top things pvp needs the most in your opinion? — Guild Wars 2 Forums

top things pvp needs the most in your opinion?

Stand The Wall.6987Stand The Wall.6987 Member ✭✭✭✭
edited May 17, 2019 in PVP
  1. let me fight as snowman
  2. do something about bots and match manipulators ASAP
  3. fix broken/ op things as soon as they come up
  4. more game modes

you don't know till you know, ya know.

Comments

  • AngelLovesFredrik.6741AngelLovesFredrik.6741 Member ✭✭✭✭

    A new PvP team

    ~ God Tier Guardian

  • FyzE.3472FyzE.3472 Member ✭✭✭✭

    Being able to fight as snowman should be prioritized over other minor things in your list imo.

  • saerni.2584saerni.2584 Member ✭✭✭✭
    1. Frequent balance patches
    2. New PvP modes/events
    3. Spectating of ongoing higher level matches
    4. Randomized map variants of current maps.

    Northern Shiverpeaks (NSP)
    Deadeye (Thief)
    Commandant of P/D and Apex Predator

  • Alin.2468Alin.2468 Member ✭✭✭

    The game needs a whole expansion, dedicated to PvP and WvW only.

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    In every MMO I play I get this feeling, that the devs dont play their game.

    So it's the only thing I would ask, as this alone could solve 80% of pvp problem.

    A working report system would be good too. Too many afkers and trashtalkers out there.

  • Khalisto.5780Khalisto.5780 Member ✭✭✭

    @saerni.2584 said:

    1. Spectating of ongoing higher level matches

    ^This and be able to download the matches

  • Jayce.5632Jayce.5632 Member ✭✭

    From most to least importance: (May require GW3)
    1. No longer able to simultaneously attack while under the effects of an I-Frame (i.e. Block/Evade/Invulnerable). Either attack or defend, not both at the same time.
    2. All non-ground targetable Teleports to targets now require Line-Of-Sight (Steal being the only exception to retain this feature since its a class mechanic)
    3. Reveal now applies whenever Stealth ends. Queing any attack skill from Stealth now applies Reveal. Increase duration of Stealth gained via combo

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited May 18, 2019
    1. Ranked team queue so friends can farm together and rebuild population
    2. Deathmatch.
    3. Allow infusion auras
    4. 2v2 queue button

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • TorQ.7041TorQ.7041 Member ✭✭✭

    @sephiroth.4217 said:
    1. Ranked team queue so friends can farm together and rebuild population
    2. Deathmatch.
    3. Allow infusion auras
    4. 2v2 queue button

    That would be so broken. People Affection and vallun would just stomp every 1 and everything. No new players are gonna come back if they r solo q. I think ranked team vs ranked team is fine. But not a team vs solo qs.

  • TorQ.7041TorQ.7041 Member ✭✭✭

    If a player afks. Rest of team shouldn't lose points only that player. That or the afk player gets double loss

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited May 18, 2019

    @TorQ.7041 said:

    @sephiroth.4217 said:
    1. Ranked team queue so friends can farm together and rebuild population
    2. Deathmatch.
    3. Allow infusion auras
    4. 2v2 queue button

    That would be so broken. People Affection and vallun would just stomp every 1 and everything. No new players are gonna come back if they r solo q. I think ranked team vs ranked team is fine. But not a team vs solo qs.

    It worked out fine in the past... Only reason ive heard its bad is exactly the reason you say, ultimately peoples egos take a bruising when facing better players, brings them back to reality that they're not as good as they thought.

    I prefer to learn from those experiences just as I did when facing vallun/naru duo a few seasons back.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • TorQ.7041TorQ.7041 Member ✭✭✭
    edited May 18, 2019

    @sephiroth.4217 said:

    @TorQ.7041 said:

    @sephiroth.4217 said:
    1. Ranked team queue so friends can farm together and rebuild population
    2. Deathmatch.
    3. Allow infusion auras
    4. 2v2 queue button

    That would be so broken. People Affection and vallun would just stomp every 1 and everything. No new players are gonna come back if they r solo q. I think ranked team vs ranked team is fine. But not a team vs solo qs.

    It worked out fine in the past... Only reason ive heard its bad is exactly the reason you say, ultimately peoples egos take a bruising when facing better players, brings them back to reality that they're not as good as they thought.

    I prefer to learn from those experiences just as I did when facing vallun/naru duo a few seasons back.

    Its not really learning when it's a co ordinated team and on coms. All 5 people focus target while your random solo quers will not be able to communicate strategies.

    Against these guys I am fine on solo q. But when I go ATs with other random plat players against them. Just no chance, even tho our random teams are all plat 200 n up. Nothing beats comuication.

    It's night and day when they can just speak n say scrapper on far. Ranger rotate. Mesmer come mid. Vs random who can't type out anything because they are pressing buttons to fight.

