Arc Divider: Reduced damage in PvP and WvW by 25%. The downfall of berserker! - Page 3 — Guild Wars 2 Forums

Arc Divider: Reduced damage in PvP and WvW by 25%. The downfall of berserker!

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Comments

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Ghos.1326 said:

    @Turk.5460 said:

    @KrHome.1920 said:
    Warrior mains and their definition of wet noodles...

    I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums...

    My thoughts exactly. never happy until they're overpowered. Then it's "fine smile" LUL

    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:
    1.- Mesmer
    2.- Thief
    3.- ranger
    4.- Engineer
    5.- serker elementalist with focus
    6.- leaching revenant
    7.- One shot instant teleport serk guardian
    8.- berserker warrior (spell breaker can be higher in the list, but nowhere near the top)
    9.- necro

    The fact that the top classes with stealth occupy the top list is not a surprise is it?
    This game has so much BS skills.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • KelyNeli.4516KelyNeli.4516 Member ✭✭✭

    Thats a ton of thing warrior has to do in order to get even close to anyone, when other classes has 1 button instant teleport in top of the enemy.

  • @Dawdler.8521 said:

    @Hitman.5829 said:

    @Ghos.1326 said:

    @Turk.5460 said:

    @KrHome.1920 said:
    Warrior mains and their definition of wet noodles...

    I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums...

    My thoughts exactly. never happy until they're overpowered. Then it's "fine smile" LUL

    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:
    1.- Mesmer
    2.- Thief
    3.- ranger
    4.- Engineer
    5.- serker elementalist with focus
    6.- leaching revenant
    7.- One shot instant teleport serk guardian
    8.- berserker warrior (spell breaker can be higher in the list, but nowhere near the top)
    9.- necro

    The fact that the top classes with stealth occupy the top list is not a surprise is it?
    This game has so much BS skills.

    Yes Hitman, we know, warriors are so weak that when they finally kill someone a mesmer and thief have to come and carry them from the battlefield because they're so shocked they cant even stand anymore, while a ranger and engineer is constantly healing the warrior so he doesnt die from heart failure. And when they return to spawn everyone gather around them to congratulate the warrior on the near impossible victory, guardians yell to the skies about why they cant tank that good and necros just give a silent thumbs up in roamer to roamer acknowledgement.

    "necros just give a silent thumbs up in roamer to roamer acknowledgement." That part got me lol.

  • @Hitman.5829 said:

    @Lan Deathrider.5910 said:

    @iKeostuKen.2738 said:

    @Hitman.5829 said:

    @TheBravery.9615 said:

    @Jugglemonkey.8741 said:

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lonewolf Kai.3682 said:

    @Obtena.7952 said:

    @TheBravery.9615 said:
    i honestly expected a heavier nerf

    a 75% arc divider is still balls to wall powerful

    I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed.

    I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage.

    I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit.

    How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line?

    Honestly this. I don't have a problem with stuff like arc divider doing very high damage as you can't ambush someone with it like you can other silly high damage skills.

    Sure you can

    with death from above traited, jump on a crowd of enemies, spin to win x2 = easily kill a quarter of an enemy zerg solo

    or

    Warclaw maul + spin to win x2 = ez kills

    or

    Cloaking water / stealth + spin to win x2 etc you get the point

    I am trying to read this with a straight face, but I can't.
    Seriously, people suggesting cloaking waters to make berserker reliable as an ambush class.

    I am seriously laughing my donkey off just imagining a warrior sitting/camping cloacking waters for some one to come inside SMC. That has to be the most boring and pathetic warrior in GW2.

    Also, to use arc divider, you need adrenaline. How are you going to generate adrenaline if you remain in stealth? You need to be in combat to generate adrenaline, but if you attack, you get revealed so....

    Literally just incorporate headbutt into any of those and it works.

    This is not a false statement.

    It is literally a FALSE statement. And to prove it, use it against an unsuspected guardian, you need 1 shot to remove the aegis and the second shot should be headbutt, only a really noob guardian would fall victim to this petty tactic.

    All classes have instant stun breaks traited, headbutt self stuns you for 1 sec, so it is you that becomes the target if the enemy is running instant stun break traits. Unless, you as the warrior have stun breaks too, then it is a tie and will only work if the enemy is not using any stun breaks.

    Savage Instinct says hi. Point of Headbutt isn't the stun, its the full adrenaline gain plus damage. Stun is just icing if they already blew their stunbreaks previously. As for Guardian. Signet of Might also says hi. Pick your utilities for the situation you find yourself in. If that Guardian is waiting for you to engage then take the time to slot proper utilities.

  • @KelyNeli.4516 said:
    Thats a ton of thing warrior has to do in order to get even close to anyone, when other classes has 1 button instant teleport in top of the enemy.

    I am not disputing that. Anet does not like to give warrior nice things because anything too nice makes us OP in everyone's eyes. People already think we are too OP. Arc Divider pre nerf was a welcome niche that made warrior better at something and look at how people complained about it.

    If we ever get a new E-Spec I hope that it is one with better/faster mobility, and a better range option. But then that'll get nerfed 1 month post release.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Lan Deathrider.5910 said:

    @Hitman.5829 said:

    @Lan Deathrider.5910 said:

    @iKeostuKen.2738 said:

    @Hitman.5829 said:

    @TheBravery.9615 said:

    @Jugglemonkey.8741 said:

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lonewolf Kai.3682 said:

    @Obtena.7952 said:

    @TheBravery.9615 said:
    i honestly expected a heavier nerf

    a 75% arc divider is still balls to wall powerful

    I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed.

    I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage.

    I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit.

    How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line?

    Honestly this. I don't have a problem with stuff like arc divider doing very high damage as you can't ambush someone with it like you can other silly high damage skills.

    Sure you can

    with death from above traited, jump on a crowd of enemies, spin to win x2 = easily kill a quarter of an enemy zerg solo

    or

    Warclaw maul + spin to win x2 = ez kills

    or

    Cloaking water / stealth + spin to win x2 etc you get the point

    I am trying to read this with a straight face, but I can't.
    Seriously, people suggesting cloaking waters to make berserker reliable as an ambush class.

    I am seriously laughing my donkey off just imagining a warrior sitting/camping cloacking waters for some one to come inside SMC. That has to be the most boring and pathetic warrior in GW2.

