Grandtomatoe.2045 Posted April 26, 2019 Share Posted April 26, 2019 All 3 Master Traits are synergetic with power builds. All 3 may also help with hyrbrid builds. But none of the 3 are synergetic for straight condi builds. Condi Daredevils have 3 master traits to choose from but none of them synergize with strait condi builds. Link to comment Share on other sites More sharing options...
SehferViega.8725 Posted April 26, 2019 Share Posted April 26, 2019 That's true.I have proposed this layouthttps://en-forum.guildwars2.com/discussion/74348/reorganize-new-daredevil-traits-in-a-better-order#latestin order to have better synergy with condi build and other power builds like daredevil D/D, S/D and Staff. Link to comment Share on other sites More sharing options...
killy.3278 Posted April 26, 2019 Share Posted April 26, 2019 Serious question, what pure condi thief build is there left for it to matter at this point? Link to comment Share on other sites More sharing options...
SehferViega.8725 Posted April 26, 2019 Share Posted April 26, 2019 http://gw2skills.net/editor/?vZEQNAoYVn8laZiCTlPZhTCnw0JRTQ/k/JLtEmXZoNkimPhrwZoWA4AsAA-j1yBQBE4IBwsTAoPAZKPipSQLcIE0kKFA4AGsQ1VM4+DbUJ2yeAgGm1BIAflX5VvC4u39te1u3tB4Vv6Vv6Vv6Vv6V7WKgFVWB-whttp://gw2skills.net/editor/?vZEQNAoYVn8laZiCTlPZhTCnwoJRTQ/k/JLUFl3F8Bb3c239hfXCEAHAA-jVzBQBfUZABOiAzQDDh0Hcj9HYpSQLcIEElqFM7EAkRleA4AFssHAQCVTZdwBwX9qXfF4rv+6rv+qB86rv+6rv+6rv+qUALKNC-wthese are my condi D/D build and they still work in WvW against lots of builds (and if they don't work you can always run away).Power builds are by far better (I basically only play thieves and I have 95% of my gameplay time playing power builds). But these condi builds were still playable. Link to comment Share on other sites More sharing options...
kuteykathy.8123 Posted April 27, 2019 Share Posted April 27, 2019 @"killy.3278" said:Serious question, what pure condi thief build is there left for it to matter at this point?http://en.gw2skills.net/editor/?vZAQJAVVn8lCFOhdmCGmCkmiFYCz7LcGaDzhwSYLULBEAKAA-j1xHQBKS9H2oLgX7PcQlfXUJIAuEAx7JAQKAq0pB-wAnother pure condi build that worked well in WvW Link to comment Share on other sites More sharing options...
killy.3278 Posted April 27, 2019 Share Posted April 27, 2019 @"kuteykathy.8123" said:http://en.gw2skills.net/editor/?vZAQJAVVn8lCFOhdmCGmCkmiFYCz7LcGaDzhwSYLULBEAKAA-j1xHQBKS9H2oLgX7PcQlfXUJIAuEAx7JAQKAq0pB-wAnother pure condi build that worked well in WvWI actually ran a similar build in spvp before, but with emphasis on Trickery skills instead of Physical. The "burst" has a 6sec longer CD, but in return I had a lot more ini to play around with.http://gw2skills.net/editor/?vZAQJAVVn0MB9OhlOBemC0PhFYCT7PFAKAzfwTYL07LEHWCA-jJxBQBY4SAYw9H8SZAA8EAAAIt was actually good at 1v1'ing a lot of common builds (e.g. warrior), but got hard countered by D/P so I didn't think much of it at the time. My variation of your build was largely untouched by the recent changes, so maybe I'll give it another spin now that I won't be running into many D/P thieves anymore. Link to comment Share on other sites More sharing options...
Grandtomatoe.2045 Posted April 28, 2019 Author Share Posted April 28, 2019 If they do not intend on re-ordering the traits another time, I would like too see the bonus on Havoc Mastery affect condi damage as well as power damage. If it is too OP to have it ramp up to a 15% bonus like it does on power damage right now then they could make adjustments to the bonus in ways they see fit. They could leave the power aspect of it alone while adjusting just the condi side of it if they did in fact implement it. Link to comment Share on other sites More sharing options...
roamzero.9486 Posted April 29, 2019 Share Posted April 29, 2019 @Grandtomatoe.2045 said:If they do not intend on re-ordering the traits another time, I would like too see the bonus on Havoc Mastery affect condi damage as well as power damage. If it is too OP to have it ramp up to a 15% bonus like it does on power damage right now then they could make adjustments to the bonus in ways they see fit. They could leave the power aspect of it alone while adjusting just the condi side of it if they did in fact implement it.That would probably be the easiest fix. Link to comment Share on other sites More sharing options...
SehferViega.8725 Posted April 30, 2019 Share Posted April 30, 2019 @Grandtomatoe.2045 said:If they do not intend on re-ordering the traits another time, I would like too see the bonus on Havoc Mastery affect condi damage as well as power damage. If it is too OP to have it ramp up to a 15% bonus like it does on power damage right now then they could make adjustments to the bonus in ways they see fit. They could leave the power aspect of it alone while adjusting just the condi side of it if they did in fact implement it.I prefer the idea of reorganize daredevil traits.Anyway your idea is not so bad: +15% condition damage may be too much.Something like this could be perfect:Damage per Missing Bar: +5%Condition Damage per Missing Bar: +3% Link to comment Share on other sites More sharing options...
