[merged] About the Skyscale Timegate... - Page 12 — Guild Wars 2 Forums

[merged] About the Skyscale Timegate...

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Comments

  • Samnang.1879Samnang.1879 Member ✭✭✭✭

    anyone know how many grow lamps we need?

    i wanna cash in on mah charged quartz its about time i cash in on something useless for the first time in my life

    Anet: give us in-game customizable human NPC companion please
    Please, no more balance changes, or at least reset our gears so we don't have to waste gold changing gears every time.
    Please have option to not receive bloodstone dusts, empyreal fragments, dragonite etc

  • yann.1946yann.1946 Member ✭✭✭
    edited May 16, 2019

    The mastery should be hidden so people can still earn exp.

    The time gate seams suitable to me atm. Gorik has to figure out what to do with the eggs so he needs time. I havent done the following collection so I don't know if they are thematicly appropriate after this.

  • EmmetOtter.8542EmmetOtter.8542 Member ✭✭✭

    The mount isn't needed to do anything in the game. And by forcing a time gate to get the mount, Anet ensures sure you don't burn yourself out, you are spending time on other stuff and not going full-tilt OCD.

    In that respect it's not a bad thing.

    My only concern is will this become the norm? If it sets a precedent that is used for items that are really needed for progression in game then you can certainly point at this moment as being a terrible thing.

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    -Releases more content for people to play
    -Stops people playing said content

    🤔

    -Context is raising a baby dragon from a hatchling
    -This should happen in a day, on release preferably, ASAP at any rate
    -"Stop trying to make me feel invested in a game! Just give me the kitten thing NOW!"

    🤔

  • Adenin.5973Adenin.5973 Member ✭✭✭
    edited May 16, 2019

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    I hope Anet timegates every single thing in the future so that ppl like you finally understand that a timer running, keeping you away from the content you want, is an awful idea.

    I hope from now on you can only do one story instance a week and only get rewards for one meta event each day. At that pace the story will last 1 month instead of 1hr. Wouldn't that be great?

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    -Releases more content for people to play
    -Stops people playing said content

    🤔

    -Context is raising a baby dragon from a hatchling
    -This should happen in a day, on release preferably, ASAP at any rate
    -"Stop trying to make me feel invested in a game! Just give me the kitten thing NOW!"

    🤔

    Should completing the collection take years?

    Crafting a normal set of armor should take weeks?

    Cooking a feast takes a full day of continous work?

    Crafting a normal ring takes hours or days as well?

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @Adenin.5973 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    I hope Anet timegates every single thing in the future so that ppl like you finally understand that a timer running, keeping you away from the content you want, is an awful idea.

    I hope from now on you can only do one story instance a week and only get rewards for one meta event each day. At that pace the story will last 1 month instead of 1hr. Wouldn't that be great?

    Oh spare me the strawman. You'll get your Skyscale soon. You might even be the first guy in LA to hang off of the octopus bank area! Won't that be keen?

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @Daniel Handler.4816 said:

    @Menadena.7482 said:
    ROFLOL!!!!

    I am probably not going to even be able to START the stuff for the mount until Sunday and my major concern is if people will still be doing the story this weekend. All of you are complaining about 5 days? Please.

    [I would rather in not be story gated though, I like to do stories on my own schedule. Raise the cost of it if you want to.]

    No. People are complaining about five weeks. Stop thinking about yourself and your own schedule.

    Back at you.

    What I am saying is people are yelling about their schedule and not thinking that other people's schedules may not match the doitallinoneday mentality. When I (and a lot of people) get a new zone we want to explore it, do any unique events, and stuff like that. Yes, we care about gates (my pet peeve is story gates as I do not want to feel like I HAVE to accomplish the full story the first day and can instead enjoy it) but the last thing on my mind is a time gate.

    Is it 5 weeks or 5 days? I have not seen the details yet but some people were saying 5 days and others were saying the earliest is this Sunday.

    New to the game? Feel free to give a yell if you need PVE help.

  • ChronoPinoyX.7923ChronoPinoyX.7923 Member ✭✭✭
    edited May 16, 2019

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    -Releases more content for people to play
    -Stops people playing said content

    🤔

    -Context is raising a baby dragon from a hatchling
    -This should happen in a day, on release preferably, ASAP at any rate
    -"Stop trying to make me feel invested in a game! Just give me the kitten thing NOW!"

