Lord of the Fire.6870 Posted June 1, 2019 Share Posted June 1, 2019 We tried after a half a year with a new crew VG again. The last crew finished him but dissembled itself^^.Back then and now there is the problem that some players can't see the the blue teleportation orb. In another case we found out you need to set you shader quality to at least middle to see the circle under the bow.I searched a bit around some sources say the whole thing is buggy I also found videos were you can clearly see... nothing while people get teleported away. Sure I also find some who show it : At least I believe so this is itEdit I posted it with a time code but the forum doesn't care 3:04So did somebody find out what kind of graphic setting you need for this ? Link to comment Share on other sites More sharing options...
ButcherofMalakir.4067 Posted June 2, 2019 Share Posted June 2, 2019 This is not the answer to your question but the way I notice portals is with sound. If you get ported often try increasing enviromental volume. Link to comment Share on other sites More sharing options...
sokeenoppa.5384 Posted June 2, 2019 Share Posted June 2, 2019 There was teleports at 3:04 however imo no1 got teleported, ppl with markers who were running Back to boss were doing green circle. Link to comment Share on other sites More sharing options...
Clyan.1593 Posted June 4, 2019 Share Posted June 4, 2019 If you stand in the teleport circle the border of your screen lightens up - thats how I notice. Link to comment Share on other sites More sharing options...
vyncius.6105 Posted June 4, 2019 Share Posted June 4, 2019 yeah some ppl cant see greens, teleports etc... try to play with shader optionba bit and see if that fixes Link to comment Share on other sites More sharing options...
LadyKitty.6120 Posted June 5, 2019 Share Posted June 5, 2019 Hmm, Kitty recorded that video on her old PC and she used to keep shaders on high if she remembers correctly. Kitty usually times evades to sound (can't be heard on vid due to boss soundtrack overdub) and she only sidesteps if she can see the hitboxes clearly. Link to comment Share on other sites More sharing options...
Talindra.4958 Posted June 7, 2019 Share Posted June 7, 2019 approximately every 10 sec.. if you play a lot already you can actually feel it coming 1 or 2 second before .. its predictable mechanics Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted June 7, 2019 Share Posted June 7, 2019 As mentioned by sokeenoppa.5384, the people coming back at 03:04 were coming back from doing green.I went through the entire video, every single blue is clearly visible in that video, the exact timers are (I skipped split phases):Phase 1:0:05 - 0:15 - 0:22 - 0:31 - 0:39 - 0:48 - 0:57 - 1:06Phase 2:2:03 - 2:18 - 2:27 - 2:36 - 2:45 - 2:55 - 3:04Phase 3:4:00 - 4:17 - 4:25 - 4:34 - 4:42 - 4:50 - 4:59 - 5:06Make sure to check off Effects LOD, put model limit to maximum and put shaders to medium minimum. As others mentioned, another solution would be to learn to listen for the sound of the effect. Link to comment Share on other sites More sharing options...
Eramonster.2718 Posted June 10, 2019 Share Posted June 10, 2019 Or when VG turns not facing the "tank". Link to comment Share on other sites More sharing options...
Cyninja.2954 Posted June 10, 2019 Share Posted June 10, 2019 @"Eramonster.2718" said:Or when VG turns not facing the "tank".Usually due to some trait temporarily increasing another players toughness beyond what the tank has. Very common with Firebrands and inexperienced raid groups due to Imbued Haste which can not be opted out. Not even going to count the reason being due to difference in toughness on weapon sets, which too happens in inexperienced groups. Link to comment Share on other sites More sharing options...
ButcherofMalakir.4067 Posted June 10, 2019 Share Posted June 10, 2019 @Cyninja.2954 said:@"Eramonster.2718" said:Or when VG turns not facing the "tank".Usually due to some trait temporarily increasing another players toughness beyond what the tank has. Very common with Firebrands and inexperienced raid groups due to Imbued Haste which can not be opted out. Not even going to count the reason being due to difference in toughness on weapon sets, which too happens in inexperienced groups.Also tome 3 skill 5. Happened to us on dhuum and at that moment our tank got bomb. Firebrands, condi renegades and soulbeasts can have higher then 1000 toughness. Link to comment Share on other sites More sharing options...
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