[merged] About the Skyscale Timegate... - Page 35 — Guild Wars 2 Forums

[merged] About the Skyscale Timegate...

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  • Oogo.4083Oogo.4083 Member ✭✭

    @TwilightSoul.9048 said:
    I'll add my opinion into this pile for good measure.

    I understand that the time gates and material costs are meant to provide some feeling of accomplishment once you finish the collection, so that the time and materials/gold feel like an investment. That beeing said, I don't think that it actually fulfills that purpose since the timegate isn't a time period spent doing something for the Mount instead its basically just waiting time. Material Costs are fine as long as they're reasonable but I dislike raw Gold costs.
    Rather than artificial time gates which cause nothing but boredom and insane material/Gold costs which just stops some players in their tracks (it's more expensive than the griffon...), I'd prefer a time investment which is spent actually doing something that is neccessary for the mount, maybe some challenge that requires a little bit of finesse. Although I understand that challenges may not be the best choice either since we have a incredibly wide variety of skill levels across our player base here so challenges may be very frustrating for some players.

    Oh and for me, 2h waiting time between collections is exactly the same as an entire day, I'm not gonna log in again 2h later. That waiting time serves no purpose other than to create an artificial time gate which adds absolutely nothing to the game, on the contrary, it actually takes away the excitement to achieve something new because you just sit there waiting or getting invested into something else which doesn't make you wait for no obvious reason. And don't tell me we have to wait because gorrik has to do some research or whatever, we can traver through all of tyria within seconds and kill Zhaitan, Mordremoth, Balthazaar and Kralkatorrik within a day, there is no way gorrik needs 2 Hours for some research or whatever ;)

    I hope my opinion offers a new perspektive to this thread.

    Have a nice day o/

    Did anet actually confirmed this 2 hour time.gate?? If yes can yoingive.me the link. Cause i do.not.find it.anywhere. when is this change coming??

  • LucianDK.8615LucianDK.8615 Member ✭✭✭✭

    @Oogo.4083 said:

    @TwilightSoul.9048 said:
    I'll add my opinion into this pile for good measure.

    I understand that the time gates and material costs are meant to provide some feeling of accomplishment once you finish the collection, so that the time and materials/gold feel like an investment. That beeing said, I don't think that it actually fulfills that purpose since the timegate isn't a time period spent doing something for the Mount instead its basically just waiting time. Material Costs are fine as long as they're reasonable but I dislike raw Gold costs.
    Rather than artificial time gates which cause nothing but boredom and insane material/Gold costs which just stops some players in their tracks (it's more expensive than the griffon...), I'd prefer a time investment which is spent actually doing something that is neccessary for the mount, maybe some challenge that requires a little bit of finesse. Although I understand that challenges may not be the best choice either since we have a incredibly wide variety of skill levels across our player base here so challenges may be very frustrating for some players.

    Oh and for me, 2h waiting time between collections is exactly the same as an entire day, I'm not gonna log in again 2h later. That waiting time serves no purpose other than to create an artificial time gate which adds absolutely nothing to the game, on the contrary, it actually takes away the excitement to achieve something new because you just sit there waiting or getting invested into something else which doesn't make you wait for no obvious reason. And don't tell me we have to wait because gorrik has to do some research or whatever, we can traver through all of tyria within seconds and kill Zhaitan, Mordremoth, Balthazaar and Kralkatorrik within a day, there is no way gorrik needs 2 Hours for some research or whatever ;)

    I hope my opinion offers a new perspektive to this thread.

    Have a nice day o/

    Did anet actually confirmed this 2 hour time.gate?? If yes can yoingive.me the link. Cause i do.not.find it.anywhere. when is this change coming??

    You didnt look deeply enough in Dev posts.
    https://en-forum.guildwars2.com/discussion/77191/an-update-about-the-skyscale-acquisition/p1#Item_0

    Next patchday the 28th.

  • HazyDaisy.4107HazyDaisy.4107 Member ✭✭✭✭
    edited May 22, 2019

    I just told my alt account egg the story of the fight with Balthazaar, the problem is, I didn't finish the POF Story on that account.

    I also told the egg how I fought Mordremoth and as you guessed, I didn't complete the HOT story on that account either, although I did do the DS meta, so I guess that story is sort of true.

    Core story I was was unable to test as I actually did fight Zhaitan and the story I told the egg was 100% true.

    But I can't explain Balthazaar, as I can't remember an instance (Meta or LS) outside of POF story where you actually fight the man.

    So, I just wanted to throw that out there for all the people saying what you have to do for this collection. Just stop and think about what you don't have to do for a second.

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • From what I've heard even the maxed skyscale is lackluster which, from the collections I've seen and the ones I've done(I still have 3 days of feeding because of these kitten crystals before I can even touch the rest of the collection), is incredibly disappointing. A big downside to the mount being the loss of altitude during flight and the small wall jump while clinging. Both could have been changed to make the mounts mobility more satisfying by either cutting the loss in altitude while flying (it can already hover indefinitely, what is the thematic explanation for a loss of altitude?) or by giving it a slow climb upward while clinging to a wall(no bonus to flight stamina, just a gain in height if terrain allows i.e. smooth walls). I don't think either of these would be game breaking. You could argue that it would nullify the other mounts but with the nerf the scale already has the change would be slight but worth it when you consider this is supposed to be our equivalent of a legendary mount.
    I feel they did roller beetle perfectly in terms of balance. It's the fastest mount but it has a substantial recharge on it's top speed, takes skill to control perfectly, and bond of vigor buffed it in the best way. It didn't make the other mounts obsolete, each still has their own strengths and weaknesses. Bond of vigor even made the others more interesting to play. What skyscale has is far too many weaknesses for its strengths to shine through and the strengths are there which is why this whole fiasco is just killing me. My only hope is that Anet has some secret mastery planned that buffs the scales in the end and we just have to hang in there to see it.

