This thread is meant to be a one stop for everyone who wants the community to know about a bug regarding the Mesmer profession.
I also hope that some Anet Devs will look into this list from time to time to see what needs fixing.
Please, if you know of a bug that is not listed here, tell me about it and I will test it, then add it to the list
The bugs will be listed in 3 categories: Wrong Tooltip, Visual/Audio Issue & Gameplay Issue. Additionally I will tag the bugs with [reproducible] if that is the case.
Example Bug - [reproducible]
Still shows a maximum of 3 charges.
Tooltip should clarify that the interval is only for defiant foes.
Might the Phantasm receives is not listed.
This trait doesn't update the stats on your hero panel.
Phantasmal Force Radius
The tooltip lists a nonexistent radius.
Universal Ambush Animation stuck on character
The universal "energy draw animation" that plays on using an ambush as mirage can get stuck on the character. This does not only affect the visual part of the animation but also the audio that comes with this animation is played permanently. This bug is client side!
No certain way of reproducing this bug: Happens a lot when you spam ambushes (like in PvE raids). Seems to happen more often on low end machines!
Mantra of Recovery Underwater
This abilities Cast time is 2.75s when underwater which is 0.5s longer than the normal cast time.
Sometimes using Phantasmal Warlock directly after swapping to the staff locks the character in an anination unable to move at all.
Might be race specific.
Sirens Call Healing - [reproducible]
Sirens Call used by clones heals when it hits allies
Every time a clones sirens call bounces to an ally that ally will be healed for a tiny amount. It inconsistently appears in the combat log.
Mimic cooldown behaviour - [reproducible]
The cooldown of mimic does not only get increased by the skill that adds its own cd but will also be reset to full cooldown as soon as the buff is used.
Example: Use mimic, wait 9 seconds (mimic is on 31s cooldown), use mantra of pain: Cooldown is 41s instead of 32s
Mantra of Recovery - [reproducible]
The mantra's channel does not count as healing ability and does not trigger "on heal" effects.
Mirror self interrupt
When mirror is being interrupted you can get free reflects without having the skill on full cooldown.
This behavior was fixed on Blurred Frenzy as well!
Mantras - [reproducible]
If cast too quickly after the channel is finished (e.g. when you keep the key pressed) the skill will use a charge but not have an effect.
This bug does not happen every time but very often!
Phantasmal Defender & Lesser Phantasmal Defender - [reproducible]
These two skills do NOT trigger any "on interrupt" or "on CC" effects.
Signet of Midnight
This skill (unlike all other instant cast stealth abilities on mesmer) does not interrupt other abilities. This causes unwanted reveals.
While in downed state, the internal cooldown of Healing Prism does not seem to apply. Each tick of self heal using bandage will trigger healing prism and heal allies around you.
Mind Stab uses higher cast priority (similar to defensive abilities and those that CC)