I have been complaining about Sirens Reef for a time and I keep hearing that the mobs should be pulled and cleaved by your allies
Or that the fractal is easy if you have reflect and pulls
Now I'm curios in the best way to complete this fractal so I can educate other players for a easy and quick run if we're lucky with the instabilities
A couple of questions about they ghostly adds.
Should the spirits be killed as quickly as possible or just pulled and cleaved if you can manage them?
Or should they all be killed whenever you can? (they wont respawn endlessly?)
As the boss keeps on teleporting around and your allies keep jumping all over the place (the winds of torment and the dropping of acid) how do you use reflect on the last boss?
And where/when do you use/put it?
So far I have been ignoring all adds and if I play a class that can pull the adds reliably (not many classes can pull adds reliably) I try to pull them as much as I can
because the fractal gives you the feeling the adds not worth the trouble to kill because its too much trouble and they might respawn back instantly if you do kill them
In Mai trin, when the trash appears you will start feeling it if you dont clear them and the adds are easy to pull and to reach with a group together (you dont get blown away from your team like in Sirens)
In Deepstone the boss also has some deadly adds and if you don't kill them, a army of spirit clones will bind you and destroy you if you don't watch out
But in both these fractals you never get the feeling the adds are unworthy targets, where the adds in siren only feel like they should be cleaved instead of feeling like a major threat
Gah... I just want some advice in how to deal with the adds or not so I can help myself and others sail smoothly in this fractal...