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Balance is terrible.I don't think mesmer are treated fairly


ZeteCommander.4937

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@Obtena.7952 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?Cmon, anet balance is the laziest possible. They throw some random ideas and improvise on the fly every 3-4 months, just in case they don't get too much stressed.

Anet doesn't have a clue about what they want in many of the professions. There's countless amount of buffs with a purpose behind that get reverted or see further nerfs months later for no reason.They also power creep some mechanics that become the base of many builds, yet a year later they come up with a bunch of nerfs that contradict their initial idea.

Also, just because most of their changes don't follow QQ doesn't mean it is true for specific cases.

Mirage cloak was increased to 1s to keep up with the loss of mobility. And it stayed like that for over a year, because they were fine with the change.Only after childish community targeted it they put attention to it, and came up with a joke of explanation to make it look like it was their choice.Yeah, you increase it to compensate lack of movement (which was community feedback from beta), but later nerf it because of significant farther travel, like if 1s of superspeed was giving us 600 units travel per dodge, and when in the previous patch you mentioned Mirage was expected to have sustain in long fights (measure contradicting again the idea).

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@Obtena.7952 said:

I didn't say they didn't. I said they do what they want. In otherwords, Anet isn't simply compelled by QQ threads on the forums like some people here are suggesting.

Let's try this ... if Anet is primarily listening to the QQ threads players make on the forum ... why don't we have balance yet?

Anet balancing to QQ is a zero sum game, so how can any reasonable person think that's why they make changes?

You are being delusional .... WAAAAY too delusional, to say that the QQ have no effect on their balance.. I really don't know what to say except that you are being delusional .

Another thing is, this is not rock, paper and scissor, you can't really balance games, to put it simple, you can't achieve balance, we hope that changes makes things close to being balanced, but there are things that are obviously related to QQ.

As for another thing here is something for you:Some players: Perma stealth is wrong and needs to go.Some other players: It is fine and L2P.Even more of the other players : The thief can't contest the point so it is fine.OTHER players .. : If you take away perma stealth give us something else.You see the issue with some of the balance problems or you need a slap to wake up? by the way, people who say perma stealth is fine also needs a slap to wake up as well.

Obtena wake up xD

No, I'm not ... but I agree, you can't balance games. That's why it's nonsense to think Anet is primarily driven to make game changes by forum QQ. Put it this way ... if there were no player inputs, Anet would be changing the game anyways, so forum QQ is definitely not necessary for Anet to implement their idea of the game.

Forum QQ may not be necessary, but surely it has some influence. Or were meta-altering changes to: thief, phantasms, ele, scourge, and mirage following mass QQ just coincidence?

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@"Obtena.7952" said:

No, I'm not ... but I agree, you can't balance games. That's why it's nonsense to think Anet is primarily driven to make game changes by forum QQ. Put it this way ... if there were no player inputs, Anet would be changing the game anyways, so forum QQ is definitely not necessary for Anet to implement their idea of the game.

Didn't say all changes made are because of QQ, but you can obviously see that some are made because of QQ.As for mesmer's changes, they honestly have NO idea of what works and how it works and so on, the changes are random, I remember some phantasm and gaining might or something =p

Also take another example, if revenants didn't complain about bruce lee kick "shiro's PT skill", it would have been "Bug fixed" forever. They bug fixed it and then they bugged it again =p

We all make mistakes but they honestly have no idea whats going on, specially on mesmers side, they nerfed like everything.

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@Ansau.7326 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

I get your bitter you don't like their changes to Mesmer. What i don't get is that somehow you act like these changes are a surprise or they are unique. The fact is that these changes are happening all the time, in every balance patch to all classes. Haven't you been paying attention to how Anet changes the game for the last 7 years?

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@Obtena.7952 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

If they do. And this is the quality of balance then that just makes the entire company completely incompetent.

Also, is calling people salty and bitter the new " X main spotted" ?

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@Solori.6025 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

If they do. And this is the quality of balance then that just makes the entire company completely incompetent.

Also, is calling people salty and bitter the new " X main spotted" ?

or it just means they have a different idea of what balanced is. Are people so presumptuous that they assume only what they think is relevant to how Anet should do things? Put those big egos away boys ... what you think does not affect how this game is developed.