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭
    edited May 22, 2019

    I’ve found it beneficial as the spinger relies on ledges to scale up cliffs while the skyscale doesn’t. I can also fine-tune where the mount goes which is something you couldn’t easily do with the other mounts.

  • zengara.8301zengara.8301 Member ✭✭✭

    Yeaaah....Honestly anything that is time-gated really makes 0 sense. If they want me to do a triple run throughout the whole Tyria or doing all events to extend time would be fine....would be weird and extremely grindy, but still better than a forced time gate. No contend vs content

  • zengara.8301zengara.8301 Member ✭✭✭

    @hostileskeleton.7364 said:
    From what I've heard even the maxed skyscale is lackluster which, from the collections I've seen and the ones I've done(I still have 3 days of feeding because of these kitten crystals before I can even touch the rest of the collection), is incredibly disappointing. A big downside to the mount being the loss of altitude during flight and the small wall jump while clinging. Both could have been changed to make the mounts mobility more satisfying by either cutting the loss in altitude while flying (it can already hover indefinitely, what is the thematic explanation for a loss of altitude?) or by giving it a slow climb upward while clinging to a wall(no bonus to flight stamina, just a gain in height if terrain allows i.e. smooth walls). I don't think either of these would be game breaking. You could argue that it would nullify the other mounts but with the nerf the scale already has the change would be slight but worth it when you consider this is supposed to be our equivalent of a legendary mount.
    I feel they did roller beetle perfectly in terms of balance. It's the fastest mount but it has a substantial recharge on it's top speed, takes skill to control perfectly, and bond of vigor buffed it in the best way. It didn't make the other mounts obsolete, each still has their own strengths and weaknesses. Bond of vigor even made the others more interesting to play. What skyscale has is far too many weaknesses for its strengths to shine through and the strengths are there which is why this whole fiasco is just killing me. My only hope is that Anet has some secret mastery planned that buffs the scales in the end and we just have to hang in there to see it.

    You can buy the food for skyscale for around 3g in TP. Just so you dont waste any days

  • @zengara.8301 said:
    You can buy the food for skyscale for around 3g in TP. Just so you dont waste any days

    You're my best friend now dude cuz that has been my largest complaint so far but no one has told me you can simply buy it. (should've checked but I'm a dummy)

  • Ayrilana.1396Ayrilana.1396 Member ✭✭✭✭

    @FONGORE.7410 said:
    My main issue isn't necessarily the time gates. But since the many other forum threads that are not apart of this one regarding the skyscale are being closed. I'll post it here.

    The issue is the long achievement grind. Anet MMO Manifesto video that is still on their Youtube page today states that they "don't want players to grind in Guildwars 2". The very definition of a Manifesto is a public declaration of policy and aims. After playing other MMO's before this it was one of the major selling points to me for this game. https://youtu.be/FU1JUwPqzQY

    My prospective regarding the skyscale grind. While exciting at first. After a few days of grinding & waiting. Then learning what would become to even more days of grinding & waiting. Well its disheartening & leaves me disappointment in Anet for forgetting their promises to the players.

    This may be worth a read for you as you’re not using ‘grind’ in the way the we’re intending it.

    https://forum-en.gw2archive.eu/forum/game/gw2/No-grind-philosophy/page/4#post4733273

  • Danikat.8537Danikat.8537 Member ✭✭✭✭

    I just hit the first time-gate. Finally finished collecting all the eggs and now I have to wait for Gorrik to decide where we're going to put them.

    I don't know if it's because I knew it was coming (although I couldn't remember which collection was gated) or because it was 10:30pm so I was pretty much done for the day anyway, but it didn't bother me. It was more of an "Oh ok, so what shall I do now?" moment. (And apparently the answer was come to the forum to review how I feel about the time-gate.)

    But as I've said before my real life is a much more effective time-gate than anything Anet could introduce. Biggest barrier to me finishing this collection now is that tomorrow Total War: Three Kingdoms is released, my husband is a massive fan of both Total War and ancient China and we only have 1 PC.

    Danielle Aurorel - Desolation EU. Mini Collector.

    "I know that I'm born and I know that I'll die, the in-between is mine."

