skill that teleports you farther from an enemy (skill 2) in case your HP gets too low. Lastly, if you have trouble doing good damage while staying on the Moving, using a condi type build to deal damage even when you're not attacking can give you the impression you control the fight more. Condi mesmers are more rare than before, but they exist : Scepter and torch is useful if you go for that, and you can trait yourself in such a way that your clones and shatters are more powerful, becoming a distance focused Mesmer. It's only Something you can try, but personally, I'm sure you'll find your way to handle the class through more practice. Failing is normal at first, that's how you experiment. Dont forget to look at other classes as well : not because Mesmer is not good, but because other classes can give you ideas on how to handle a different class altogether.

  • Leablo.2651Leablo.2651 Member ✭✭✭

    @Ashantara.8731 said:

    @Alsandar.7420 said:
    So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling.

    There is a reason why that build has such a low rating. It just isn't good enough for new(er) content. I wouldn't recommend using anything with a rating below 4.7 or 4.6.

    @Leablo.2651 said:
    I don't think Metabattle builds are for soloing per se.

    Please take a thorough look at the website and educate yourself before making such claims. MetaBattle is the best resource for builds as it has everything; you have builds for all game modes, and they are rated for a reason. It sports the best builds for all game modes, including solo open world PvE, as well as some older builds that are niche and no longer particularly powerful (extremely old builds that no longer get the job done are being archived whenever new elite specs have been released). I have been successfully relying on MetaBattle builds for years, and so have plenty of other people.

    Their own rating system tells us that not all of the builds they post are actually good. It seems you're the one who needs to take a more thorough look and educate yourself a bit better.

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    edited March 15, 2019

    @Leablo.2651 said:

    @Ashantara.8731 said:

    @Alsandar.7420 said:
    So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling.

    There is a reason why that build has such a low rating. It just isn't good enough for new(er) content. I wouldn't recommend using anything with a rating below 4.7 or 4.6.

    @Leablo.2651 said:
    I don't think Metabattle builds are for soloing per se.

    Please take a thorough look at the website and educate yourself before making such claims. MetaBattle is the best resource for builds as it has everything; you have builds for all game modes, and they are rated for a reason. It sports the best builds for all game modes, including solo open world PvE, as well as some older builds that are niche and no longer particularly powerful (extremely old builds that no longer get the job done are being archived whenever new elite specs have been released). I have been successfully relying on MetaBattle builds for years, and so have plenty of other people.

    Their own rating system tells us that not all of the builds they post are actually good. It seems you're the one who needs to take a more thorough look and educate yourself a bit better.

    It's community rated. Doesn't change the fact that the site has a dedicated open world build section which can be immensely helpful to new players.

    Unless you are ready to give a better alternative or want to share your build with people, I would refrain from calling something out which is simply not true.

    The majority of open world builds on metabattle work very well and the explanations on how to play them are a good starting point.

    As far as greats word Mesmer, it doesn't take a genius to realize it would be trash for PvE. Because it is, thus the low score on metabattle is justified (unless all you want to do is tag things in meta events).

  • Hi, main power chrono here!

    A lot of good advices have already been given, and Westenev's post is very acurate :

    @Westenev.5289 said:
    If it helps, try to think of mesmer as a phantasm spam skill class (usually on your 4 or 5 skill). Phantasm utilities like Phantasmal Enchanter and Phantasmal defender help too. Use Signet of Ether for moar phantasm spam when everything is on cooldown.

    Another thing to note, it's not a good idea to think of clones as fodder like a ranger or necro does with their spirits or pets or minions. They are f skill fodder and generally should be shattered as the situation demands.

    Your main defense is mainhand sword 2, shield or offhand sword 4 and your f4 blurr. Your F3 is also great against breakbars or as an interupt. The feedback utility reflects most projectile targets, so is great offensively and defensively.

    I don't overly recommend the greatsword, since its gameplay doesn't really mesh with the sword. It feels junky and out of place with the phantasm recharge speed - you're better off using the fractal dps build and carry a greatsword for the rare times you actually need a GS (like tagging mobs while Zerging, which is probably the intended purpose of this build).