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@Obtena.7952 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

If they do. And this is the quality of balance then that just makes the entire company completely incompetent.

Also, is calling people salty and bitter the new " X main spotted" ?

or it just means they have a different idea of what balanced is. Are people so presumptuous that they assume only what they think is relevant to how Anet should do things? Put those big egos away boys ... what you think does not affect how this game is developed.

So they're just trolling us when they expressly invite feedback, or post a patch note preview in advance for community comment?

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@"Twilight Tempest.7584" said:So they're just trolling us when they expressly invite feedback, or post a patch note preview in advance for community comment?He is delusional as heck. Shoulda left this "you are all salty big egos plebs" alone long ago.Stop quoting me so I get notification from it?

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Forum suggestions will not 1:1 drive all balance changes. But they DO factor into it at least in terms of general direction. Look at how Mesmer and mirage kept getting nerfed even after representation started lagging behind engineer and warrior and rev representation in both high rated ranked and MATS including winning teams.

Like you seriously don't think stuff like the Jawgeous rant don't impact dev decisions? They're literally making direct changes based on his suggestions like gutting Blinding Dissipation.

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@"MrPhantasia.5924" said:Forum suggestions will not 1:1 drive all balance changes. But they DO factor into it at least in terms of general direction. Look at how Mesmer and mirage kept getting nerfed even after representation started lagging behind engineer and warrior and rev representation in both high rated ranked and MATS including winning teams.

Like you seriously don't think stuff like the Jawgeous rant don't impact dev decisions? They're literally making direct changes based on his suggestions like gutting Blinding Dissipation.

That was his idea? I told that alrdy , this animal shouldnt be reaching dev ears, ever. About his rant that clones have too much HP they told him they cant make it even lower than that.Literally always cried, even when holo was on its peak of power and facerollness back then....But I think dev that main engi adds to it as well. Then we have another pseudo-expert that know Anet does what they want and dont listen anyone,except certain boostedsmith, because they have "ViSiOn"

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@Obtena.7952 said:

@"Ansau.7326" said:Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

I get your bitter you don't like their changes to Mesmer. What i don't get is that somehow you act like these changes are a surprise or they are unique. The fact is that these changes are happening all the time, in every balance patch to all classes. Haven't you been paying attention to how Anet changes the game for the last 7 years?

It's not about what I or you think. It's not about how the players perceive their balance changes. It's about facts.There is nothing to like or dislike about a change being reverted months after being implemented. There is only the option to either evidence how clueless their balance is after such incomprehensive changes, or be as blind as them.There is nothing to comment on specifics of their balance patches, when on the description they set a path on how they want a class to be just to find later 2-3 nerfs contradicting that vision, or when they come up with "Purity of purpose" explanations that don't tell anything.

Also good try calling me salty and biased, it gives you a lot of credit in this discussion when you clearly haven't followed me. I'm one of the supporters to clone death traits removal, and daze->stun conversion of Confounding Suggestions. They brought abusive mechanics that also didn't work well with mesmer theme (centered around shatters and having a lot of soft CC in exchange of lack of hard CC).

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@Ansau.7326 said:

@Ansau.7326 said:Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

I get your bitter you don't like their changes to Mesmer. What i don't get is that somehow you act like these changes are a surprise or they are unique. The fact is that these changes are happening all the time, in every balance patch to all classes. Haven't you been paying attention to how Anet changes the game for the last 7 years?

It's not about what I or you think. It's not about how the players perceive their balance changes. It's about facts.There is nothing to like or dislike about a change being reverted months after being implemented. There is only the option to either evidence how clueless their balance is after such incomprehensive changes, or be as blind as them.

That's just your perspective ... there are other ways to think about this that don't cast Anet as incompetent ... you just don't want to consider them.

Anet makes a change, if they like it, it stays. If it doesn't work they change it. You don't know what is happening at all on the Anet side. If your assumption is Anet is incompetent, then there isn't a reason for you to post and complain about it because you already don't think they can do anything correctly. In otherwords, if you are posting here and complaining, even YOU can't believe how your perceive them.

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@Twilight Tempest.7584 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

If they do. And this is the quality of balance then that just makes the entire company completely incompetent.