  • So I got my skyskale at 2 am CST this morning and wanted to share a few ups and downs on this process. So on launch day I was super pumped and I knew there would be steps to get the skyskale and maybe I could get it by the weekend. Started the new story and loved it! Landed in dragonfalls and loved the new map/metas and was just having a blast. Then turned toward the skyskale. The first collection was fine and the 2nd was ok but it seems I'm running around the exact stops I just went to. The third starting to get a little old. So once complete that's when I realized it was on a daily reset and was irritated because I just finished the first day 1 hr after, so that meant I was waiting another day to continue. When the day rolled around I was excited but was hit with the realization that I had not finished all of lws4 and unlocked the Sun's Refuge. So I scrambled knowing there was a time gate to get to the next step. Once I finally finished I was able to get in and start the next step which was Saving Skyskales. Luckily others already had a guide to follow so was able to complete before the daily reset. This step was actually fun. Seeing all my fellow players running around helping each other get the required achievements was awesome. Loved the fact folks were willing to jumping off the wall in Divinity's Reach to allow others to get the life achievement and I even stopped for 10 mins and did it myself for the new folks coming to the map. So next day I see we need to craft some treats for the skyskale care. No problem. Uses bloodstone dust which is awesome because I'm tripping over this stuff and nowhere to put it an Ecto was a given. Red meat was not an issue and charged quartz was new to me. Looked in my bank and have a big fat zero! Charged up my 1st quartz and then realized that this was time-gated at 1 per day per acct. kitten!!! Are you Fing kidding me. Looked thru reddit I saw where you could buy the treats on TP. So knowing there was another time gate I rushed to the TP and bought 12 of them for a crazy inflated amount but was set for this part. When I went back to feed it there is the notification that feeding is locked at 3 per day. kitten! once again. Frustration was building. This was not fun like I experienced on day 2. So off to do the skyskale treats and toys. The toys and treats were easy enough so just ran around and got those without issue. Day 4 rolls around and I just feed it 3 times and I'm thinking is that all? Nothing else. This seems to lessen the excitement I had so I just go back and play the metas in Jahai Bluffs because I was looking at getting the collection there as I'm a newer player and this would be my first. Day 5 rolls around and same old boring run in throw some food, clean up the pen and play the flute to get his happiness high. I will say on the first day the small guy in the egg was cute and all but on day 5 I was over it so went back to play some metas. Day 6 same old stuff and hoping day 7 would get here. Seeing through reddit that you need more food and charged quartz. Seriously ANET what the hell are you thinking. So looks like I can buy it on the TP for 50 gold each at the time so that's not going to happen. So we finally get word that it's using the treat to bypass the jp or location so that a relief since I have no charged quartz or an eternity to make it. So once Day 7 rolls around I'm able to get all the achievements thanks to mesmers and fellow players all helping each other. This part was another great time. Loved seeing everyone at these events helping each other and generally having some fun. Went back and did the hide and seek and catch with the skyskale and was actually pretty fun. I was feeling quite happy just being able to be out there with others having fun. After having a blast on day 7 I start looking up what others were saying for day 8 that were ahead of me. My heart sank! I turned off the PC and walked away as I was outright irritated. 250 stack of each currency from all lws4 maps. I had some from playing dragonfall and some from Jahai Bluffs but had no idea on the others as I just unlocked Thunderhead. So after an hour of cooling off, I went back and looked and I had 120 others about 70 but on Thunderhead Peaks a whopping 3. Now comes if I knew this requirement I could have been spending the time after feeding to be rolling thru the meta and getting some of these knocked out. So begins my frustrating grind across all my alts to try and get 250 on as many maps as I could before reset and then finish out what's left on the last day. I want to thank all the Commanders and Mentors that are running around helping everyone on these metas. I really want to acknowledge you guys that without your help this would have been the most frustrating grind ever. I was able to get 4 of the 6 maps complete before the day 8 reset. So on day 8, I roll thru the metas with my fellow players and actually get a few missing achievs that I was missing. I actually had fun with this and it's all because we are all out there working on a common goal and seeing live maps is just awesome. It's was about midnight and I finally get my last saddle piece at sandswept isle. So now on to skyskale flight. Here I'm debating whether to finish it or wait till tomorrow. I decided to move on and get this knocked out. So skyskale flight was actually a pretty fun time running around Tyria looking for the rifts. So here it is 2am and I have the skyskale unlocked. Played around for a little bit and took it to lion's arch where others had just unlocked theirs as well. It was a nice sight. So at this point, I need to look back and say that if there had been some clear communication on some of these items it would not have been a roller coaster of emotions. But the best part was being able to have some fun out there with my fellow players. Wish it was that way all of the time!

  • JustTrogdor.7892JustTrogdor.7892 Member ✭✭✭✭
    edited May 22, 2019

    I should be done tomorrow. I'm kind of glad for the feeding time gate at this point. It gave me a few days to take a break from the collection. I spent the last two days farming hearts for the mats and just finished that up as well as the Skyscale Lost achievement. The mini game of hide and seek and catch was kind of fun and only took about 20 minutes. Hint for others mark the Skyscale as target during hide and seek. It makes it a bit easier.

    So tomorrow I'll just have to buy the saddle and do Skyscale Flight. Most of the collection was interesting. I didn't enjoy repeating hearts over and over on alts for the currencies and blew through almost 200k karma doing it. I just figured that was faster than chasing nodes and events all day. But I put myself in that position because I had done almost nothing on any of the maps since they were released. Overall it wasn't too bad and the 250 of each mat thing gives people just starting the collection some time to farm them. 50 a day would not take very long at all if you have several L80s.

    Overall, I guess the most I got from it was exploring a bunch of places I never spent time in.

  • Deihnyx.6318Deihnyx.6318 Member ✭✭✭
    edited May 22, 2019

    @FONGORE.7410 said:
    My main issue isn't necessarily the time gates. But since the many other forum threads that are not apart of this one regarding the skyscale are being closed. I'll post it here.

    The issue is the long achievement grind. Anet MMO Manifesto video that is still on their Youtube page today states that they "don't want players to grind in Guildwars 2". The very definition of a Manifesto is a public declaration of policy and aims. After playing other MMO's before this it was one of the major selling points to me for this game. https://youtu.be/FU1JUwPqzQY

    My prospective regarding the skyscale grind. While exciting at first. After a few days of grinding & waiting. Then learning what would become to even more days of grinding & waiting. Well its disheartening & leaves me disappointment in Anet for forgetting their promises to the players.

    Grinding would be repeating the same task over and over again, aka gold farming. -That- is pure grinding.
    And the funny part... it is what some people here want.

    Unique collections is not grinding. It's offering a journey towards a goal.


    It was what... 4 years ago? That we got our first "true" collection that was Mawdrey.
    Mawdrey is arguably less "appealing" than this mount, and yet... It had a high cost at the time, it had timegate (had to wait episodes for progress) and yet... you had so many people do it, be happy of doing it, and so much less complains about unique ways to progress in the game that doesn't revolve around story, dungeons or fractals.

    2018... what the heck has this community become? Since PoF every single effort in game is met with an insane backslash. Literally no matter what they try. If you can't get it "easily" "quickly", you'll have a thread about it.
    To all the people earlier who kept saying "the only problem is the timegate", you got your answer: It's not. You got satisfaction for one thing, now look at people trying to tackle the next.
    It started with Eater of Souls, with the chef adventure, all the way to where we are now. It's a MMO, for god's sake. A lot of its mechanics will have some form of repeated activities by design, it will have grind activities too, just like all the other MMOs. It is -impossible- to make content as fast as people consume it. IMPOSSIBLE. If you can't accept that, you shouldn't play a MMO.

