Tips to manage salt and toxicity in WvW — Guild Wars 2 Forums

Tips to manage salt and toxicity in WvW

EremiteAngel.9765EremiteAngel.9765 Member ✭✭✭✭
edited June 3, 2019 in WvW

Although by default, many gamers would be less than desirably matured due to their actual young age and limited exposure in life, things can improve much faster if we are aware of the childishness of our actions and thoughts.
Just by being aware that what we are doing is childish and with a desire to change for the better, we can mature much faster as a player and as a person.

While we can't really control the type of persons we encounter in WvW, we can learn to manage their toxicity and salt better.

Let us list out some of the childish behaviors in game:

  • Whispering nasty comments after winning/losing a fight
  • Throwing siege or dancing on corpses
  • Standing over downed opponents and watching them bleed out
  • Knowingly interrupting duels
  • Pulling tactivators needlessly
  • Wasting supplies on needless siege
  • Insulting your commander or server mates
  • etc.

I'm pretty sure most WvW old-timers would have experienced 1 or more of the above over the years.

As a frequent troll in game, on the forums and being a popular Necro roaming video creator myself, I've faced my fair share of salt/toxicity.
People have gone from criticizing my game-play to my character to my family to my ancestors.
In the past, I would have traded vile barbs with them while feeling real anger.
This is however not a good way to handle things.
Your mood turns sour, your day turns bad, you lose sleep, over a video game!

So how do we handle these behaviors better?

The most important tip I can share is, be aware that this is only a game, a minute and ultimately unimportant part of your life on earth.
And when you realize this, you'll be able to ignore the salt/toxicity.
And ignoring and not replying, is your best shield against them :3

Visit 🏴‍☠️ Eremite's WvW Necromancy Graveyard 🏴‍☠️

CD -> TC -> Mag -> GOM -> AR -> JQ

<1

Comments

  • Kylden Ar.3724Kylden Ar.3724 Member ✭✭✭✭
    1. Turn of Map Chat.
    2. Turn off Team Chat.
    3. Only listen to guild chat and the current commander squad you are in, if any.

    Mind you, you'll miss a lot of fights this way, but it IS relatively quiet and peaceful if you are looking for that. I do this sometimes when I just want to roam and "run silent."

    How many times we gotta tell you GRIND IS NOT CONTENT there ANet?

    Leader of Tyrian Adventure Corp [TACO], [RaW][TACO] Alliance, Kaineng.

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    The easiest would to make WvW anonymous. I mean they try with the Server name invader but it's not. The first time I got whispered I was like why is this guy on my team kitten at me. Then you realize you can block/friend and get the name of the dude so I block so many just so I don't gotta here how I got lucky killing them. Anytime a dead body lingers I kinda know there's a chance I'd get a salty whisper and of course be blocked before I get a response off. Now it would eliminate those cool convo's asking a build or conversing about a fight in a normal manner but those seem to be rare. I def take note if I see some1 jumping on a teammate and if I kill that guy ill jump on him or if they do stuff like hump a wall to los exploit and i kill you while your doing that yeah ill jump on that guy too. I've siege dropped like 1 time ever but again that guy was jumping over people after 4 on 1s and couldn't even solo me so he deserved it.

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @SkyShroud.2865 said:
    Hypocrisy is also a form of toxicity.

    I...., That was worded perfectly.

    Well Done.

    Thank You for the {MEME}

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @Ni In.6578 said:
    Salt is the meta endgame of WvW. Without it, this would be a game mode of capping structures over, and over, and over again. How boring would that be?

    As if wvw isn’t all about ktrain what it’s paper or no effort to xd

  • Ni In.6578Ni In.6578 Member ✭✭✭

    @Aeolus.3615 said:
    As if wvw isn’t all about ktrain what it’s paper or no effort to xd

    No effort to...? I try to avoid ktrains. They make me fall asleep.

    [VII] Spectre Legacy - Declared Best NA Guild by Grimaldi
    Crystal Desert Consul Member and President of Scrubs; declared most toxic server NA by Z E Y
    [VII] wants fights! Please bring your pug rangers for UD progress.

  • Aeolus.3615Aeolus.3615 Member ✭✭✭✭

    @Ni In.6578 said:

    @Aeolus.3615 said:
    As if wvw isn’t all about ktrain what it’s paper or no effort to xd

    No effort to...? I try to avoid ktrains. They make me fall

    Same, unless enemy can respond with a decent fight.