Also, is calling people salty and bitter the new " X main spotted" ?

or it just means they have a different idea of what balanced is. Are people so presumptuous that they assume only what they think is relevant to how Anet should do things? Put those big egos away boys ... what you think does not affect how this game is developed.

So they're just trolling us when they expressly invite feedback, or post a patch note preview in advance for community comment?

Basically.What I have gotten from this is.Anet knows exactly what they are doing. So when they release something that is OP we should roll over and accept it cause Anet did it on purpose.If you can 4v1 someone. Obviously their is no point complaining about it. Anet did it on purpose.If as class underperfoms and is not viable. It's ok. Anet intended for the class to be useless.It's pointless to offer feedback,.You weren't meant to have fun anyway.

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@Solori.6025 said:

@Obtena.7952 said:There is lots of evidence to suggest that Anet balanced to their vision of the game.Just as they listen players as well but "convince yourself whatever you want".including the 'common sense' evidence.Its not when its comes to balance mesmer/thief

That's just salt ... regardless, it's clear how Anet balances and it's not based on who QQ's the most. That's just ridiculous. If the class doesn't work for you in PVP, you have choices. Nothing says you have to stick to a class you aren't good with.

How wrong you are.
  • Hundreds of posts crying about phantasms = let's nerf 50% damage of 2 phantasms doing 3k damage in 3s, and nerf burning coz 3 stacks every 30s is too much.
  • Hundreds of posts crying about boonshare = boon traits getting nerfed beyond useless.
  • Hundreds of posts crying about EM = In Gw1 we got Smiter's Booned, in Gw2 nerfs get EM'ed.
  • Hundreds of posts crying about Mirage dodge = Mirage Cloak being nerfed and vigor uptime becoming a joke.
  • Hundreds of posts crying about condis = Let's put 5-6 hard condi nerfs at the same time so forum mods can breathe.
  • Hundreds of posts crying about Confusing Images = Confusing Images gets 50% damage nerf even if was far from being highest damage skill.

Meanwhile, Revs have broken hammer damage and daredevils have perma evade build for 3.5 years while Soulbeast and Holo have broken damage paired with broken passive sustain for 1.5 years. Working as intended bois.

Everybody else does +7k in single hits, no problem. Mesmer does it in a 7 hit, +2s channel skill, NERF THAT KITTEN YOU CRAZY DEVS BREAKING DIS GAAAME!!!!PD: And it gets nerfed.

Crying posts are simply coincidental. There are LOTS of changes that are NOT related to players complaints. Anet has a vision. They implement it. 1000's of complaints, a handful of them are bound to be inline with that vision. You're own post PROVES it ... if Anet is changing the game based on crying posts, why are things in the game that people still crying about? That makes no sense.

Anet has a vision. That must be the biggest joke this year.How can they have a vision if they don't even know the effect of their balance in advance as they dont do pretest?

What makes you think they don't? You don't know that. You don't have a clue what they do. You're just being mega salty.

If they do. And this is the quality of balance then that just makes the entire company completely incompetent.

Also, is calling people salty and bitter the new " X main spotted" ?

or it just means they have a different idea of what balanced is. Are people so presumptuous that they assume only what they think is relevant to how Anet should do things? Put those big egos away boys ... what you think does not affect how this game is developed.

So they're just trolling us when they expressly invite feedback, or post a patch note preview in advance for community comment?

Basically.What I have gotten from this is.Anet knows exactly what they are doing. So when they release something that is OP we should roll over and accept it cause Anet did it on purpose.If you can 4v1 someone. Obviously their is no point complaining about it. Anet did it on purpose.If as class underperfoms and is not viable. It's ok. Anet intended for the class to be useless.It's pointless to offer feedback,.You weren't meant to have fun anyway.:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDI wonder if Obtena REALLY BELIEVE IN THAT
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@"Obtena.7952" said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

If they have plan I will tell you how it works,

Anet: we plan on nerfing mesmers, but hell if we know what to nerf, but there is a lot of complains so we need to nerf mesmers. "Plan ends"They don't really have plans, except that they just have to toy around every patch with every class, but mesmer got the nerf streak, which i hope that they break next patch.

Their only plan is nerf or buff, but buffing or nerfing what, they just get the dartboard. Look at when they tried to explained what they wanted to do with mirage/mesmer "excel in longer battles" yeah right, then they nerfed what makes us survive just under that sentence. Maybe it was done on purpose and as a joke.

