[Spoilers] Terrible story - Page 2 — Guild Wars 2 Forums

[Spoilers] Terrible story

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  • Shiyo.3578Shiyo.3578 Member ✭✭✭

    @McPero.3287 said:

    Just because it is a MMO doesn't means bad story telling is acceptable. No reason to encourage mediocrity. They have so far been putting most of their effort into Living Story Episodes, that is why WvW and PvP and such a bad state. I expect at least story to be good if that is their main focus.

    THIS is the main issue people have with them spending so much effort on living story. This games story never has been, and never will be good. This is a MMO, and they should focus on MMO aspects, not waste all their time and resources on meh story.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @Shiyo.3578 said:

    @McPero.3287 said:

    Just because it is a MMO doesn't means bad story telling is acceptable. No reason to encourage mediocrity. They have so far been putting most of their effort into Living Story Episodes, that is why WvW and PvP and such a bad state. I expect at least story to be good if that is their main focus.

    THIS is the main issue people have with them spending so much effort on living story. This games story never has been, and never will be good. This is a MMO, and they should focus on MMO aspects, not waste all their time and resources on meh story.

    Idk the story is servicable with spots of good here and there. Personal opionions are a thing ofc.

    Tho i agree, id like to see more focus on the mmo aspects than lw it self.

  • Shiyo.3578Shiyo.3578 Member ✭✭✭

    My opinion is valuable because any time spent on story in a MMO is time that was wasted and could have been spent on stuff that people actually play MMO's for. Anet is making an MMO, not a single player cinematic experience, and they need to get that in their skulls.

  • Ultramex.1506Ultramex.1506 Member ✭✭✭

    I agree that bringing her back right at the beginning was too quick, i kinda cringed a bit, should have do that after first story instance but my main problem is Kralk himself
    So...........the dialogue imply that after PS, HoT and PoF he got Torment and want to die, does that mean he killed Glint and wreck havoc throughout Tyria was for the lol? Kinda nice to see a misunderstood elder dragon and not a big baddie dragon since i couldn't take Mordy seriously but...........................Kralk killed Glint without having Torment, right?! Or am i missing something?

  • for me lw and story are important parts of it, if anet stopped doing it, I would get bored and stop playing.

    So any other suggestions? For example why YOUR POV is superior to MINE?

  • cptaylor.2670cptaylor.2670 Member ✭✭✭✭

    There's no way of knowing how much time has passed in game since her death though. Sure, its' been 4 months for the players, but it may have only been a day or two for the characters or less.

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @cptaylor.2670 said:
    There's no way of knowing how much time has passed in game since her death though. Sure, its' been 4 months for the players, but it may have only been a day or two for the characters or less.

    Iirc the callendar in gw2 and irl match.

  • Rob.6315Rob.6315 Member

    We all knew it was coming but because it didn't happen how some 'wanted' it to they'll complain and throw a fit and alt-f4 that's just saddly the internet these days.. What gets me is that people are saying its bs despite the fact that we have literally been feed the point that a Dragon ABSORBS the properties of the magic it 'feeds' on since living story season 2 when we realised that Mordramoths creations seemed to have some aspects of the Dragon of Death suddenly..
    Heck the STORY itself shows you the issue and Aurene and Krak even explain it to you.. If you play through and listen.

    Aurene Absorbed 'some' of the aspects/elders dragons magical power + some of Balth's but all of Joko's, that's why Joko can't 'return' as a lich he was immortal so long as he had access to his magic, Aurene took that and it became part of her giving her his power and stripping him of it eg.. She became a Lich by stripping Joko of his Lichdom at the same time she also seems to be something 'new' capable of actually living in harmony with the various 'facets' of magic. Kralk had magic beyond what he was 'designed' for he was designed to be 1 aspect of many by something and we get a hint that there is 'Something' else out there he does call out to 'mother' at the end (wondering if some people at Anet have played to much FF7 ;) ).. but either way the magic and his 'rage' (You literally fight it) had him unhinged.. but as he's 'Sane' self states when his 'torment' accuses Aurene of being a traitor to her kind.. 'She is the FIRST of her Kind' she isn't an Elder Dragon and despite Caith saying 'shes an elder dragon now' she's actually more which again is hinted at by a certain priestess.