  • Grim West.3194Grim West.3194 Member ✭✭✭

    Trolls win when you react.

    If you ignore them they move on eventually. I don't even bother blocking them.

    The tactivator issue might be something ANET could work on but the other stuff on your list is just a part of PvP in general.

  • Silinsar.6298Silinsar.6298 Member ✭✭✭

    @EremiteAngel.9765 , to deal with / prevent salt:

    • try be nice or at least neutral when whispering. That said it's incredibly hard to get some people to realize they're behaving childishly while not angering them further. I try to ignore whatever motivated me to whisper in the first place (usually something like people ganging up on me with 3+ players and corpse jumping afterwards) and start with a "Hi, do you want to duel?" which is kinda the same message I'd send to friends ingame if I wanted a fight with them. Some still feel the need to insult you after that but at least you know for the moment there's all hope lost there. Sometimes you won't be able to spare someone a snarky comment after they needed to gank you Xvs1 but try to ;)
    • when in doubt and feeling salty, blame the game (including all external factors, even if it's lag), not the player. That way you avoid insulting someone personally while you can still vent about what happened.
    • assume the salty enemy is just someone (you know, still a person) who's just in a bad mood atm. This and the next point help me stay more composed when confronting enemy players. They also help you not harboring animosity towards them for an extended period of time.
    • don't assume malicious intent by default (some people just don't really notice how they behave or know little about the node)
    • don't push people that are already raging (at either you or the game), nothing good will come from it.
    • give advice (instead of or at least as an addition to blaming some for doing something wrong). This instantly turns toxic rants into partially constructive feedback
    • if you must rage hard, rage about the enemies in your team / map chat and rage about your team in whispers to enemies / guild chat (given it's not guildies you're raging about) or friends on voice chat. They (and if it goes on you) won't feel attacked by it or the replies and it probably won't spark a conversation that results in the participants continuously getting more mad at each other. Since you'll be more willing to listen to them instead of the source of your frustration, the recipients of your venting might also do a better job at helping you to come to the following conclusions:
    • if you notice you're the one beginning to rage, close the game and do something else
    • don't play PvP when you're already in a not so good mood. It's a bit like going out and drinking, if you're already not exited about it and then things are not going as you want them to it will be frustrating for you and you'll make it less enjoyable for others.

    @EremiteAngel.9765 said:
    Let us list out some of the childish behaviors in game:

    • Standing over downed opponents and watching them bleed out

    Just to nitpick, especially with the 0 respawn timer and mounts this can be a valid / necessary tactic to prevent enemies from coming back to the fight & prevent a capture even sooner.

    This and

    Pulling tactivators needlessly
    Wasting supplies on needless siege

    (left out the duels since you put "knowingly there :P )
    Are pretty much negative examples for my point of "don't assume malicious intent by default".

    Happy roaming!

    @Jayden Reese.9542 said:
    The easiest would to make WvW anonymous. I mean they try with the Server name invader but it's not. The first time I got whispered I was like why is this guy on my team kitten at me. Then you realize you can block/friend and get the name of the dude so I block so many just so I don't gotta here how I got lucky killing them. Anytime a dead body lingers I kinda know there's a chance I'd get a salty whisper and of course be blocked before I get a response off. Now it would eliminate those cool convo's asking a build or conversing about a fight in a normal manner but those seem to be rare. I def take note if I see some1 jumping on a teammate and if I kill that guy ill jump on him or if they do stuff like hump a wall to los exploit and i kill you while your doing that yeah ill jump on that guy too. I've siege dropped like 1 time ever but again that guy was jumping over people after 4 on 1s and couldn't even solo me so he deserved it.

    I personally try to initiate more of those civil whispers, it just always come back the same way. But I do think anonymity won't solve the problem of toxicity (there are many ways to be toxic without chat) but it removes the possibility to get to know people from a different angle and the option to clear up misunderstandings. I'd even argue for seeing enemy names. I've had it happen multiple times that I met enemies, and while maybe a bit salty at first after a few duels, a bit of conversation etc. you left "in peace" and occasionally wave each other when meeting again. The strange thing is, sometimes you see them a couple of weeks / months later, they don't remember who you are and behave salty again. And you're like "hey, I know you, with've been through this already".