    -Trying to justify a terrible design via "context"
    -"I feel so invested not playing this game at all!"
    🤔

  • Absconditus.6804Absconditus.6804 Member ✭✭✭
    edited May 16, 2019

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    Do explain, how is it more content? It's just timegated. Timegate or not, you'd do the same exact content, but now you just log out, perhaps frustrated, the moment a timegate walls you from doing anything instead. It's not in any way shape or form more content. Pretty much nobody has said they want everything on release day either. These collections are massive enough on their own (and "Day 3" even has its own little timegate inside the timegated collection), so it'll take days for anyone that has a sleep schedule they like to maintain. For those with little time, it'll likely take a week or two. Most people are saying they hate this timegate system that ArenaNet has decided to use. That is what people want abolished. Not the amount of effort the collection itself actually takes. All this has done is create toxicity in the map chats where people are telling people in the nastiest way possible to quit playing the game if they mention they dislike the timegates. You see it here on the forums too, though more moderated. It's on Reddit, it's on Twitter, it's on Facebook. This timegate system was a terrible design decision by ArenaNet. Players are unhappy. A lot of them. And it literally serves no purpose other than delay you. There's no more content that comes from it. It only serves to pressure some players into feeling as if they have to do a collection stage in a single day before reset, which is understandably frustrating if you don't got the time to do so, and to delay everyone. Again, how is it more content?

    In terms of keeping me invested and excited about new things, this has been the worst update since 2012 for me. Literally because of the daily reset timegates to progress further. They push me to do so much more of the collections in one sitting than I would have without the daily reset criteria being there, and I'm feeling burned out already. 2 days in.

    Seafarer's Rest | Enryon | Mistwarden [Hero]

  • Regh.8649Regh.8649 Member ✭✭✭

    … my real life doesn't support this kind of demand. Sometimes I even struggle to get 3 simple dailies done.

    Formula for success: Rise early, work hard, strike oil.

  • Faaris.8013Faaris.8013 Member ✭✭✭✭

    @SunTzu.4513 said:

    The more I read about the Skyscale, the more I'm starting to think I'm no longer the target audience for Guild Wars 2. Sad really as I've been a Guild Wars fan since 2004.

    This feeling starts to grow in me too.... I even don't want the skyscale but the Mastery blocks the XP bar for shards. So i feel i need to do it. If this would not be the case i would just ignore it (Like i do to the warclaw) like other thinks i do not want to do because they are no fun to me. But ''wasting'' all the xp on the pof maps feels also pretty bad and not satisfying too. I feel more and more forced to do stuff i don't want to do....

    When I collected the last egg today and ported back to the main waypoint, I stood there and wondered what to do next. There was nothing I wanted to do anymore on the map, so I left the area. I don't even care about helping to set up the waypoints on the map, because I was "forced" to do that just to buy collection items. Anet keeps taking things out of the control of the player, and most humans don't react well to having control taken away. The story itself reflects that quite clearly, most of the time you don't even control your travel, you watch how the computer does it for you.

    And about the xp: I don't care about shards, but all those xp should go into levelling the mastery instead of being wasted. After we get the mount, we have to get the xp to level it, spending even more time, while the xp we get now is completely lost. Not fun.

  • Adenin.5973Adenin.5973 Member ✭✭✭

    @CETheLucid.3964 said:

    @Adenin.5973 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    I hope Anet timegates every single thing in the future so that ppl like you finally understand that a timer running, keeping you away from the content you want, is an awful idea.

    I hope from now on you can only do one story instance a week and only get rewards for one meta event each day. At that pace the story will last 1 month instead of 1hr. Wouldn't that be great?

    Oh spare me the strawman. You'll get your Skyscale soon. You might even be the first guy in LA to hang off of the octopus bank area! Won't that be keen?

    No in fact I won't. I won't do the mount at all. I already didn't do the warclaw since it's useless in PvE so why would I do the skyscale? It has no apparent usage and its aquisition is an abomination. I'd rather waatch paint dry then wasting 20+ days of my time clicking through images on a 3rd party wevbsite to click on random items and then craft 10 seconds 20 days some mat and also, god knows what will be the next colltection that no one has unlocked so far.