    If we find out what that is and what 'Mother' is/was etc we can only wait to see.. Technically there are still other Elder Dragons out there as well..

    Could Anet have drawn out things ? Maybe but come on we have been waiting 4 months and this isn't a 'expansion' its living story we know that they tend to condence story in them these days but the story did what it was intended to do, round up Path of Fire and Heart of Thorns.

  • michelada.2947michelada.2947 Member ✭✭✭

    This is not GOT, sudenly people want anet to kill half of the cast.

  • Blocki.4931Blocki.4931 Member ✭✭✭✭

    @Ray Koopa.2354 said:

    @McPero.3287 said:
    When I saw Aurene get resurected in first instance I just Alt+F4 the game.

    Please... before you write something about the story, you should have at least "played" it! Now you'll never experience the beautiful flashy effects everywhere, wonderful recycled content diarrhea, nice forgiving unchallenging fights, simple minded storytelling, and love for voice acting newcomers! :(

    Where are the VA newcomers and why is giving them a place to start a bad thing? That's a pretty great thing and it isn't to anybody's detriment. Besides that story content is not the place for challenge. The living story is not the medium for that in general. There should be an option for a harder version though if people so choose. Basically the whole "easy mode" argument but the other way around. I want hard mode.

    Inb4
    "but raids aren't hard either so not even there do we get challenging content"

    And no, the obvious nature of your comment is not lost on me.

    Very passive aggressively chuckling, because I'm totally not mad on the Internet.

  • Kal Spiro.9745Kal Spiro.9745 Member ✭✭✭

    I was a little shocked by the fact that they brought her back in the very first moments of the story. They were at least clear that some amount of time passed since the previous episode. They've had time to grieve, just like we had. I do kind of feel like giving her a voice was weird, and made branding Caithe seem unnecessary, except as a gag for this, because when her flowers come back it's clear Aurene is ok again, but that's it. The only thing that disappointed me, though, was that we never got to actually control the ride while flying with Aurene. I wanted to be able to actually fly her, not just be there while she flew. I've been waiting since PoF to finally fly Aurene and it was nothing I was waiting for.

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  • McPero.3287McPero.3287 Member ✭✭✭

    @Kal Spiro.9745 said:
    I was a little shocked by the fact that they brought her back in the very first moments of the story. They were at least clear that some amount of time passed since the previous episode. They've had time to grieve, just like we had. I do kind of feel like giving her a voice was weird, and made branding Caithe seem unnecessary, except as a gag for this, because when her flowers come back it's clear Aurene is ok again, but that's it. The only thing that disappointed me, though, was that we never got to actually control the ride while flying with Aurene. I wanted to be able to actually fly her, not just be there while she flew. I've been waiting since PoF to finally fly Aurene and it was nothing I was waiting for.

    BuT FlYInG hER wOuLd bE dEhuMAnISing.

  • ChronoPinoyX.7923ChronoPinoyX.7923 Member ✭✭✭

    @Shiyo.3578 said:
    My opinion is valuable because any time spent on story in a MMO is time that was wasted and could have been spent on stuff that people actually play MMO's for. Anet is making an MMO, not a single player cinematic experience, and they need to get that in their skulls.

    I mean that's the kind of thinking that kills a lot of the bog standard "MMO" out there. Seriously, any strong MMOs out there right now are there not just because of gameplay but also because of story and lore. And it doesn't even need to be an RPG, games like League and DotA have lore which people are invested in.

  • Jumpin Lumpix.6108Jumpin Lumpix.6108 Member ✭✭✭✭

    Storyline sounds just as good as game of thrones season 8....

  • TwiceDead.1963TwiceDead.1963 Member ✭✭✭

    Finished it.

    Not a fan.

  • McPero.3287McPero.3287 Member ✭✭✭

    @Wubbbi.8172 said:

    @McPero.3287 said:

    @MMOStein.3872 said:
    The point was she never actually died, that's why they didn't drag out her death waiting for some Ex machina to bring her back.
    Death to mortals like the commander is a big deal, because it seems like the end. But to a dragon, it's the end of the beginning. Death nothing to be afraid of Aurene And Kralk literally say this in the final instance.