    And a bit of rivalry, salty or friendly (as long as it's not downright toxic), is what spices up WvW fights. I've played some games that block any player interaction other then a selection of emojis and it's just bland. It's impersonal, if the game blocks any interaction that goes beyond its defined mechanics I could as just well play vs AI.

    SD Engi / Holo roaming videos: https://www.youtube.com/user/algeyr

  • Warkind.6745Warkind.6745 Member ✭✭✭

    Thanks Morpheus, you've really pulled the wool off my eyes.

    All is vain.

  • SoV.5139SoV.5139 Member ✭✭✭

    The salt does not get responded to. Rather, it gets displayed in the trophy case.

  • they throw siege? I dont care
    they jump/dance? I dont care
    The whisper insults? I lol and dont bother to answer
    Turned off teamchat

    wvw can be so nice.

  • Tornjak.6425Tornjak.6425 Member ✭✭

    Drivning force of wvw is emotion. Nid emotions to log in.

  • bigo.9037bigo.9037 Member ✭✭✭

    Honestly, I feel like this is kind of meh.
    I used to be trying to be always nice and stuff to other anon players, even the trolls and corpse jumpers/gankers (2+ players ganking 1 at a time). But I realized it was a waste of effort to be nice and kind to the .. mean/childish players.
    Perhaps I should start my own thread discussing this, but I don't see salt/toxicity as a problem that can be fixed. WvW, or any open world pvp setting is bound to have toxicity and all you can do is limit it a little bit with things like the option to block people.

    People aren't mad/toxic at the game, they are mad at other people/players. So while yes it's just a game, we are playing with and against other people. Why do you think road rage exist? You can't just say "it's just a road!" And pretend it's a good reason not to get frustrated at the other terrible drivers on the road who are making it worse for everybody.

    The general consensus is that you let them win by paying attention, or letting it get to you, annoy you etc. But honestly, most of the time we are kidding ourselves when we try to pretend we aren't affected at all, ever.

    I personally don't treat others badly. I roam solo 90% of the time so I've had my fair share of salt and toxicity. But if i see someone repeatedly griefing me with multiple people etc, yea it's annoying and frustrating. Especially when I already know I could beat them in a 1v1 or 2v2. If they grief me and act toxic, jump on my corpse etc, I will do the same to them. Usually I get the last laugh anyway as the players that act like that are usually mediocre and decent at best. I'm not gonna pretend I can be a White Knight and act nice to them despite what that did and suddenly they will change their behavior for good.
    UNLESS they salt whisper you but are willing to listen. Sometimes you can even make friends with them if you are nice to them.

  • Lalary.3561Lalary.3561 Member ✭✭
    edited June 3, 2019

    @LaGranse.8652 said:

    @EremiteAngel.9765 said:

    • Knowingly interrupting duels

    This does not belong on the list. WvW is a server vs server gamemode. If I see someone from an enemy server and want to attack them then that is just part of the gamemode.

    If the duel takes place in "duel specific areas" like obsidian sanctum and the arena in EoTM then sure but not in arbitary dueling spots made up by players.

    What's next? Telling roleplayers to stop their fantasy acts in PvE? Who are you to dictate how people should play? If crashing into a dueling spot and sucking the fun out of everyone isn't a toxic behavior, I don't know what it is.

  • Shadowcat.2680Shadowcat.2680 Member ✭✭✭

    @Lalary.3561 said:

    @LaGranse.8652 said:

    @EremiteAngel.9765 said:

    • Knowingly interrupting duels

    This does not belong on the list. WvW is a server vs server gamemode. If I see someone from an enemy server and want to attack them then that is just part of the gamemode.

    If the duel takes place in "duel specific areas" like obsidian sanctum and the arena in EoTM then sure but not in arbitary dueling spots made up by players.

    What's next? Telling roleplayers to stop their fantasy acts in PvE? Who are you to dictate how people should play? If crashing into a dueling spot and sucking the fun out of everyone isn't a toxic behavior, I don't what it is.

    If it's red, it's dead.

