Ok, it's time anet takes a look at one of the worst balanced abilities in the game. Soulbeast https://wiki.guildwars2.com/wiki/Unstoppable_Union is a minor trait that gives them a 4s unblockable on a 10s cd if they go into beastmode then drop it. The issue is that unblockable doesn't only work on blocks, it also bypasses projectile destruction. https://wiki.guildwars2.com/wiki/Unblockable . This ability has no counter play other than dodge but good luck trying to dodge against a 4s 10s cd unblockable proc. Honestly what they should do is tie unblockable to only bypass block mechanics and allow projectile reflect and destruction to be a viable counter to it. This would keep the trait viable as it would still be able to get through blocks but wouldn't be a god tier proc like it is now. They'd still have an extremely low cd proc of it for melee attacks and range if the target doesn't have projectile reflect or destruction. In it's current state though, it bypasses dynamic defensive gameplay of too many skills and is way too powerful. Some classes don't have access to reflect so they are just getting eaten up by Soulbeast unblockable burst and it's not healthy for the game.