    I've already resumed to my usual MMO that I play inbetween the 4 months of content drought in GW2, I just returned a few days earlier than I would've when I would've gotten a new mount to give the same xyears old content and mechanics a new touch. But I guess that's not what Anet had in mind.

  • Gop.8713Gop.8713 Member ✭✭✭✭

    The only really compelling argument I've seen against the time gate so far is that it is a lazy way to prolong the content and keep players invested in the map over a period of time, and I think that is a fair complaint. BUT, I haven't seen anyone present any reasonable alternative that accomplishes those goals nor have I seen anyone demonstrate that the time gate is causing any actual harm . . .

    @EmmetOtter.8542 said:
    My only concern is will this become the norm? If it sets a precedent that is used for items that are really needed for progression in game then you can certainly point at this moment as being a terrible thing.

    I'm not too worried about this. Anet seems to prefer mixing up their gates so it doesn't get stale, and if they did decide to go with precedent in the future they certainly have far worse examples from the recent past that they could follow . . .

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @Adenin.5973 said:

    @CETheLucid.3964 said:

    @Adenin.5973 said:

    @CETheLucid.3964 said:
    "Man we really need more content! There's just nothing to do!"
    "What the hell, why can't I get every single new thing on release day?!"

    🤔

    I hope Anet timegates every single thing in the future so that ppl like you finally understand that a timer running, keeping you away from the content you want, is an awful idea.

    I hope from now on you can only do one story instance a week and only get rewards for one meta event each day. At that pace the story will last 1 month instead of 1hr. Wouldn't that be great?

    Oh spare me the strawman. You'll get your Skyscale soon. You might even be the first guy in LA to hang off of the octopus bank area! Won't that be keen?

    No in fact I won't. I won't do the mount at all.

    Alright so you don't even have a chip in this game. Noted. Why does it concern you? What's the point of your commentary? If it wasn't timegated you would work towards the mount? The Warclaw isn't timegated.

    You didn't do that for reason of function and if you think the same of the Skyscale, why does it matter to you at all?

  • ChronoPinoyX.7923ChronoPinoyX.7923 Member ✭✭✭

    @Gop.8713 said:
    The only really compelling argument I've seen against the time gate so far is that it is a lazy way to prolong the content and keep players invested in the map over a period of time, and I think that is a fair complaint. BUT, I haven't seen anyone present any reasonable alternative that accomplishes those goals nor have I seen anyone demonstrate that the time gate is causing any actual harm . . .

    I mean this thread and like 10 other threads alone are proof that it's causing harm in terms of the fact that no one is actually able to play the content created.

    Again, the time gating is forcing players who actually want to invest time in this game to not invest time in it because they aren't simply hitting a wall that they can break later on, they are being completely stopped from progressing.

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @ChronoPinoyX.7923 said:
    -Trying to justify a terrible design via "context"

    I didn't justify it. The context is as stated. Do you suppose the collection eludes to something else? Are they not trying to make the player feel invested per the collection? You can argue whether it was a good idea or not with someone else.

  • Faaris.8013Faaris.8013 Member ✭✭✭✭

    Although I don't mind the time gate myself, I don't think it's a good way to make people play the game more or longer. I left that zone when I couldn't proceed any further in the quest, and will return to it tomorrow for the next collection. After getting it done, I'll leave the zone again to return the next day. If I have to spend 4 days crafting charged quartz, I will not enter the new map before I'm done with doing this.

    I will not bend to that kind of manipulation, and I will not do any quests or kill any mobs in that map if it is not necessary for the collection.

  • ChronoPinoyX.7923ChronoPinoyX.7923 Member ✭✭✭

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:
    -Trying to justify a terrible design via "context"

    I didn't justify it. The context is as stated. Do you suppose the collection eludes to something else? Are they not trying to make the player feel invested per the collection? You can argue whether it was a good idea or not with someone else.

    But you just did. Stating that it's time gated because "we're raising a baby dragon" is literally an example of explaining the context of a design. It's a bad design and you tried to give it context. There's a degree of investment one can make until they stop feeling it. This isn't the case here. People feel invested then they get told to stop investing when they still can. That's the complete opposite effect of trying to make people feel invested, that's telling them all you can do now is waste time until they open that gate.

  • KidRoleplay.3615KidRoleplay.3615 Member ✭✭✭

    I'm in the same (fortunate) boat. Been amassing charged quartz like a ritual ever since the last queen's gauntlet, and now I have plenty.

