We should really do something quickly to increase PvP population and what better way to do that than to offer PvP exclusive rewards that players can grind for?
I would like to see the monthly AT Gizmo’s to be grindable. Hear me out...
There are 12 Gizmo’s, make a vendor to have them cost something like 100 tournament/league vouchers (or more) and reward them SLOWLY in various ways.
1. Participation and Rank in each Season.
Daily AT Finalist = 2/10 Voucher Fragments
Keep all titles and add new Monthly AT titles every season, i.e. Summer Mists Grandmaster or Winter PvP Champion or something like that.
Allowing these rewards to be grindable (NOT TIMEGATED) while also rewarding the absolute best players with exclusivitiy needs to be a fair and delicately balanced . These rewards need to be an extremely lengthy grind or you risk losing the best players in the game. Each specific Gizmo should take multiple seasons for the average player to grind and players should be increasingly rewarded based on their skill level.
I would also want to add an exclusive title, choice of a PvP legendary armor set or two legendaries from any Generation, and the Ultimate Gizmo/Aura/Backpiece/Glider/Legendary to anyone who has collected all 12 Gizmos and has sacrificed them into the Mystic Forge, seperated into 4 seasonal categories. (Gift of Winter, Gift of Summer, Gift of Spring, Gift of Fall). This rewards the best players who win the monthly every month.
This will fix everything that is currently stunting Gw2 PvP population. It will get new players into the game, get old players to come back, keep all skill levels continuously playing and grinding, and successfully reward players based on skill and dedication to the game.