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Legendary Fractal Armor


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@tim.4596 said:

@phs.6089 said:

@tim.4596 said:

@phs.6089 said:There was a topic I can't find it now.Let me refresh this request. With upcoming build temples etc, please consider giving us Legendary Fractal Armors.At the moment we can get ascended with selectable stats from fractal vendor. It has default ascended(craft) skins.Would be nice to get fractal themed skins and way to upgrade ascended into legendary.Seriously I don't know any other mod where stat swaps could be used as intense as in fractals. maybe sPvP.But anyway. Game needs mat sink and play-time added for goal(s). Fractals deserve to have own set of legendary armor.

I don't think that Legendary Armor should be available in 5man content, but yet again they added it to Conquest Mode in PvP so.... I guess nothing is stopping anyone from adding it to Fractals, although I still think it should remain within raids.

They overly simplified raids, and you now have access to extremely simple events/bosses to get li. W4 B1-3 Are very easy. W1 B1 + Spirit run is very easy too. Then you can do W3 Escort + KC + TC. I mean the whole of W1-4 Aren't that hard anymore since they've been out for so long.

Plus, wouldn't that be a bad idea, since the current aim in Fractals is to get "Fractal God" title, so if they release legendary arbors in Fractals, wouldn't that make getting the title even more difficult.

Suggestion wasn't about raids armor and how to cheese it.

I'm not sure I fully understand what you mean, because for me Legendary Fractal Armor would be adding another Legendary Armor to the PvE content.

You got it right.

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@phs.6089 said:

@tim.4596 said:

@phs.6089 said:There was a topic I can't find it now.Let me refresh this request. With upcoming build temples etc, please consider giving us Legendary Fractal Armors.At the moment we can get ascended with selectable stats from fractal vendor. It has default ascended(craft) skins.Would be nice to get fractal themed skins and way to upgrade ascended into legendary.Seriously I don't know any other mod where stat swaps could be used as intense as in fractals. maybe sPvP.But anyway. Game needs mat sink and play-time added for goal(s). Fractals deserve to have own set of legendary armor.

I don't think that Legendary Armor should be available in 5man content, but yet again they added it to Conquest Mode in PvP so.... I guess nothing is stopping anyone from adding it to Fractals, although I still think it should remain within raids.

They overly simplified raids, and you now have access to extremely simple events/bosses to get li. W4 B1-3 Are very easy. W1 B1 + Spirit run is very easy too. Then you can do W3 Escort + KC + TC. I mean the whole of W1-4 Aren't that hard anymore since they've been out for so long.

Plus, wouldn't that be a bad idea, since the current aim in Fractals is to get "Fractal God" title, so if they release legendary arbors in Fractals, wouldn't that make getting the title even more difficult.

Suggestion wasn't about raids armor and how to cheese it.What makes you believe the objective in fractals is to get 'Fractal God' title?

That's like the Nespresso commercial, What else? do you do fractals for? And although I haven't done the actual math, but in the long run the extra relic box from titles would get you the gold back.

It's not, it's optional. here are many vet players that never go even savant.

I understand that it's incredibly expensive, but if you do Fractals everyday and don't buy the 2 daily Mystic Clover, then why not get it? You will eventually get the relics. I know some Fractal God people who already have 200,000+ relics

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@tim.4596 said:

@phs.6089 said:

@tim.4596 said:

@phs.6089 said:There was a topic I can't find it now.Let me refresh this request. With upcoming build temples etc, please consider giving us Legendary Fractal Armors.At the moment we can get ascended with selectable stats from fractal vendor. It has default ascended(craft) skins.Would be nice to get fractal themed skins and way to upgrade ascended into legendary.Seriously I don't know any other mod where stat swaps could be used as intense as in fractals. maybe sPvP.But anyway. Game needs mat sink and play-time added for goal(s). Fractals deserve to have own set of legendary armor.

I don't think that Legendary Armor should be available in 5man content, but yet again they added it to Conquest Mode in PvP so.... I guess nothing is stopping anyone from adding it to Fractals, although I still think it should remain within raids.

They overly simplified raids, and you now have access to extremely simple events/bosses to get li. W4 B1-3 Are very easy. W1 B1 + Spirit run is very easy too. Then you can do W3 Escort + KC + TC. I mean the whole of W1-4 Aren't that hard anymore since they've been out for so long.

Plus, wouldn't that be a bad idea, since the current aim in Fractals is to get "Fractal God" title, so if they release legendary arbors in Fractals, wouldn't that make getting the title even more difficult.

