Soulbeast is most broken! - Page 2 — Guild Wars 2 Forums

Soulbeast is most broken!

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Answers

  • ChartFish.1308ChartFish.1308 Member ✭✭✭

    @Twilight Tempest.7584 said:
    Pretty sure Deadeyes and others would disagree. In fact, many people don't even realize that Mirage's "profession mechanic" was essentially gutted in the last balance update. Mirage Cloak duration was reduced 40% while neither increasing the duration of Superspeed for actually running out of harm's way (since Mirages don't physically move when dodging), nor decreasing the cast times of Ambush skills, the majority of which last 0.5-0.75 seconds longer than the duration of Mirage Cloak. RIP Mirage's profession mechanic of uninterruptible free casting while dodging.

    Youre missing my point. Nerfed does not mean useless. Useless is literally useless. Pet dies? For the duration of it's death there's nothing you can do with your profession mechanic. Traits and shouts that depend on two will not get its full use, if any.

    A deadeye can still F1 no matter how weak, a mirage still has access to mirage cloak. Weak does not mean they're unusable. I cannot think of a single profession where an outside source can outright disable the profession mechanic.

    Except for the ranger pet.

  • @ChartFish.1308 Well then it's a good thing Anet gave us Soulbeast which eliminated the pet dying issue. You're arguing the limitation of a core spec in a discussion about an overpowered elite spec. That's like arguing about limitations of core engi in a discussion about Scrapper or Holo being OP.

  • Faux Play.6104Faux Play.6104 Member ✭✭✭

    @ChartFish.1308 said:

    @Twilight Tempest.7584 said:
    Pretty sure Deadeyes and others would disagree. In fact, many people don't even realize that Mirage's "profession mechanic" was essentially gutted in the last balance update. Mirage Cloak duration was reduced 40% while neither increasing the duration of Superspeed for actually running out of harm's way (since Mirages don't physically move when dodging), nor decreasing the cast times of Ambush skills, the majority of which last 0.5-0.75 seconds longer than the duration of Mirage Cloak. RIP Mirage's profession mechanic of uninterruptible free casting while dodging.

    Youre missing my point. Nerfed does not mean useless. Useless is literally useless. Pet dies? For the duration of it's death there's nothing you can do with your profession mechanic. Traits and shouts that depend on two will not get its full use, if any.

    A deadeye can still F1 no matter how weak, a mirage still has access to mirage cloak. Weak does not mean they're unusable. I cannot think of a single profession where an outside source can outright disable the profession mechanic.

    Except for the ranger pet.

    Moa a transformed Necro.

  • @kin korn karn.9023 yes mate we are serious getting 15K dmg from a boonbeast semi afk on a top pillar I cant reach plat plays bruddah first of all how dfk ima getting 15K with 2K toughness????

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭
    edited April 23, 2019

    As a marauder geared thief getting downed off one set of rapid fires all while having decent sustain isn't op at all lmao. I love when people use ridiculous arguements to try and defend their blatently OP specs like learn to dodge etc lol. U could have a class that one shots other classes with every skill,so is it balanced due to its attacks being dodgable?

  • @SPESHAL.9106 said:
    You just described Mesmers except they ALSO have blocks, immunities, most evades, most interrupts, most AI, boon rips, AOE potential, the longest lasting CC, lowest cast times, lowest cooldowns, etc. They can build for anything from condis to bunker to 1-shot.

    All professions need the same build diversity. Soulbeasts and scrappers are overtuned, but there's only one profession that has been OP for over a year AND STILL has 3 builds in the meta.

    You forgot, virtually no condi cleanse or stability.

  • kin korn karn.9023kin korn karn.9023 Member ✭✭✭
    edited April 24, 2019

    @Fantasylife.7981 said:
    @kin korn karn.9023 yes mate we are serious getting 15K dmg from a boonbeast semi afk on a top pillar I cant reach plat plays bruddah first of all how dfk ima getting 15K with 2K toughness????

    Dude. You're talking about Sic 'Em Sniper build, which barely has 1k toughness. You're combining 2 separate builds' strengths into 1, and even no-DPS Boonbeast doesn't have 2k toughness.

    From reading this thread, you'd think there's one single meta Soulbeast build which somehow has 4 weapon sets, 3 pets, 2 sets of heal/utility/elite, and 4 trait lines. (edit: and double rune/amulet to boot)

  • FyzE.3472FyzE.3472 Member ✭✭✭✭

    @kin korn karn.9023 said:

    @Fantasylife.7981 said:
    @kin korn karn.9023 yes mate we are serious getting 15K dmg from a boonbeast semi afk on a top pillar I cant reach plat plays bruddah first of all how dfk ima getting 15K with 2K toughness????

    Dude. You're talking about Sic 'Em Sniper build, which barely has 1k toughness. You're combining 2 separate builds' strengths into 1, and even no-DPS Boonbeast doesn't have 2k toughness.

    From reading this thread, you'd think there's one single meta Soulbeast build which somehow has 4 weapon sets, 3 pets, 2 sets of heal/utility/elite, and 4 trait lines. (edit: and double rune/amulet to boot)

    Exactly. There is either over-exaggerations or nothing at all.
    Example: "I got oneshot by a soulbeast this one day from 2000+ range with single rapid fire!"
    15+ thumbs ups, tons of comments that say the same, no proofs, because who need them, right? Just crying for the sake of it. Every mention of possible outplay is considered a "filthy soulbeast main defending it's broken class. Only my class is trully balanced (no it's freakin' not.)"
    This happens all the time.

  • ZeteCommander.4937ZeteCommander.4937 Member ✭✭✭

    Has the Balance Team been fired?

  • Kovu.7560Kovu.7560 Member ✭✭✭✭

    @Psycoprophet.8107 said:
    As a marauder geared thief getting downed off one set of rapid fires all while having decent sustain isn't op at all lmao. I love when people use ridiculous arguements to try and defend their blatently OP specs like learn to dodge etc lol. U could have a class that one shots other classes with every skill,so is it balanced due to its attacks being dodgable?

    I think part of the reason people say "learn to dodge" with regards to rapid fire is that its a channeled attack with plenty of time to react and respond. Even if you're hit with the first couple of volleys there's no reason to let the whole channel hit you. Theves have plenty of evasion frames. Throwing up a block/reflect, abusing line of sight, using a teleport/gap closer to interrupt the ranger, moving out of range -- all options with ranging effectiveness depending on the situation.

    Now a maul from stealth, that's just lolzy. =)

    ~ Kovu

    Ranger main before it was viable.
    Fort Aspenwood.

  • Solori.6025Solori.6025 Member ✭✭✭✭

    @ZeteCommander.4937 said:
    Has the Balance Team been fired?

    No I think the balance team is a rotation of interns

    Tingle my stingleberry

  • Bazooka.3590Bazooka.3590 Member ✭✭✭

    mega broken

  • @whoknocks.4935 said:

    You must really got outplayed badly by mesmers dude, in WvW they are so strong due to stats diversity, in pvp they are squishy as hell and at this point is a l2p issue if you still complain especially of mirages.

    Same can be said about your whinging of soulbeast.

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