    Also, to use arc divider, you need adrenaline. How are you going to generate adrenaline if you remain in stealth? You need to be in combat to generate adrenaline, but if you attack, you get revealed so....

    Literally just incorporate headbutt into any of those and it works.

    This is not a false statement.

    It is literally a FALSE statement. And to prove it, use it against an unsuspected guardian, you need 1 shot to remove the aegis and the second shot should be headbutt, only a really noob guardian would fall victim to this petty tactic.

    All classes have instant stun breaks traited, headbutt self stuns you for 1 sec, so it is you that becomes the target if the enemy is running instant stun break traits. Unless, you as the warrior have stun breaks too, then it is a tie and will only work if the enemy is not using any stun breaks.

    Savage Instinct says hi. Point of Headbutt isn't the stun, its the full adrenaline gain plus damage. Stun is just icing if they already blew their stunbreaks previously. As for Guardian. Signet of Might also says hi. Pick your utilities for the situation you find yourself in. If that Guardian is waiting for you to engage then take the time to slot proper utilities.

    Actually ... that's a problem if the point of a skill is the secondary effect, not the primary one. If the primary effect was intended to be 30 Adrenaline Gain, I suspect it's labelling would be more inline with that.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited May 18, 2019

    @Lan Deathrider.5910 said:

    @Hitman.5829 said:

    @Lan Deathrider.5910 said:

    @iKeostuKen.2738 said:

    @Hitman.5829 said:

    @TheBravery.9615 said:

    @Jugglemonkey.8741 said:

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lonewolf Kai.3682 said:

    @Obtena.7952 said:

    @TheBravery.9615 said:
    i honestly expected a heavier nerf

    a 75% arc divider is still balls to wall powerful

    I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed.

    I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage.

    I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit.

    How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line?

    Honestly this. I don't have a problem with stuff like arc divider doing very high damage as you can't ambush someone with it like you can other silly high damage skills.

    Sure you can

    with death from above traited, jump on a crowd of enemies, spin to win x2 = easily kill a quarter of an enemy zerg solo

    or

    Warclaw maul + spin to win x2 = ez kills

    or

    Cloaking water / stealth + spin to win x2 etc you get the point

    I am trying to read this with a straight face, but I can't.
    Seriously, people suggesting cloaking waters to make berserker reliable as an ambush class.

    I am seriously laughing my donkey off just imagining a warrior sitting/camping cloacking waters for some one to come inside SMC. That has to be the most boring and pathetic warrior in GW2.

    Also, to use arc divider, you need adrenaline. How are you going to generate adrenaline if you remain in stealth? You need to be in combat to generate adrenaline, but if you attack, you get revealed so....

    Literally just incorporate headbutt into any of those and it works.

    This is not a false statement.

    It is literally a FALSE statement. And to prove it, use it against an unsuspected guardian, you need 1 shot to remove the aegis and the second shot should be headbutt, only a really noob guardian would fall victim to this petty tactic.

    All classes have instant stun breaks traited, headbutt self stuns you for 1 sec, so it is you that becomes the target if the enemy is running instant stun break traits. Unless, you as the warrior have stun breaks too, then it is a tie and will only work if the enemy is not using any stun breaks.

    Savage Instinct says hi. Point of Headbutt isn't the stun, its the full adrenaline gain plus damage. Stun is just icing if they already blew their stunbreaks previously. As for Guardian. Signet of Might also says hi. Pick your utilities for the situation you find yourself in. If that Guardian is waiting for you to engage then take the time to slot proper utilities.

    Double post ... why?

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @Obtena.7952 said:

    @Lan Deathrider.5910 said:

    @Hitman.5829 said:

    @Lan Deathrider.5910 said:

    @iKeostuKen.2738 said:

    @Hitman.5829 said:

    @TheBravery.9615 said:

    @Jugglemonkey.8741 said:

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lonewolf Kai.3682 said:

    @Obtena.7952 said:

    @TheBravery.9615 said:
    i honestly expected a heavier nerf

    a 75% arc divider is still balls to wall powerful

    I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed.

    I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage.

    I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit.

    How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line?

    Honestly this. I don't have a problem with stuff like arc divider doing very high damage as you can't ambush someone with it like you can other silly high damage skills.

    Sure you can

    with death from above traited, jump on a crowd of enemies, spin to win x2 = easily kill a quarter of an enemy zerg solo

    or

    Warclaw maul + spin to win x2 = ez kills

    or

    Cloaking water / stealth + spin to win x2 etc you get the point

    I am trying to read this with a straight face, but I can't.
    Seriously, people suggesting cloaking waters to make berserker reliable as an ambush class.

    I am seriously laughing my donkey off just imagining a warrior sitting/camping cloacking waters for some one to come inside SMC. That has to be the most boring and pathetic warrior in GW2.

    Also, to use arc divider, you need adrenaline. How are you going to generate adrenaline if you remain in stealth? You need to be in combat to generate adrenaline, but if you attack, you get revealed so....

    Literally just incorporate headbutt into any of those and it works.

    This is not a false statement.

    It is literally a FALSE statement. And to prove it, use it against an unsuspected guardian, you need 1 shot to remove the aegis and the second shot should be headbutt, only a really noob guardian would fall victim to this petty tactic.

    All classes have instant stun breaks traited, headbutt self stuns you for 1 sec, so it is you that becomes the target if the enemy is running instant stun break traits. Unless, you as the warrior have stun breaks too, then it is a tie and will only work if the enemy is not using any stun breaks.

    Savage Instinct says hi. Point of Headbutt isn't the stun, its the full adrenaline gain plus damage. Stun is just icing if they already blew their stunbreaks previously. As for Guardian. Signet of Might also says hi. Pick your utilities for the situation you find yourself in. If that Guardian is waiting for you to engage then take the time to slot proper utilities.

    Double post ... why?

    Pretty sure my toddler had me distracted, my apologies (also you commented on the double post with a double post :tongue: lol)

    Headbutt has a great deal in it, much like Blood Reckoning. HB is used to get into BMode more than the Stun, much as BR is used to recharge bursts more than it is used to heal. As I said, if you are using HB it usually isn't for the stun, its to build adrenaline for the burst and if the opponent stays stunned then /shrug.

  • Ghos.1326Ghos.1326 Member ✭✭✭

    @Hitman.5829 said:

    @Ghos.1326 said:

    @Turk.5460 said:

    @KrHome.1920 said:
    Warrior mains and their definition of wet noodles...