    Also she ate Joko, what the heck did people actually expect????? This isn't Death Note, not every story has to have some super uber mega plot twist that makes you question your own existence, nor does every story needs to be that convoluted to be good writing. Sometimes people go overboard with speculation when the answer is literally right in front of you. Stop overthinking things. If you want some mind-shattering plot, go read a book, watch a film, or play SP games.

    Just because it is a MMO doesn't means bad story telling is acceptable. No reason to encourage mediocrity. They have so far been putting most of their effort into Living Story Episodes, that is why WvW and PvP and such a bad state. I expect at least story to be good if that is their main focus.

    Oh and I expected Joko to rip out of Aurenes stomack, since he is immortal and even if cut into pieces he reforms back into full state.

    And what makes you think that your opinion is more valueable than others? Just because you don't like it, for whatever reason, does not mean that it is bad or that it "sucks". Your opinion is yours. You are one of 7 billion people on this planet. While you are valuable as a human and deserve respect, you are not important! (Neither am I) Please keep that in mind for the future when you try to put your opinion on others.
    As with every movie, book, music, video, game or whatever: Opinions and tastes are different.
    I, personaly, enjoy the episode very much! I loved the Kralk instance and I don't mind if Aurene is alive again. I loved to see her speaking, giving her even more character.

    Now, is my opinion important? No, it is not! So please, don't push edges here and respect others for their opinions. If someone liked it, they do not need to justify why they did nor do they have to share your point of view!

    Much love

    My opinion might not be important to you and yours might not be important to me. But both of our opinions should be important to Anet if they want to make money. Anet should be thankful that I made this thread so that they get feedback. If they think only feedback that is useful is positive feedback and that negative feedback is just toxic haters, then I'm gonna have to say they are objectively a bad company. I don't see you posting this kind of post on any other thread that is for example praising the content of the episode, why did you do it here? Do we really all need to scream: 'Anet is great! Everything they do is phenomenal!' as if we live in Soviet Union and if we say anything that isn't praise for our great leader Stalin leads to gulag. The point of forums for Anet is to get feedback, see what playerbase thinks, wants ...
    Tell me when was I forcing someone to share my opinion? Don't make things up.

  • Faaris.8013Faaris.8013 Member ✭✭✭✭

    @Shiyo.3578 said:

    @McPero.3287 said:

    Just because it is a MMO doesn't means bad story telling is acceptable. No reason to encourage mediocrity. They have so far been putting most of their effort into Living Story Episodes, that is why WvW and PvP and such a bad state. I expect at least story to be good if that is their main focus.

    THIS is the main issue people have with them spending so much effort on living story. This games story never has been, and never will be good. This is a MMO, and they should focus on MMO aspects, not waste all their time and resources on meh story.

    But that wasn't the case either ^^

    The mechanics was not really spectacular and "dangerous" nor challenging. I expect to die at least once and having to restart from a save in a big boss fight.

  • SweetPotato.7456SweetPotato.7456 Member ✭✭✭
    edited May 15, 2019

    Agreed.
    The writer of this part of the story, either is lazy, no imagination, or lack creativity, or they do not know the back story at all.

    There were no hints at all before this that Kralki is in fact Aurene's grandfather, unless you search the wiki. actually I knew because watched too many movies :bleep_bloop:

    It would have been a better story if we found out Kralki is the grandfather from a Glint Voice Over explaining why her vision had directed Aurene to kralki, she would never evolved into a crystal dragon without that breath from Kralki. Hence, why, saying eating Joko is the cause Aurene is alive does not explained the Crystal Dragon at all

    When Kralki realized in the last episode that he would make Aurene powerful he left having tiny bit of sentimentality, on top of the fact that he was also injured.

    Come War Eternal, we would summon all effort to lure Kralki back to Aurene's cocoon with that lay line thing he tried to consume to recuperate, and make him breath life into Aurene. He finally succumb when Aurene calles out to him with their "dragon communicator ability" "Grandfather, I am Aurene, your last and only grandchild, you have lost one already,!!!!" with big teary blinky eyes.

    This way, it also explained how, we the champion, a mere tiny creature of Tyria cannot ever kill a dragon, he has submit himself and pass on his flame to the next generation.

    Ending the story in dragon fall, the last sleeping place of the mighty Dragon Kralkatorrik!