    You will notice on ATs how fast you die. Because on coms they say focus xyz. No amount of blocks passives or evades will stop all players focusing you. This doesn't happen in solo q.

  • sephiroth.4217sephiroth.4217 Member ✭✭✭✭
    edited May 18, 2019

    @TorQ.7041 @otto.5684

    Im fine with taking a beating from better players, its room to grow and to get better.
    You can always learn.
    Im from an older gen though and understand what the younger gens are like and with this game focusing on children I can understand why itll never return to the way it was.

    Ive heard this excuse a few times where top players would farm newbies, its thrown around like theres no such thing as match making.

    Not to brag, but I put together a puzzle in 4 days and the box said 2-4 years.
    Please allow team queue with rewards again at our own discretion.
    06210311 251521 121512

  • Alatar.7364Alatar.7364 Member ✭✭✭✭

    @AngelLovesFredrik.6741 said:
    a PvP team

    Fixed it for you

    ~ I Aear cân ven na mar

  • Dadnir.5038Dadnir.5038 Member ✭✭✭✭

    PvP need gamemodes in which the profession of the player have no impact, which at the same time remove the issues of balance and meta builds.

    • Merge most PvE activities that are PvP in disguise into the PvP lobby.
    • Make mounted race a part of PvP, maybe even give fighting skills to the mounts to spice things up and give a reason for PvP players to use their money.
    • Introduce polymock arena where you get to be transformed into monsters with preset abilities and sell skins/introduce skins as rewoard for these monsters... etc.

    In short, make use of the full extent of what PvP is instead of hidding PvP activities in PvE and always focusing on conquest mode in PvP. The narrow view of PvP that the PvP lobby show is what make this game's PvP rot.

  • I think the main problem of PvP is population so to fix it i guess advertising for PvP is obvious, in game (pve and wvw) and outside the game.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭
    edited May 18, 2019

    Buff Ranger's damage sustain

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭
    edited May 18, 2019

    @Manakel Angel.1047 said:
    I think the main problem of PvP is population so to fix it i guess advertising for PvP is obvious, in game (pve and wvw) and outside the game.

    It could work but only temporary.

    They need to have other type of maps besides spam and cap n leave gameplay, maybe reboot the match maps to be similar to gw1 with several types of gameplay

  • Actual build templates for starters.

  • Rehk.6574Rehk.6574 Member ✭✭

    I would love to see the following:

        1. Ability to save build templates for easier / quicker swapping.
        1. 2v2 Deathmatch
        1. Capture the Flag
        1. 10 v 10 or 15 v 15 battlegrounds (same kind of point capture maps would be awesome, maybe with 5 points instead of 3).
        1. 3 sided Battlegrounds (basically something like GW guild v guild)
  • Azure The Heartless.3261Azure The Heartless.3261 Member ✭✭✭✭
    edited May 21, 2019

    @Stand The Wall.6987 said:

    1. let me fight as snowman
    2. do something about bots and match manipulators ASAP
    3. fix broken/ op things as soon as they come up

    To be honest, any one of these being transparently addressed , particularly the first, would be a huge boon for PVP.

    More specifically for myself:

    • Audio information when an attack is launched from stealth (Can be reduced sound, as long as paying attention lets you hear it up close)
    • Reflects or Projectile Destroying moves not counted as blocks internally. Reflects should always reflect and projectile destruction moves should always destroy projectiles.
    • A larger visual indication on unblockable activations (an aura perhaps) when the unblockable property is not tied to a specific move?

    [Charr Noises]
    [Plays every class]
    [JUST GIT EVEN GUDDER ITS FINE]

  • Bazsi.2734Bazsi.2734 Member ✭✭✭
    1. Build Templates.
    2. Spectator mode/recorded matches you can rewatch.
    3. Build Templates.
    4. New gamemodes with objectives that break the current bunker/bruiser/roamer roles of conquest.
    5. BuIlD TeMPlaTeS.
    6. Prestige rewards for serious achivements in PvP, which rival the things you can get from the gemstore. (Be it titles, skins, mounts, objects whatever)
    7. Bwherld Thermplerths.

    Oh wait... im just reading off of a list of things GW1 had... silly me. We won't get any of this.

  • Manakel Angel.1047Manakel Angel.1047 Member ✭✭
    edited May 22, 2019

    It could work but only temporary.

    They need to have other type of maps besides spam and cap n leave gameplay, maybe reboot the match maps to be similar to gw1 with several types of gameplay

    Of course it will be temporary, like all advertising. But you can't have more game mod if you don't have the population to support it. Maps, you can but it won't fix the problem, it will just be a good thing for people already playing PvP but will not bring people who don't know the mod. Once you have enough population, then you can change and add things.

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