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@Obtena.7952 said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. DPS Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage variants in PvP as well. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardians of all stripes should excel in team fights. But if you don't think wackamole the over performing spec and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was. That video literally single handedly commit to reworking all traits that improve shatters to only improve one shatter which means heavily nerfed effectiveness overall like we see with the new Blinding Dissipation.

Edit: My post was originally made on a phone at work and was edited to be more clear in it's wording and intent.

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@MrPhantasia.5924 said:

@Obtena.7952 said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage varients. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardianss should team fight. But if you don't think wackamole and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was.

You guys are in here venting and expressing ur opinions and ideas on the recent mesmer changes etc and being told what ur being told (not rehashing)but go to warrior section and see same person doing the same thing basically that u guys are with the class they play, but it's ok cuz they stated that its different cuz they kno how to give real feedback. Gues u guys dont so it's not ok lmao

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@Psycoprophet.8107 said:

@"Obtena.7952" said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage varients. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardianss should team fight. But if you don't think wackamole and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was.

You guys are in here venting and expressing ur opinions and ideas on the recent mesmer changes etc and being told what ur being told (not rehashing)but go to warrior section and see same person doing the same thing basically that u guys are with the class they play, but it's ok cuz they stated that its different cuz they kno how to give real feedback. Gues u guys dont so it's not ok lmaoI cant understand anything from this... Also you cant see much of threads "this change is nonsense blablabla" because mesmer playerbase either dead or just given up(because "knowledgable community" always crying, they manage to cry about focus offhand....somehow....)
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@praqtos.9035 said:

@"Obtena.7952" said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage varients. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardianss should team fight. But if you don't think wackamole and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was.

You guys are in here venting and expressing ur opinions and ideas on the recent mesmer changes etc and being told what ur being told (not rehashing)but go to warrior section and see same person doing the same thing basically that u guys are with the class they play, but it's ok cuz they stated that its different cuz they kno how to give real feedback. Gues u guys dont so it's not ok lmaoI cant understand anything from this... Also you cant see much of threads "this change is nonsense blablabla" because mesmer playerbase either dead or just given up(because "knowledgable community" always crying, they manage to cry about focus offhand....somehow....)

Having a hard time parcing it myself as well.

But I can tell you that the Rampage thread in the warrior section is leaded with tons of "Rampage is fine" and "Warrior is ONLY decent because of rampage" vs "Okay something is going to get hit on spellbreaker and we need to make sure it's the right nerfs that don't hurt the build but we won't really actually propose anything just any nerf suggestions people just are never 'the right way to nerf'"

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@MrPhantasia.5924 said:

@"Obtena.7952" said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage varients. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardianss should team fight. But if you don't think wackamole and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was.

You guys are in here venting and expressing ur opinions and ideas on the recent mesmer changes etc and being told what ur being told (not rehashing)but go to warrior section and see same person doing the same thing basically that u guys are with the class they play, but it's ok cuz they stated that its different cuz they kno how to give real feedback. Gues u guys dont so it's not ok lmaoI cant understand anything from this... Also you cant see much of threads "this change is nonsense blablabla" because mesmer playerbase either dead or just given up(because "knowledgable community" always crying, they manage to cry about focus offhand....somehow....)

Having a hard time parcing it myself as well.

But I can tell you that the Rampage thread in the warrior section is leaded with tons of "Rampage is fine" and "Warrior is ONLY decent because of rampage" vs "Okay something is going to get hit on spellbreaker and we need to make sure it's the right nerfs that don't hurt the build but we won't really actually propose anything just any nerf suggestions people just are never 'the right way to nerf'"Its alright to twoshot people from full health on 62s cd as rampage lasts 10s and cooldown background. But lets nerf mesmer like every patch until it would be close to unplayble :)
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@MrPhantasia.5924 said:

@"Obtena.7952" said:Believe what you want ... if you think Anet doesn't have a plan they are implementing based on what they want to do, then you don't really know much to begin with.