  • reddie.5861reddie.5861 Member ✭✭✭

    none of these things bother me especially the dancing/jumping on my corpse it actually makes me feel good :D
    cus i irritated them enough for him or her to get annoyed by me that hes happy to kill me ;).

    for me its just a feel good moment ;D

  • Optimator.3589Optimator.3589 Member ✭✭✭✭

    I miss the old Mag team chat. Best fights anywhere in the game were happening right in that channel.

    REDUCE NA TO 3 TIERS

  • SoV.5139SoV.5139 Member ✭✭✭

    @Lalary.3561 said:

    @LaGranse.8652 said:

    @EremiteAngel.9765 said:

    • Knowingly interrupting duels

    This does not belong on the list. WvW is a server vs server gamemode. If I see someone from an enemy server and want to attack them then that is just part of the gamemode.

    If the duel takes place in "duel specific areas" like obsidian sanctum and the arena in EoTM then sure but not in arbitary dueling spots made up by players.

    What's next? Telling roleplayers to stop their fantasy acts in PvE? Who are you to dictate how people should play? If crashing into a dueling spot and sucking the fun out of everyone isn't a toxic behavior, I don't know what it is.

    Asking people not to PVE in a PVE zone is a bit different than being in a mass PVP area using it for an entirely different purpose than what the designers intended. I dont typically roll over known duelers with a blob, but they have to understand its gonna happen from time to time in a mass PVP mode map.

  • Zephyra.4709Zephyra.4709 Member ✭✭✭

    @EremiteAngel.9765 said:

    As a frequent troll in game, on the forums and being a popular Necro roaming video creator myself

    As a frequent troll in game, on the forums

    As a frequent troll in game

    ANet:

  • GaijinGuy.8476GaijinGuy.8476 Member ✭✭✭
    edited June 4, 2019

    How to handle salt or toxicity? Just ignore it. Or reply with “cool story bro” and then ignore them.

    As to knowingly interrupting duels, though I don’t do it myself, it is a free for all pvp zone. If someone is allowed to do it they probably will. There are many who believe “if it’s red, it’s dead”. Killing enemies is one of the reasons people do WvW.

    And dancing on corpses... have you not played any pvp games before in any genre? This stuff happens in all games. That fact that people get upset about it just makes the purpertraters want to do it more as they can see it gets under people’s skin.

    Some people are a holes, both in games and in real life. If you can’t learn to deal with them here...

  • Jayden Reese.9542Jayden Reese.9542 Member ✭✭✭✭

    I did it today vs Zauron Netherwalker. Im 352/500 camp defense so I check camps all the time. He pulls camp i kill him but not before an unexpected rally then his scourge garbo spam gets me to like 20 percent then kill him. He lingers. W/e. 1.50 left on camp defense so I gotta stay there. He comes back of course dies again not to me solo some1 else came by so he dies real fast. He mad now. I know it. He lingers for like 2 min. I.m waiting for it. Run around on my warclaw and pounce him once cuz I'm tired of waiting. I can't block him cuz he's ded. I need that whisper. "kitten you corpse jumping you realize I had you to 10 percent w 3 npc's on me" then blocked. You see you can also encourage bad behavior. Just WP. Just effing WP. Fights aren't always fair. But you just gonna linger like I'm supposed to wait till you kill npc's then fight you. I mean w/o the npc's the rally wouldn't of happened when I was right on top of you and wouldn't of been aoe spammed to 20 percent. You'd just of been ded.

  • bOTEB.1573bOTEB.1573 Member ✭✭✭✭

    @Psycoprophet.8107 said:

    @bOTEB.1573 said:
    After I cheese kill someone with my Mesmer, out of stealth, I start jumping on his corpse and hope he will whisper me with salty tears ;)

    So my tip is: Jump on the enemy corpse so you can read funny salt :)

    P.S. I am instantly screening the text and putting it in my folder, on the desktop, named "Precious Collection of Salt". I just love reading salt.

    Don't u mean after u cheese someone with sic em soulbeast? lmao

    No, Mesmer is better cheeser. No one whisper me when I play SLB.