    New content must rewards -ALL- sorts of activities, and not just what you like. There are MANY people who prefer "hard" content or pvp or whatnot and would hate what you like, and vice versa. Players' "valuable time" does not mean everything should be adapted to please them and only them, as it would now impact other people's pleasure.
    It also doesn't mean "let's give the choice" to everything, as it would completely ruin any sense of accomplishment. If someone has a chakk skin, it's because they've played through HoT content and did that specific activity, not because they grinded gold for it.

    The -only question- that should ever matter for any piece of content: Does this content have an audience. If the answer is yes, let them have it. It's not for you. If you want it anyway, meet the requirements. Many people here loved the "raising your own mini dragon" aspect of the collection which could not happen if everything could be over in a few clicks, just like GoT would never have been so good if all the first seasons had been rushed like that last one was :)

  • Deihnyx.6318Deihnyx.6318 Member ✭✭✭

    @FONGORE.7410 said:

    @Deihnyx.6318 said:

    @FONGORE.7410 said:
    My main issue isn't necessarily the time gates. But since the many other forum threads that are not apart of this one regarding the skyscale are being closed. I'll post it here.

    The issue is the long achievement grind. Anet MMO Manifesto video that is still on their Youtube page today states that they "don't want players to grind in Guildwars 2". The very definition of a Manifesto is a public declaration of policy and aims. After playing other MMO's before this it was one of the major selling points to me for this game. https://youtu.be/FU1JUwPqzQY

    My prospective regarding the skyscale grind. While exciting at first. After a few days of grinding & waiting. Then learning what would become to even more days of grinding & waiting. Well its disheartening & leaves me disappointment in Anet for forgetting their promises to the players.

    Grinding would be repeating the same task over and over again, aka gold farming. -That- is pure grinding.
    And the funny part... it is what some people here want.

    Unique collections is not grinding. It's offering a journey towards a goal.


    It was what... 4 years ago? That we got our first "true" collection that was Mawdrey.
    Mawdrey is arguably less "appealing" than this mount, and yet... It had a high cost at the time, it had timegate (had to wait episodes for progress) and yet... you had so many people do it, be happy of doing it, and so much less complains about unique ways to progress in the game that doesn't revolve around story, dungeons or fractals.

    2018... what the heck has this community become? Since PoF every single effort in game is met with an insane backslash. Literally no matter what they try. If you can't get it "easily" "quickly", you'll have a thread about it.
    To all the people earlier who kept saying "the only problem is the timegate", you got your answer: It's not. You got satisfaction for one thing, now look at people trying to tackle the next.
    It started with Eater of Souls, with the chef adventure, all the way to where we are now. It's a MMO, for god's sake. A lot of its mechanics will have some form of repeated activities by design, it will have grind activities too, just like all the other MMOs. It is -impossible- to make content as fast as people consume it. IMPOSSIBLE. If you can't accept that, you shouldn't play a MMO.

    New content must rewards -ALL- sorts of activities, and not just what you like. There are MANY people who prefer "hard" content or pvp or whatnot and would hate what you like, and vice versa. Players' "valuable time" does not mean everything should be adapted to please them and only them, as it would now impact other people's pleasure.
    It also doesn't mean "let's give the choice" to everything, as it would completely ruin any sense of accomplishment. If someone has a chakk skin, it's because they've played through HoT content and did that specific activity, not because they grinded gold for it.

    The -only question- that should ever matter for any piece of content: Does this content have an audience. If the answer is yes, let them have it. It's not for you. If you want it anyway, meet the requirements. Many people here loved the "raising your own mini dragon" aspect of the collection which could not happen if everything could be over in a few clicks, just like GoT would never have been so good if all the first seasons had been rushed like that last one was :)

    Definition of grind also includes not only to repetitive task, but also includes unpleasant laborious tasks (or other unmentionable things). Even that said how is collecting 20x of this or 250x of that not repetitive? Saying "Unique collections is not grinding" is absurd when each of those "Unique collections" is exactly your own very definition of what grinding is.

    5 of these 6 collections tasks should have been done "naturally" over the past year by just playing the game.
    So do you have to play the game and season 4 content for season 4 end game content? sure.
    Is it grinding? Only if you're coming back after not giving much care to the season or its content.

  • Ashantara.8731Ashantara.8731 Member ✭✭✭✭
    edited May 23, 2019

    Done, and done with the saddle. :) Went a lot faster once I felt more motivated.

    Tip: The Rift events in Jahai Bluffs also provide currency (5) per char per day, should you run into any (I did on several occasions).

    I hope that going back to consuming the LWS4 currencies that I don't need for magic won't bite me in the behind again at some point. :s

  • Akame.8736Akame.8736 Member ✭✭
    edited May 23, 2019

    @hostileskeleton.7364 said:
    no one has told me you can simply buy it.

    In the "Skyscale Care" progress window, the very first box is the Piece of Skyscale Food. Hovering your mouse over it says:

    "Crafted in the Mystic Forge by combining a Charged Quartz Crystal with Globs of Ectoplasm, Bloodstone Dust, and Red Meat. Can also be purchased from the trading post."

  • @Akame.8736 said:

    @hostileskeleton.7364 said:
    no one has told me you can simply buy it.

    In the "Skyscale Care" progress window, the very first box is the Piece of Skyscale Food. Hovering your mouse over it says:

    "Crafted in the Mystic Forge by combining a Charged Quartz Crystal with Globs of Ectoplasm, Bloodstone Dust, and Red Meat. Can also be purchased from the trading post."