    I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums...

    My thoughts exactly. never happy until they're overpowered. Then it's "fine smile" LUL

    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:
    1.- Mesmer
    2.- Thief
    3.- ranger
    4.- Engineer
    5.- serker elementalist with focus
    6.- leaching revenant
    7.- One shot instant teleport serk guardian
    8.- berserker warrior (spell breaker can be higher in the list, but nowhere near the top)
    9.- necro

    The fact that the top classes with stealth occupy the top list is not a surprise is it?
    This game has so much BS skills.

    Reread what I said. I don't think warriors are OP. I'm actually making fun of people that complain that warriors are too weak, and want them continually buffed UNTIL they become OP. Much like people do with Necromancer.
    Now I'm not saying warriors are pretty strong, but I'm not saying they're op either. I'm still currently deciding on where they are currently on that whole spectrum.

    The greatest enemy to improvement, is ignorance. But the desire to learn will cast ignorance into the fire.

  • This is post about warriors but Necros always get compared to every class due to their lack of mobility...
    But the truth is that they are not as bad anymore - especially Reaper...
    You can have perma swiftness as Reaper and have one leap on short cooldown, which can often be enough to close the deal, especially if all cc's and dmg are times correctly, I never have a problem...
    Plus when we are talking about Roaming - I think Warclaw were the biggest buffs to necros since now we can be at exactly same speed as the rest, while doing great damage while on foot.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

  • @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    I personally find Berserker stronger than Spellbreaker in PvP/WvW...

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lan Deathrider.5910 said:

    @Hitman.5829 said:

    @Lan Deathrider.5910 said:

    @iKeostuKen.2738 said:

    @Hitman.5829 said:

    @TheBravery.9615 said:

    @Jugglemonkey.8741 said:

    @Lan Deathrider.5910 said:

    @Obtena.7952 said:

    @Lonewolf Kai.3682 said:

    @Obtena.7952 said:

    @TheBravery.9615 said:
    i honestly expected a heavier nerf

    a 75% arc divider is still balls to wall powerful

    I agree ... and as we have seen in the past, Anet take some small steps for these things until they hit the spot they think is good ... like the dozen direct DPS increases on Necro Axe. I'm surprised they didn't do the SPB Full Counter nerf ... 75% decrease was it? To be fair ... THAT is more like where Arc Divider should be ... around 5-7K total. ONce it get's there, people won't be so excited about Berserker anymore, guaranteed.

    I dunno, that Full Counter nerf was a bit too much. Yes it needed a nerf, but not the amount they did it. Now it’s an aegis with some tickle damage.

    I won't debate exactly what it should be ... but if it was too big at 20K to deserve a nerf ... it's still too much at 15K too. I'm anticipating another hit.

    How does it compare to Sic'em+Rapid Fire or Shatter Spike though? There are instagib spikes on several professions, so is a 15-20k Arc Divider that cannot be set up prior to entering combat that out of line?

    Honestly this. I don't have a problem with stuff like arc divider doing very high damage as you can't ambush someone with it like you can other silly high damage skills.

    Sure you can

    with death from above traited, jump on a crowd of enemies, spin to win x2 = easily kill a quarter of an enemy zerg solo

    or

    Warclaw maul + spin to win x2 = ez kills

    or

    Cloaking water / stealth + spin to win x2 etc you get the point

    I am trying to read this with a straight face, but I can't.
    Seriously, people suggesting cloaking waters to make berserker reliable as an ambush class.

    I am seriously laughing my donkey off just imagining a warrior sitting/camping cloacking waters for some one to come inside SMC. That has to be the most boring and pathetic warrior in GW2.

    Also, to use arc divider, you need adrenaline. How are you going to generate adrenaline if you remain in stealth? You need to be in combat to generate adrenaline, but if you attack, you get revealed so....

    Literally just incorporate headbutt into any of those and it works.

    This is not a false statement.

    It is literally a FALSE statement. And to prove it, use it against an unsuspected guardian, you need 1 shot to remove the aegis and the second shot should be headbutt, only a really noob guardian would fall victim to this petty tactic.

    All classes have instant stun breaks traited, headbutt self stuns you for 1 sec, so it is you that becomes the target if the enemy is running instant stun break traits. Unless, you as the warrior have stun breaks too, then it is a tie and will only work if the enemy is not using any stun breaks.

    Savage Instinct says hi. Point of Headbutt isn't the stun, its the full adrenaline gain plus damage. Stun is just icing if they already blew their stunbreaks previously. As for Guardian. Signet of Might also says hi. Pick your utilities for the situation you find yourself in. If that Guardian is waiting for you to engage then take the time to slot proper utilities.

    Double post ... why?

    Pretty sure my toddler had me distracted, my apologies (also you commented on the double post with a double post :tongue: lol)

    Headbutt has a great deal in it, much like Blood Reckoning. HB is used to get into BMode more than the Stun, much as BR is used to recharge bursts more than it is used to heal. As I said, if you are using HB it usually isn't for the stun, its to build adrenaline for the burst and if the opponent stays stunned then /shrug.

    HAHA, the double post was about mine. I didn't even notice you had one (maybe something funky with the forum?)

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • @banJelacic.4201 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    I personally find Berserker stronger than Spellbreaker in PvP/WvW...

    That depends on the engagement and if the SB went double Endure or not. I've ranged a SP to death with a longbow on a power berserker, and have had a Axe/Shield SB hand my kitten to me. Granted that one SB was a total noob, but I also out ranged a ranger that same day with a longbow on a power build so maybe WvW really is 99% noobs.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Tayga.3192Tayga.3192 Member ✭✭✭
    edited May 18, 2019

    @Hitman.5829 said:
    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:
    1.- Mesmer
    2.- Thief
    3.- ranger
    4.- Engineer
    5.- serker elementalist with focus
    6.- leaching revenant
    7.- One shot instant teleport serk guardian
    8.- berserker warrior (spell breaker can be higher in the list, but nowhere near the top)
    9.- necro

    I hope this is a sarcasm post that I didn't get.
    The real list would be nearly the opposite: people actually drop firebrand/scourge duo for double scourges while power herald stands strong as an S tier build.
    Strength spellbreaker, Power herald, Blood scourge (IIRC top 1 in EU plays this build) and Bunker scrapper are all meta while various holosmith builds are nearly meta as well. It has been over a month since any kind of mesmer was good. Thief (s/d) is very viable but in no way top 2 as you said.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 18, 2019

    @Hitman.5829 said:

    @Ghos.1326 said:

    @Turk.5460 said:

    @KrHome.1920 said:
    Warrior mains and their definition of wet noodles...