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:
    -Trying to justify a terrible design via "context"

    I didn't justify it. The context is as stated. Do you suppose the collection eludes to something else? Are they not trying to make the player feel invested per the collection? You can argue whether it was a good idea or not with someone else.

    But you just did. Stating that it's time gated because "we're raising a baby dragon" is literally an example of explaining the context of a design.

    I'm not justifying the sky when I point out that it's blue.

  • Menadena.7482Menadena.7482 Member ✭✭✭✭

    @mortrialus.3062 said:
    It's fine. People complain too much when things aren't about Instant Gratification. And going forward the process for getting the Skyscale and how good it feels to finally get it will leave you feeling happier and more attached to your mount.

    I would tweak the process a bit and allow you to start gathering whatever once you reach the part in the story where you can borrow skyscales. The last two major parts (going up unreasonably high to get the blood, vertigo, and the instance height, flashing) are major triggers for people with epilepsy. Sure I would love to finish the story but for now have to settle for watching youtube vids and will eventually get a party for those two things. To me those are the real gate, even if most people got them done the first day.

    New to the game? Feel free to give a yell if you need PVE help.

  • ChronoPinoyX.7923ChronoPinoyX.7923 Member ✭✭✭

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:
    -Trying to justify a terrible design via "context"

    I didn't justify it. The context is as stated. Do you suppose the collection eludes to something else? Are they not trying to make the player feel invested per the collection? You can argue whether it was a good idea or not with someone else.

    But you just did. Stating that it's time gated because "we're raising a baby dragon" is literally an example of explaining the context of a design.

    I'm not justifying the sky when I point out that it's blue.

    That's stating a fact. "It's time gated cuz game is making us want to believe we're raising a dragon" is justifying a design via context.

    At least learn the difference.

  • Cristalyan.5728Cristalyan.5728 Member ✭✭✭

    By thinking at the time gates of the TimeWaste collection my opinion shifted slowly. I'm inclined now to think that not keeping the players on the map was the reason. I don't know the real reason, but if you want the map filled with players for a long time, you should mandatory make the TimeWaste mount soulbound. If you want it on another character, then start again - from the very beginning. In this way you make sure all the other characters of a player will complete (or at least will start) every LS episode. To not expose the players to exhaustion, you should make the collection completable only one at one time.

    So, if the reason of this move was to keep the players playing the map, ANet lost a golden opportunity :#

    OOOOOOH !! Nobody completed the collections yet! We don't know if the oportunity is lost or the real true will take us by surprise :# Anyhow, for the first players achieving the TimeWaste - please keep us informed.

  • CETheLucid.3964CETheLucid.3964 Member ✭✭✭

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:

    @CETheLucid.3964 said:

    @ChronoPinoyX.7923 said:
    -Trying to justify a terrible design via "context"

    I didn't justify it. The context is as stated. Do you suppose the collection eludes to something else? Are they not trying to make the player feel invested per the collection? You can argue whether it was a good idea or not with someone else.

    But you just did. Stating that it's time gated because "we're raising a baby dragon" is literally an example of explaining the context of a design.

    I'm not justifying the sky when I point out that it's blue.

    That's stating a fact. "It's time gated cuz game is making us want to believe we're raising a dragon" is justifying a design via context.

    At least learn the difference.

    And my friend, that is a fact. That is what is going on. Unless you would argue that is not what Anet is going for there. I'd be curious about your theory.

  • Turkeyspit.3965Turkeyspit.3965 Member ✭✭✭✭

    @Rukario.1695 said:
    I don't understand why the mount has to be time-gated. What about the people who can only play for 30 minutes or so on most days but have their day off today to do what they want? Restricting it just forces them to have to wait even longer. This compounds it even harder for those who are losing out on their experience as the OP stated.

    Worse yet, what about players who decide they don't want to slog through the collection of getting the skyscale? Does that mean forever after they will not be able to earn XP in PoF maps, a section of the game where players already tend to avoid because of various reasons?

    Expect this to be hotfixed very soon, because if a player decided not to get either the Gryphon or the Beetle, it didn't screw them over on what they did throughout the REST of PoF maps.