Straegen.2938 Posted April 30, 2019 Share Posted April 30, 2019 Here is what I run. Strong defense, strong condi clear. Basically, prime venom, steal, dodge, shadow strike, repeater rinse and repeat. Use Body Shot for runners. CnD for disruption. Dancing Dagger against multiple foes particularly if they have a pet or clones. Dagger Storm for reflect and defense. Short Bow is primarily escape but also useful for Dagger Storm and Lotus Training once a target is condi'd up.http://gw2skills.net/editor/?vZAQNAqYVl0MhSnYRTwwJQ/ELwEm3XIOMi0+TBgCw8HsEmCB-jFzCQBjRJI02fALKD0jeAKckA2oSvp9AAehGCPp+zxOBAA4QCAINBrDOA+qX96rAf91Xf91XNgXf91Xf91Xf91XlCoKdaA-w Link to comment Share on other sites More sharing options...
Grandtomatoe.2045 Posted May 1, 2019 Author Share Posted May 1, 2019 @SehferViega.8725 said:@Grandtomatoe.2045 said:If they do not intend on re-ordering the traits another time, I would like too see the bonus on Havoc Mastery affect condi damage as well as power damage. If it is too OP to have it ramp up to a 15% bonus like it does on power damage right now then they could make adjustments to the bonus in ways they see fit. They could leave the power aspect of it alone while adjusting just the condi side of it if they did in fact implement it.I prefer the idea of reorganize daredevil traits.Anyway your idea is not so bad: +15% condition damage may be too much.Something like this could be perfect:Damage per Missing Bar: +5%Condition Damage per Missing Bar: +3%Yeah that sounds about right. Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted May 2, 2019 Share Posted May 2, 2019 @Grandtomatoe.2045 said:All 3 Master Traits are synergetic with power builds. All 3 may also help with hyrbrid builds. But none of the 3 are synergetic for straight condi builds. Condi Daredevils have 3 master traits to choose from but none of them synergize with strait condi builds.well if they would give 5% condi dmg to the second trait as well it could be more interesting Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted May 2, 2019 Share Posted May 2, 2019 @killy.3278 said:Serious question, what pure condi thief build is there left for it to matter at this point?d/d + sb Trapper it worked for me long enough to say it is rly good Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted May 2, 2019 Share Posted May 2, 2019 @SehferViega.8725 said:@Grandtomatoe.2045 said:If they do not intend on re-ordering the traits another time, I would like too see the bonus on Havoc Mastery affect condi damage as well as power damage. If it is too OP to have it ramp up to a 15% bonus like it does on power damage right now then they could make adjustments to the bonus in ways they see fit. They could leave the power aspect of it alone while adjusting just the condi side of it if they did in fact implement it.I prefer the idea of reorganize daredevil traits.Anyway your idea is not so bad: +15% condition damage may be too much.Something like this could be perfect:Damage per Missing Bar: +5%Condition Damage per Missing Bar: +3%i dont see 15% condi as issue if you have no dodges aviable. anyway our condi is weak and easily cleansed Link to comment Share on other sites More sharing options...
SehferViega.8725 Posted May 5, 2019 Share Posted May 5, 2019 @"Jack Redline.5379" said:i dont see 15% condi as issue if you have no dodges aviable. anyway our condi is weak and easily cleansedConsidering that Death Blossom is an evade, empty endurance bar is not a "big problem" for condi D/D thieves.After Potent Poison nerf condi thief is no more a condi bomb, but the strength of condi thief is that is really hard to clean condi cause D/D adds continuously conditions (bleeding, poison, torment, confusion, weakness, cripple).With unblockable Swipe, +5-10-15% condition damge will be too much. Link to comment Share on other sites More sharing options...
Jack Redline.5379 Posted May 5, 2019 Share Posted May 5, 2019 @SehferViega.8725 said:@"Jack Redline.5379" said:i dont see 15% condi as issue if you have no dodges aviable. anyway our condi is weak and easily cleansedConsidering that Death Blossom is an evade, empty endurance bar is not a "big problem" for condi D/D thieves.After Potent Poison nerf condi thief is no more a condi bomb, but the strength of condi thief is that is really hard to clean condi cause D/D adds continuously conditions (bleeding, poison, torment, confusion, weakness, cripple).With unblockable Swipe, +5-10-15% condition damge will be too much.i undetstand mate but you know condi thief in me wants as much condi as possible xDyea 12% wouldbe eniugh Link to comment Share on other sites More sharing options...
Grandtomatoe.2045 Posted May 8, 2019 Author Share Posted May 8, 2019 @Jack Redline.5379 said:@SehferViega.8725 said:@Jack Redline.5379 said:i dont see 15% condi as issue if you have no dodges aviable. anyway our condi is weak and easily cleansedConsidering that Death Blossom is an evade, empty endurance bar is not a "big problem" for condi D/D thieves.After Potent Poison nerf condi thief is no more a condi bomb, but the strength of condi thief is that is really hard to clean condi cause D/D adds continuously conditions (bleeding, poison, torment, confusion, weakness, cripple).With unblockable Swipe, +5-10-15% condition damge will be too much.i undetstand mate but you know condi thief in me wants as much condi as possible xDyea 12% wouldbe eniughWhether it is the full 15% or some other number, modifying this trait to also include a condition damage multiplier would be a easy and justifiable adjustment to the trait that the Devs should consider. Link to comment Share on other sites More sharing options...
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