    I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums...

    My thoughts exactly. never happy until they're overpowered. Then it's "fine smile" LUL

    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:

    Please show me exatly where he wrote he thinks warriors are OP.
    I see an ongoing trend on this subforum where people that disagree with warriors asking for buffs (or crying over the nerfs, you call it, w/e) are automatically called "noobs that think warriors are OP". That's not how it works, saying things like that is unjustified and literally doesn't make sense.


    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    Wow, really it depends on the players ability? Who would have thought :o Also maybe you didn't mean that, but it's pretty funny how your definition of "mastering a class" equals "knowing skills and traits of their profession", kitten.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.

    As a starter, running away isn't "winning a pvp". And it's a "tie" only if you're not fighting over an objective, otherwise it's a lose.

    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    I love the fact that your enemies can use their skills whenever and wherever they want regardless of CDs/resources, but somehow you can't because you're a warrior. 'On-paper theorycrafting' where your enemy does whatever you want him to do is pretty garbage, just saying.

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    :lol:
    It's funny, because that makes as much sense as anyone else writing the opposite thing to you ending it with "you just don't want to admit it". An again, disengaging isn't "winning" and in a lot of cases it's not even a "tie" just because you didn't kill them.

  • melandru.3876melandru.3876 Member ✭✭✭
    edited May 18, 2019

    @Hitman.5829 said:

    @Ghos.1326 said:

    @Turk.5460 said:

    @KrHome.1920 said:
    Warrior mains and their definition of wet noodles...

    I'm still hitting players for 5-8k per section of a single Arc Divider. Doesn't seem very noodle like to me. OP please don't be like the Necro forums...

    My thoughts exactly. never happy until they're overpowered. Then it's "fine smile" LUL

    Please don't tell me you are one of those players that think warrior is OP? it is widely know that the most OP classes are:
    1.- Mesmer
    2.- Thief
    3.- ranger
    4.- Engineer
    5.- serker elementalist with focus
    6.- leaching revenant
    7.- One shot instant teleport serk guardian
    8.- berserker warrior (spell breaker can be higher in the list, but nowhere near the top)
    9.- necro

    The fact that the top classes with stealth occupy the top list is not a surprise is it?
    This game has so much BS skills.

    mesmer on nr 1, good laugh

    nr 1 (warrior point of view) should and would be rev.

    rev directly counters warrior,n but since you seem lackluster in pvp experience, and probably still confused by mesmer clones you pet mesmer at nr 1

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 18, 2019

    @KelyNeli.4516 said:
    Thats a ton of thing warrior has to do in order to get even close to anyone, when other classes has 1 button instant teleport in top of the enemy.

    Ok, so you're complaining because a class that you want next to you in order to slap him in the face can... tp in your face? Cool, that takes care of the gap closer part of your "problem". Not to mention that a claims as if warriors lack mobility just because "they can't tp" is just absurd.

    Actually ... that's a problem if the point of a skill is the secondary effect, not the primary one. If the primary effect was intended to be 30 Adrenaline Gain, I suspect it's labelling would be more inline with that.

    So you think there's a problem because people can react to a skill? Also who are you to decide what is a primary/secondary effect of the skill? It's a skill that does multiple things on a single press of a key, you're not the one to decide which one is primary or secondary and then pretend you have an argument or that THAT'S a problem with a skill. Because it's not.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    Warrior is a very strong class as is spellbreaker as a spec but it's easy to see why people have issues with zerker. The arc was broken and was addressed and is still a string skill. Arenet meets to work on making zerker more rounded as to not depend on one skill.

  • KelyNeli.4516KelyNeli.4516 Member ✭✭✭

    @Sobx.1758 said:

    @KelyNeli.4516 said:
    Thats a ton of thing warrior has to do in order to get even close to anyone, when other classes has 1 button instant teleport in top of the enemy.

    Ok, so you're complaining because a class that you want next to you in order to slap him in the face can... tp in your face? Cool, that takes care of the gap closer part of your "problem". Not to mention that a claims as if warriors lack mobility just because "they can't tp" is just absurd.

    Nope i am not complaining.
    Im just pointing out a fact that there are classes and specs that has giant edge in mobility abilities over berserker warrior, and there are people who complain about berserker having more damage than other classes because of it, which is pretty biased isnt?
    Berserker has really strong damage during his berserker mode, but has troubles into getting to the enemy and sacrifices a lot of thing in order to do this (for example have to head butt someone to get adrenaline or use signet), there is a trade of. Yet some people in here want to nerf his damage to the point where berserker will deal the same damage as their class, which has much smoother and better designed skills.
    Berserker using 3 GS skill sacrifices a big part of his damage when he uses it to get close to anyone, skill 5 is just a faster run which locks the berserker from doing anything making him vulnerable to anything, Skills 2 is useless in pvp, skill 4 is not stronger either. But lets nerf F1 into the dust and dont do anything else with the class design, because i have been killed by the berserker who had to use all his utility skills in order to kill me with arc divider because it is the only thing that could actually hurt in his kit with GS.
    And sure it may seem fair, but only if you count into that the guy killed by arc divider did not paid any attention to the berserker running to him, which he could have easily dodge anything and just run away in stealth or whatever.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited May 18, 2019

    @KelyNeli.4516 said:

    @Sobx.1758 said:

    @KelyNeli.4516 said:
    Thats a ton of thing warrior has to do in order to get even close to anyone, when other classes has 1 button instant teleport in top of the enemy.

    Ok, so you're complaining because a class that you want next to you in order to slap him in the face can... tp in your face? Cool, that takes care of the gap closer part of your "problem". Not to mention that a claims as if warriors lack mobility just because "they can't tp" is just absurd.

