Tom.8029 Posted May 6, 2019 Share Posted May 6, 2019 Conjure Earth Shield grants Toughness and Vitality. The Vitality it grants does not synergize with traits like Elements of Rage, which should increase Precision based on Vitality. So my Precision should increase when I equip the shield. It actually decreases. Further, auras gained through conjures and the Conjurer trait do not activate Zephyr's Boon, which should be giving Swiftness and Fury when I gain an aura.Further still, Master's Fortitude grants Vitality. If I also take Elements of Rage to then convert my Vitality into Precision and then take Ferocious Winds to convert Precision into Ferocity, the Vitality from Master's Fortitude isn't taken into account. Like, what the Kitten. What am I supposed to play on my Elementalist for a damage build? Please fix all these traits. They should work together.(Also posted in bug section) Link to comment Share on other sites More sharing options...
juno.1840 Posted May 6, 2019 Share Posted May 6, 2019 Stat conversion traits only work off of base stats... not stats gained from skills. The wiki does a good job of explaining what gets converted for the various conversion traits. So it's not a bug.Auras gained from any source should trigger the associated aura traits however. Link to comment Share on other sites More sharing options...
Tom.8029 Posted May 6, 2019 Author Share Posted May 6, 2019 Interesting with the conversions only being off base stats. I didn't know that. It's still unfortunate. But thank you. Link to comment Share on other sites More sharing options...
Jemmi.6058 Posted May 16, 2019 Share Posted May 16, 2019 nevermind ... Link to comment Share on other sites More sharing options...
Auburner.6945 Posted August 13, 2019 Share Posted August 13, 2019 "Invulnerability is an effect that prevents the target from taking damage, suffering conditions, or receiving control effects." - Wiki under 'Invulnerability'.Then how in the world do I get cc'd while in downstate vapor form? Link to comment Share on other sites More sharing options...
Nup.4591 Posted August 13, 2019 Share Posted August 13, 2019 "The non-downed state counterpart of this skill is Mist Form. A key difference is that Vapor Form does not prevent control effects" - also Wiki under 'Vapor form'Hope that answers your question! ^^Edit:spelling Link to comment Share on other sites More sharing options...
steki.1478 Posted August 13, 2019 Share Posted August 13, 2019 @"Auburner.6945" said:"Invulnerability is an effect that prevents the target from taking damage, suffering conditions, or receiving control effects." - Wiki under 'Invulnerability'.Then how in the world do I get cc'd while in downstate vapor form? I dont think that vapor form states that it gives invuln. For the most part it makes you immune to damage and I usually notice that it ignores most CC skills (most common exception are lines from staff ele/guard and immobilizations). Link to comment Share on other sites More sharing options...
Auburner.6945 Posted August 13, 2019 Share Posted August 13, 2019 @"Nup.4591" said:"The non-downed state counterpart of this skill is Mist Form. A key difference is that Vapor Form does not prevent control effects" - also Wiki under 'Vapor form'Hope that answers your question! ^^Edit:spellingWell, guess I was wrong. Thanks!@steki.1478 said:I dont think that vapor form states that it gives invuln. For the most part it makes you immune to damage and I usually notice that it ignores most CC skills (most common exception are lines from staff ele/guard and immobilizations).Yeah, that was mainly the question for the staff 5. I was running through portal then I saw a line so I had to turn because I thought it's a bug; the hitbox got me anyway...Has anyone experienced a collision bug in downstate vapor form though? Sometimes I go through the portal but not really that it seems to me that I can pass it. Link to comment Share on other sites More sharing options...
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