Suggestion wasn't about raids armor and how to cheese it.What makes you believe the objective in fractals is to get 'Fractal God' title?

That's like the Nespresso commercial, What else? do you do fractals for?

For fun? For loot? For gameplay?Pick any, I don't to them for titles.With same logic I should have went and bought 'I'm rich you know' title for 1k gold from Ember Bay as it was (and prolly stays) my favorite map in LW3, right?Relics don't bother me, they are in wallet and don't ask me to feed them.

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Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

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@"Pirindolo.9427" said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

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@tim.4596 said:

@"Pirindolo.9427" said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

Point would be to give people chose to make PVE legendary armor outside of raids.

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@"tim.4596" said:What would be the point of creating another PVE legendary armor, when we already have one?What's the point of creating another raid wing when we already have one?What's the points of creating raids if we have fractals?

The answer in all cases is the same - more content, more choices, more options for more players.

Moreover wouldn't adding legendary armors from different game modes make it less prestigious?Did adding WvW/sPvP sets made the legendary armor less prestigious? Not to my notice.

Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.Because you say so? It's not "wrong". It's just something you, personally, do not like. And those are two very different things.

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@Pirindolo.9427 said:

@"lare.5129" said:fractal leg armor set is very bad idea. We have enough ways to get leg armor, if someone want with cool skin - raids welcome.

Interesting and reasoned opinions!!!!"Is a very bad idea"---------For you or for everyone?"We have enough ways... "---------Who is "we"? Don't count me in in that "we", please.

The majority of the PVE players is not able to participate in raids for many reasons. I know, and you know, that most of them would't be welcome by people like you. If you want exclusivity (in this case for a legendary armor, but it works for everything) I kindly suggest you to avoid playing mmos. A typical RPG will make you feel way more special and unique.

Having new and different ways to get the same or similar items has been part of GW2 and I believe that it will continue like that.What hurts you if all players (you included) have a new way to get a similar item to that one you already have? A new item that you will be able to get if you want it, by the way. I will answer for you: the ego.

I dont know. Please explain.Also we was refering to players so including you. Dont know why 3 ways are too little but aurora has only one way and thet is enough.

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@Astralporing.1957 said:

@"tim.4596" said:What would be the point of creating another PVE legendary armor, when we already have one?What's the point of creating another raid wing when we already have one?What's the points of creating raids if we have fractals?

The answer in all cases is the same - more content, more choices, more options for more players.

I would be careful not to cross boundaries here. 5man and 10man contents are very different, and while fractals might actually be harder than raids, they do not require the same level of coordination.

Moreover wouldn't adding legendary armors from different game modes make it less prestigious?Did adding WvW/sPvP sets made the legendary armor less prestigious? Not to my notice.

Here again, you are crossing boundaries, PvP and PvE shouldn't be put in the same basket. Very few players play both PvP and PvE (I do not count the people doing a daily PvP match as PvPers).

Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.Because you say so? It's not "wrong". It's just something you, personally, do not like. And those are two very different things.

No, it's pretty self explanatory. Or if you don't think it's wrong, please give some arguments as to why?

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@phs.6089 said:Good riddance calling RNG drops each days. If you ask me I would rather they give me some currency I can get ascended parts I need with bit gold, then getting ascended shoulders drop 8 weeks on the row.this part exist's too. dayli rec wiht Fractal Research Page will help you to get that asc item.

Mystic coins? have you played any tournament in PvP?yes, but fractal looks good for this too.

Don't let me start on mystic clovers from either Pvp or WvW. :)2 mystic clovers from completed reward track .. no big magic. I think I close fractal faster than all www/pvp track )

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@Pirindolo.9427 said:As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.GW2 has so many examples of different ways - yes, it have, it have 3 ways at current moment. Whit magic skin from raid, 2 without magic skin from pvp and www.Dayli ap bonded wiht pvp and www, so who do dayli will get leg armor without any big pain.

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@lare.5129 said:

@"tim.4596" said:They overly simplified raids, and you now have access to extremely simple events/bosses to get li.I have "Fractal God" title, but have aprox at all 40 lee, and this that raid more harder. It is not compared values.

I never said that raids are harder, I said they do not require the same level of coordination. Asking 5 players to do something is not the same as asking 10 players to do it. If let's say 1 player being bad doesn't matter. That's a 20% ratio, which would be to say that 2 bad players in a raid group wouldn't matter. However depending on the boss mechanics etc... that isn't true. Some mechanics depending on the boss fight are more punishable than in fractals. Also Fractals doesn't require specific players to perform specific mechanics.