    Nope i am not complaining.
    Im just pointing out a fact that there are classes and specs that has giant edge in mobility abilities over berserker warrior, and there are people who complain about berserker having more damage than other classes because of it, which is pretty biased isnt?
    Berserker has really strong damage during his berserker mode, but has troubles into getting to the enemy and sacrifices a lot of thing in order to do this (for example have to head butt someone to get adrenaline or use signet), there is a trade of. Yet some people in here want to nerf his damage to the point where berserker will deal the same damage as their class, which has much smoother and better designed skills.
    Berserker using 3 GS skill sacrifices a big part of his damage when he uses it to get close to anyone, skill 5 is just a faster run which locks the berserker from doing anything making him vulnerable to anything, Skills 2 is useless in pvp, skill 4 is not stronger either. But lets nerf F1 into the dust and dont do anything else with the class design, because i have been killed by the berserker who had to use all his utility skills in order to kill me with arc divider because it is the only thing that could actually hurt in his kit with GS.
    And sure it may seem fair, but only if you count into that the guy killed by arc divider did not paid any attention to the berserker running to him, which he could have easily dodge anything and just run away in stealth or whatever.

    Beserker can take all the the elites making it tanky like endure pain etc and the less endure pain etc cant it? Than it would have decent dps,sustain and mobility. If u chose to build all for power u cant complain that it should have op dps because its sustain or mobility is less than squishy classes just like u cant expect squishy classes to have less dps than warrior because their mobility is better. Problem with the game being in the state it is in right now with dps power creep is even if squishy classes with innate lack of sustain build for sustain they are still squishy. This is amplified by all the invulnerability skills that have been handed out like candy to the already higher sustain classes to deal with the squishy classes burst,issue is the classes that got the invulnerability skills now have the same burst potential. Man discussing balance on any class in this mess of a game is a joke lol

  • KelyNeli.4516KelyNeli.4516 Member ✭✭✭
    edited May 18, 2019

    @Psycoprophet.8107 said:
    Beserker can take all the the elites making it tanky like endure pain etc and the less endure pain etc cant it? Than it would have decent dps,sustain and mobility. If u chose to build all for power u cant complain that it should have op dps because its sustain or mobility is less than squishy classes just like u cant expect squishy classes to have less dps than warrior because their mobility is better.

    And etc and etc and which skills do you really mean?
    Any of the utilities berserker has access to does not provide him anything that could give him an edge over classes which could TP away and back or stealth, dodge whatever.
    Bulls charge has 1 sec casting time its literally just twice as faster than running. Stomp does not give you any mobility, neither sundering leap does, it has a cast time and pathetic range, running takes the same time to travel. The only thing that could give warrior any mobility is balanced stance which gives 33% movement speed with 40 seconds of cooldown.
    What kind of mobility do you mean man? If someone plays thief, mesmer or revenant and cannot run away from berserker then he is the king of the noobs.
    Endure pain, endure pain, endure pain, endure pain.
    It does not endure you from CC unless you sacrifice trait tree and take deffensive just for sake to not take CC into the face, but it does not help you much to catch aware thief or revenant.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited May 19, 2019

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Caedmon.6798Caedmon.6798 Member ✭✭✭

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Headbutt is amazing and a very viable part of Berserker. Besides it's breaking stuns,given full adren,can do about 10k dmg,and its a 3 sec stun,when using savage instinct you have a free break after entering berserk,and it also works great together with rousing.I have no issues landing this skill whatsoever.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Caedmon.6798 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Headbutt is amazing and a very viable part of Berserker. Besides it's breaking stuns,given full adren,can do about 10k dmg,and its a 3 sec stun,when using savage instinct you have a free break after entering berserk,and it also works great together with rousing.I have no issues landing this skill whatsoever.

    Well, against players that have no skill everything works. But if the enemy is using competent builds that have stunbreak traits, then the stun is completely useless.
    This is why I do not use headdutt, but rather use other elite skills that are reliable all the time.

    See, against noobs, headbutt works most of the time, but what happens when you encounter a competent player with the right build?
    Or in the worst case scenario, a random dodge or skill activation that blocks, blinds, or evades headbutt.

    For this reason, I chose other elite skills, because I want to make sure that my elite is going to be there when I need it.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • @Caedmon.6798 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Headbutt is amazing and a very viable part of Berserker. Besides it's breaking stuns,given full adren,can do about 10k dmg,and its a 3 sec stun,when using savage instinct you have a free break after entering berserk,and it also works great together with rousing.I have no issues landing this skill whatsoever.

    I have to second this. If you run Rousing Resilience and use HB after being stunned you get three things:
    1) Your enemy will be less likely to suspect HB after they CC you, thus is more likely to hit.
    2) HB gives you a small heal and 8s of +1000 toughness!
    3) Savage instinct will give you another small heal once you go into BMode!

    Its cute, and while I still prefer to go full glass with Berserker, Rousing Resilience is strong with HB and Savage Instinct and I highly recommend it for Berserkers that spec Defense.

    And yes I land HB often in WvW, even against players that I know are better than me. There is little tell if used at point blank range and comes out almost instantly in that case.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭
    edited May 19, 2019

    @Lan Deathrider.5910 said:

    @Caedmon.6798 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Headbutt is amazing and a very viable part of Berserker. Besides it's breaking stuns,given full adren,can do about 10k dmg,and its a 3 sec stun,when using savage instinct you have a free break after entering berserk,and it also works great together with rousing.I have no issues landing this skill whatsoever.

    I have to second this. If you run Rousing Resilience and use HB after being stunned you get three things:
    1) Your enemy will be less likely to suspect HB after they CC you, thus is more likely to hit.
    2) HB gives you a small heal and 8s of +1000 toughness!
    3) Savage instinct will give you another small heal once you go into BMode!

    Its cute, and while I still prefer to go full glass with Berserker, Rousing Resilience is strong with HB and Savage Instinct and I highly recommend it for Berserkers that spec Defense.

    And yes I land HB often in WvW, even against players that I know are better than me. There is little tell if used at point blank range and comes out almost instantly in that case.

    You guys are assuming that the enemy will stay stun for 3 seconds. If that is the case then yes it works, but in reality you have to account for all the stun breaks there are in the game and passive stun break traits. For this same reason, mace F1 skill is completely useless and nobody uses it because HoT introduce so many stun breaks that warrior mace became completely useless and nowadays there is not a single competent warrior that uses mace.

    If you are using it as a source of adrenaline gain, then I pity you.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 19, 2019

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.


    @Hitman.5829 said:

    @Caedmon.6798 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Headbutt is amazing and a very viable part of Berserker. Besides it's breaking stuns,given full adren,can do about 10k dmg,and its a 3 sec stun,when using savage instinct you have a free break after entering berserk,and it also works great together with rousing.I have no issues landing this skill whatsoever.