  • Adenin.5973Adenin.5973 Member ✭✭✭

    @LucianDK.8615 said:
    hundreds of gold? Not really. Luckilly I sat on 30 charged quartz I had made a while ago. But Ive heard you also need a grow lamp which is 24g on tp if you arent able to or willing to make it yourself.

    It's for me 80g now and price is skyrocketing. Another thing because of the timegating., If you didn't rush it at day 1, you are now paying 10 times more already

  • ZDragon.3046ZDragon.3046 Member ✭✭✭✭

    No one can claim now that this was gated to keep people in the new map. The collection yesterday took me to dragonfall for about 2 minutes after which i spent the rest of the 4 hours in various other parts of the game exclusively not dragonfall to complete the collection.

    With as big as this collection is i still dont see the purpose for time gate I play rather aggressively when i want something and even I would not finish this collection in 2-3 days at minimum.

    Whats this im hearing about the feeding skyscale collection taking 2 days to complete too. Some one said you can only feed it 3 times per day or something but the collection is a 6/6 Is this true or not?

  • Annaveil.5201Annaveil.5201 Member ✭✭

    @Absconditus.6804 said:

    @Gop.8713 said:
    The only really compelling argument I've seen against the time gate so far is that it is a lazy way to prolong the content and keep players invested in the map over a period of time, and I think that is a fair complaint. BUT, I haven't seen anyone present any reasonable alternative that accomplishes those goals nor have I seen anyone demonstrate that the time gate is causing any actual harm . . .

    The harm it causes is burning players out within just a few days. I am in this boat. Due to the nature of the timegating being tied to needing to complete the previous stage before a daily reset, I feel compelled to push myself through collecting all the collectibles within just a single sitting, whereas otherwise I may have naturally spread it out over a few days as I did other content. That tires me and I barely feel like playing at the moment. I am just logging in and doing it to do it. Getting it to get it. There's no drive to do that other content anymore because I am spending so much time collecting the collectibles. Afterwards I just want to log out the moment that stupid timegate wall hits me. I've done my job for the day, time to clock out and go home to relax.

    The toxicity brewing in map chats all over the zones related to the collections aren't exactly good either. I haven't seen this high levels of nasty comments fired around.. I think ever. This clearly is upsetting people and then there's those it doesn't upset that are nasty in return to those who are upset, with no good reason either. There's no reason to defend the timegating as far as I can see. The timegating has nothing to do with instant gratification or effort put towards getting the mount. It is just a wall, preventing you from putting in effort where you want to have fun and focus your playtime, when you want to focus on it, not when the game psychologically pushes you towards doing it.

    I'd say that any prolonged investment in the map isn't there because of the timegating either. You only need to do 10 events in each "lane" to unlock the vendors, but otherwise you don't need to partake in the map events or meta. "Day 2" sends you around to various other maps as well, so there's no investment in the new map there, other than speaking with a couple NPCs. I am actually kinda sick of the new map. I loved it as I went through the story, I loved it as I did my initial events clears and exploration. Now I hate it. Well, hate is a strong word, but I am unlikely to return to it unless its needed. I somewhat feel bad for the talented map designers. I associate it with a frustrating grind that sent me to the same freaking locations three bloody times to collect scales, feed medicine to sick Skyscales and then pick up eggs, all in one sitting. It was largely the same exact locations! That was such a boring and frankly terribly done collection that was simply frustrating after the second roundabout. At the very least it could have put the collectibles in more varied locations. "Day 2", far better, but I still feel like I am under a time constraint where I have to complete it all, and there is a lot to do, within the time I have to spend on the game, before the daily reset. I know there's no gun to my head, but psychologically this timegating with the daily reset mechanic has that effect on me, and I'm sure plenty other players too. It's just frustrating.

    I do think it's causing harm. I think it's creating negativity in what has been one of the most open and welcoming game communities out there. Sure, we're largely still friendly, but a new player being greeted with a bunch of complaints in the map chat about the timegating and seeing a bunch of nasty comments from those who don't mind it, flung in the direction of those who do mind it, isn't going to be a good first impression. I think it's burning out players. I think it's an element of frustration when you don't got enough time to finish a collection stage in a single day and are as such forced to wait yet another day when you do get it done. I am not in that boat, but I can only imagine how demotivating that must be.

    I do not see anything positive about the timegating, and I can't fathom why people are defending it.