    I would just add some little things :

    • don't hesitate to modify your build according to the situation
    • if you have a bunch of little monsters at the same time, you can grab them with the 4th of your focus (place your Temporal Curtain approximatively in the middle of the group, then activate it using your 4th skill again (Into the Void)), then either chain cc them (Gravity Well, Tides of Time ...) or/and immobilize them (Illusionary Leap then Swap ) before bursting them with everything you've got (Blurred Frenzy, Mind Wrack, all the fantasms you can, Confusing Images...)
    • if you struggle to stay alive, Inspiration is your best friend. You won't be as bursty as a totaly glass canon build, but it brings very welcomed things like cleanse on shatter (Restorative Illusions ) and various heals
    • still about staying alive, chronomancer is my personnal favourite because of a large variety of "Oh kitten" buttons : a very useful block on the 4th skill Echo of Memory, wich you can double if a monster hit it (Deja Vu, and refresh with your Signet of the Ether ), a well which is a real life-savior (Well of Precognition ), a lot of cc skills and the ability to twice most of this with your f5 (Continuum Split )

    If you are on a european server, we can talk more and kill some stuff together to see what I meant (english is not my mothertongue, so I may not have been very clear).

  • Cristalyan.5728Cristalyan.5728 Member ✭✭✭

    @Alsandar.7420 said:
    You guys are gonna hate this post. I'm new. And playing Mesmer. Just that alone is a warning sign right? I leveled with a Greatsword Dom build and I really understand that rotation and that style of gameplay. I've mostly pulled 1-2 mobs and used my clones as tanks and kited them out away from other mobs. I died kinda often, but not too bad. So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling. I'm doing the POF story and it's almost impossible to avoid 7-8 mobs in the story. I just mentally can't handle it. There's so much going on and I die A LOT.

    Is there a build/rotation that's good for noobs with low skill cap? I'm just so slow to react, I think it's my fault. This is so much harder than WoW. I'm used to never moving (except out of ouch) and casting from a long ways away, lol. So there's a pretty big learning curve for me.

    If there even is a build for bad mesmers like me, can you link it and possibly explain the rotation a bit?

    PS - everyone told me to play Necro but everyone ALSO told me Necro players can't get groups. I really like the mesmer, it's so pretty, but maybe it's just too hard for me. I dunno.

    You play a glass canon build. Bellow you have a comment form the site the build is posted:
    "This build has good burst damage for farming and has the ability to fight from range with Greatsword. However, it has extremely low sustained damage, which makes it non-ideal for soloing more difficult fights. Its personal sustain is also pretty poor."

    In my opinion, at least until you will master the mesmer, I recommend a build with more defense. If you can use the Chronomancer specialization, I suggest you to use a Sword/Shield instead of Sword/Sword. The block on shield 4 is very good in helping you to live. Also, Shield 5 is excellent (in attack and in defense too).

    I prefer using the Well of Gravity as the elite, instead of Time Warp. TW is more suited for a group. Being solo it is not a great help.

  • Tsakhi.8124Tsakhi.8124 Member ✭✭✭

    First of all: Welcome! <3 Glad to see ya here.
    Now to the meat of the post.
    Never apologize for being new, we've all been there. Also, I suggest you test things out in low-level areas before hitting the higher ones, if only because the low-level mobs are not nearly as aggressive and it'll give you time to adjust to whatever build you are trying out. I am by no means an expert mesmer, but I do know that the great sword is great for distances, but when they get all up in your face, it's not nearly as effective. I'd suggest equipping either a stave or scepter and focus. You can easily bunch the enemies up together using this method. Clump them up, use confusion to mow them down. The stave is a bit more versatile due to its ability to do chaos storms that give out debuffs and conditions with the added bonus of being an AoE that can also heal your team if they're close. I would also suggest surrounding your enemies with your clones and phantasms; doing so will help you when you explode your clones and get more enemies/allies. You may also want to team up with us if you would like and it if doesn't make you nervous. Friend me if you'd like and I'll see what I can do to help you.

    Once again, welcome!

    Want some pancakes?

  • Rasimir.6239Rasimir.6239 Member ✭✭✭✭

    The thing about GW2 combat is that build and rotation only get you so far. Knowing what your class/build is about and reaction appropriately is a lot more important, and that is something no metabattle or any other build site can teach you.

    Personally I love playing mesmer and play a variety of content with class cannon mesmer builds (both power and condition) successfully. I need to pay attention and stay on top of my game with any of my mesmers though, or they'll be dead in a blink. Knowing when to use defensive skills (sword #2, F4) and how to get a little breathing room (pushing enemies away with greatsword #4, dazing them with F3) is very important on those characters.

