Danikat.8537 Posted April 6, 2019 Share Posted April 6, 2019 I've been trying to complete more of SAB in Tribulation mode and I've reached a point in World 1 Zone 2 (Dark Woods) where every guide I can find says to use dodge jumping to get across a patch of lava, not because of the distance but because one of the rocks will try to kill you. Is it possible to do that part without dodge jumping?I know how to do it but I've never been able to actually pull it off. Either I dodge or I jump, I can't do both together. If it's possible to make that jump another way (or if there's another way around I haven't spotted) I'll do that. If not I guess I'll give up on 1-2 and focus on the other levels. But I don't think dodge jumping is an intended mechanic, so even in Tribulation mode it seems unlikely it would actually be required and I know a lot of people making guides focus on what they think is the quickest or easiest way, not necessarily the one which uses the least complicated mechanics.Edit: I've found 1 way to do it. The rock can only do it's jump attack every few seconds, so I jumped out onto the closest of the 2 tiny rocks, then as it started to rise up I jumped back to the first one (putting me out of range of the attack) then immediately jumping back, on top of it and across to the tree. It requires more quick, accurate jumps, but no dodge jumping. :) Link to comment Share on other sites More sharing options...
JustTrogdor.7892 Posted April 6, 2019 Share Posted April 6, 2019 This post in another thread here might be of help. https://en-forum.guildwars2.com/discussion/comment/879773/#Comment_879773 Link to comment Share on other sites More sharing options...
Danikat.8537 Posted April 6, 2019 Author Share Posted April 6, 2019 @"JustTrogdor.7892" said:This post in another thread here might be of help. https://en-forum.guildwars2.com/discussion/comment/879773/#Comment_879773Thanks. I didn't realise it was the same bit being asked about in that topic (there's a minor typo in the title, it's zone 2, not zone 1). Link to comment Share on other sites More sharing options...
Stalkingwolf.6035 Posted April 6, 2019 Share Posted April 6, 2019 i dont see no typo cough Link to comment Share on other sites More sharing options...
Danikat.8537 Posted April 6, 2019 Author Share Posted April 6, 2019 It is good to know dodge jumping isn't required for Tribulation mode. I was starting to think maybe they were counting on everyone who attempted it knowing how to dodge jump even if it's not an intended mechanic.@Stalkingwolf.6035 said:i dont see no typo coughMy mistake, I must have misread it. ;) Link to comment Share on other sites More sharing options...
Urud.4925 Posted April 8, 2019 Share Posted April 8, 2019 @Danikat.8537 said:It is good to know dodge jumping isn't required for Tribulation mode.Wait before rejoicing... I remember some long jump in w2z2 where there's at least a long jump between the eagle and the first sandoo/temple door. But this trick is good for sure. I could have saved 30-40 lives probably... meh. (there's also another dodge jump a bit further in the same w1z2, but probably can also be avoided) Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted April 8, 2019 Share Posted April 8, 2019 @Urud.4925 said:@Danikat.8537 said:It is good to know dodge jumping isn't required for Tribulation mode.Wait before rejoicing... I remember some long jump in w2z2 where there's at least a long jump between the eagle and the first sandoo/temple door. But this trick is good for sure. I could have saved 30-40 lives probably... meh. (there's also another dodge jump a bit further in the same w1z2, but probably can also be avoided)The only dodge jump that’s required is near the end of W2Z3. You’re right, most instances where people dodge jump can be avoided. Link to comment Share on other sites More sharing options...
Urud.4925 Posted April 8, 2019 Share Posted April 8, 2019 Ah, I meant zone 2, with the assassins. I did w2z3 in tribulation mode yesterday, and I'm sure I didn't use any dodge jump (I found some alternative path, luckily). Afaik there's only one jump that's is really required if you want to catch all the baubles, but a normal run in tribulation can be done without dodge+jump. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted April 8, 2019 Share Posted April 8, 2019 FYI you can also bind dodge jumping to a macro(ANet always 'tolerated' that; they recently updated the policy to explicitly allow it.)Most macro programs will require a manual tweak to get it to work perfectly (especially if the player cannot pull it off reliably). The result should look something like...V ↓Space ↓Space ↑V ↑Assuming you use the default keys of V and Space respectively for dodge and jump.(There's no need for a timer or delay between 'events' as some think.)Typically the manual edits require removing any time delay between 'events' or changing the order. How that is accomplished vary with the macro editor. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted April 8, 2019 Share Posted April 8, 2019 @Urud.4925 said:Ah, I meant zone 2, with the assassins. I did w2z3 in tribulation mode yesterday, and I'm sure I didn't use any dodge jump (I found some alternative path, luckily). Afaik there's only one jump that's is really required if you want to catch all the baubles, but a normal run in tribulation can be done without dodge+jump.Just looked and saw that there was an alternate path so I guess it’s not required there too. Link to comment Share on other sites More sharing options...
Urud.4925 Posted April 9, 2019 Share Posted April 9, 2019 @Illconceived Was Na.9781 said:FYI you can also bind dodge jumping to a macro(ANet always 'tolerated' that; they recently updated the policy to explicitly allow it.)Most macro programs will require a manual tweak to get it to work perfectly (especially if the player cannot pull it off reliably). The result should look something like...V ↓Space ↓Space ↑V ↑Assuming you use the default keys of V and Space respectively for dodge and jump.(There's no need for a timer or delay between 'events' as some think.)Typically the manual edits require removing any time delay between 'events' or changing the order. How that is accomplished vary with the macro editor. Thank you for pointing this out. I thought it still wasn't allowed, since it's 2 actions for 1 key. I saw now the Gaile's post. It should be definitely easier that way (didn't try yet). Link to comment Share on other sites More sharing options...
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