    I just want to point out that if anyone is being intentionally disrespectful out of anger over this, that is 100% on them and does not in any way sway this timegating issue towards removing it or keeping it. That goes for both sides.

    I've seen some frankly appalling messages in this thread. People are angry, but for the love of Dwayna, this is just a video game. It isn't worth lowering yourself to shameful levels.

    Annaveil Neveris | "Perhaps all one can do is hope to regret the right things."

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Rain.7543 said:

    @Loosmaster.8263 said:
    At least I got to get a taste of if from the loaner version. Not at all impressed enough to even go after it. Oh, FYI, don't gather while on the loaner, you loose it on dismount and have to go back an get another. Game over, man...

    You do realise that the loan version of the mount is without any of the masteries, right? So look at it, as a very limited version of the mount.

    As for the rest I dont personally mind time gated achievements and collections. If those collections werent time gated people would already have the mount and begin posting topics, about how they have run out of things to do. Anet cant please everyone either way. If you don't like the way it is done, then don't do it. You are free to not like how it was implemented, but for god sake, dont post topics to complain, about something you get completely free. Its redicilous.

    Oh cool.

    I have a guildie who loves mounts in MMOs but doesnt have the money to buy the expansions right now. I will let him know that he can get this mount without spending money.

    I have another guildie who doesnt have much time to play, I will let him know that this mount doesn't require any of that currency either.

    Thanks for the heads up.

    PS: there is no "e" in ridiculous.

  • FrizzFreston.5290FrizzFreston.5290 Member ✭✭✭✭

    Im not one to hurry playing at all, but daily time gates on something non-cosmetic is very lackluster.

  • Vyrulisse.1246Vyrulisse.1246 Member ✭✭✭

    @Samnang.1879 said:
    anyone know how many grow lamps we need?

    i wanna cash in on mah charged quartz its about time i cash in on something useless for the first time in my life

    Just one for the collection we know about. I don't want to say just one for sure because the rest is a mystery.

  • Witch of Doom.5739Witch of Doom.5739 Member ✭✭✭✭

    Yesterday I was in the "I'm OK with the timegate" camp. Today I read there are timegates within timegates and my opinion is shifting, because now I wonder how far away the Skyscale acquisition really is. Even more timegates? Is it going to cost a lot of gold too? Discouraged, but will soldier on (note that this is probably not a good reaction to playing a game that's supposed to be fun).

  • RizelStar.3724RizelStar.3724 Member ✭✭✭

    @Absconditus.6804 said:

    @Gop.8713 said:
    The only really compelling argument I've seen against the time gate so far is that it is a lazy way to prolong the content and keep players invested in the map over a period of time, and I think that is a fair complaint. BUT, I haven't seen anyone present any reasonable alternative that accomplishes those goals nor have I seen anyone demonstrate that the time gate is causing any actual harm . . .

    The harm it causes is burning players out within just a few days. I am in this boat. Due to the nature of the timegating being tied to needing to complete the previous stage before a daily reset, I feel compelled to push myself through collecting all the collectibles within just a single sitting, whereas otherwise I may have naturally spread it out over a few days as I did other content. That tires me and I barely feel like playing at the moment. I am just logging in and doing it to do it. Getting it to get it. There's no drive to do that other content anymore because I am spending so much time collecting the collectibles. Afterwards I just want to log out the moment that stupid timegate wall hits me. I've done my job for the day, time to clock out and go home to relax.

    The toxicity brewing in map chats all over the zones related to the collections aren't exactly good either. I haven't seen this high levels of nasty comments fired around.. I think ever. This clearly is upsetting people and then there's those it doesn't upset that are nasty in return to those who are upset, with no good reason either. There's no reason to defend the timegating as far as I can see. The timegating has nothing to do with instant gratification or effort put towards getting the mount. It is just a wall, preventing you from putting in effort where you want to have fun and focus your playtime, when you want to focus on it, not when the game psychologically pushes you towards doing it.