    If you are learning to play mesmer, try to adjust that build to be a bit more defensive. Take Deceptive Evasion instead of Superiority Complex as grandmaster trait in the Dueling traitline for an extra clone on dodge. Desperate Decoy instead of Phantasmal Fury is also good to give you a bit of time to react/reposition when things get tough. Get some defensive trinkets to give you a bit more vitality and toughness so you can learn the enemies and their attacks to know when to use what ability to get out of their damage. In general, full damage glass canon builds are good in this game once you know what you face and what tools you have to face it, but for learning going a bit more defensively is always a good idea.

    One more thing to note: mesmer greatsword damage decreases dramatically if you are close to the enemy. Check your autoattack tooltip, and you will find that you lose almost a third of the greatsword damage if you are next to the enemy instead of max range. As such, I often play sword/sword and sword/focus in story instances unless I know there's a fight coming up where I want to be in max range most of the time. Take inspiration traitline instead of domination in that case to lower focus skill recharge and get some extra reflect oportunities.

  • Arzurag.7506Arzurag.7506 Member ✭✭✭

    @Cyninja.2954 said:

    @Leablo.2651 said:

    @Ashantara.8731 said:

    @Alsandar.7420 said:
    So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling.

    There is a reason why that build has such a low rating. It just isn't good enough for new(er) content. I wouldn't recommend using anything with a rating below 4.7 or 4.6.

    @Leablo.2651 said:
    I don't think Metabattle builds are for soloing per se.

    Please take a thorough look at the website and educate yourself before making such claims. MetaBattle is the best resource for builds as it has everything; you have builds for all game modes, and they are rated for a reason. It sports the best builds for all game modes, including solo open world PvE, as well as some older builds that are niche and no longer particularly powerful (extremely old builds that no longer get the job done are being archived whenever new elite specs have been released). I have been successfully relying on MetaBattle builds for years, and so have plenty of other people.

    Their own rating system tells us that not all of the builds they post are actually good. It seems you're the one who needs to take a more thorough look and educate yourself a bit better.

    It's community rated. Doesn't change the fact that the site has a dedicated open world build section which can be immensely helpful to new players.

    Unless you are ready to give a better alternative or want to share your build with people, I would refrain from calling something out which is simply not true.

    The majority of open world builds on metabattle work very well and the explanations on how to play them are a good starting point.

    As far as greats word Mesmer, it doesn't take a genius to realize it would be trash for PvE. Because it is, thus the low score on metabattle is justified (unless all you want to do is tag things in meta events).

    Greatsword mesmer may suck but greatsword mirage is quite powerful.
    Engage with greatsword, put all skills on CD, then switch to sword for even higher damage. Additionally the ambush-skills are rewarding you for dodging properly.

    My advice for the OP is to get mirage and run power-gear.
    The utilities from mirage will also increase survivability greatly.

    "I´m not big on sermons nor words, Broken bones teach better lessons and speak for themselves."

  • lare.5129lare.5129 Member ✭✭✭

    Burst = die. this is ok, you should die always. This build for skilled players and for pve team whit 2+ support

    Is there a build/rotation

    you don't need any magic rotation if u not go raids or top pve content. just press button and have small understand level that they do.

  • Simonoly.4352Simonoly.4352 Member ✭✭✭

    Do you have Chronomancer unlocked? If you do, it's possibly your best choice for dealing with many mobs in a straight forward manner. You can cast wells on top of yourself if you're getting overwhelmed, including using Gravity Well to lock them in place and deal a large amount of damage. Whilst that's occurring, you can block with your shield and you can use the stun on shield to also dish out some more AoE control. It might be enough to prevent you from getting mentally overwhelmed in incidences where there are loads of mobs to deal with.

  • Nepster.4275Nepster.4275 Member ✭✭✭

    Drop Domination and use Inspiration 1-2-2 it will help a bit, also, this is full glass gear if you dont want to change it use food with some toughness like Bowl of Truffle Ravioli. Also, since you are using GS dont go full meele you can range them even with sword, since sword 5 phantasm is moving. If you are still strugling drop Dueling too and use Chaos 2-1-3(or 1) this will help too, but as others said the best open world build for mesmer is Chrono with shield/focus and sword with precog well and inspiration i can take down champions with that, and if you want to go mirage, thats kinda unkillable even in full Viper gear(since its a condi spec) and you can solo bounties easy with a full trailblazer build and staff.
    Also, mesmer has a lot of utility to support itself but you cant expect it to go full damage and be unkillable. Your best friend is F4 tho never forget it(and maybe even Signet of Illusions(the one that recharges shatters instantly when casted)).