Therefore:If you have 2 bad players6 Good players and 2 medium players, the 6 Good player might not be enough in a Raid scenario to compensate the other 4 players. Whereas in a Fractal scenario that 60% ratio of Good player would.

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@tim.4596 said:

@"Pirindolo.9427" said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

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@lare.5129 said:

@Pirindolo.9427 said:As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.GW2 has so many examples of different ways - yes, it have, it have 3 ways at current moment. Whit magic skin from raid, 2 without magic skin from pvp and www.Dayli ap bonded wiht pvp and www, so who do dayli will get leg armor without any big pain.

I'll give you more examples: Amalgamated gemstones, legendary weapons (HoT or PoF route), ascended items...If you don't want other people (people that can't do the same things you do in game) to get items that you already have, just say it.

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@lare.5129 said:

@phs.6089 said:Good riddance calling RNG drops each days. If you ask me I would rather they give me some currency I can get ascended parts I need with bit gold, then getting ascended shoulders drop 8 weeks on the row.this part exist's too. dayli rec wiht Fractal Research Page will help you to get that asc item.

That is not true, you still need Grandmaster marks to get it with fractal relics.yes you finish fractals faster then pvp/wvw track but you need to pay relics +mystic coin + ecto, while clovers are free from tracks.And no biggest suply of mystic coins is PvP Tournaments in game and btw in season time pvper get more gold then anyone from fractals, depending on playtime and league rank.

There is 4th ways in game , there is magic wvw legendary armor (the only armor owners have rights to brag about determination).The guys who earned it should have gotten 'Determined' title in gold if you ask me.

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@Pirindolo.9427 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

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@tim.4596 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

If raids were fine in this game, people would raid.I don't care of easy encounters.Raids encryption box? Each boss kill gives you about 2 gold straith, if you think it's not enough, go make a topic and ask Anet to raise the gold drops.There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

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@phs.6089 said:

@tim.4596 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

If raids were fine in this game, people would raid.I don't care of easy encounters.There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

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@ButcherofMalakir.4067 said:

@phs.6089 said:

@tim.4596 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

If raids were fine in this game, people would raid.I don't care of easy encounters.There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

Do those thing help you with raiding? Do you depend on others for getting those? Make a thread and tell Anet about it

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@tim.4596 said:

@tim.4596 said:What would be the point of creating another PVE legendary armor, when we already have one?What's the point of creating another raid wing when we already have one?What's the points of creating raids if we have fractals?

The answer in all cases is the same - more content, more choices, more options for more players.

I would be careful not to cross boundaries here. 5man and 10man contents are very different, and while fractals might actually be harder than raids, they do not require the same level of coordination.Yes, indeed. Funny, though, how you ignore that when talking about legendary armor (see below).

Moreover wouldn't adding legendary armors from different game modes make it less prestigious?Did adding WvW/sPvP sets made the legendary armor less prestigious? Not to my notice.

Here again, you are crossing boundaries, PvP and PvE shouldn't be put in the same basket. Very few players play both PvP and PvE (I do not count the people doing a daily PvP match as PvPers).You just said yourself how Raids and Fractals are a very different type of content. Either they are sufficiently different, in which case there is a point of creating legendary armor for each, or they aren't, in which case there was no point in creating one of those submodes in the first place. You have to pick one and be consistent about it. Don't try to flip-flop between those depending on what is being talked about.

Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.Because you say so? It's not "wrong". It's just something you, personally, do not like. And those are two very different things.

No, it's pretty self explanatory. Or if you don't think it's wrong, please give some arguments as to why?Why would I? It's not me making some absolute statements without any arguments to back them up.

Seriously, you liking some type of reward structure, and preferring one content over another doesn't make them "right". The concept of right and wrong doesn't even apply there. It's like saying that apples are right and oranges wrong. Or that oranges costing more than apples is wrong (because obviously apples are so much better).

In short, dungeons are not "wrong". Idea of dungeons giving good rewards is not "wrong". You just don't like them.

By the way, i do not believe Fractals are the best place for a new set of legendary armor. I believe, that the true PvE legendary armor should be obtained in a similar way as the first 4 of HoT legendary weapons - through mostly open world collections, with only some very shallow dipping in instanced content. Because , unlike with raids and fractals, that's the content the vast majority of PvErs play.It's just that your "arguments" against fractal armor are... let's say, not very convicting and heavily flawed.