    Yeah i like my story better :P

  • zealex.9410zealex.9410 Member ✭✭✭✭

    @SweetPotato.7456 said:
    Agreed.
    The writer of this part of the story, either is lazy, no imagination, or lack creativity, or they do not know the back story at all.

    There were no hints at all before this that Kralki is in fact Aurene's grandfather, unless you search the wiki. actually I knew because watched too many movies :bleep_bloop:

    It would have been a better story if we found out Kralki is the grandfather from a Glint Voice Over explaining why her vision had directed Aurene to kralki, she would never evolved into a crystal dragon without that breath from Kralki. Hence, why, saying eating Joko is the cause Aurene is alive does not explained the Crystal Dragon at all

    When Kralki realized in the last episode that he would make Aurene powerful he left having tiny bit of sentimentality, on top of the fact that he was also injured.

    Come War Eternal, we would summon all effort to lure Kralki back to Aurene's cocoon with that lay line thing he tried to consume to recuperate, and make him breath life into Aurene. He finally succumb when Aurene calles out to him with their "dragon communicator ability" "Grandfather, I am Aurene, your last and only grandchild, you have lost one already,!!!!" with big teary blinky eyes.

    This way, it also explained how, we the champion, a mere tiny creature of Tyria cannot ever kill a dragon, he has submit himself and pass on his flame to the next generation.

    Ending the story in dragon fall, the last sleeping place of the mighty Dragon Kralkatorrik!

    Yeah i like my story better :P

    Meh, story had a few short commings (mostly pace) but i like it more tbh. I dont really dig the whole "power of friendship and or family" deal.

  • Deihnyx.6318Deihnyx.6318 Member ✭✭✭

    You want bad storytelling, watch a certain season 8 of a popular show.

    This was good storytelling. A very great finale.

  • Mahou.3924Mahou.3924 Member ✭✭✭

    "good" is relative and subjective. I find stuff good as long as I enjoyed it and the "good" aspects outweighted the "bad" aspects. Doesn't mean, of course, that brushing the "bad" aspects off is adequat, depending on how much of a thorn in the eye it/they were.

  • zengara.8301zengara.8301 Member ✭✭✭
    edited May 15, 2019

    Yeah I cringed hard there and thought it was going to be bad as well. The story did end amazingly well though, you really gotta finish it before seeing the spoilers. (literally finished it 5 minutes ago)

  • Deihnyx.6318Deihnyx.6318 Member ✭✭✭
    edited May 15, 2019

    I just know I felt great after playing this, which wasn't the case with last episode (not that it was bad, but I wasn't expecting this game to get dark and depressive). Sure it could be argued that there were plot convenience and rushed bits here and there, but for a video game it's honorable and feels complete in the end. Jokko was a fan theory and I'm glad it turned out to be right.

    After the awfulness of GoT last sunday it just feels "good" to get such a story.

  • Samnang.1879Samnang.1879 Member ✭✭✭✭

    she wasn't instantly back, we had to wait 5 months

    Anet: give us in-game customizable human NPC companion please
    Please, no more balance changes, or at least reset our gears so we don't have to waste gold changing gears every time.
    Please have option to not receive bloodstone dusts, empyreal fragments, dragonite etc

  • Doghouse.1562Doghouse.1562 Member ✭✭
    edited May 15, 2019

    "With one bound, Aurene was free...."

    From pathos to bathos. A gut-wrenching punch to the gut of an end to one episode, followed by the worst, most anti-climactic "meh" start to the next one that it's easy to imagine.

    T.b.h., it felt like one of those terrible old Saturday Matinee movie serials my parents used to tell me about. At the end of one week, you'd see "our hero" shot by the villain, reeling backwards before falling injured or worse to the ground. Come the next week, the story would pick up just before that final clip; either the shot would miss completely, or our hero would reel slightly then shake himself off, to show that he'd merely been scratched. Then he'd end the fight with a couple of well-placed punches, and move on to the next bit of action.