  • Pyroatheist.9031Pyroatheist.9031 Member ✭✭✭✭

    So the build link you posted is actually fairly close to what I'd end up recommending for a newer player. However, the devil is in the details with Mesmer, and the details of that build make it less than effective for what you want. Since you mentioned that you leveled with GS and have used this build for a bit, I'm gonna to stick to it reasonably closely so that it remains familiar to you.

    The traits are generally solid, but I would recommend changing the illusion adept trait from shatter storm to persistence of memory. Shatter storm is more optimal for dps, but it requires you to be rather experienced in how you use the mesmer skills to make use of it. Persistence of memory will help you passively maintain boons that will ultimately make your combat experience smoother without any extra gameplay on your part.

    The skills are decent, but you should make a couple changes. Mantra of pain is the dps-optimal skill, but it doesn't make a ton of sense for a new player or even for anyone doing open world PvE. I recommend dropping that and taking signet of midnight instead. The signet has a low cooldown and does an aoe blind, stunbreak, and stealths you when you use it. It's a great defensive tool that you can use in a tight situation. Additionally, lose the heal signet in favor of ether feast. The heal signet is great for dps, not so great for keeping you alive. Take ether feast, use it with 3 clones up when you need to heal.

    The weapons on the build are generally fine, but I want to bring attention to a particular point. The build mentions that you can swap offhand sword for focus instead. I would recommend running mostly with focus and only swapping to sword if you have a single tough target to beat. Focus has a huge aoe pull that makes grouping up mobs for rapid killing so much easier. Sword does much more damage, but the name of the game here is utility and usability, not dps benchmarking.

    The gear setup is fine, but there's some nuance here if you have trouble surviving. What the build lays out is a full glass cannon setup, but there are some simple swaps you can make to get more tanky. If you replace some pieces of gear with Knight's stats or Valkyrie's stats you'll get a decent boost to your survivability without sacrificing too much damage. This is the last thing you want to try and change after making all the other modifications that I mentioned, but if you really still have trouble surviving then you want to tank up like this instead of just dying all the time.

    There are options to swap to other builds that people have mentioned, but they're pretty much all only available once you fully unlock chronomancer and/or mirage. What you have now is pretty much the best (and only) choice for a vanilla mesmer setup.

    Ohey, I've got a signature

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭

    @Leablo.2651 said:
    Their own rating system tells us that not all of the builds they post are actually good.

    Exactly.

    It seems you're the one who needs to take a more thorough look and educate yourself a bit better.

    No, you need to learn to read what people write and process it properly, because I said exactly that myself: check the ratings. :s

  • kasoki.5180kasoki.5180 Member ✭✭✭

    @Alsandar.7420 said:
    You guys are gonna hate this post. I'm new. And playing Mesmer. Just that alone is a warning sign right? I leveled with a Greatsword Dom build and I really understand that rotation and that style of gameplay. I've mostly pulled 1-2 mobs and used my clones as tanks and kited them out away from other mobs. I died kinda often, but not too bad. So now I'm 80 and I'm running this build from metabattle https://metabattle.com/wiki/Build:Mesmer_-_Greatsword_Burst. I'm really struggling. I'm doing the POF story and it's almost impossible to avoid 7-8 mobs in the story. I just mentally can't handle it. There's so much going on and I die A LOT.

    Is there a build/rotation that's good for noobs with low skill cap? I'm just so slow to react, I think it's my fault. This is so much harder than WoW. I'm used to never moving (except out of ouch) and casting from a long ways away, lol. So there's a pretty big learning curve for me.

    If there even is a build for bad mesmers like me, can you link it and possibly explain the rotation a bit?

    PS - everyone told me to play Necro but everyone ALSO told me Necro players can't get groups. I really like the mesmer, it's so pretty, but maybe it's just too hard for me. I dunno.

    I have used this for playing my mesmer both through HoT and PoF content. Its one of more enjoyable builds i have ever used in open world. Has decent sustainability while still dishing out good dps. Its also less hectic to play than some other builds.
    http://gw2skills.net/editor/?vhEQRAse8cncfCtfiFqBmoBEgilVjqcDGhAo+Yb2pFdLOjqA-jBBXgA9q/As/o8LU/wjSQA-e

    You can make some tweaks like taking Signet of Ether if you want it, but honestly i don't remember I ever needed the CD reset in open world

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