    Wishlist:
    Everything that kills me should be nerfed
    Remove all time gates - I play more than some people yet I receive the same rewards per day/week (PvP/WvW tickets etc)
    ANET developments/events and everything else should be in a schedule with the time I play

  • Psycoprophet.8107Psycoprophet.8107 Member ✭✭✭✭

    @bOTEB.1573 said:

    @Psycoprophet.8107 said:

    @bOTEB.1573 said:
    After I cheese kill someone with my Mesmer, out of stealth, I start jumping on his corpse and hope he will whisper me with salty tears ;)

    So my tip is: Jump on the enemy corpse so you can read funny salt :)

    P.S. I am instantly screening the text and putting it in my folder, on the desktop, named "Precious Collection of Salt". I just love reading salt.

    Don't u mean after u cheese someone with sic em soulbeast? lmao

    No, Mesmer is better cheeser. No one whisper me when I play SLB.

    Lmao right!

  • getalifeturd.8139getalifeturd.8139 Member ✭✭✭

    All I know is real life gives much more of an adrenaline rush from extreme sports like skateboarding, than I ever got from years of dopamine addiction to these Random Number Generated Skinner boxes people call competitive gaming. QUIT THE GAMES.

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    we learned not to give a kitten about snowflakes.

    Not Even Coverage is the Only broken thing in WVW.

  • HazyDaisy.4107HazyDaisy.4107 Member ✭✭✭✭

    I accepted a team members salt tonight...whoever you are, you really upset that guy :)

    [HaHa] Hazardous Hallucination - Sorrows Furnace

  • The problem IMO isn't people who get triggered and msg you insults. They are solved by a simple block which takes 2 seconds. The problem are those people whining about some game mechanic they are disgruntled about in /shout while standing around in safe zone and bait up drama with other people. They don't contribute at all and take up a map slot so people who want to play wvw are locked out because the map is full.

  • daydreamer.3092daydreamer.3092 Member ✭✭
    edited June 7, 2019

    block a handful of ppl and usually 95% of salt is gone.
    &
    you should never try pvp because its worse

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @getalifeturd.8139 said:
    All I know is real life gives much more of an adrenaline rush from extreme sports like skateboarding

    Get back to us when you're in your 40's and every injury comes back to visit permanently like a broke relative.

    [HUNT] the predatory instinct

  • getalifeturd.8139getalifeturd.8139 Member ✭✭✭
    edited June 8, 2019

    @LetoII.3782 said:

    @getalifeturd.8139 said:
    All I know is real life gives much more of an adrenaline rush from extreme sports like skateboarding

    Get back to us when you're in your 40's and every injury comes back to visit permanently like a broke relative.

    I wear knee pads, elbow pads, wrist guards and a helmet. Also I stretch before I skateboard and eat healthy and sleep well. Problem?

  • Strider Pj.2193Strider Pj.2193 Member ✭✭✭✭

    @getalifeturd.8139 said:

    @LetoII.3782 said:

    @getalifeturd.8139 said:
    All I know is real life gives much more of an adrenaline rush from extreme sports like skateboarding

    Get back to us when you're in your 40's and every injury comes back to visit permanently like a broke relative.

    I wear knee pads, elbow pads, wrist guards and a helmet. Also I stretch before I skateboard and eat healthy and sleep well. Problem?

    No problem at all. It just means I’ll be employed longer.

    Thank You for the {MEME}

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭
    edited June 8, 2019

    +1

    Great post

    Toxicity with Corrupt Power Is Destruction and Dearh

    Toxic Balancing and Toxic Designs Empowers
    Toxicity and promotes Saltininess

    (managing-reducing-removal Toxicity is the way to a healthy gaming exprience)

    My question to Anet: what steps are they taking in addresing Toxicity?

  • Opal.9324Opal.9324 Member ✭✭✭

    I love getting those salty/toxic whispers. If fighting me causes someone that much annoyance, it means I must have done something right!

  • LetoII.3782LetoII.3782 Member ✭✭✭✭

    @getalifeturd.8139 said:

    @LetoII.3782 said:

    @getalifeturd.8139 said:
    All I know is real life gives much more of an adrenaline rush from extreme sports like skateboarding

    Get back to us when you're in your 40's and every injury comes back to visit permanently like a broke relative.

    I wear knee pads, elbow pads, wrist guards and a helmet. Also I stretch before I skateboard and eat healthy and sleep well. Problem?

    Nah no problem, enjoy it while you can!
    But I speak from first hand experience, your joints remember the impacts.