    You're missing the part where I say "should've checked but I'm a dummy"

  • Feothyr.6072Feothyr.6072 Member ✭✭
    edited May 23, 2019

    I think what frustrates people the most is that they expected collections similiar to the ones for acquiring the roller beetle; and why wouldn't they? Both were added in a Living World update and both are PvE mounts. The beetle was the only precedent we had for a PvE mount being added to the game with an LW update and ArenaNet should've seen the backlash coming.

    Personally I didn't mind the timegates that much; at first I was a bit confused after having finished the first collections and then having nothing happen ... no hint whatsoever as to what I had to do next - the timegate for the Wayfarer's Henge collection was pretty clear as hearts can only be completed once a day and everyone knew that - so better communication there would've been nice. Sure, having to wait for daily reset is a bit annoying but that's all it is. 22 charged quartz crystals on top were a bit of an overkill, but since the food and grow lamp can be bought on the trading post, I don't have an issue with them.

    I just finished the JP collection and I really did enjoy those as it gave me a reason to revisit old JPs; wish ArenaNet would implement more of them.
    I honestly can't sympathize with people being upset about this part of the collection, as most of the required JPs aren't even 'real' jumping puzzles (Fawcett's Bounty, Buried Archives, Rebel's Seclusion - I'm looking at you!) and can be done in a matter of 2-5 minutes tops, not requiring any difficult jumps at all. Not to forget one can simply take a mesmer portal or use a teleport to a friend (lame!).

    What really does upset me though is the saddle collection. On top of everything we had to do to get there, we're expected to grind our brains out for a stack of each LW season 4 map item. To quote Dessa:"Now that's just excessive."

    These requirements really dampened my excitement for the new map and I haven't been back since I finished the collections there, which is sad because at first I really really liked it. The implementation of all the 'old' mastery systems, the different biomes, the shadow army, the improved Dragon's Stand-style meta event, the dialogues between Rytlock, Logan and Gwen ...
    Dragonfall is an awesome map - I'd argue the best Living World map so far! - and it's all tarnished by this stupid grindy collection ...

    I'll very likely end up doing the saddle collection anyway as I've already come this far but I probably won't enjoy it as I absolutely loathe repetitive tasks. If your goal is to get more people into older maps, put more fun, interesting and rewarding content in there. Having us grind that much will populate the maps for a short time, but people will be fed up quickly and in the long run they'll actively shun those maps.

    If it were up to me, I'd keep the timegates as they are, improve the communication in game and cut down on the required items for the saddle collection.

    Cheers.

  • Aerlen.5326Aerlen.5326 Member ✭✭✭

    Can't post in the other thread because it closed but...

    There are no mesmers porting the JPs for Troublesome Skyscales. None. Every map I've gone too, no ports. Nada. They're all off grinding the S4 currency we had sprung on us. So I'm glad I have the gold but irritated I have to waste it this way.

  • zengara.8301zengara.8301 Member ✭✭✭

    @hostileskeleton.7364 said:

    @zengara.8301 said:
    You can buy the food for skyscale for around 3g in TP. Just so you dont waste any days

    You're my best friend now dude cuz that has been my largest complaint so far but no one has told me you can simply buy it. (should've checked but I'm a dummy)

    Yeah, nobody told me either. People made it sound like I had to wait forever to get 12 quarts

  • I think the bottom line is that ANet has made a joke out of this because of their layoffs. They are trying to force us to play the content at THEIR pace. The time gating, the 250 currencies, everything has become a joke.

  • AmadeoKristoff.5493AmadeoKristoff.5493 Member ✭✭
    edited May 23, 2019

    @AmadeoKristoff.5493 said:
    I think the bottom line is that ANet has made a joke out of this because of their layoffs. They are trying to force us to play the content at THEIR pace. The time gating, the 250 currencies, everything has become a joke.

    Had to add this bit. 25 per character, per heart, per day for Domain of Istan. this is not so bad. Why is the rest limited to 5 per?! What were you thinking, ANet?! My mind is so numb for all this ridiculousness. Whoever came up with all this damned ideas needs to be seriously fired, without severance or any other benefit.

    I used to get people to play this game. I used to convince my friends to buy the game and play it. I have been playing GW since the first game, read every novel. But now I am just speechless. I am telling my friends to stay away. ANet is really destroying a game that was really good when it began. But looks like ANet lost its way.

  • Aerlen.5326Aerlen.5326 Member ✭✭✭

    @AmadeoKristoff.5493 said:

    @AmadeoKristoff.5493 said:
    I think the bottom line is that ANet has made a joke out of this because of their layoffs. They are trying to force us to play the content at THEIR pace. The time gating, the 250 currencies, everything has become a joke.

    Had to add this bit. 25 per character, per heart, per day for Domain of Istan. this is not so bad. Why is the rest limited to 5 per?! What were you thinking, ANet?! My mind is so numb for all this ridiculousness. Whoever came up with all this damned ideas needs to be seriously fired, without severance or any other benefit.

    I used to get people to play this game. I used to convince my friends to buy the game and play it. I have been playing GW since the first game, read every novel. But now I am just speechless. I am telling my friends to stay away. ANet is really destroying a game that was really good when it began. But looks like ANet lost its way.

    Sadly, I agree on the currency. Istan was easy enough and reasonable. Even if I didn't have alts, it wouldn't be too long until I would have the needed currency just from hearts and the meta. The other maps can be mind numbing to farm and yield so little for the effort. I was still willing to do it with all my alts but....

    Now imagine how I feel, having gone through all this grinding and timegating to hit a "no you don't get your Skyscale" because of a stupid catch game. This was poorly implemented in every way.

  • @Aerlen.5326 said:

    @AmadeoKristoff.5493 said:

    @AmadeoKristoff.5493 said:
    I think the bottom line is that ANet has made a joke out of this because of their layoffs. They are trying to force us to play the content at THEIR pace. The time gating, the 250 currencies, everything has become a joke.

