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Delete Tier 4 in WvW


Calli.6309

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Delete T3 & T4 from WvW then move them evenly cross the remaining 6 servers. While were at it, ban Firebrands from entering WvW. When you have commanders or groups refusing to move from spawn until the have "x" number, you've got a problem. More so when commanders won't stop complaining about their squad having enough firebrands lol. Easy solution, remove them from WvW.

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@"DeadlySynz.3471" said:Delete T3 & T4 from WvW then move them evenly cross the remaining 6 servers. While were at it, ban Firebrands from entering WvW. When you have commanders or groups refusing to move from spawn until the have "x" number, you've got a problem. More so when commanders won't stop complaining about their squad having enough firebrands lol. Easy solution, remove them from WvW.

But what if they don't have the numbers to combat whatever is rolling them on the field therefore they need to wait until more people join tag? It'd be silly to run off like lemmings and feed the enemy without adequate numbers.

I find it funny they gave Firebrands "stand your ground"10 target increased from 5 targets instead of giving it to some other profession skill e.g; mesmer mantra of concentration.

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@"grouchybhaal.4275" said:Dont think deleting t4 would help... But deleting "medium" pop servers and letting those affected transfer (free) to another non filled server.

The linking system is really the fault atm

That a lot of "medium" pop servers shutting down and too much work. They can just shut down a overpopulated server (example, BG) and split the population evenly between the remanding servers. That should make every servers full or near full

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@Kagusaki.3176 said:

@"grouchybhaal.4275" said:Dont think deleting t4 would help... But deleting "medium" pop servers and letting those affected transfer (free) to another non filled server.

The linking system is really the fault atm

That a lot of "medium" pop servers shutting down and too much work. They can just shut down a overpopulated server (example, BG) and split the population evenly between the remanding servers. That should make every servers full or near full

Anet would know which are the bottom servers via pop.. And those get the axe to just have one server and keep the 4 tiers along with a distribution of the player base.

Its sad as we have "full servers" that are empty, we have hosts servers smaller and less active than their linked server etc.. We can both agree something needs to be done as this seems like a bandaid thats long over due to be fix

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@"DeadlySynz.3471" said:Delete T3 & T4 from WvW then move them evenly cross the remaining 6 servers. While were at it, ban Firebrands from entering WvW. When you have commanders or groups refusing to move from spawn until the have "x" number, you've got a problem. More so when commanders won't stop complaining about their squad having enough firebrands lol. Easy solution, remove them from WvW.

This reminded me that I once saw someone tag up and ask in chat for players to join squad for roaming, which is already annoying. But then maybe ten or fifteen minutes later they posted again saying they still needed more numbers to join squad before they could start. For. Roaming. :|

On topic I feel like NA can really only sustain two active tiers with the number of players we have rn, but anything anet does about it would seem kind of pointless before they implement alliances . . .

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