Chromomancer was designed to be a defensively orientated support spec. Mirage was designed to be a dps condition damage spec. Chronomancer massively out performs Mirage in dps on 75% of the raid bosses and in 95% of other PvE situations. Power GS Chronomancer is also far more deadly and lethal than mirage varients. That probably wasn't planned.

Anet clearly has some overall philosophical goals. Like spellbreakers should be a top 1v1 spec. Necros and guardianss should team fight. But if you don't think wackamole and community feedback has a driving factor in balance you don't know what you're talking about. Just look at how impactful the Jawgeous rant was.

You guys are in here venting and expressing ur opinions and ideas on the recent mesmer changes etc and being told what ur being told (not rehashing)but go to warrior section and see same person doing the same thing basically that u guys are with the class they play, but it's ok cuz they stated that its different cuz they kno how to give real feedback. Gues u guys dont so it's not ok lmaoI cant understand anything from this... Also you cant see much of threads "this change is nonsense blablabla" because mesmer playerbase either dead or just given up(because "knowledgable community" always crying, they manage to cry about focus offhand....somehow....)

Having a hard time parcing it myself as well.

But I can tell you that the Rampage thread in the warrior section is leaded with tons of "Rampage is fine" and "Warrior is ONLY decent because of rampage" vs "Okay something is going to get hit on spellbreaker and we need to make sure it's the right nerfs that don't hurt the build but we won't really actually propose anything just any nerf suggestions people just are never 'the right way to nerf'"

I'm saying obtena is in alot of threads where players are not happy with changes to their class,whether their venting due to disagreeing with changes or discussions on how arenet could have made better changes or nerfed differently basically telling players just like in this very thread that community input had no bearing on arenets class changes; that arenet have a clear idea of what their doing when making balance changes/nerfs and that they are not bad at balancing or their nerfs are not poorly implemented just because the playerbase doesnt agree with what changes/nerfs they make to their own game.even arguing same thing u guys are in warclaw threads yet their in warrior threads etc doing the same thing regarding recent zerker changes and how he/she doesnt like the recent zerker changes or state its in. I'm guessing cuz they play the class. It has been proven many times in the past that a abundance of comnunity complaints about a certain spec or skill does have a impact on the future changes to the class being complained about and often times the nerfs are in fact implemented in a way that negatively effect other areas of a build or even other already weak areas of its other specs leaving long time players scratching there heads. I bet next balance patch sic em sees changes whether it should or not, same for holo.

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My necropinion on different shatters for different elites:

HELL NO.

Mesmers are difficult to deal with in pvp scenarios as is. Now among the sea of clones, phantasms, and blinks you expect me to take time figuring out which spec you are and which shatters to expect? When a necro uses shroud, you can see clear as day which spec he's running without any guesswork.

Mesmers give 0 warnings regarding what shatter they are using already. When i see buncha clones run at me i don't know if they'll burst me to 0 health in 0.5s (hi legendary chronomancer in spvp arena), give me confusion stacks, daze me or make you invulnerable for 4s or so.

If mesmers want more diversity, how about we start with it being clear and readable to their adversaries, before they're respawning at base.

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@ZeftheWicked.3076 said:My necropinion on different shatters for different elites:

HELL NO.

Mesmers are difficult to deal with in pvp scenarios as is. Now among the sea of clones, phantasms, and blinks you expect me to take time figuring out which spec you are and which shatters to expect? When a necro uses shroud, you can see clear as day which spec he's running without any guesswork.

Mesmers give 0 warnings regarding what shatter they are using already. When i see buncha clones run at me i don't know if they'll burst me to 0 health in 0.5s (hi legendary chronomancer in spvp arena), give me confusion stacks, daze me or make you invulnerable for 4s or so.

If mesmers want more diversity, how about we start with it being clear and readable to their adversaries, before they're respawning at base.Pretty funny to hear complains for scourge that pretend that his cancershroud has different animations , except there is giant red circle, which if you touch gives you 6 differnet conditions. Especially funny that you want to 1x1 mesmer as class that never been designed for 1x1? Can you complain about power mesmer more as we never see power mesmer in any AT since forever but scourge in every single team,every single AT. EU top1 always scourge. Just ridiculousNow among the sea of clones, phantasms, and blinks you expect me to take time figuring out which spec you are and which shatters to expectDo you blame mesmer because you cant look at the icons ? Are you serious there?

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