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Warrior Arc Divider is bugged.


Vieux P.1238

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Y> @Halikus.1406 said:

Just like engi rifle 3, mesmer gs 5, holo 4 and 5, rev oh sword 4 and any other skill that has a range and doesn't need a target. The game has been like this since forever, try doing a little research before complaining.

Yeah but no circle radius of 450 should be able to crits 20k-32k while you can't block or evade. That's just plain broken. It's one thing when it's one target. But being able to one shot multiple targets in a radius that big. Plzzzz fix this kitten

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@Vieux P.1238 said:

Yeah but no circle radius of 450 should be able to crits 20k-32k while you can't block or evade. That's just plain broken. It's one thing when it's one target. But being able to one shot multiple targets in a radius that big. Plzzzz fix this kitten

Only the last strike is at the 480 radius and you wouldnt get that sort of number unless the first two strikes also landed. It also isnt unblockable unless Signet of Might was used, yes?(Not that I wouldnt expect its numbers to be notably higher if this is WvW, but it seems fine for the most part in PvP)

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@Euthymias.7984 said:

Yeah but no circle radius of 450 should be able to crits 20k-32k while you can't block or evade. That's just plain broken. It's one thing when it's one target. But being able to one shot multiple targets in a radius that big. Plzzzz fix this kitten

Only the last strike is at the 480 radius and you wouldnt get that sort of number unless the first two strikes also landed. It also isnt unblockable unless Signet of Might was used, yes?

Stop defending it...it's broken OP.... No wonder everyone in spvp is playing Berserker warriors atm.

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@Lighter.5631 said:it doesnt go through wall tho

Yes it does..test it. You cant hide behind a wall thinking it's protecting you. I tried it in pvp maps & none of the walls or columns protects you from the attack. Even worst is your not hiding but the warrior is intentionally is. & you can't target him cuz he is using the obstruction against you while he is 1 shoting you with arc divider. Ridiculous!!...

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@"Velimere.7685" said:oWMk0JQ.pngArc Divider is fine, guys!

And that isn't the only problem of the berserker, but you can handle to others while AD is the most problematic, berserker damage is broken and is probably staying like this until anet decides it is time to nerf as they did with mirage.I just wish these reworks wouldn't break everything like they always do.

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You're either oppressive at point once you figure out how to use unblockables and learn how to deal with adrenaline issues. Or once you start fighting good players that know how to rotate, know how to z-axis teleport and wait out berserker mode. (Not like the OP who is a fail Mesmer who doesn't know how to play an instant cast evade spam class), you become very useless and eventually die when F1 on CD because they took away the core F1 for ARC DIVIDER LOL.

It's not consistent compared to pre-rework Berserker (Which needed a small push not this catastrophic rework). Hence it is very badly designed because you're either oppressive or flat out useless.

These changes are bad and need to be reverted, but not because it's OP and is very good vs. bad players like the OP but because the rework is catastrophic.

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@BlackTruth.6813 said:You're either oppressive at point once you figure out how to use unblockables and learn how to deal with adrenaline issues. Or once you start fighting good players that know how to rotate, know how to z-axis teleport and wait out berserker mode. (Not like the OP who is a fail Mesmer who doesn't know how to play an instant cast evade spam class), you become very useless and eventually die when F1 on CD because they took away the core F1 for ARC DIVIDER LOL.

It's not consistent compared to pre-rework Berserker (Which needed a small push not this catastrophic rework). Hence it is very badly designed because you're either oppressive or flat out useless.

These changes are bad and need to be reverted, but not because it's OP and is very good vs. bad players like the OP but because the rework is catastrophic.

Point is your attacks can't be immune to evades.. So it's a bug that needs to be patched. I can understand that traits & skills makes some attacks unblockble but it's not just that. This much damage should not go threw walls, or be immune to evades or dodges. Blocks in some circumstances i can say yes. But for the rest, no. Defending it wont make it not broken. Nothing to do with l2p issues. I'm a vet & not bad in pvp as well. So l2p has no place in a broken state.

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