    [HUNT] the predatory instinct

  • Trajan.4953Trajan.4953 Member ✭✭✭

    @Optimator.3589 said:
    I miss the old Mag team chat. Best fights anywhere in the game were happening right in that channel.

    Today's snowflakes couldn't handle that

  • Sovereign.1093Sovereign.1093 Member ✭✭✭✭

    you can always look for a team who's focus is a safe space. <3 snowflake love

    Not Even Coverage is the Only broken thing in WVW.

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited June 9, 2019

    @Burnfall.9573 said:
    +1

    Great post

    Toxicity with Corrupt Power Is Destruction and Dearh

    Toxic Balancing and Toxic Designs Empowers
    Toxicity and promotes Saltininess

    (managing-reducing-removal Toxicity is the way to a healthy gaming exprience)

    My question to Anet: what steps are they taking in addresing Toxicity?

    Why is this Anet's problem? You think a perfectly balanced game will change people acting out in a video game? You're new here?

    Not sure why you +1 the thread ... it's about how YOU can manage these things, not a challenge to Anet to fix them.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Burnfall.9573Burnfall.9573 Member ✭✭✭✭

    @Obtena.7952 said:

    @Burnfall.9573 said:
    +1

    Great post

    Toxicity with Corrupt Power Is Destruction and Dearh

    Toxic Balancing and Toxic Designs Empowers
    Toxicity and promotes Saltininess

    (managing-reducing-removal Toxicity is the way to a healthy gaming exprience)

    My question to Anet: what steps are they taking in addresing Toxicity?

    Why is this Anet's problem? You think a perfectly balanced game will change people acting out in a video game? You're new here?

    Not sure why you +1 the thread ... it's about how YOU can manage these things, not a challenge to Anet to fix them.

    https://kotaku.com/riot-blizzard-and-twitch-are-teaming-up-to-fight-toxi-1823941488

    Toxicity is bad for business

    'Even if your members seem to tolerate (or even moderate) toxic behavior, don’t be fooled - it’s bad for business. One reason Riot Games decided to really tackle the issue is because it had a negative effect on gamer recruitment and retention.'

    'It makes sense - you can’t expect members to voice their discomfort if they’re not invested in the community. And if toxic behavior drives people away, then they’ll never become invested.'

  • displayname.8315displayname.8315 Member ✭✭✭

    Devs put the entire game mode on block 5 years ago. Now they have stickys full of salt collections. And you guys thought you were farmers..

  • Swagger.1459Swagger.1459 Member ✭✭✭✭

    @Burnfall.9573 said:
    +1

    Great post

    Toxicity with Corrupt Power Is Destruction and Dearh

    Toxic Balancing and Toxic Designs Empowers
    Toxicity and promotes Saltininess

    (managing-reducing-removal Toxicity is the way to a healthy gaming exprience)

    My question to Anet: what steps are they taking in addresing Toxicity?

    Anet has provided players reporting tools and employs human mods/CS to address issues with players and the game. There isn’t much else they need to do.

    https://help.guildwars2.com/hc/en-us/articles/360010187753-Reporting-a-Player-or-Guild

  • Swagger.1459Swagger.1459 Member ✭✭✭✭

    @EremiteAngel.9765 said:
    Although by default, many gamers would be less than desirably matured due to their actual young age and limited exposure in life, things can improve much faster if we are aware of the childishness of our actions and thoughts.
    Just by being aware that what we are doing is childish and with a desire to change for the better, we can mature much faster as a player and as a person.

    While we can't really control the type of persons we encounter in WvW, we can learn to manage their toxicity and salt better.

    Let us list out some of the childish behaviors in game:

    • Whispering nasty comments after winning/losing a fight
    • Throwing siege or dancing on corpses
    • Standing over downed opponents and watching them bleed out
    • Knowingly interrupting duels
    • Pulling tactivators needlessly
    • Wasting supplies on needless siege
    • Insulting your commander or server mates
    • etc.

    I'm pretty sure most WvW old-timers would have experienced 1 or more of the above over the years.

    As a frequent troll in game, on the forums and being a popular Necro roaming video creator myself, I've faced my fair share of salt/toxicity.
    People have gone from criticizing my game-play to my character to my family to my ancestors.
    In the past, I would have traded vile barbs with them while feeling real anger.
    This is however not a good way to handle things.
    Your mood turns sour, your day turns bad, you lose sleep, over a video game!