    That I completely expected the "How do we bring Aurene back?" solution was one thing; it was telegraphed a mile off, and about the only clear justification for the whole "Joko" sequence (which otherwise seemed like an odd, running-out-of-ideas diversion into adding any old new content, any old way). The way that they did it, though - literally the first significant player action within the playable content of the next episode - was... ....poor. Crass. Just not good. I was expecting at minimum that most of the episode would concentrate on getting Aurene back. Yes, it would still have been hokey, but at least I could have given it marks for an attempt at integrity.

    Don't get me wrong - I really enjoyed the final "Bruce Lee" part of the episode. It worked well for me, and it was gorgeous to boot. I just really disliked the start.

    Edit: The unfortunate thing is, I think that the opening moments would have worked fine. if I'd been experiencing them as a carefully-paced plot twist literally a couple of minutes after the previous events (which would have meant making them part of the same chunk of story). Not doing so made the end of Episode 5 extremely powerful - but it also, frankly, made the start of Episode 6 feel extremely cheap and cheesey.

  • hugo.4705hugo.4705 Member ✭✭✭✭

    What kill me is they very rapidly killed Joko JUST because it was needed for Aurene -_- in that case seriously they could have extanded the joko arc, here it's just do it fast we need it for aurene to come back.... Again they played with death... It was clear that joko magic was absorbed, but dunno it feels like a bad plot, kralk could have eaten aurene and become invincible...

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  • Ygdrasill.9135Ygdrasill.9135 Member ✭✭✭

    I'm glad she's back. I think the time between episodes made the way they did this more acceptable, but another trip to the spirt realm to bring her back would have been better. After all, the commader has died and came back so guiding her back from there would have been an interesting start. The part I actually found a little jolting was her suddenly being able to talk. Just how did that work? I think I'd have preffered to have her continue to speak dragon with Caithe translating as needed. If she was going to talk, couldn't they have used some sort of voice morpher to make her sound a little less human and a little less....well....chummy? Her goals allign with the rest of the group, but not necessarily for the same reasons. She's a dragon and now a more mature one.

  • Ben K.6238Ben K.6238 Member ✭✭✭✭

    @wickedkae.4980 said:
    The story was terrible. She comes back to life instantly. There was no point in her "death". This game needs to gets its kitten straight. Anet writers are deathly afraid of taking chances and the games sales have suffered because of it.

    I'm going to need statistical proof to believe that one. There is no MMO on the market whose story is the #1 selling point.

    If I'm looking for a new MMO and someone tells me that this one isn't afraid to kill off main characters? Well that's nice, dear. Now please tell me something important, like whether it's actually fun.

  • Traveller.7496Traveller.7496 Member ✭✭✭

    As a resident story hater, I will admit I liked the rest of the story, but Aurene getting rez'd instantly was a disappointment. I knew it was coming, but still it disappointed.

  • Astralporing.1957Astralporing.1957 Member ✭✭✭✭
    edited May 15, 2019

    @MMOStein.3872 said:
    The point was she never actually died,

    Yes, precisely. The thing that made people think the previous episode was really good never really happened.

    Also she ate Joko, what the heck did people actually expect?????

    Personally, i expected Joko to burst out of her ribcage Alien style. Unfortunately, i was disappointed.

    But more seriously - yes, i have noticed the Joko connection, and knew it would give Anet an option, but i considered that option a cheap cop-out. I'd have preferred them to go with the Dragon Ascension angle, or make her "survive" the same way Glint did, in the mist - basically anything to make her death meaningful. Turned out, the death not only wasn't meaningful, it didn't even exist.

    Tell yourself this: if Aurene didn't "die" at the end of previous chapter, but only got wounded, which allowed Kralky to escape, would the story be any different? And my answer is : it wouldn't be. The death was completely inconsequential.

    This isn't Death Note, not every story has to have some super uber mega plot twist that makes you question your own existence, nor does every story needs to be that convoluted to be good writing. Sometimes people go overboard with speculation when the answer is literally right in front of you. Stop overthinking things. If you want some mind-shattering plot, go read a book, watch a film, or play SP games.

    Yeah, my bad, what was i thinking hoping for something above grade B writing out of Anet.

    @Ben K.6238 said:
    There is no MMO on the market whose story is the #1 selling point.

    There are however MMos whose story is a strong and major point, and whose authors are not afraid of making it more complicated and nuanced.

