I remember that some players were concerned about when are we going to get new elite specializations because after LS4 comes LS5 and we all know that this content is tied with expansions. However, ANET said that they will try to add specializations in the LS.
My concern is that the Ranger as a profession can find top spot only in raids and as a healer (support role) with its druid elite specialization. We can't offer good sustain dps and raiders prefer to take something more reliable but it is kinda acceptable because at least we can find a spot as a support.
However, WvW is a completely different story. The core and most fun element in WvW is the fight - big squad fights. The problem is no one wants a ranger in his well organized squad. Some players are just kicked, others (until the squad is full) are put in the "waiting" groups which are without firebrands or scourges - just a bunch of professions that the commander can quickly replace once something better appears and wants to join the squad. Roaming is the only spot a ranger can take and he is not even the best option here. Not to mention that roaming is not what it was...
What about PvP? DPS Soulbeast is in no way a stable reliable meta build to run in the way that FBs, Necros, Heralds, Spellbreakers, Holos, Scrappers are. DPS Soulbeast is a niche thing now, that works great in some situations but is bad in others, just like Thieves, Mesmers and Eles. It works in some low tiers but no way it is viable in higher tiers or organized groups - ranger just doesn't have place there. I can say that the biggest problem is within the design of the class in general, its weapon skills mainly. Everything the Ranger does is super telegraphed, and thus it becomes easy for veteran players to spot a burst, and they know exactly how to react. A DPS Soulbeast using Sic Em as example, has to land all its obvious high damage stuff within 10s to be able to land those kills. Unfortunately for the Soulbeast, a veteran player is clearly going to spot Rapid Fire, Maul and WI. This stuff isn't as easy to land as some people seem to believe it is. Then when those skills are on CD, including Sic Em, the Ranger has no sustained damage output, so it has to run and kite to survive and potentially win.
And this is the problem. I see several holes which should be filled. Ranger should have its spot in all game mods and should be chosen as a matter of playstyle, not as a matter of viability. In order to do this ANET should make a new elite specialization which fills these holes. We need sustain dps, good enough for raids. We deserve our place in WvW squads and we certainly deserve better PvP place.
Improve GW2 performance. Add genuine DX12 support.