Hi I feel like we need to let you know why a lot of ppl quit gw2.
My personal reason is the inventory... some ppl like crafting and having to micro manage all that stuff, but this is hard to do when you have real life stuff going... logging in and managing my inventory is such a hassle. A lot of important stuff in it.
You have to deal with it for legendary and ascended stuff. No just .003 drops.
It was made that this is the only progression, other than story line, which is decent, but there are plot holes... That I don't even care about because it just does not pull me in. No romance, no childhood memories, just bam go whoop butt. Also no Guild Wars!
It should've been called Dragon Killer.
I would've liked to see more skills being Available to use at one time... 5 attacks, 3 utility, 1 heal, and 1 master...
So no crafting focused game.
Some actual Guild Wars. Or just in story line.
With any new package increase max Level, add new skills.
Better rewards for 6+ year veterans. Like a chance to roll legendaries, or something. Not a per cursor either.
Why can't we fly? Gliding is lame. Is it the barrier walls between places in the world?
Overall the game was good for 3 years. The hud, map, and ui is great. The world events is awesome, the jumping puzzles were cool, and challenging. The silvarie and dream realm thing is awesome, sucks nobody else has an alternating veil.
But after running around with max level every class, main being my mezmer. It gets stale, especially when loot is crafting mats I get all the time.
The skills, being adjusted back and forth and forcing players to choose and dedicate to certain traits is an easy way out. No extra buffs or anything after max level?
Also there are soo many races y'all could've done, but the racial bonuses sucked in the first place.