    I'd say that any prolonged investment in the map isn't there because of the timegating either. You only need to do 10 events in each "lane" to unlock the vendors, but otherwise you don't need to partake in the map events or meta. "Day 2" sends you around to various other maps as well, so there's no investment in the new map there, other than speaking with a couple NPCs. I am actually kinda sick of the new map. I loved it as I went through the story, I loved it as I did my initial events clears and exploration. Now I hate it. Well, hate is a strong word, but I am unlikely to return to it unless its needed. I somewhat feel bad for the talented map designers. I associate it with a frustrating grind that sent me to the same freaking locations three bloody times to collect scales, feed medicine to sick Skyscales and then pick up eggs, all in one sitting. It was largely the same exact locations! That was such a boring and frankly terribly done collection that was simply frustrating after the second roundabout. At the very least it could have put the collectibles in more varied locations. "Day 2", far better, but I still feel like I am under a time constraint where I have to complete it all, and there is a lot to do, within the time I have to spend on the game, before the daily reset. I know there's no gun to my head, but psychologically this timegating with the daily reset mechanic has that effect on me, and I'm sure plenty other players too. It's just frustrating.

    I do think it's causing harm. I think it's creating negativity in what has been one of the most open and welcoming game communities out there. Sure, we're largely still friendly, but a new player being greeted with a bunch of complaints in the map chat about the timegating and seeing a bunch of nasty comments from those who don't mind it, flung in the direction of those who do mind it, isn't going to be a good first impression. I think it's burning out players. I think it's an element of frustration when you don't got enough time to finish a collection stage in a single day and are as such forced to wait yet another day when you do get it done. I am not in that boat, but I can only imagine how demotivating that must be.

    I do not see anything positive about the timegating, and I can't fathom why people are defending it.

    I agree with you but it’s because that guy is defending just for the sake of defending in fact there have already been more alternatives that make [sense], the issue is [pretending] that there is nothing better than timegating when everybody [knows] there are better alternatives.

    Timegating adds nothing I don’t know why it has to keep being said but apparently it does, you could tie it to the meta event in dragon fall you can time gate something for a few hrs and have certain objectives be tied into decreasing the time of the wait in the game. That’s a few that make more [sense] than to just stop you for [no reason]. If it’s tied to exploration and actually playing the game, Someone already said that if it just started when you start the achievement that’s already a better alternative that what it [currently] is.

    But again as I’ve told that person, I’m wrong and they are right. Timegates are the best thing and they make sense and they don’t dictate how people play the game. So don’t remove them, they improve the game 10 fold...smh

  • eldrin.6471eldrin.6471 Member ✭✭✭
    edited May 16, 2019

    i for one would love to be able to just walk away from this game and the way it treats its players.but that is not easy.i played since launch and have spent way more than is sensible on it .time and money i find hard to let go of. 7k+hours and 4k+ uk pounds. and it makes me feel sick.

  • Witch of Doom.5739Witch of Doom.5739 Member ✭✭✭✭

    @Gambino.2109 said:

    @Witch of Doom.5739 said:

    @slasc.3260 said:

    @Obtena.7952 said:
    I think it's funny someone complains about the time gate ... I guess spending 250G is more to your liking?

    Do we have any reason to think it WON'T cost 250g? The Griffon had collections, too...

    Yes, that would be an added insult. Actually, I'm OK with the time gate for the Skyscale although not crazy about it. BUT, if at the end of however many days it takes, we're hit with a requirement that costs 100s of gold, I will be miffed. To put it mildly.

    I heard we're not out of the woods yet.. and there is gonna be a feeding part that some one said will require grow lamps or something that's time gated.

    I can't wait to find out what it is..

    Yes, I was OK with the first few collections/scavenger hunts, now I read there are timegates within timegates and I'm not happy.

  • Ragnarox.9601Ragnarox.9601 Member ✭✭✭
    edited May 16, 2019

    I got sick with timescale skygating mount, so if i want griffon do i need to do all mount masteries cause i have only raptor and wvw mount, do i need to do stories or i can abuse rented scyscale to complete achievements for griffon (cause you will need bunny for most of them i think)?

    dont care about gold I already bought Bolt for 150€ converting gems to gold. so this 250 gold for griffon is nothing to me. I hate timegating.

  • Biermeister.4678Biermeister.4678 Member ✭✭
    edited May 16, 2019

    It is a collection/scavenger hunt Heck I still have legendary weapon collection's open and yes they are time gated some crafting mats are time gated and some story content also from day one was time gated, Time gating has been part of GW and other MMO's for a long time, it is just people want their shiny as soon as they log on

  • Loosmaster.8263Loosmaster.8263 Member ✭✭✭✭
    edited May 16, 2019

    @Ashen.2907 said:

    @Rain.7543 said:

    @Loosmaster.8263 said:
    At least I got to get a taste of if from the loaner version. Not at all impressed enough to even go after it. Oh, FYI, don't gather while on the loaner, you loose it on dismount and have to go back an get another. Game over, man...