    Well, against players that have no skill everything works. But if the enemy is using competent builds that have stunbreak traits, then the stun is completely useless.
    This is why I do not use headdutt, but rather use other elite skills that are reliable all the time.

    See, against noobs, headbutt works most of the time, but what happens when you encounter a competent player with the right build?
    Or in the worst case scenario, a random dodge or skill activation that blocks, blinds, or evades headbutt.

    For this reason, I chose other elite skills, because I want to make sure that my elite is going to be there when I need it.

    It's awsome how you coimpletely discredit a stun skill "because people have stunbreaks", but at the same time (and day) in another thread you literally write that thieves win against warriors because they can use stuns:

    @Hitman.5829 said:
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Come on, just decide on something already. You can't say that a competent player destroys you because they can stun you, but at the same time you can't stun anyone "because stun breaks exist in the game", lmao. Unless you're suggesting you're not a competent player, which I wouldn't dare to imply.

    Also, as a sidenote, it's worth mentioning that limited skill slots and picking one skill over another is something that every class experience as well and in no way it's limited to warrior class.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Pretty sure the whole thing was started by someone claiming you can't land it, so the other person answered about using it for adrenaline. You hopped on the "if it's not used for stun, then there's a problem with a skill" idea. So yes, that's what you said if you actually understood the context of messages you were answering to. And now you're the one that tries to ridicule me about my reading comprehension? How ironic. Start using your own advices.

    And then there's the part that you completely refused to acknowledge as you usually do when you know you're wrong: who are you to decide what is a primary/secondary effect of the skill? It's a skill that does multiple things on a single press of a key, you're not the one to decide which one is primary or secondary and then pretend you have an argument or that THAT'S a problem with a skill. Because it's not.

    So yeah, there's no problem with the skill because the stun can be mitigated in one way or another.

  • Sobx.1758Sobx.1758 Member ✭✭✭✭

    @Hitman.5829 said:
    [w/e]

    Don't forget to explain at which point Ghos said he thinks warrior is OP.
    Or how you say "knowing skills and traits" is "mastering a class" :lol:
    Or how disengaging is a "tie"
    Or how your on-paper theorycrafting is overally just bullkitten. :grin:

    No? Oh well...

  • Obtena.7952Obtena.7952 Member ✭✭✭✭

    @Hitman.5829 said:
    If you are using it as a source of adrenaline gain, then I pity you.

    Hurrah to that. The fact that people are using head butt as a source of adrenaline points to a whole load of problems.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Lighter.5631Lighter.5631 Member ✭✭✭
    edited May 19, 2019

    people still arguing about berserker? lol
    when pre-nerf, there's 5x more weaver then berserker in plat and weaver werent even the most popular class at the time.

    and arc divider was the only thing berserker has, with it nerfed by 25% that means the whole build got a 25% nerf.
    and if you know anything at all about the game you would know berserker were no where close to even meta to begin with, now it's just a C tier build after nerf

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

  • Lighter.5631Lighter.5631 Member ✭✭✭
    edited May 19, 2019

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Your argument is null, if a class is good against majority of other node fighter class, doesnt mean it is good against all classes.
    paper beat rock but does not beat scissor.
    spellbreaker is good against other node fighter, main because other classes depend on protection but spellbreaker strip them from it.
    while thief relies on blind or evades that are implemented in their attacks which is bigger threat to warrior, since majority of warrior's attacks are single strike or telegraphed.
    not to mention a good thief will never die to a warrior, because warrior has no chase ability that can rival teleports. a losing thief can always disengage and +1 else where giving your team advantage in men number. or if you choose so, you can disengage and engage till you win.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Warrior is top 1 vs 1? lol you clearly are the new here.
    Warrior is mid tier in 1 vs 1.
    Warrior is strong in X vs X

    Thief worse in 1 vs 1? HAHAHAHAHAH you are obviously new.
    Thief is top tier in 1 vs 1.
    Thief is trash in X vs X.

    You need to play more GW2 boy.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.

    We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 19, 2019

    @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.

    We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy.

    Again, not the first nor the last skill that is exactly like this. You're literally trying to say that if an elite skill is avoidable in any way, then it's useless, lmao. You really do need a better strategy in this thread, boy.

    Also good job avoiding anything that calls you out on your kitten (again) while limiting yourself to answering to a single sentece.
    ...and even then you still somehow manage to be wrong :anguished:

  • Hitman.5829Hitman.5829 Member ✭✭✭✭
    edited May 19, 2019

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.

    We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy.

    Again, not the first nor the last skill that is exactly like this. You're literally trying to say that if an elite skill is avoidable in any way, then it's useless, lmao. You really do need a better strategy in this thread, boy.

    Also good job avoiding anything that calls you out on your kitten (again) while limiting yourself to answering to a single sentece.
    ...and even then you still somehow manage to be wrong :anguished:

    Once again you missed the point, "We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy."
    If you like headbutt so much then use it. I am not stopping you from using it. I see the skill for what it is and I chose other elite skills that are more reliable.

    Convince us that headbutt is better than I rampage.
    Convince us that headbutt is better than signet of fury.
    Convince us that headbutt is better than battle standard.

    I can think of only one way to use headbutt and that is to break the "bar" of champions.
    I ain't going to roam WvW with an elite skill that has a 0% chance of giving me any benefit it if misses. That is a horrible strategy!

    Intuition is what sets a master warrior from the rest.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Sobx.1758Sobx.1758 Member ✭✭✭✭
    edited May 19, 2019

    @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.

    We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy.

    Again, not the first nor the last skill that is exactly like this. You're literally trying to say that if an elite skill is avoidable in any way, then it's useless, lmao. You really do need a better strategy in this thread, boy.

    Also good job avoiding anything that calls you out on your kitten (again) while limiting yourself to answering to a single sentece.
    ...and even then you still somehow manage to be wrong :anguished:

    Once again you missed the point, "We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy."

    No, I didn't miss the point, the skill taking up an elite skill slot changes nothing of what I said.

    If you like headbutt so much then use it. I am not stopping you from using it. I see the skill for what it is and I chose other elite skills that are more reliable.

    I know you're not stopping anyone from using it, that's not the key point here. You're also free to use whatever you want. It's just that saying that there's a problem with a skill (from whichever kitten slot) because it can be played around or its effects can be mitigated in a multiplayer pvp game is fairly stupid and just wrong.

