Jump to content
  • Sign Up

Are new mobs properly scaled for players?


Recommended Posts

In the newest LS the created mobs have either massive barrier (as large as half health of a Veteran mob) and healing Monk or Abyssal Specter multiple stacking AOE drops that rapidly stack Torment, Burning, and Confusion (the highest damage conditions no less than 4 stacks on initial hit). Add to this they have easily four to eight adds that are generated in the fight with varying degrees of above ability including knockdown, imob, and so on. Do you feel they are adequately scaled or overtuned to all professions, ie. Engineer, Ranger, and so on?

Sorry can't add questions and can't delete it, please can Anet remove this.

Link to comment
Share on other sites

Yes, they are. Don't ignore their mechanics. That healing comes from the mobs around them and is very similar to the way the last boss in the Istan meta functions. The barrier on the priest mobs isn't new either. Break the breakbar. Though many events will certainly scale up a bit because of players in the area they might be a bit stronger than expected.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...