    You do realise that the loan version of the mount is without any of the masteries, right? So look at it, as a very limited version of the mount.

    As for the rest I dont personally mind time gated achievements and collections. If those collections werent time gated people would already have the mount and begin posting topics, about how they have run out of things to do. Anet cant please everyone either way. If you don't like the way it is done, then don't do it. You are free to not like how it was implemented, but for god sake, dont post topics to complain, about something you get completely free. Its redicilous.

    Oh cool.

    I have a guildie who loves mounts in MMOs but doesnt have the money to buy the expansions right now. I will let him know that he can get this mount without spending money.

    I have another guildie who doesnt have much time to play, I will let him know that this mount doesn't require any of that currency either.

    Thanks for the heads up.

    PS: there is no "e" in ridiculous.

    They have to own PoF to access this area and have access to mounts, so yes they will have to spend money.

    Edit: The "completely free" thing Rain was talking about was it's part of the LW content update and no out of pocket expense other than logging in while it's active.

    Fàther - Create a mount then kill it until it's more useless than PvE. "Smart"
    Tactical Killers
    Server(DR)

  • Ayakaru.6583Ayakaru.6583 Member ✭✭✭✭

    No, it's what anet designed so its not even up for debate.
    Ann's while i prefer more extensive collections than time gating, anything beats the crying we get every episode where people cry they're finished on the first day.

    To defeat the dragons, see the good in them.
    Zhaitan reunites lost ones, primordus creates fertile land, mordremoth spreads the green, and jormag..
    ..jormag? Who's that?

  • Ashen.2907Ashen.2907 Member ✭✭✭✭

    @Loosmaster.8263 said:

    @Ashen.2907 said:

    @Rain.7543 said:

    @Loosmaster.8263 said:
    At least I got to get a taste of if from the loaner version. Not at all impressed enough to even go after it. Oh, FYI, don't gather while on the loaner, you loose it on dismount and have to go back an get another. Game over, man...

    You do realise that the loan version of the mount is without any of the masteries, right? So look at it, as a very limited version of the mount.

    As for the rest I dont personally mind time gated achievements and collections. If those collections werent time gated people would already have the mount and begin posting topics, about how they have run out of things to do. Anet cant please everyone either way. If you don't like the way it is done, then don't do it. You are free to not like how it was implemented, but for god sake, dont post topics to complain, about something you get completely free. Its redicilous.

    Oh cool.

    I have a guildie who loves mounts in MMOs but doesnt have the money to buy the expansions right now. I will let him know that he can get this mount without spending money.

    I have another guildie who doesnt have much time to play, I will let him know that this mount doesn't require any of that currency either.

    Thanks for the heads up.

    PS: there is no "e" in ridiculous.

    They have to own PoF to access this area and have access to mounts, so yes they will have to spend money.

    Spending money doesn't seem, "completely free," to me.

  • Deihnyx.6318Deihnyx.6318 Member ✭✭✭
    edited May 16, 2019

    @Ashen.2907 said:

    @Deihnyx.6318 said:
    Another thread is now complaining about the collections itself.

    See why some people are only seeing the need for instant gratification in all these complains? This mentality completely ruined so many games, and it's never enough.
    I miss GW1.

    I dislike collections. Not because I feel that getting rewards should require no effort, but because arbitrary chores are not why I play action/adventure or roleplaying games such as GW2. An adventure or challenge that must be overcome is one thing, press F under the following inane circumstances, x number of times, but only at a certain cadence, is something else IMO.

    We're then coming back to an impossible problem to fix: people like different things.
    I agree with you, too many collections is boring. However whenever Anet ever tried to bring any sort of challenge in story mode or for non "elite" stuff it was always faced by a backslash from other people who want it easy and quick.
    No matter what, Anet can never win. I stand with what I said though, in the GW1 era we didn't have this problem. Players were playing the content for the game, they understood a game was to be beaten and the gratification was coming from that. This concept disappears more and more in modern games. Look at that, you even got people complaining that they need to finish all story LS4 for the final reward!

This discussion has been closed.
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