    Convince us that headbutt is better than I rampage.
    Convince us that headbutt is better than signet of fury.
    Convince us that headbutt is better than battle standard.

    I can think of only one way to use headbutt and that is to break the "bar" of champions.
    I ain't going to roam WvW with an elite skill that has a 0% chance of giving me any benefit it if misses. That is a horrible strategy!

    Why would I need to convince you of anything? All of these skills have their situational use and all of them can be more or less played around. As I said before, your on-paper theorycrafting is kind of garbage and serves no purpose. In the meantime keep pretending you don't see the rest of the posts you got called out on. :+1:

    Intuition is what sets a master warrior from the rest.

    Oh, from your recent posts I thought "knowing your skills and traits" was enough :lol:
    For real though, not sure why you felt the need to edit your post just to include an empty slogan like this.

  • DeceiverX.8361DeceiverX.8361 Member ✭✭✭✭

    450 range AoE max-malice+m7 malicious backstab on an already top-tier weapon for warrior and people are saying it was fine lol.

    Soulbeast is stupidly OP but why in the world do people insist their class needs to be buffed to match the bonkers broken stuff on a select few builds/professions?

    You sure that Sniper idea is as good as you thought it was gonna be?
    Because I think my original idea is better.
    Quit/Inactive. No, you can't have my stuff.

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited May 19, 2019

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Warrior is top 1 vs 1? lol you clearly are the new here.
    Warrior is mid tier in 1 vs 1.
    Warrior is strong in X vs X

    Thief worse in 1 vs 1? HAHAHAHAHAH you are obviously new.
    Thief is top tier in 1 vs 1.
    Thief is trash in X vs X.

    You need to play more GW2

    Thief is a +1 decapper class because it is literally the worst class to 1v1 on lmao it's been this way for years and common knowledge. U literally are a noob trying to come of as somthing else lmao quit trolling or learn the game before posting arguements. And yeah warriors/spell breakers are the meta side noders due to their great 1v1 potential. Seriously u start playing this game few weeks ago or somthing lmao thief has never been even close to top tier 1v1. I'm done arguing with a warrior main that will literally argue the opposite of reality to defend its powercrept class. I cant even imagine someone thinking thief is a better 1v1 than a spellbreaker,I donnowhat to tell u but ur way off on what classes u think are good at what roles. I understand u probably got beat by a great thief while ur using warrior due to u not being that great yet but in time as u get better ull notice that warriors stomp thieves hard in 1v1 of equal skill,if the thief is stupid enough to try 1v1 a warrior in first place.

  • KelyNeli.4516KelyNeli.4516 Member ✭✭✭
    edited May 19, 2019

    @DeceiverX.8361 said:
    450 range AoE max-malice+m7 malicious backstab on an already top-tier weapon for warrior and people are saying it was fine lol.

    Soulbeast is stupidly OP but why in the world do people insist their class needs to be buffed to match the bonkers broken stuff on a select few builds/professions?

    It was 240-360-480 for each hit not 450 range on all.
    With the amount of mobility berserker had, you would not land two-three hits on anyone who played pvp for longer. Revenant has 1 single button to counter all your berserker effort into closing distance, landing head butt on him, activating berserker mode and then Arc Divider.
    Is it balanced class could entirely put all effort of another class into waste by just hitting one button which he could press multiple times? That one button is called "Riposting Shadows".
    You are making it up like berserker simply just appeared out of nowhere to someone and instantly killed everyone with one button press, and you entirely ignore all other aspects that comes with the use of that one skill.
    You have to get 30 adrenaline somehow, you have to cast berserker mode activation AND HIT WITH IT (or your lose 21% damage), you had to get close to the target with a class that basically has no mobility but 33% in one spell that only gives just that.
    This damage came with the share effort of executing each step, if you failed to close distance, or gain adrenaline you was a sitting duck without anything else left to show.

  • Hitman.5829Hitman.5829 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Warrior is top 1 vs 1? lol you clearly are the new here.
    Warrior is mid tier in 1 vs 1.
    Warrior is strong in X vs X

    Thief worse in 1 vs 1? HAHAHAHAHAH you are obviously new.
    Thief is top tier in 1 vs 1.
    Thief is trash in X vs X.

    You need to play more GW2

    Thief is a +1 decapper class because it is literally the worst class to 1v1 on lmao it's been this way for years and common knowledge. U literally are a noob trying to come of as somthing else lmao quit trolling or learn the game before posting arguements. And yeah warriors/spell breakers are the meta side noders due to their great 1v1 potential. Seriously u start playing this game few weeks ago or somthing lmao thief has never been even close to top tier 1v1. I'm done arguing with a warrior main that will literally argue the opposite of reality to defend its powercrept class. I cant even imagine someone thinking thief is a better 1v1 than a spellbreaker,I donnowhat to tell u but ur way off on what classes u think are good at what roles. I understand u probably got beat by a great thief while ur using warrior due to u not being that great yet but in time as u get better ull notice that warriors stomp thieves hard in 1v1 of equal skill,if the thief is stupid enough to try 1v1 a warrior in first place.

    LMAO, are you really trying to say that warrior is top because warriors are "noders" LMAO that is the best joke I have ever heard.
    You know you are arguing with a new player, when that player brings the argument "warriors are to strong if you face tank them and stand in one place (a node)"
    Who would have tought that warrior could be devastating if you stay inside a node fighting with him face to face?
    It is like trying to fight a ranger by staying 1200 units away from the range.
    If you measure a class ability to 1 vs 1 based on "nodes" then you need to L2P.

    Charr Warrior Master Race!
    Black Gate Beast Roamer chicken chaser!

  • Lighter.5631Lighter.5631 Member ✭✭✭

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Warrior is top 1 vs 1? lol you clearly are the new here.
    Warrior is mid tier in 1 vs 1.
    Warrior is strong in X vs X

    Thief worse in 1 vs 1? HAHAHAHAHAH you are obviously new.
    Thief is top tier in 1 vs 1.
    Thief is trash in X vs X.

