Drecien.4508 Posted June 11, 2019 Share Posted June 11, 2019 Ground targeting is messed up pretty bad during his fight. It wont go onto him, its pushed back a good bit. Link to comment Share on other sites More sharing options...
Lexi.1398 Posted June 11, 2019 Share Posted June 11, 2019 Same experience here. It's like there's a zone under him you can only place ground targets on the edge of at closest. Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted June 11, 2019 Share Posted June 11, 2019 I had a similar issue with the turrets for the Junundu meta. Perhaps this is impacting all stationary bosses? Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted June 11, 2019 Share Posted June 11, 2019 I saw people reporting it at SB as well Link to comment Share on other sites More sharing options...
Bloodstealer.5978 Posted June 11, 2019 Share Posted June 11, 2019 Yep, ground targeting is a mess.. aoe, shades, symbols all now have silly bad blocks around the Golem especially making placing useless.Question is.. is this an undocumented change or a bug caused by the placing of the new nodes.. testing would of been useful maybe Link to comment Share on other sites More sharing options...
Drecien.4508 Posted June 11, 2019 Author Share Posted June 11, 2019 Yeah I saw it happen on a few other world bosses too. Link to comment Share on other sites More sharing options...
Bloodstealer.5978 Posted June 11, 2019 Share Posted June 11, 2019 Pretty much happening on all WB's - If this isn't a bug then at least say something in the patch notes and maybe explain why it's then preferable to have everyone standing toe to toe 111111'ing bosses down now instead.If it is a bug.. at least acknowledge it as one Link to comment Share on other sites More sharing options...
CharuStar.4109 Posted June 12, 2019 Share Posted June 12, 2019 Can confirm it is happening on my end too. I really hope this gets fixed because I primarily use my Ele with staff for fights, and staff is mostly ground targeting AOE attacks. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted June 12, 2019 Share Posted June 12, 2019 Did SB, golem and jungle wurm. While the AoEs got pushed off slightly I didn't actually have any problem putting AoEs on any of them ... actually SB seemed completely unchanged. Link to comment Share on other sites More sharing options...
LordCanti.7124 Posted June 13, 2019 Share Posted June 13, 2019 This seems like an issue on all the world bosses it seems. Has been driving me crazy!~ <_> Link to comment Share on other sites More sharing options...
Locce.8405 Posted June 13, 2019 Share Posted June 13, 2019 Yep, I noticed my Jaunt skill was all messed up during the fight against the Golem Mk II. Most of the time it did not even do anything which could be because the targeted area was at an invalid teleport location. At first I thought it was just my mouse cursor doing funny stuff, but when I checked with the TacO crosshairs that did not seem to be the case. Link to comment Share on other sites More sharing options...
crepuscular.9047 Posted June 14, 2019 Share Posted June 14, 2019 @Bloodstealer.5978 said:If this isn't a bug then at least say something in the patch notes and maybe explain why it's then preferable to have everyone standing toe to toe 111111'ing bosses down now instead.What you mean? it's always been spam 1 key Link to comment Share on other sites More sharing options...
LucianTheAngelic.7054 Posted June 14, 2019 Share Posted June 14, 2019 Happened to me on Deathbrand Shatterer today. I hear it happens in a lot of raids too apparently. This NEEDS a FIX, ASAP. Link to comment Share on other sites More sharing options...
Bloodstealer.5978 Posted June 14, 2019 Share Posted June 14, 2019 @crepuscular.9047 said:@Bloodstealer.5978 said:If this isn't a bug then at least say something in the patch notes and maybe explain why it's then preferable to have everyone standing toe to toe 111111'ing bosses down now instead.What you mean? it's always been spam 1 keySpeak for yourself, I prefer to not sit on the golems' knee pressing 1111 and waiting to become a corpse when the leccy spam hits.Of course this is not just exclusive to golem, whatever ANET have done, whether intentional or not, it's affected pretty much every WB.. maybe this is an attempt to push 1111 and reduce some of the skill lag complaints. Link to comment Share on other sites More sharing options...
Sarpan.9074 Posted June 14, 2019 Share Posted June 14, 2019 My AOE spells seemed pretty wonky in the Teq fight yesterday. It was my first and I'm not sure if that was unusual for that fight. But they definitely targeted differently from normal. Link to comment Share on other sites More sharing options...
Belishine.7493 Posted June 14, 2019 Share Posted June 14, 2019 befor the boss showed up i could not target the center with aoe as a guardion so i can say only some classes are afected for me on this but other can use aoe like thare is no issue at all its just bugy. Link to comment Share on other sites More sharing options...
Mana Garmr.7582 Posted June 14, 2019 Share Posted June 14, 2019 Had the same issue with the mortar at the Shatterer. I could hit him well enough with it at the head, but even before he showed up part of the area where he lands couldn't have the targeting circle inside it. The circle just stayed in one place until the cursor had moved far enough past the area, then jumped to the other side. Link to comment Share on other sites More sharing options...
Aeslarin.6830 Posted June 14, 2019 Share Posted June 14, 2019 The same goes for me as well. During yesterday's Tequatl event, the AoE skill I tried using seemed to fall short of reaching its target. It appeared as if there were some kind of barrier, which pushed the skill back. To be honest, I don't recall this ever happening before. Link to comment Share on other sites More sharing options...
VAHNeunzehnsechundsiebzig. Posted June 15, 2019 Share Posted June 15, 2019 best is the post in news. 'Some ground targeting skills' on 'some bosses'.No, it is 'ALL ground targeting skills' on 'ALL bosses'. But they might fix it on Monday. So basically a week to fix a game breaking bug.Thank goodness it was not a clipping issue on a gemstore outfit.... Link to comment Share on other sites More sharing options...
TheQuickFox.3826 Posted June 17, 2019 Share Posted June 17, 2019 ArenaNet: Ground-targeting skills not casting at the proper location Link to comment Share on other sites More sharing options...
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