    By the way, i'm still interested how they are going to get over the point that was made in the story, that no single being can contain so much power without being tormented into madness. Bet they will conveniently forget about it when Aurene is concerned.
    (unless of course she didn't assimilate that magic, in which case the world goes boom tomorrow).

    The whole point of a social game is to play with the people you want to play with, not be forced to play with the people you don't.

  • McPero.3287McPero.3287 Member ✭✭✭

    @ScyeRynn.4218 said:

    @McPero.3287 said:
    When I saw Aurene get resurected in first instance I just Alt+F4 the game. If you are gonna bring her back at least don't do it immediately, what was the point of her dying if she is instantly back. Terrible story telling. You kill a quality villain in the first fight (Joko) and bring back a mute dragon (which yes speaks now) that had no character to it but was just liked by people because it looked cute and shinned. Not sure if I'll even play this episode now maybe if Taimi dies I will. Does she?

    Lol. Lost all credibility to your opinion when you said "You kill a quality villain in the first fight (Joko)" XD

    And you quit before finishing and based your review of the episode on that? Guess this one's from the new batch of casuals that came with the 50% off deal haha!

    GW2 player calling someone casual hmmm...

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭

    I will say that the final portion of the last cutscene I was like "Meh", You make the kitten dragon look like a kitten pokemon and I instantly just don't care. I thought aurene would look cooler than she did; And to top it off we got this really cliche fly off into the sunset thing. I mean other than that this episode was great and I loved it all the way through, her rebirth was predictable but they set it up way back with joko.

  • Thornwolf.9721Thornwolf.9721 Member ✭✭✭

    @Shiyo.3578 said:
    My opinion is valuable because any time spent on story in a MMO is time that was wasted and could have been spent on stuff that people actually play MMO's for. Anet is making an MMO, not a single player cinematic experience, and they need to get that in their skulls.

    Then don't play the game mate. There are other games out there, who will scratch your itch im sure and this one is not for you which is fine. It wasn't for me either but I play other games for my pvp now. I play things that are centered around pvp with it as their focus when I want to kill players; I play this for fun strictly because I enjoy tyira and the lore.

    Maybe take a step back and try some other games, take a Hiatus I know I did and it helped alot. Expect the game to cater to you is wrong, expecting anyone to give a kitten about your opinion is worse. You're not important, nor is your opinion or your existence really you are one of a mall colony of inconsequential specs within the vast cogs of the eternal cycle. Just as we all are, in the end you will be dust and none of this will matter so why fret about it when its not something in your control. Don't like it then get a degree in game design, get on at A-net and fix the issues you want fixed. Ill support pvp balancing and wvw overhauls, Ill support them because I enjoy those modes as well but to say the living world shouldn't be a focus is wrong.

  • Empanda.4617Empanda.4617 Member ✭✭✭

    I loved it 10/10, I especially liked the moment Kralk says "mother..." while dying hinting that the elder dragons have a mother, and does it mean that there is an elder elder dragon???

  • Aurene's resurrection brings a precedent where any Dragon can consume enough Magic of a specific type and be able to corrupt with that type of Magic...

    If a Dragon were to consume the Magic of the Jade Sea and feed on Leylines... Jade Elder Dragon! If another Dragon were to consume the Magic of Echovald Forest and feed on Leylines... Elder Dragon of Stone and Plants(of the Moss and Fern kind)! If yet another Dragon were to feed on the Magics of the Domain of Pain or Afflicted then feed on Leylines... Flesh Elder Dragon! If a Dragon were to feed on the Celestials followed by feeding on a Leyline... Celestial Elder Dragon!

    The news of Aurene's survival will reach some ambitious Dragons(or Dragon masters) and they will make a move on the most interesting Magic in order to fill the holes left by Zhaitan and Mordremoth's deaths(with the ones in the same territory eating each other in the process)!

  • Knighthonor.4061Knighthonor.4061 Member ✭✭✭✭

    I personally feel GW2 story telling overall is bad. But need to check this out for myself to judge new living story. But wont be shocked if it's bad still.

  • Angoril.2179Angoril.2179 Member ✭✭

    The story in this episode is so close to quality to GoT season 8 that I have a feeling they asked Dumb and Dumber for pointers. I didn't like anything in LS4 story wise except the Joko monologue, I was really disappointed with episode 5, both with the story and with the community reaction to what was right in front of their eyes so I thought "how bad can it get?"... a lot is the answer that anet prepared for me.