    You need to play more GW2

    Thief is a +1 decapper class because it is literally the worst class to 1v1 on lmao it's been this way for years and common knowledge. U literally are a noob trying to come of as somthing else lmao quit trolling or learn the game before posting arguements. And yeah warriors/spell breakers are the meta side noders due to their great 1v1 potential. Seriously u start playing this game few weeks ago or somthing lmao thief has never been even close to top tier 1v1. I'm done arguing with a warrior main that will literally argue the opposite of reality to defend its powercrept class. I cant even imagine someone thinking thief is a better 1v1 than a spellbreaker,I donnowhat to tell u but ur way off on what classes u think are good at what roles. I understand u probably got beat by a great thief while ur using warrior due to u not being that great yet but in time as u get better ull notice that warriors stomp thieves hard in 1v1 of equal skill,if the thief is stupid enough to try 1v1 a warrior in first place.

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:

    @Hitman.5829 said:

    @Psycoprophet.8107 said:
    Spellbreaker is one of the legit powercrept classes and needs toned down. Arc devider was broken and needed toned down. Berserker needs work in other areas so as to not depend on one broken skill(or two if u consider rampage op) also hitman if u think thief these days is OP next to spellbreaker than theirs really not going to be any point in arguing with u cuz u clearly are a warrior player who will not see their class for what it is pick a thief and fight a warrior spec,see how it goes.

    It depends on the player skill level and the opponents that you face. For most of the time, I encounter thieves wannabes that don't know how to play their class, but when I face a master thief that knows each and every single skill and trait of their profession, then that's when the warrior stands no chance. It does not matter if you are #1 warrior in Guild wars 2, warrior is just not build to deal with thieves.

    As a starter, thieves can disengage anytime they want, so just by doing that, the fight is a tie.
    The more skillful players will use stealth and stuns to wear down the warrior defenses.
    The even more skillful players will use stealth, stuns, blinds, poison and weakness to render the warrior completely useless. Yes, COMPLETELY USELESS!

    Now, for those master thieves out there that know what I am talking about, you know that thieves are by far more overpower than the warrior and you well know that warrior stands no chance against your BS skills. It takes honesty and courage to accept this fact.

    U are very wrong. A good warrior stomps a good theif pretty easily in a 1v1. A good thief knows this and avoids the fight altogether or unless it's a +1 or lastly they kno the warrior is a noob. I've played thief over 4 yrs almost exclusively,not saying I'm great by any means but I kno the class pretty well. I boosted a warrior almost month ago and have wrecked face far easier in wvw with warrior and spellbreaker it's not even close. Thiefs reward for high skill these days is low, I was winning 1v1 and doing ok out numbered on warrior by the next day lol.

    lol people trying to convince that warriors wreck thieves like nothing. YES it is true if the thief is a noob, but if the thief is not a noob, then there is no way to beat him as a warrior.

    Warrior is a top 1v1 and thief one of if not the worse 1v1 and ur saying a good thief beats a good warrior lmao are u new? Wow

    Warrior is top 1 vs 1? lol you clearly are the new here.
    Warrior is mid tier in 1 vs 1.
    Warrior is strong in X vs X

    Thief worse in 1 vs 1? HAHAHAHAHAH you are obviously new.
    Thief is top tier in 1 vs 1.
    Thief is trash in X vs X.

    You need to play more GW2

    Thief is a +1 decapper class because it is literally the worst class to 1v1 on lmao

    wrong, thief is a +1 decapper, because it is the best +1 decapper, not because it is the worst in other roles.
    farther more, a 1v1 without node, thief are more tolerable with mistakes and can disengage till it wins

  • @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Sobx.1758 said:

    @Hitman.5829 said:

    @Obtena.7952 said:

    @Sobx.1758 said:
    So you think there's a problem because people can react to a skill?

    No, that's not what I said at all. I'm going to urge you to start a minimum of comprehending my posts if you want to continually troll me. Not much to ask.

    I don't think it's a good situation where a skill is used primarily for it's secondary effects; people aren't using head butt to stun ... they are using it for a quick,adrenaline fill up. I don't think that's it's original intention, but that's how it's being used. That's not a hard concept to follow. I didn't say anything about reacting to a skill.

    Do people really use headbutt? i haven't seen a warrior use it in WvW, perhaps because it is a highly telegraphed skill that gives 0, nada, nothing if you miss. The only good thing about it, is that its on a low cooldown. I rather have a skill that will be reliable 90% of the time (rampage).

    Also, headbutt is a one target skill, NO THANKS.

    Pretty much any other skill does nothing if you miss, your ""argument"" is invalid.

    We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy.

    Again, not the first nor the last skill that is exactly like this. You're literally trying to say that if an elite skill is avoidable in any way, then it's useless, lmao. You really do need a better strategy in this thread, boy.

    Also good job avoiding anything that calls you out on your kitten (again) while limiting yourself to answering to a single sentece.
    ...and even then you still somehow manage to be wrong :anguished:

    Once again you missed the point, "We are talking about an elite skill. If your elite skill has 0 effect on you or the enemy, then you need a better strategy boy."
    If you like headbutt so much then use it. I am not stopping you from using it. I see the skill for what it is and I chose other elite skills that are more reliable.

    Convince us that headbutt is better than I rampage.
    Convince us that headbutt is better than signet of fury.
    Convince us that headbutt is better than battle standard.

    I can think of only one way to use headbutt and that is to break the "bar" of champions.
    I ain't going to roam WvW with an elite skill that has a 0% chance of giving me any benefit it if misses. That is a horrible strategy!

    Intuition is what sets a master warrior from the rest.

    Rampage is a strong CC but also suffers from the same problem as Berserk Mode in that players that can will just kite you until its over. "I ain't going to roam WvW with an elite skill that has a 0% chance of giving me any benefit it if misses. That is a horrible strategy!" You can hit with Headbutt, stop being a noob.

    Signet of Fury gives you 30 Adrenaline and a DPS increase for 4s. Headbutt breaks stuns, stuns, deals damage, and grants 30 adrenaline on the same cooldown untraited. They do something similar, but Headbutt offers more utility in that also a stun and a stunbreaker. So Headbutt is a straight upgrade.

    Battle Standard is a strong team support skill that gives boons, rezzes friendlies and downs unfriendlies. In a zerg v zerg you should run this and camp rifle if your zerg is gong full pirate ship. If your zerg is going to melee bomb then Headbutt will be better to help land the burst with Blood Reckoning to clean up with. As far as roaming Battle Standard doesn't offer you that much other than ranged stomping, so you have 0% benefit. If you were using BS for the boons, then Rage Signet is better. So as a roamer Headbutt offers you more.

    TLDR; L2P everyone can be hit with Headbutt, if you missed then you fcked up.

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