    Had to add this bit. 25 per character, per heart, per day for Domain of Istan. this is not so bad. Why is the rest limited to 5 per?! What were you thinking, ANet?! My mind is so numb for all this ridiculousness. Whoever came up with all this damned ideas needs to be seriously fired, without severance or any other benefit.

    I used to get people to play this game. I used to convince my friends to buy the game and play it. I have been playing GW since the first game, read every novel. But now I am just speechless. I am telling my friends to stay away. ANet is really destroying a game that was really good when it began. But looks like ANet lost its way.

    Sadly, I agree on the currency. Istan was easy enough and reasonable. Even if I didn't have alts, it wouldn't be too long until I would have the needed currency just from hearts and the meta. The other maps can be mind numbing to farm and yield so little for the effort. I was still willing to do it with all my alts but....

    Now imagine how I feel, having gone through all this grinding and timegating to hit a "no you don't get your Skyscale" because of a stupid catch game. This was poorly implemented in every way.

    I had no problem with the catch, nor with hide and seek to be honest. I am just sick and tired of the time gating, then after you come out of all of that, now you are stuck farming 250 of each bloody currency. I have no complaints with Domain of Istan's amounts, but 5 per of the others is just a kitten joke. As I said, whoever came up with the idea needs to be fired, and whoever agreed to implement it, needs to be fired too. The game has gone severely downhill. For someone like me who was a hardcore fan and always chose GW games over any other MMO, I have lost my love for it, and i am just numb. I have reached a point that I will not be recommending nor encouraging any of my friends to play this game, but in fact, telling them to stay away. I will also no longer be looking forward to the new contents and stuff. This was the last straw for me. I thought griffon was bad (gold sink), but the skyscale took the cake.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭
    edited May 23, 2019

    Did a little experiment yesterday.
    Installed Taco addon and started harvesting nodes on 3-4 maps for mistonium, inscribed shards and diflourite crystals + doing the meta.
    My route was harvest all nodes on a map then open the lfg and join another map with fresh nodes. Did this 3-4 times on each map and did the meta events in between.
    The result - 157 min farming = 250+ mistonium, inscirbed shards, diflourite crystals.
    So I can assume that if you absolutely have 0 of all 6 currency it will take no more than 5 hours to get everything. This is without map completions or doing any hearts.

    The funny thing is that some players said it would take months to farm these. Lets assume months = 3 months. If that player plays only during the weekends, these are ~25 days. Let's assume they are not that fast as me and this would take them 10 hours. This means that these players will play between 25-30 min each day in order to complete the farming. Ask yourself the question, are you playing only during the weekends and only 20-30 min per day in order to state that it will take you several months to complete the farm?

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • Trajan.4953Trajan.4953 Member ✭✭✭

    At first I was irritated, but then I just kind of sat back and started doing the collections and I'm going to be honest, it hasn't been that bad. It's actually been kind of enjoyable to revisit areas I haven't been to in a while, possibly do a quest chain that I had skipped previously. It really hasn't been that awful, it is something to do in a game that is all about repetitive meta's.

  • Matt H.6142Matt H.6142 Member ✭✭✭

    It’s been nice seeing so many people in maps farming currency, that it probably justifies the design choice completely. I trust the jumping puzzles are getting just as much attention again too. I do fear the branded ley line anomaly is a bit too tricky and hidden to make stragglers able to complete the collection. It looks like in 2 years a wiki article had never even been made for it it was so hidden.

  • Ameepa.6793Ameepa.6793 Member ✭✭✭
    edited May 23, 2019

    Only the first three collections were annoying because of the repetition of visiting the same places three times in a row. After that the rest of the journey has been okay. Getting it completed today :)

    Timegates have not been a problem for me because I only play about 1-2 hours per day anyway so it kinda worked out nicely.

  • Gambino.2109Gambino.2109 Member ✭✭✭

    @bOTEB.1573 said:
    Did a little experiment yesterday.
    Installed Taco addon and started harvesting nodes on 3-4 maps for mistonium, inscribed shards and diflourite crystals + doing the meta.
    My route was harvest all nodes on a map then open the lfg and join another map with fresh nodes. Did this 3-4 times on each map and did the meta events in between.
    The result - 157 min farming = 250+ mistonium, inscirbed shards, diflourite crystals.
    So I can assume that if you absolutely have 0 of all 6 currency it will take no more than 5 hours to get everything. This is without map completions or doing any hearts.

    The funny thing is that some players said it would take months to farm these. Lets assume months = 3 months. If that player plays only during the weekends, these are ~25 days. Let's assume they are not that fast as me and this would take them 10 hours. This means that these players will play between 25-30 min each day in order to complete the farming. Ask yourself the question, are you playing only during the weekends and only 20-30 min per day in order to state that it will take you several months to complete the farm?

    Yeah right..

    I had 250+ for everything except mistonium, inscribed, and mist..

    Took me nearly 5 hours just to get all these doing hearts on alts, metas barely gave anything.. and the nodes are only good when you have high extra gathering chance

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @Gambino.2109 said:

    @bOTEB.1573 said:
    Did a little experiment yesterday.
    Installed Taco addon and started harvesting nodes on 3-4 maps for mistonium, inscribed shards and diflourite crystals + doing the meta.
    My route was harvest all nodes on a map then open the lfg and join another map with fresh nodes. Did this 3-4 times on each map and did the meta events in between.
    The result - 157 min farming = 250+ mistonium, inscirbed shards, diflourite crystals.
    So I can assume that if you absolutely have 0 of all 6 currency it will take no more than 5 hours to get everything. This is without map completions or doing any hearts.