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@phs.6089 said:

@phs.6089 said:

@tim.4596 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

If raids were fine in this game, people would raid.I don't care of easy encounters.There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

I want griffon, aurora and gift of battle from raids. I do not get that because it is crazy and it is not how games work

Do those thing help you with raiding? Make a thread and tell Anet about it

They do help but they are not needed nor do they give advantage to players who have them.I would post something if for example griffon was needed to complete wing 5 but it isnt so no problem

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@phs.6089 said:

@tim.4596 said:

@tim.4596 said:

@Pirindolo.9427 said:Ok, 1 question for all those that suggest, think, believe, and angrily demand that there shouldn't be a fractal legendary armor:

Apart from raiders keeping the exclusivity of the so called "PVE legendary armor", what's your reason to deny other PVE players (way more numerous than raiders, btw) a new way to get ANOTHER (yes, another, a different one, not the same, and probably a way uglier one) legendary armor? And please, don't talk about it would be too easy, because it shouldn't be easy at all, the same way that getting the "Fractal God" title isn't easy at all.

As I said in a previous post, GW2 has so many examples of different ways to get the same or equivalent items in game, so that wouldn't hurt raiders at all. Moreover, raiders could get the new armor as well, in case they were interested in it.

What would be the point of creating another PVE legendary armor, when we already have one? And if it's to make it way uglier what's the point at all? Moreover wouldn't adding legendary armors from different game modes make it less prestigious? Also 5 and 10man contents are very different, you shouldn't be able to access legendary armor from Dungeons no matter how many steps it takes to get it. It's just wrong.

What would be the point of adding a new mount, when we already have many?What would be the point of adding a new map, when we already have many?What would be the point of adding a new food, when we already have many?

How is this relevant? I think we are getting confused here. Are we talking about a new skin ? or a new legendary armor ? If you just want new skins, I don't think that it has to be a legendary armor necessary. Plus what are you suggesting; that you would like more 'combat enabled' armor skins? Do you consider the skins from the PvP legendary armor to be legendary ?

You have a RAID legendary armor. Raids are the worst representative of the PVE playerbase, simply because raids are , by far, the least played PVE content. I am asking for a FRACTAL legendary armor.

In any case, the key of your answer is "Prestigious": thats your real, unintentional answer. In other words, exclusivity. "I have it, and (since I know that the vast majority of PVE players are unable to participate in raids, for many reasons) I don't want more people to have it".

What do you mean by unable? Are you saying that they do not have enough time to consider to raids? Are raids not their primary focus as it isn't as rewarding as Fractals?

Also if you give legendary armor to fractals, why shouldn't you give "raids encryption box" to raids ? And add daily rewards too on top of that? Since you seem to think that there are no difference between the two.

What I'm trying to say here is that you should start giving some serious arguments as to why Legendary armors should be added to Fractal? Asking Anet to add legendary armors to fractals because it is what people play the most and thus (arguably) the easiest way to get it. Is just being lazy. Many people hate world completion, however unless you want a legendary weapon you have to do it (that or pay 2k gold at the trading post).

Because Armor isn't reward, it's convenient item. Reward for raiders was the skin, not functionality.

If raids were fine in this game, people would raid.

Are raids not fine ? What do you mean?

I don't care of easy encounters.There is already legendary armors outside raids, so asking for another from most played mode makes sense to get outta raidjail.Now gimme one good reason why are you against it beyond 'I do raids, I'm better then you'

The "I do raids, I'm better then you" isn't relevant there are good Raiders and bad ones the same as in fractals. You can't say that raiders are better than people who do fractals. I'm only pointing out the difference between 5 to 10man content. The true issue here seems to be that people seems to have preferred game mode that they enjoy playing and they do not wish to play another one. Also raiders are much more on the loosing end when it comes to rewards, so I'm not sure it'd be a good thing to start differentiating the two and make them 2 separate game mode. Raids are only rewarding once a week, and repeating them multiple times would not get you any rewards, while if you do fractals more than once a day you'd still get "fractal encryption box" upon completing a fractal, which are worth much more than" gear loot box" from raids.

Also, only having legendary armors in Raids is inviting players to play raids, while adding it to fractals would only create more boundaries between the two. As in this is wrong on so many levels, I'm not even sure why I need to be pointing this out.

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