    Aurene resurrection because death is pointless in this game and then she talks too! But she doesn't sound like a dragon, she sounds like a teen from Divinity's Reach. But we still have business to attend to so let's go hunt some dragons. Death gives you superpowers in this game so Aurene, who was unable to deal significant damage on Kralk's face at the end of episode 5, suddenly rips off one of his wings in 1 single attack!! WOW (ArenaNet, I have a few hundred deaths on my main, can I gain a minor boost of 1000% on my attack damage?).

    Then we have the typical filler to the filler because if you can trust anet to something that's to give increasingly less story for longer development time... don't you all love the waste of resources that is LS? And we get the 2nd and final instance to the long awaited season finale. So the dragon that was killing for sport and wasn't thinking of anything but to consume more and more magic suddenly gets a change of heart and like a death row inmate becomes sentimental. And to think that we even denied him his final meal by cutting him off the ley lines... At least he's dead so no more branded, I grew so tired of them it's not even a joke.

    I seriously hope now that NCSoft made you focus on the game that makes you cash again that LS5 will be having some quality.

  • Randulf.7614Randulf.7614 Member ✭✭✭✭
    edited May 15, 2019

    @MetalGirl.2370 said:
    Their story makes no sense anymore AT ALL.
    Seems like they just come here or Reddit to get ideas for the story and just choose the easiest, most obvious thing people thought is going to happen.

    This is my issue too. I feel we are in Star Trek Voyager territory where random fan theories are being inserted.

    I do hope we arent about to explore Elder Dragon “mommy” issues soon...

    What sleep is here? What dreams there are in the unctuous coiling of the snakes mortal shuffling. weapon in my hand. My hand the arcing deathblow at the end of all things. The horror. The horror. I embrace it. . .

  • Cyninja.2954Cyninja.2954 Member ✭✭✭✭
    edited May 15, 2019

    Don't know. I wasn't surprised, the Joko thing was very strait forward.

    For a MMO I think the story is fine. There isn't much which could have been done without pulling multiple Deus Ex Machina so in that way I was fine with it.

    Rest of the episode is great so far.

    Not sure what people are expecting, given how terrible Game of Thrones has become, and the amount of money that gets thrown at that production. Compared to the last few GoT episodes, GW2 is pure Shakespeare.

  • Kal Spiro.9745Kal Spiro.9745 Member ✭✭✭

    @Randulf.7614 said:

    @MetalGirl.2370 said:
    Their story makes no sense anymore AT ALL.
    Seems like they just come here or Reddit to get ideas for the story and just choose the easiest, most obvious thing people thought is going to happen.

    This is my issue too. I feel we are in Star Trek Voyager territory where random fan theories are being inserted.

    I do hope we arent about to explore Elder Dragon “mommy” issues soon...

    Kralk did say, "Mother" just before he died.

    Tarnished Coast - Ranger (80), LB/S-D, Eagle/Wolf, Signet, M/S/NM |Daredevil|Ranger|Guardian
    |Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist|Deadeye|Warrior|Herald
    |Daredevil|Reaper|Spellbreaker|Weaver|Chronomancer|Soulbeast|Holosmith|Revenant|Mirage

  • Vyrulisse.1246Vyrulisse.1246 Member ✭✭✭
    edited May 15, 2019

    The whole Aurene thing fell flat with me anyway because I never really felt as attached to her as A.net seemed to think I did as a player. We barely spent time with her, an instance here or there but I'm supposed to be sad she "died"? I was like "That sucks" and moved on.

    I'm also not a fan of the reliance on melodrama Anet seems to be obsessed with. It's just getting tiresome that everyone is soo dramatic all the time and to a lesser extent I don't like how modern vernacular snakes its way into the dialogue continually. When I play a fantasy MMO I don't want to hear people sound like they could be chatting together at a Mall or bus stop or whatever, it just takes me out of it. I admit that's a personal thing and probably petty to some but it's just how I feel.

    A big issue they still seem to struggle with is pacing. Everything always feels so rushed and compressed when a lot of big moments need time to simmer a bit.

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