The Deadeye effect (season 2) - Page 2 — Guild Wars 2 Forums

The Deadeye effect (season 2)

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Comments

  • Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭
    edited May 10, 2019

    with hot, anet introduced easier might gain and more damage modifiers, along with the healer (thus killing their own non trinity design). pof multiplied this by 100. now with the press of a few buttons, you can 100-0 ppl, basically turning this game from a balanced in depth mmo into a third person shooter. standards have fallen but its not too late imo.

    you don't know till you know, ya know.

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