    The funny thing is that some players said it would take months to farm these. Lets assume months = 3 months. If that player plays only during the weekends, these are ~25 days. Let's assume they are not that fast as me and this would take them 10 hours. This means that these players will play between 25-30 min each day in order to complete the farming. Ask yourself the question, are you playing only during the weekends and only 20-30 min per day in order to state that it will take you several months to complete the farm?

    Yeah right..

    I had 250+ for everything except mistonium, inscribed, and mist..

    Took me nearly 5 hours just to get all these doing hearts on alts, metas barely gave anything.. and the nodes are only good when you have high extra gathering chance

    Exactly, you were doing it wrong.

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    Most nodes can be used by each character on an account and will reset (for that character) a few hours after gathering.

    Exceptions:
    Some nodes take approximately 23 hours to reset, including permanent rich metal veins, node farms, and those that produce Orichalcum Ore or Ancient Wood Logs.
    Each account is limited to gathering three Blooming Passiflora nodes per day. Each character is limited to gathering 15 Passiflora nodes per day.
    Temporary rich metal veins can be used in each instance of the same zone.

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • CJtheBigBear.9610CJtheBigBear.9610 Member ✭✭✭

    @bOTEB.1573 said:

    Most nodes can be used by each character on an account and will reset (for that character) a few hours after gathering.

    Exceptions:
    Some nodes take approximately 23 hours to reset, including permanent rich metal veins, node farms, and those that produce Orichalcum Ore or Ancient Wood Logs.
    Each account is limited to gathering three Blooming Passiflora nodes per day. Each character is limited to gathering 15 Passiflora nodes per day.
    Temporary rich metal veins can be used in each instance of the same zone.

    Yes, but you claimed to do that for 3 maps over the course of 2 and a half hours, I doubt they reset that quickly.

  • Ronharshadow.5246Ronharshadow.5246 Member ✭✭
    edited May 23, 2019

    Maybe they could let us spend dungeon currencies (useful for once lol) to get the LS4 stuff we need and possibly LS3. Spirit shards as well maybe?

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @CJtheBigBear.9610 said:

    @bOTEB.1573 said:

    Most nodes can be used by each character on an account and will reset (for that character) a few hours after gathering.

    Exceptions:
    Some nodes take approximately 23 hours to reset, including permanent rich metal veins, node farms, and those that produce Orichalcum Ore or Ancient Wood Logs.
    Each account is limited to gathering three Blooming Passiflora nodes per day. Each character is limited to gathering 15 Passiflora nodes per day.
    Temporary rich metal veins can be used in each instance of the same zone.

    Yes, but you claimed to do that for 3 maps over the course of 2 and a half hours, I doubt they reset that quickly.

    EACH CHARACTER

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • CJtheBigBear.9610CJtheBigBear.9610 Member ✭✭✭

    @bOTEB.1573 said:

    EACH CHARACTER

    The TacO guide I'm looking at still says there's an account cap at 80 nodes, regardless of character, at least for Mistonium. And I know Diflourite has it too, because I saw the limit get reached when every node disappeared from my map after farming with my 6th character.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @CJtheBigBear.9610 said:

    @bOTEB.1573 said:

    EACH CHARACTER

    The TacO guide I'm looking at still says there's an account cap at 80 nodes, regardless of character, at least for Mistonium. And I know Diflourite has it too, because I saw the limit get reached when every node disappeared from my map after farming with my 6th character.

    Don't know I can mine them over and over. But tried to google and found the first result which also states there is some kind of limit but he suggest to swap instances and character and again mine them over and over.
    Look:
    https://www.freetoplaymmorpgs.com/guild-wars-2/guild-wars-2-mistonium-farming-options-in-jahai-bluffs-with-taco-markers/

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • CJtheBigBear.9610CJtheBigBear.9610 Member ✭✭✭
    edited May 23, 2019

    @bOTEB.1573 said:

    Don't know I can mine them over and over. But tried to google and found the first result which also states there is some kind of limit but he suggest to swap instances and character and again mine them over and over.
    Look:
    https://www.freetoplaymmorpgs.com/guild-wars-2/guild-wars-2-mistonium-farming-options-in-jahai-bluffs-with-taco-markers/

    That's the same guide I'm looking at. He says there's an account limit, but I'm pretty sure he means you can swap characters and maps to farm nodes until the cap is reached.

    Whatever he means, I know the cap exists, because I can see it on maps I've farmed today.

    Branded Mass nodes stopped spawning for me about 3 hours ago in Thunderhead. I went back, even on a character that hadn't farmed there yet, and no nodes spawned.

    Even moreso, I finished doing Diflourite in Sandswept about 7 hours ago. I saw the mini-map, as the other nodes all disappeared after farming my last node then. 7 hours later, and I see absolutely no nodes. They haven't regenerated, and they aren't even spawning for me.

    Not sure how you could just keep mining them. Either my account's glitched, or yours is.

  • Aerlen.5326Aerlen.5326 Member ✭✭✭

    There IS an account limit on some nodes. I don't mine S4 ones too often but I know that there's a limit on almost every S3 one aside from berries.

    There is NO limit on how many times you can do a heart and grab the currency reward from the vendor. Not yet anyhow.

  • Samnang.1879Samnang.1879 Member ✭✭✭✭
    edited May 23, 2019

    I just got mine today!

    I enjoyed most of the collection cuz it allowed me to get achievements from S4 maps... i never do them when they come out and it's hard to find groups after 1st week of release to do metas. so i like that ppl started doing them again.

    I did not enjoy farming 250 currencies of each S4 map... it was torture.

    Pros of skyscale: : it stays in air, it has the coolest dismount attack reminds me of RP as danerys tangeryan killing ppl in the city
    cons: clings to wall randomly and then just stop and u can't move it for 0.5 second. super slow. stamina gets used too easily. if u r looking for practicality u prob shouldn't get it if u dont like the collections..