    So how do we handle these behaviors better?

    The most important tip I can share is, be aware that this is only a game, a minute and ultimately unimportant part of your life on earth.
    And when you realize this, you'll be able to ignore the salt/toxicity.
    And ignoring and not replying, is your best shield against them :3

    Players can do what they want as long as it’s within the rules.

    “Let us list out some of the childish behaviors in game:

    Whispering nasty comments after winning/losing a fight”... Players can do that if they want. It’s the receiver who should report if necessary and/or block and move on.

    “Throwing siege or dancing on corpses”... It happens, nobody cares. It doesn’t break the rules.

    “Standing over downed opponents and watching them bleed out”... It happens, nobody cares. It doesn’t break the rules.

    “Knowingly interrupting duels”... That’s a risk players take by dueling in wvw. If anyone gets killed while dueling then find other places to duel. It doesn’t break the rules.

    “Pulling tactivators needlessly”... Report and move on.

    “Wasting supplies on needless siege”... Report and move on.

    “Insulting your commander or server mates”... Players can do that if they want. It’s the receiver who should report if necessary and/or block and move on.

    ...You’re not going to change behaviors with this post. Anet has systems and rules in place to handle “toxic” players so use them. And It’s much better than you trying to “educate” anonymous people on a video game forum.

  • HnRkLnXqZ.1870HnRkLnXqZ.1870 Member ✭✭✭
    edited June 9, 2019

    @Swagger.1459 said:
    “Wasting supplies on needless siege”... Report and move on.

    A week ago I had a commander throwing 3 Superior Flame Ram blueprints at a wall. We accidentally built the 4th Superior Flame Ram. People make mistakes, apparently even commanders do. You would seriously report such a person? Have not had so much fun in weeks. WvW is already boring enough, why report the funny kitten moments?

  • TheBravery.9615TheBravery.9615 Member ✭✭✭

    embrace the salt

    keep precursors in your inventory, link them whenever you kill someone and whisper them thank you for loot
    also keep a collage of salty whispers for your collection

  • Obtena.7952Obtena.7952 Member ✭✭✭✭
    edited June 9, 2019

    @Burnfall.9573 said:

    @Obtena.7952 said:

    @Burnfall.9573 said:
    +1

    Great post

    Toxicity with Corrupt Power Is Destruction and Dearh

    Toxic Balancing and Toxic Designs Empowers
    Toxicity and promotes Saltininess

    (managing-reducing-removal Toxicity is the way to a healthy gaming exprience)

    My question to Anet: what steps are they taking in addresing Toxicity?

    Why is this Anet's problem? You think a perfectly balanced game will change people acting out in a video game? You're new here?

    Not sure why you +1 the thread ... it's about how YOU can manage these things, not a challenge to Anet to fix them.

    https://kotaku.com/riot-blizzard-and-twitch-are-teaming-up-to-fight-toxi-1823941488

    Toxicity is bad for business

    'Even if your members seem to tolerate (or even moderate) toxic behavior, don’t be fooled - it’s bad for business. One reason Riot Games decided to really tackle the issue is because it had a negative effect on gamer recruitment and retention.'

    'It makes sense - you can’t expect members to voice their discomfort if they’re not invested in the community. And if toxic behavior drives people away, then they’ll never become invested.'

    It is ... but it doesn't make sense to put the fix on Anet. Again, even if the game was perfectly balanced, you think bad behaviour would go away? I think you don't understand the nature of competitive environments, especially when people are more or less anonymous.

    That's why they thread is about how PLAYERS can deal with toxicity. Anet has done what they can with the reporting system.

    If you think balancing is only driven by performance and justified by comparisons to other classes then prepare to be educated:

    https://www.guildwars2.com/en/news/balance-updates-the-heralds-near-future-and-pvp-league-season-13/

  • Optimator.3589Optimator.3589 Member ✭✭✭✭

    Ultimately the best way to manage interpersonal interactions is to grow a thicker skin. Being upset about stuff is a choice. You can choose to be upset and salty, or you can choose to shrug and move on. It's not the place of game developers and publishers to create snowflake-friendly environments that stifle freedom of expression and competitive behavior.

    REDUCE NA TO 3 TIERS

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