What is a launch day like at the ArenaNet office? — Guild Wars 2 Forums

What is a launch day like at the ArenaNet office?

I'm not sure how much you can share, if anything, but I was curious as to what the office is like on a content launch day. Is it another normal day with a big red button to upload the patch? Lots of celebrating?

If you have already answered this in another location I apologize (but was also unable to find any other mention). Thanks and cheers to another smooth content roll out!

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  • Randulf.7614Randulf.7614 Member ✭✭✭✭

    Used to involve waffles

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    @Randulf.7614 said:
    Used to involve waffles

    This is my favourite part. Apparently the team who made the release would make waffles for everyone else.

    Although you had to submit orders via JIRA tickets (bug reporting/project tracking software) and I know at least a few people on Twitter have said they'd rather not have a waffle!

    "Hard knocks, bad luck, been knocked down,
    You got back up, rise up, shine on, keep on fighting, the war is almost done...But then I hear you're gone.
    I feel, when the lights go down, you are still here, all you hold dear remains.
    Your star never fades."

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    I suspect that at some point, someone in upper management sends out a blanket email to all the team members, thanking them for their hard work, and reminding them to avoid paying attention to the official forums for at least a few days.

  • Dreggon.6598Dreggon.6598 Member ✭✭

    Do you do your cooking in-house?

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Danikat.8537 said:

    @Randulf.7614 said:
    Used to involve waffles

    This is my favourite part. Apparently the team who made the release would make waffles for everyone else.

    Although you had to submit orders via JIRA tickets (bug reporting/project tracking software) and I know at least a few people on Twitter have said they'd rather not have a waffle!

    Fear your Atlassian overlords!

    /me is wondering if there is a retrospective and an analysis of things like the velocity chart

    New to the game? Feel free to give a yell if you need PVE help.

  • Majic.4801Majic.4801 Member ✭✭✭

    My mental image of Patch Day at ArenaNet is everyone sitting around calmly sipping coffee while typing and staring at computer screens.

    I should probably also point out that I'm psychic, but I'm really bad at it.

    "Not the same, real and true. True you feel inside. Always follow what is true." -- Sentry-skritt Bordekka
    "I am so much more important than whatever it is you're doing!" -- Explorer Hiffa
    "Harpy love hurts!" -- Shaman Shoba

  • Wwefan.4982Wwefan.4982 Member ✭✭

    @Stephane Lo Presti.7258 said:
    The experience of a release day varies based on the teams but overall it's a day that starts early for a lot of people! Many developers focus on pushing the build through its pipeline so that it's available to players as soon as possible. I won't go into details but the whole process a certain amount of work and multiple people in advance of the release.

    Yesterday evening, a group of people (not actively involved in the build release) set up our kitchen tables so that they can make waffles for everybody at the office this morning! We usually also enjoy some special coffees, to give energy to everyone throughout the day.

    When the build goes live, the Communications team posts the update notes on the forum, share them on social media, and also via the blog post and release page. Then it's all about paying attention to player feedback, in-game and also outside of the game. Critical problems are fixed asap, others are prioritized and the work on the first hotfix works very quickly.

    This is just a very short summary of part of our day. We're very excited to share War Eternal with all of you and hope you enjoy it as much as we've loved creating it!

    Will there be a dev celebration like with other releases.

  • Dizbo.7401Dizbo.7401 Member
    edited May 14, 2019

    I can only guess a few days before....

    Congrats on a nice Roll-out.

  • archmagus.7249archmagus.7249 Member ✭✭✭

    @Stephane Lo Presti.7258 said:
    The experience of a release day varies based on the teams but overall it's a day that starts early for a lot of people! Many developers focus on pushing the build through its pipeline so that it's available to players as soon as possible. I won't go into details but the whole process a certain amount of work and multiple people in advance of the release.

    Yesterday evening, a group of people (not actively involved in the build release) set up our kitchen tables so that they can make waffles for everybody at the office this morning! We usually also enjoy some special coffees, to give energy to everyone throughout the day.

    When the build goes live, the Communications team posts the update notes on the forum, share them on social media, and also via the blog post and release page. Then it's all about paying attention to player feedback, in-game and also outside of the game. Critical problems are fixed asap, others are prioritized and the work on the first hotfix works very quickly.

    This is just a very short summary of part of our day. We're very excited to share War Eternal with all of you and hope you enjoy it as much as we've loved creating it!

    I'm sure NCSoft is very happy to know that their money is being spent on waffles and expensive coffee.

  • Etria.3642Etria.3642 Member ✭✭✭✭

    I'm sure they are. Our company before a big release used to get us stuff way more expensive than waffles and coffee. Maybe because we were smaller.

    Only got steak once though. More usually various catered meals.

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