    Anet: give us in-game customizable human NPC companion please
    Please, no more balance changes, or at least reset our gears so we don't have to waste gold changing gears every time.
    Please have option to not receive bloodstone dusts, empyreal fragments, dragonite etc

  • Ototo.3214Ototo.3214 Member ✭✭✭

    @AmadeoKristoff.5493 said:

    @AmadeoKristoff.5493 said:
    I think the bottom line is that ANet has made a joke out of this because of their layoffs. They are trying to force us to play the content at THEIR pace. The time gating, the 250 currencies, everything has become a joke.

    Had to add this bit. 25 per character, per heart, per day for Domain of Istan. this is not so bad. Why is the rest limited to 5 per?! What were you thinking, ANet?! My mind is so numb for all this ridiculousness. Whoever came up with all this damned ideas needs to be seriously fired, without severance or any other benefit.

    I used to get people to play this game. I used to convince my friends to buy the game and play it. I have been playing GW since the first game, read every novel. But now I am just speechless. I am telling my friends to stay away. ANet is really destroying a game that was really good when it began. But looks like ANet lost its way.

    I'm not going to argue over whether the currency cost is too much or not, but I think I know why istan gives so much more currency. Kralkatite ore only grants ~4 VM when consumed, whereas they made the other currencies from the other maps drop way more, something like 20 on average?
    That's why kralk ore is also cheaper to buy in Dragonfall. Is it fair that they ask for so much of the other currencies when they are harder to get? Idk. I feel like the 5 per heart wouldn't be bad if things like inscribed shards didn't have this weird daily cap on the gathering nodes per account instead of per character.

  • Ototo.3214Ototo.3214 Member ✭✭✭

    @bOTEB.1573 said:

    Most nodes can be used by each character on an account and will reset (for that character) a few hours after gathering.

    Exceptions:
    Some nodes take approximately 23 hours to reset, including permanent rich metal veins, node farms, and those that produce Orichalcum Ore or Ancient Wood Logs.
    Each account is limited to gathering three Blooming Passiflora nodes per day. Each character is limited to gathering 15 Passiflora nodes per day.
    Temporary rich metal veins can be used in each instance of the same zone.

    It's a daily cap per account, where some maps have fewer gathering nodes on a map instance than the daily cap, allowing you to go back on another character to continue gathering. However, the nodes that have a higher cap, like difluorite and mistonium, the nodes don't always drop the currency. (Though the mist touched caches in jahai always drop 1).
    It's not unlimited, and if you've already run around and gathered to cap you are resigned to doing hearts, map comp, and daily metas. It was particularly bad in kourna imo, where the cap is something like 25 nodes per day. You're guaranteed a shard and also get some unidentified gear though. But paired with kourna also only giving 5 shards for map comp, it was extremely annoying

  • XYLO.7031XYLO.7031 Member ✭✭✭
    edited May 23, 2019

    After acquiring it at 10:30 PM EST Wednesday evening, I passed out. When I came to, I decided to max out the mastery at Dragonfall. That meta was awesome! The optional bosses are also great and made it a huge loot farm. If I did the meta on an alt, I would not have enough space for all the loot.

    The meta and bosses afterwards are best done with Griffon and Springer for sure. How could the Skyscale even keep up? I honestly thought this would be THE map for it.

    My only hope now is that they don't force its usage.

    I really fooled around with the thing but so far I think it would be best for: recording beetle races from a set point and slow exploration of maps. It has that great fire blast thing upon dismount, but I don't see the practicality in it if you're moving slow enough for ranged enemies to abuse you from the ground. By the time you reach your attack point for your skyscale to fly by, you may have already been dismounted by mobs who aggro from Lake Doric no matter where you are: Cantha, Elona, the unending sea, etc.

    Going back to the entire collection and process to get the mount again, I will reiterate that it isn't really worth it (meaning the mount should be much more than what it is to justify the process). I had to make it fun for myself. For me, I used my beetle to make it enjoyable. Unlike people who had stockpiled all the materials and map currencies, I didn't have much. I only have one absolute advantage: many many many alts (and tenacity). I use this game to test design looks I want to implement for other things so it just turned out that way. All but 2 of my characters are max level. So I spammed hearts.

    In the Domain of Kourna, I spammed the supply transport heart from Faren's position to the camp. With Roller Beetle, you can make the round trip in less than a minute, 40 secs or less if you take an ideal line.

    In Jahai Bluffs, I spammed the southern heart where you chuck a shard at the dummies. My characters all weren't positioned there so I used the Sun's Refuge portal and stepped out into Jahai. From there? Roller beetle to the heart avoiding brand storms and branded all over the place. Fun racing.

    In Thunderhead, I spammed two hearts. One to rally troops where I used roller beetle through that narrow corridor from the forge. Then the most fun heart I did was the fishing (reminded me of SAB w2z2, lol). The fishing itself wasn't the treat though, it was getting there from the top of the mountain. Of course the Roller beetle is the fastest way down since I found several routes which were intended by the designers that were full of magic to collect between ramps and jumps as well as an achievement where after the downhill run you hit a specific ramp to splash into the ice fishing hole. That was a nice surprise. I started picking out landing points after that for my beetle lol.

    One of the worst things that happened as a result of the collection are the no effort, almost entirely afk commanded Dragonfall maps who are only doing it for the minimum requirements for the skyscale. Please just run the full meta, people will be in and out regardless.

    To those who are wondering about mounts, it would serve you best to go after the griffon over the skyscale since it is useful in many more situations than the skyscale, even on the Skyscale's home map for the awesome meta they have there. For me, it really is a vanity mount and people are already using it afk in town.

    donewiththis

    Beetle Gymkhana @ Post Reset Crimson TT
    Add me if you love to drift endlessly and grab big sky off of ramps.
    If you use the "drift button" or "handbrake" to drift, don't.
    "Speedy Runner" by King & Queen

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